manabrew_engine/trigger/
trigger_always.rs1use serde::{Deserialize, Serialize};
2
3use crate::{
4 event::RunParams, game::GameState, parsing::Params, spellability::SpellAbility,
5 trigger::TriggerType,
6};
7
8use super::trigger::TriggerBehavior;
9
10#[derive(Debug, Clone, Serialize, Deserialize)]
11pub struct TriggerAlways;
12
13impl TriggerAlways {
14 pub fn parse(_params: &Params) -> Box<dyn TriggerBehavior> {
15 Box::new(Self)
16 }
17}
18
19#[typetag::serde]
20impl TriggerBehavior for TriggerAlways {
21 fn trigger_type(&self) -> TriggerType {
22 TriggerType::Always
23 }
24
25 fn perform_test(
26 &self,
27 _trigger: &super::trigger::Trigger,
28 _params: &RunParams,
29 _game: &GameState,
30 ) -> bool {
31 true
32 }
33
34 fn set_triggering_objects(
35 &self,
36 _trigger: &super::trigger::Trigger,
37 _sa: &mut SpellAbility,
38 _params: &RunParams,
39 _game: &GameState,
40 ) {
41 }
42
43 fn get_important_stack_objects(
44 &self,
45 _trigger: &super::trigger::Trigger,
46 _sa: &SpellAbility,
47 ) -> String {
48 String::new()
49 }
50}