manabrew_engine/trigger/
trigger_damage_done.rs1use serde::{Deserialize, Serialize};
2
3use crate::event::RunParams;
4use crate::game::GameState;
5use crate::parsing::{keys, Params};
6use crate::spellability::SpellAbility;
7use crate::trigger::TriggerType;
8
9use super::trigger::TriggerBehavior;
10
11#[derive(Debug, Clone, Serialize, Deserialize)]
12pub struct TriggerDamageDone {
13 pub valid_source: Option<crate::parsing::CompiledSelector>,
14 pub valid_target: Option<crate::parsing::CompiledSelector>,
15 pub combat_damage_only: bool,
16}
17
18impl TriggerDamageDone {
19 pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
20 Box::new(Self {
21 valid_source: params.selector_cloned(keys::VALID_SOURCE),
22 valid_target: params.selector_cloned(keys::VALID_TARGET),
23 combat_damage_only: params.is_true(keys::COMBAT_DAMAGE),
24 })
25 }
26}
27
28#[typetag::serde]
29impl TriggerBehavior for TriggerDamageDone {
30 fn trigger_type(&self) -> TriggerType {
31 TriggerType::DamageDone
32 }
33
34 fn perform_test(
35 &self,
36 trigger: &super::trigger::Trigger,
37 params: &RunParams,
38 game: &GameState,
39 ) -> bool {
40 if self.combat_damage_only && params.is_combat_damage != Some(true) {
41 return false;
42 }
43 trigger.matches_optional_valid_card_filter(&self.valid_source, params.damage_source, game)
44 && trigger.matches_damage_target_filter(&self.valid_target, params, game, true)
45 }
46
47 fn set_triggering_objects(
48 &self,
49 _trigger: &super::trigger::Trigger,
50 sa: &mut SpellAbility,
51 params: &RunParams,
52 _game: &GameState,
53 ) {
54 if let Some(src) = params.damage_source {
57 sa.set_triggering_object(crate::ability::AbilityKey::Source, src);
58 }
59 if let Some(card) = params.damage_target_card {
60 sa.set_triggering_object(crate::ability::AbilityKey::Target, card);
61 sa.set_triggering_object(crate::ability::AbilityKey::TargetCard, card);
62 } else if let Some(player) = params.damage_target_player {
63 sa.set_triggering_object(crate::ability::AbilityKey::Target, player);
64 sa.set_triggering_object(crate::ability::AbilityKey::TargetPlayer, player);
65 }
66 if let Some(amount) = params.damage_amount {
69 sa.set_triggering_object(crate::ability::AbilityKey::DamageAmount, amount.to_string());
70 }
71 if let Some(p) = params.defending_player {
72 sa.set_triggering_object(crate::ability::AbilityKey::DefendingPlayer, p);
73 }
74 }
75
76 fn get_important_stack_objects(
77 &self,
78 _trigger: &super::trigger::Trigger,
79 sa: &SpellAbility,
80 ) -> String {
81 format!(
83 "Damage Source: {}, Damaged: {}, Amount: {}",
84 sa.get_triggering_object(crate::ability::AbilityKey::Source)
85 .unwrap_or(""),
86 sa.get_triggering_object(crate::ability::AbilityKey::Target)
87 .unwrap_or(""),
88 sa.get_triggering_object(crate::ability::AbilityKey::DamageAmount)
89 .unwrap_or("")
90 )
91 }
92}