pub fn create_permanent_spell(
card_id: CardId,
is_creature: bool,
player: PlayerId,
) -> SpellAbilityExpand description
Create a SpellAbility configured as a permanent spell.
Mirrors Java’s SpellPermanent constructor.
card_id: The card being cast.is_creature: If true, the API type isPermanentCreature; otherwisePermanentNoncreature.player: The casting player.