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handle_remembering

Function handle_remembering 

Source
pub fn handle_remembering(game: &mut GameState, sa: &SpellAbility)
Expand description

Handle remembering targets/objects after a spell resolves. Mirrors Java’s AbilityUtils.handleRemembering(SpellAbility).

If the SA has RememberTargets$, stores the targeted card(s) in the host card’s remembered_cards list.