manabrew_engine/ability/effects/
game_loss_effect.rs1use super::{resolve_defined_player, EffectContext};
2use crate::replacement::replacement_handler::{apply_replacements, ReplacementEvent};
3use crate::replacement::GameLossReason;
4use crate::replacement::ReplacementResult;
5
6#[manabrew_engine_macros::spell_effect(GameLossEffect)]
19fn resolve(ctx: &mut EffectContext, sa: &crate::spellability::SpellAbility) {
20 let controller = sa.activating_player;
21
22 let defined = sa.defined().unwrap_or("You");
23
24 let loser = resolve_defined_player(defined, controller, ctx.game).unwrap_or(controller);
25
26 if !ctx.game.player(loser).is_alive() {
27 return;
28 }
29
30 let mut event = ReplacementEvent::GameLoss {
32 player: loser,
33 reason: GameLossReason::SpellEffect,
34 };
35 let result = apply_replacements(ctx.game, &mut event);
36 if result == ReplacementResult::Replaced {
37 return;
38 }
39
40 ctx.game
41 .player_mark_lost(loser, crate::replacement::GameLossReason::SpellEffect);
42
43 let alive = ctx.game.alive_players();
45 if alive.len() <= 1 {
46 ctx.game.game_over = true;
47 if alive.len() == 1 {
48 ctx.game.winner = Some(alive[0]);
49 }
50 }
51}
52
53#[cfg(test)]
54mod tests {
55 use crate::ability::spell_ability_effect::SpellAbilityEffect;
56 use std::collections::HashMap;
57
58 use crate::ability::effects::EffectContext;
59 use crate::agent::PassAgent;
60 use crate::game::GameState;
61 use crate::ids::PlayerId;
62 use crate::mana::ManaPool;
63 use crate::spellability::SpellAbility;
64 use crate::trigger::handler::TriggerHandler;
65
66 #[test]
67 fn game_loss_marks_player_lost() {
68 let mut game = GameState::new(&["Alice", "Bob"], 20);
69 let p0 = PlayerId(0);
70 let p1 = PlayerId(1);
71
72 let sa = SpellAbility::new_simple(None, p0, "SP$ GameLoss | Defined$ You");
73
74 let mut th = TriggerHandler::new();
75 let mut agents: Vec<Box<dyn crate::agent::PlayerAgent>> =
76 vec![Box::new(PassAgent), Box::new(PassAgent)];
77 let mut mp = vec![ManaPool::default(), ManaPool::default()];
78 let templates = HashMap::new();
79 let templates_variants = HashMap::new();
80 let token_fallback = HashMap::new();
81 let edition_dates: HashMap<String, String> = HashMap::new();
82 let mut rng_adapter = crate::game_rng::ThreadRngAdapter;
83 let mut ctx = EffectContext {
84 game: &mut game,
85 combat: None,
86 agents: &mut agents,
87 trigger_handler: &mut th,
88 token_templates: &templates,
89 token_art_variants: &templates_variants,
90 token_fallback: &token_fallback,
91 edition_dates: &edition_dates,
92 mana_pools: &mut mp,
93 parent_target_card: None,
94 rng: &mut rng_adapter,
95 };
96 super::GameLossEffect::resolve(&mut ctx, &sa);
97
98 assert!(ctx.game.player(p0).has_lost);
99 assert!(!ctx.game.player(p1).has_lost);
100 assert!(ctx.game.game_over);
101 assert_eq!(ctx.game.winner, Some(p1));
102 }
103}