pub fn primitive_float_sum<T>(xs: &[T]) -> TExpand description
Computes the sum of a slice of primitive floats, with a single rounding.
The result is correctly rounded to the nearest value: the sum is computed as if in infinite precision and rounded only once, at the end, no matter how many inputs there are. This includes gradual underflow: results in the subnormal range are correctly rounded to their reduced precisions.
$$ f((x_i)_ {i=0}^{n-1}) = \sum_ {i=0}^{n-1} x_i + \varepsilon. $$
- If $\sum_ {i=0}^{n-1} x_i$ is infinite, zero, or
NaN, $\varepsilon$ may be ignored or assumed to be 0. - If $\sum_ {i=0}^{n-1} x_i$ is finite and nonzero, then $|\varepsilon| \leq 2^{\lfloor\log_2
|\sum_ {i=0}^{n-1} x_i|\rfloor-p}$, where $p$ is the precision of the output (typically 24 if
Tis af32and 53 ifTis af64, but less if the output is subnormal).
Special cases:
- The sum of no floats is $0.0$.
- If any input is
NaN, or if the inputs include both $\infty$ and $-\infty$, the sum isNaN. - Otherwise, if any input is $\infty$, the sum is $\infty$, and if any input is $-\infty$, the sum is $-\infty$.
- If every input is a zero and all of them have the same sign, the sum is a zero of that sign. If they do not all have the same sign, or if the inputs include a nonzero value but sum to zero exactly, the sum is $0.0$.
If the result overflows, $\pm\infty$ is returned, and if it underflows, $\pm0.0$ is returned.
§Worst-case complexity
$T(n) = O(n)$
$M(n) = O(n)$
where $T$ is time, $M$ is additional memory, and $n$ is xs.len(): a primitive float’s exponent
range is bounded, so the summation window is repositioned only a constant number of times.
§Examples
use malachite_base::num::float::NiceFloat;
use malachite_float::float::arithmetic::sum::primitive_float_sum;
// Each addition of 0.1 in a naive fold rounds, but here only one rounding is performed.
assert_eq!(
NiceFloat(primitive_float_sum(&[0.1f64; 10])),
NiceFloat(1.0)
);
assert_eq!(
NiceFloat([0.1f64; 10].iter().sum::<f64>()),
NiceFloat(0.9999999999999999)
);