pub fn primitive_float_cos_with_period<T>(x: T, u: u64) -> Twhere
Float: From<T> + PartialOrd<T>,
for<'a> T: ExactFrom<&'a Float> + RoundingFrom<&'a Float> + PrimitiveFloat,Expand description
Computes $\cos(2\pi x/u)$, the cosine of a primitive float measured in $u$ths of a turn (so that
u = 360 is degrees).
$$ f(x,u) = \cos(2\pi x/u)+\varepsilon. $$
- If $x$ is not finite or $u=0$, $\varepsilon$ may be ignored or assumed to be 0.
- If $x$ is finite and $u\neq 0$, then $|\varepsilon| < 2^{\lfloor\log_2 |\cos(2\pi
x/u)|\rfloor-p}$, where $p$ is the precision of the output (24 if
Tis af32and 53 ifTis af64).
Special cases:
- $f(\text{NaN},u)=\text{NaN}$
- $f(\pm\infty,u)=\text{NaN}$
- $f(x,0)=\text{NaN}$
- $f(\pm0.0,u)=1.0$
- If $x/u$ is a multiple of $1/2$, the result is exactly $1$ or $-1$; if it is an odd multiple
of $1/4$, the result is exactly $0.0$ (always positive, following IEEE 754-2019’s
cosPi); and if it is an odd multiple of $1/6$ or $1/3$, the result is exactly $1/2$ or $-1/2$.
Overflow and underflow are not possible: the result lies in $[-1, 1]$, and no f32 or f64
is close enough to an odd quarter turn, without being one, for its cosine to be subnormal.
§Worst-case complexity
Constant time and additional memory.
§Examples
use malachite_base::num::float::NiceFloat;
use malachite_float::float::arithmetic::cos::primitive_float_cos_with_period;
assert!(primitive_float_cos_with_period(f32::NAN, 360).is_nan());
assert!(primitive_float_cos_with_period(f32::INFINITY, 360).is_nan());
assert!(primitive_float_cos_with_period(1.0f32, 0).is_nan());
assert_eq!(
NiceFloat(primitive_float_cos_with_period(0.0f32, 360)),
NiceFloat(1.0)
);
assert_eq!(
NiceFloat(primitive_float_cos_with_period(90.0f32, 360)),
NiceFloat(0.0)
);
assert_eq!(
NiceFloat(primitive_float_cos_with_period(60.0f64, 360)),
NiceFloat(0.5)
);
assert_eq!(
NiceFloat(primitive_float_cos_with_period(1.0f32, 7)),
NiceFloat(0.6234898)
);
assert_eq!(
NiceFloat(primitive_float_cos_with_period(1.0f64, 7)),
NiceFloat(0.6234898018587335)
);