pub fn load_counters(
game: &mut GameState,
source_id: CardId,
target_id: CardId,
counter_type: &CounterType,
)Expand description
Load previously noted counter amounts back onto a card.
Mirrors Java’s CountersNoteEffect.loadCounters(Card, CounterType).
Reads the noted counter count from the source card’s remembered_cmc and adds that many counters of the specified type to the target.