manabrew_engine/staticability/
static_ability_must_attack.rs1use forge_foundation::ZoneType;
2
3use crate::card::{valid_filter, Card};
4use crate::parsing::CompiledSelector;
5use crate::staticability::StaticMode;
6
7pub fn must_attack(cards: &[Card], attacker: &Card) -> bool {
8 for source in cards.iter().filter(|c| c.zone == ZoneType::Battlefield) {
9 for st_ab in source
10 .static_abilities
11 .iter()
12 .filter(|sa| sa.check_mode(&StaticMode::MustAttack))
13 {
14 if matches_valid_creature(st_ab.ir.valid_creature.as_ref(), attacker, source) {
15 return true;
16 }
17 }
18 }
19 false
20}
21
22pub fn entities_must_attack(cards: &[Card], attacker: &Card) -> bool {
23 must_attack(cards, attacker)
24}
25
26fn matches_valid_creature(valid: Option<&CompiledSelector>, card: &Card, source: &Card) -> bool {
27 match valid {
28 None => card.is_creature(),
29 Some(selector) => valid_filter::matches_valid_card_selector(selector, card, source),
30 }
31}