manabrew_engine/trigger/
trigger_unlock_door.rs1use serde::{Deserialize, Serialize};
2
3use crate::event::RunParams;
4use crate::game::GameState;
5use crate::parsing::{keys, Params};
6use crate::spellability::SpellAbility;
7use crate::trigger::TriggerType;
8
9use super::trigger::{Trigger, TriggerBehavior};
10
11#[derive(Debug, Clone, Serialize, Deserialize)]
12pub struct TriggerUnlockDoor {
13 pub valid_card: Option<crate::parsing::CompiledSelector>,
14 pub valid_player: Option<crate::parsing::CompiledSelector>,
15 pub this_door: bool,
16}
17
18impl TriggerUnlockDoor {
19 pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
20 Box::new(Self {
21 valid_card: params.selector_cloned(keys::VALID_CARD),
22 valid_player: params.selector_cloned(keys::VALID_PLAYER),
23 this_door: params.is_true("ThisDoor"),
24 })
25 }
26}
27
28#[typetag::serde]
29impl TriggerBehavior for TriggerUnlockDoor {
30 fn trigger_type(&self) -> TriggerType {
31 TriggerType::UnlockDoor
32 }
33
34 fn perform_test(&self, trigger: &Trigger, params: &RunParams, game: &GameState) -> bool {
35 let host_card = trigger.base.card_trait_base.host_card_id();
36 let _host_controller = trigger.base.card_trait_base.host_controller(game);
37 if !trigger.matches_optional_valid_card_filter(&self.valid_card, params.card, game) {
38 return false;
39 }
40 if !trigger.matches_optional_valid_player_filter(&self.valid_player, params.player, game) {
41 return false;
42 }
43 if self.this_door && params.card != Some(host_card) {
44 return false;
45 }
46 if self.this_door {
47 if let Some(trigger_state) = trigger.base.card_trait_base.get_card_state_name() {
48 let Some(run_state) = params
49 .card_state_name
50 .as_deref()
51 .and_then(forge_foundation::CardStateName::from_str_compat)
52 else {
53 return false;
54 };
55 if run_state != trigger_state {
56 return false;
57 }
58 }
59 }
60 true
61 }
62
63 fn set_triggering_objects(
64 &self,
65 _trigger: &Trigger,
66 sa: &mut SpellAbility,
67 params: &RunParams,
68 _game: &GameState,
69 ) {
70 if let Some(card) = params.card {
71 sa.set_triggering_object(crate::ability::AbilityKey::Card, card.0.to_string());
72 }
73 if let Some(p) = params.player {
74 sa.set_triggering_object(crate::ability::AbilityKey::Player, p.0.to_string());
75 }
76 }
77
78 fn get_important_stack_objects(&self, _trigger: &Trigger, sa: &SpellAbility) -> String {
79 format!(
80 "Player: {}, Card: {}",
81 sa.trigger_objects
82 .get(&crate::ability::AbilityKey::Player)
83 .map(|s| s.as_str())
84 .unwrap_or(""),
85 sa.trigger_objects
86 .get(&crate::ability::AbilityKey::Card)
87 .map(|s| s.as_str())
88 .unwrap_or("")
89 )
90 }
91}