Enum mallumo_gls::raw::TextureBufferInternalFormat
[−]
[src]
pub enum TextureBufferInternalFormat { R8, R8I, R8UI, R16, R16F, R16I, R16UI, R32F, R32I, R32UI, RG8, RG8I, RG8UI, RG16, RG16F, RG16I, RG16UI, RG32F, RG32I, RG32UI, RGB32F, RGB32I, RGB32UI, RGBA8, RGBA8I, RGBA8UI, RGBA16, RGBA16F, RGBA16I, RGBA16UI, RGBA32F, RGBA32I, RGBA32UI, }
Variants
R8
R8I
R8UI
R16
R16F
R16I
R16UI
R32F
R32I
R32UI
RG8
RG8I
RG8UI
RG16
RG16F
RG16I
RG16UI
RG32F
RG32I
RG32UI
RGB32F
RGB32I
RGB32UI
RGBA8
RGBA8I
RGBA8UI
RGBA16
RGBA16F
RGBA16I
RGBA16UI
RGBA32F
RGBA32I
RGBA32UI
Trait Implementations
impl Debug for TextureBufferInternalFormat
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impl Copy for TextureBufferInternalFormat
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impl Clone for TextureBufferInternalFormat
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fn clone(&self) -> TextureBufferInternalFormat
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for TextureBufferInternalFormat
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fn eq(&self, __arg_0: &TextureBufferInternalFormat) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.