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apply_replacements_with_agents_and_runtime

Function apply_replacements_with_agents_and_runtime 

Source
pub fn apply_replacements_with_agents_and_runtime(
    game: &mut GameState,
    agents: &mut [Box<dyn PlayerAgent>],
    runtime: &mut ReplacementRuntime<'_>,
    event: &mut ReplacementEvent,
) -> ReplacementResult