[−][src]Struct mallumo_gls::framebuffer::FramebufferStateBuilder
Methods
impl FramebufferStateBuilder
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pub fn new() -> FramebufferStateBuilder
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pub fn viewport<'a>(
&'a mut self,
viewport: Viewport
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
viewport: Viewport
) -> &'a mut FramebufferStateBuilder
pub fn enable<'a>(
&'a mut self,
option: EnableOption
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
option: EnableOption
) -> &'a mut FramebufferStateBuilder
pub fn disable<'a>(
&'a mut self,
option: EnableOption
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
option: EnableOption
) -> &'a mut FramebufferStateBuilder
pub fn stencil_test<'a>(
&'a mut self,
face: Face,
stencil_test: StencilTest
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
face: Face,
stencil_test: StencilTest
) -> &'a mut FramebufferStateBuilder
pub fn depth_test<'a>(
&'a mut self,
depth_test: DepthTest
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
depth_test: DepthTest
) -> &'a mut FramebufferStateBuilder
pub fn depth_mask<'a>(
&'a mut self,
depth_mask: DepthMask
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
depth_mask: DepthMask
) -> &'a mut FramebufferStateBuilder
pub fn depth_range<'a>(
&'a mut self,
depth_range: DepthRange
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
depth_range: DepthRange
) -> &'a mut FramebufferStateBuilder
pub fn logic_operation<'a>(
&'a mut self,
logic_operation: LogicOperation
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
logic_operation: LogicOperation
) -> &'a mut FramebufferStateBuilder
pub fn blending_equation<'a>(
&'a mut self,
blending_equation_rgb: BlendingEquation,
blending_equation_alpha: BlendingEquation
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
blending_equation_rgb: BlendingEquation,
blending_equation_alpha: BlendingEquation
) -> &'a mut FramebufferStateBuilder
pub fn linear_blending_factors<'a>(
&'a mut self,
source_rgb: LinearBlendingFactor,
destination_rgb: LinearBlendingFactor,
source_alpha: LinearBlendingFactor,
destination_alpha: LinearBlendingFactor
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
source_rgb: LinearBlendingFactor,
destination_rgb: LinearBlendingFactor,
source_alpha: LinearBlendingFactor,
destination_alpha: LinearBlendingFactor
) -> &'a mut FramebufferStateBuilder
pub fn face_orientation<'a>(
&'a mut self,
face_orientation: FaceOrientation
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
face_orientation: FaceOrientation
) -> &'a mut FramebufferStateBuilder
pub fn cull_face<'a>(
&'a mut self,
cull_face: Face
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
cull_face: Face
) -> &'a mut FramebufferStateBuilder
pub fn clear_color<'a>(
&'a mut self,
clear_color: ClearColor
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
clear_color: ClearColor
) -> &'a mut FramebufferStateBuilder
pub fn color_mask<'a>(
&'a mut self,
red: bool,
green: bool,
blue: bool,
alpha: bool
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
red: bool,
green: bool,
blue: bool,
alpha: bool
) -> &'a mut FramebufferStateBuilder
pub fn clip_control_origin<'a>(
&'a mut self,
clip_control_origin: ClipControlOrigin
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
clip_control_origin: ClipControlOrigin
) -> &'a mut FramebufferStateBuilder
pub fn clip_control_depth<'a>(
&'a mut self,
clip_control_depth: ClipControlDepth
) -> &'a mut FramebufferStateBuilder
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&'a mut self,
clip_control_depth: ClipControlDepth
) -> &'a mut FramebufferStateBuilder
pub fn build(&mut self) -> FramebufferState
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Trait Implementations
impl Copy for FramebufferStateBuilder
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impl PartialEq<FramebufferStateBuilder> for FramebufferStateBuilder
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fn eq(&self, other: &FramebufferStateBuilder) -> bool
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fn ne(&self, other: &FramebufferStateBuilder) -> bool
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impl Default for FramebufferStateBuilder
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fn default() -> FramebufferStateBuilder
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impl Clone for FramebufferStateBuilder
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fn clone(&self) -> FramebufferStateBuilder
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for FramebufferStateBuilder
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Auto Trait Implementations
impl Send for FramebufferStateBuilder
impl Sync for FramebufferStateBuilder
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,