manabrew_engine/trigger/
trigger_drawn.rs1use serde::{Deserialize, Serialize};
2
3use crate::event::RunParams;
4use crate::game::GameState;
5use crate::parsing::{keys, Params};
6use crate::spellability::SpellAbility;
7use crate::trigger::TriggerType;
8
9use super::trigger::TriggerBehavior;
10
11#[derive(Debug, Clone, Serialize, Deserialize)]
12pub struct TriggerDrawn {
13 pub valid_card: Option<crate::parsing::CompiledSelector>,
14 pub valid_player: Option<crate::parsing::CompiledSelector>,
15 pub number: Option<i32>,
16}
17
18impl TriggerDrawn {
19 pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
20 Box::new(Self {
21 valid_card: params.selector_cloned(keys::VALID_CARD),
22 valid_player: params.selector_cloned(keys::VALID_PLAYER),
23 number: params.as_i32(keys::NUMBER),
24 })
25 }
26}
27
28#[typetag::serde]
29impl TriggerBehavior for TriggerDrawn {
30 fn trigger_type(&self) -> TriggerType {
31 TriggerType::Drawn
32 }
33
34 fn perform_test(
35 &self,
36 trigger: &super::trigger::Trigger,
37 params: &RunParams,
38 game: &GameState,
39 ) -> bool {
40 let _host_card = trigger.base.card_trait_base.host_card_id();
41 let host_controller = trigger.base.card_trait_base.host_controller(game);
42 if let Some(n) = self.number {
43 let drawn_count = params.drawn_this_turn_snapshot.unwrap_or_else(|| {
44 let player = params.player.unwrap_or(host_controller);
45 game.player(player).drawn_this_turn
46 });
47 if drawn_count != n {
48 return false;
49 }
50 }
51 trigger.matches_optional_valid_card_filter(&self.valid_card, params.card, game)
52 && trigger.matches_optional_valid_player_filter(&self.valid_player, params.player, game)
53 }
54
55 fn set_triggering_objects(
56 &self,
57 _trigger: &super::trigger::Trigger,
58 sa: &mut SpellAbility,
59 params: &RunParams,
60 _game: &GameState,
61 ) {
62 if let Some(card) = params.card {
63 sa.set_triggering_object(crate::ability::AbilityKey::Card, card.0.to_string());
64 }
65 if let Some(p) = params.player {
66 sa.set_triggering_object(crate::ability::AbilityKey::Player, p.0.to_string());
67 }
68 }
69
70 fn drawn_number(&self) -> Option<i32> {
71 self.number
72 }
73
74 fn get_important_stack_objects(
75 &self,
76 _trigger: &super::trigger::Trigger,
77 sa: &SpellAbility,
78 ) -> String {
79 format!(
80 "Player: {}",
81 sa.get_triggering_object(crate::ability::AbilityKey::Player)
82 .unwrap_or_default()
83 )
84 }
85}