Expand description
This crate defines Naturals (non-negative integers) and
Integers. Unlike primitive integers (u32, i32, and so on), these
may be arbitrarily large. The name of this crate refers to the mathematical symbols for natural
numbers and integers, $\N$ and $\Z$.
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There are many functions defined on
Naturals andIntegers. These include- All the ones you’d expect, like addition, subtraction, multiplication, and integer division;
- Implementations of
DivRound, which provides division that rounds according to a specifiedRoundingMode; - Various mathematical functions, like implementations of
FloorSqrtandGcd; - Modular arithmetic functions, like implementations of
ModAddandModPow, and of traits for arithmetic modulo a power of 2, likeModPowerOf2AddandModPowerOf2Pow; - Various functions for logic and bit manipulation, like
BitAndandBitAccess.
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The implementations of these functions use high-performance algorithms that work efficiently for large numbers. For example, multiplication uses the naive quadratic algorithm, or one of 13 variants of Toom-Cook multiplication, or Schönhage-Strassen (FFT) multiplication, depending on the input size.
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Small numbers are also handled efficiently. Any
Naturalsmaller than $2^{64}$ does not use any allocated memory, and working with such numbers is almost as fast as working with primitive integers. As a result, Malachite does not provide implementations for e.g. adding aNaturalto au64, since theu64can be converted to aNaturalvery cheaply. -
Malachite handles memory intelligently. Consider the problem of adding a 1000-bit
Naturaland a 500-bitNatural. If we only have references to theNaturals, then we must allocate new memory for the result, and this is what the&Natural + &Naturalimplementation does. However, if we can take the first (larger)Naturalby value, then we do not need to allocate any memory (except in the unlikely case of a carry): we can reuse the memory of the firstNaturalto store the result, and this is what theNatural + &Naturalimplementation does. On the other hand, if we can only take the second (smaller)Naturalby value, then we only have 500 bits of memory available, which is not enough to store the sum. In this case, theVeccontaining the smallerNatural’s data can be extended to hold 1000 bits, in hopes that this will be more efficient than allocating 1000 bits in a completely newVec. Finally, if bothNaturals are taken by value, then theNatural + Naturalimplementation chooses to reuse the memory of the larger one.Now consider what happens when evaluating the expression
&x + &y + &z, where eachNaturalhas $n$ bits. Malachite must allocate about $n$ bits for the result, but what about the intermediate sum&x + &y? Does Malachite need to allocate another $n$ bits for that, for a total of $2n$ bits? No! Malachite first allocates $n$ bits for&x + &y, but then that partial sum is taken by value using theNatural + &Naturalimplementation described above; so those $n$ bits are reused for the final sum.
§Limbs
Large Naturals and Integers store their data as
Vecs of some primitive type. The elements of these
Vecs are called “limbs” in GMP terminology, since they’re large digits.
By default, the type of a Limb is u64, but you can set it to u32 using the
32_bit_limbs feature.
§Demos and benchmarks
This crate comes with a bin target that can be used for running demos and benchmarks.
- Almost all of the public functions in this crate have an associated demo. Running a demo
shows you a function’s behavior on a large number of inputs. For example, to demo the
mod_powfunction onNaturals, you can use the following command:This command uses thecargo run --features bin_build --release -- -l 10000 -m exhaustive -d demo_natural_mod_powexhaustivemode, which generates every possible input, generally starting with the simplest input and progressing to more complex ones. Another mode israndom. The-lflag specifies how many inputs should be generated. - You can use a similar command to run benchmarks. The following command benchmarks various
GCD algorithms for
u64s:or GCD implementations of other libraries:cargo run --features bin_build --release -- -l 1000000 -m random -b \ benchmark_natural_gcd_algorithms -o gcd-bench.gpThis creates a file called gcd-bench.gp. You can use gnuplot to create an SVG from it like so:cargo run --features bin_build --release -- -l 1000000 -m random -b \ benchmark_natural_gcd_library_comparison -o gcd-bench.gpgnuplot -e "set terminal svg; l \"gcd-bench.gp\"" > gcd-bench.svg
The list of available demos and benchmarks is not documented anywhere; you must find them by
browsing through
bin_util/demo_and_bench.
§Features
32_bit_limbs: Sets the type ofLimbtou32instead of the default,u64.test_build: A large proportion of the code in this crate is only used for testing. For a typical user, building this code would result in an unnecessarily long compilation time and an unnecessarily large binary. Some of it is also used for testingmalachite-q, so it can’t just be confined to thetestsdirectory. My solution is to only build this code when thetest_buildfeature is enabled. If you want to run unit tests, you must enabletest_build. However, doctests don’t require it, since they only test the public interface.bin_build: This feature is used to build the code for demos and benchmarks, which also takes a long time to build. Enabling this feature also enablestest_build.