manabrew_engine/ability/effects/
goad_effect.rs1use forge_foundation::ZoneType;
2
3use super::{matches_valid_cards_selector_opt, EffectContext};
4use crate::ids::CardId;
5
6pub fn run(game: &mut crate::game::GameState, card_id: crate::ids::CardId) {
9 if game.card(card_id).zone == ZoneType::Battlefield {
10 game.card_mut(card_id).set_goaded_by(None);
11 }
12}
13
14#[manabrew_engine_macros::spell_effect(GoadEffect)]
28fn resolve(ctx: &mut EffectContext, sa: &crate::spellability::SpellAbility) {
29 let controller = sa.activating_player;
30
31 if let Some(target) = sa.target_chosen.target_card {
33 if ctx.game.card(target).zone == ZoneType::Battlefield {
34 ctx.game.card_mut(target).set_goaded_by(Some(controller));
35 }
36 return;
37 }
38
39 if let Some(valid_filter) = sa.ir.valid_cards_selector.as_ref() {
41 let player_ids = ctx.game.player_order.clone();
42 let mut targets: Vec<CardId> = Vec::new();
43 for &pid in &player_ids {
44 let zone_cards = ctx.game.cards_in_zone(ZoneType::Battlefield, pid).to_vec();
45 for cid in zone_cards {
46 if matches_valid_cards_selector_opt(
47 Some(valid_filter),
48 ctx.game.card(cid),
49 sa.activating_player,
50 ) {
51 targets.push(cid);
52 }
53 }
54 }
55 for cid in targets {
56 if ctx.game.card(cid).zone == ZoneType::Battlefield {
57 ctx.game.card_mut(cid).set_goaded_by(Some(controller));
58 }
59 }
60 return;
61 }
62
63 if let Some(source) = sa.source {
65 if ctx.game.card(source).zone == ZoneType::Battlefield {
66 ctx.game.card_mut(source).set_goaded_by(Some(controller));
67 }
68 }
69}