makepad_vector/path/
path_command.rs

1use crate::geometry::{Point, Transform, Transformation, Vector};
2
3/// A command in a path
4#[derive(Clone, Copy, Debug, PartialEq)]
5pub enum PathCommand {
6    MoveTo(Point),
7    LineTo(Point),
8    ArcTo(Point, Point, f64, bool, bool),
9    QuadraticTo(Point, Point),
10    CubicTo(Point, Point, Point),
11    Close,
12}
13
14impl Transform for PathCommand {
15    fn transform<T>(self, t: &T) -> PathCommand
16    where
17        T: Transformation,
18    {
19        match self {
20            PathCommand::ArcTo(e, r, xr, l, s) => {
21                let rv = Vector { x: r.x, y: r.y }.transform(t);
22                let rn = Point { x: rv.x, y: rv. y };
23                PathCommand::ArcTo(e.transform(t), rn, xr, l, s)
24            }
25            PathCommand::MoveTo(p) => PathCommand::MoveTo(p.transform(t)),
26            PathCommand::LineTo(p) => PathCommand::LineTo(p.transform(t)),
27            PathCommand::QuadraticTo(p1, p) => {
28                PathCommand::QuadraticTo(p1.transform(t), p.transform(t))
29            }
30            PathCommand::CubicTo(p1, p2, p) => {
31                PathCommand::CubicTo(p1.transform(t), p2.transform(t), p.transform(t))
32            }
33            PathCommand::Close => PathCommand::Close,
34        }
35    }
36
37    fn transform_mut<T>(&mut self, t: &T)
38    where
39        T: Transformation,
40    {
41        *self = self.transform(t);
42    }
43}
44