manabrew_engine/trigger/
trigger_damage_dealt_once.rs1use serde::{Deserialize, Serialize};
2
3use crate::card::card_damage_map::DamageTarget;
4use crate::event::RunParams;
5use crate::game::GameState;
6use crate::ids::CardId;
7use crate::parsing::{keys, Params};
8use crate::spellability::SpellAbility;
9use crate::trigger::TriggerType;
10
11use super::trigger::TriggerBehavior;
12
13#[derive(Debug, Clone, Serialize, Deserialize)]
14pub struct TriggerDamageDealtOnce {
15 pub valid_source: Option<crate::parsing::CompiledSelector>,
16 pub valid_target: Option<crate::parsing::CompiledSelector>,
17 pub combat_damage_only: bool,
18}
19
20impl TriggerDamageDealtOnce {
21 pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
22 Box::new(Self {
23 valid_source: params.selector_cloned(keys::VALID_SOURCE),
24 valid_target: params.selector_cloned(keys::VALID_TARGET),
25 combat_damage_only: params.is_true(keys::COMBAT_DAMAGE),
26 })
27 }
28}
29
30#[typetag::serde]
31impl TriggerBehavior for TriggerDamageDealtOnce {
32 fn trigger_type(&self) -> TriggerType {
33 TriggerType::DamageDealtOnce
34 }
35
36 fn perform_test(
37 &self,
38 trigger: &super::trigger::Trigger,
39 params: &RunParams,
40 game: &GameState,
41 ) -> bool {
42 if self.combat_damage_only && params.is_combat_damage != Some(true) {
43 return false;
44 }
45 trigger.matches_optional_valid_card_filter(&self.valid_source, params.damage_source, game)
46 && trigger.matches_damage_target_filter(&self.valid_target, params, game, true)
47 }
48
49 fn set_triggering_objects(
50 &self,
51 _trigger: &super::trigger::Trigger,
52 sa: &mut SpellAbility,
53 params: &RunParams,
54 _game: &GameState,
55 ) {
56 if let Some(src) = params.damage_source {
57 sa.set_triggering_object(crate::ability::AbilityKey::Source, src.0.to_string());
58 }
59 if let Some(amount) = params.damage_amount {
60 sa.set_triggering_object(crate::ability::AbilityKey::DamageAmount, amount.to_string());
61 }
62 if let Some(card) = params.damage_target_card {
63 sa.set_triggering_object(crate::ability::AbilityKey::Targets, card.0.to_string());
64 } else if let Some(player) = params.damage_target_player {
65 sa.set_triggering_object(crate::ability::AbilityKey::Targets, player.0.to_string());
66 }
67 }
68
69 fn get_important_stack_objects(
70 &self,
71 _trigger: &super::trigger::Trigger,
72 sa: &SpellAbility,
73 ) -> String {
74 format!(
76 "Damage Source: {}, Damaged: {}, Amount: {}",
77 sa.get_triggering_object(crate::ability::AbilityKey::Source)
78 .unwrap_or(""),
79 sa.get_triggering_object(crate::ability::AbilityKey::Targets)
80 .unwrap_or(""),
81 sa.get_triggering_object(crate::ability::AbilityKey::DamageAmount)
82 .unwrap_or("")
83 )
84 }
85}
86
87pub fn get_damage_amount(params: &RunParams) -> i32 {
94 match params.damage_map.as_ref() {
95 Some(map) => map.total_amount(),
96 None => 0,
97 }
98}
99
100pub fn get_damage_targets(params: &RunParams) -> Vec<CardId> {
107 match params.damage_map.as_ref() {
108 Some(map) => {
109 let mut targets = Vec::new();
110 for (_, target, _) in map.entries() {
111 if let DamageTarget::Card(cid) = target {
112 if !targets.contains(&cid) {
113 targets.push(cid);
114 }
115 }
116 }
117 targets
118 }
119 None => Vec::new(),
120 }
121}