manabrew_engine/ability/effects/
game_win_effect.rs1use super::{resolve_defined_player, EffectContext};
2use crate::replacement::replacement_handler::{apply_replacements, ReplacementEvent};
3use crate::replacement::ReplacementResult;
4
5#[manabrew_engine_macros::spell_effect(GameWinEffect)]
17fn resolve(ctx: &mut EffectContext, sa: &crate::spellability::SpellAbility) {
18 let controller = sa.activating_player;
19
20 let defined = sa.defined().unwrap_or("You");
21
22 let winner = resolve_defined_player(defined, controller, ctx.game).unwrap_or(controller);
23
24 if !ctx.game.player(winner).is_alive() {
25 return;
26 }
27
28 let mut event = ReplacementEvent::GameWin { player: winner };
30 let result = apply_replacements(ctx.game, &mut event);
31 if result == ReplacementResult::Replaced {
32 return;
33 }
34
35 ctx.game.player_mark_won(winner);
37
38 let all_players: Vec<_> = ctx.game.player_order.clone();
40 for &pid in &all_players {
41 if pid != winner {
42 ctx.game
43 .player_mark_lost(pid, crate::replacement::GameLossReason::OpponentWon);
44 }
45 }
46
47 ctx.game.game_over = true;
48 ctx.game.winner = Some(winner);
49}
50
51#[cfg(test)]
52mod tests {
53 use crate::ability::spell_ability_effect::SpellAbilityEffect;
54 use std::collections::HashMap;
55
56 use crate::ability::effects::EffectContext;
57 use crate::agent::PassAgent;
58 use crate::game::GameState;
59 use crate::ids::PlayerId;
60 use crate::mana::ManaPool;
61 use crate::spellability::SpellAbility;
62 use crate::trigger::handler::TriggerHandler;
63
64 #[test]
65 fn game_win_sets_winner() {
66 let mut game = GameState::new(&["Alice", "Bob"], 20);
67 let p0 = PlayerId(0);
68
69 let sa = SpellAbility::new_simple(None, p0, "SP$ GameWin | Defined$ You");
70
71 let mut th = TriggerHandler::new();
72 let mut agents: Vec<Box<dyn crate::agent::PlayerAgent>> =
73 vec![Box::new(PassAgent), Box::new(PassAgent)];
74 let mut mp = vec![ManaPool::default(), ManaPool::default()];
75 let templates = HashMap::new();
76 let templates_variants = HashMap::new();
77 let token_fallback = HashMap::new();
78 let edition_dates: HashMap<String, String> = HashMap::new();
79 let mut rng_adapter = crate::game_rng::ThreadRngAdapter;
80 let mut ctx = EffectContext {
81 game: &mut game,
82 combat: None,
83 agents: &mut agents,
84 trigger_handler: &mut th,
85 token_templates: &templates,
86 token_art_variants: &templates_variants,
87 token_fallback: &token_fallback,
88 edition_dates: &edition_dates,
89 mana_pools: &mut mp,
90 parent_target_card: None,
91 rng: &mut rng_adapter,
92 };
93 super::GameWinEffect::resolve(&mut ctx, &sa);
94
95 assert!(ctx.game.game_over);
96 assert_eq!(ctx.game.winner, Some(p0));
97 assert!(ctx.game.player(p0).has_won);
98 assert!(ctx.game.player(PlayerId(1)).has_lost);
99 }
100}