makepad_vector/path/
path_command.rs1use crate::geometry::{Point, Transform, Transformation, Vector};
2
3#[derive(Clone, Copy, Debug, PartialEq)]
5pub enum PathCommand {
6 MoveTo(Point),
7 LineTo(Point),
8 ArcTo(Point, Point, f64, bool, bool),
9 QuadraticTo(Point, Point),
10 CubicTo(Point, Point, Point),
11 Close,
12}
13
14impl Transform for PathCommand {
15 fn transform<T>(self, t: &T) -> PathCommand
16 where
17 T: Transformation,
18 {
19 match self {
20 PathCommand::ArcTo(e, r, xr, l, s) => {
21 let rv = Vector { x: r.x, y: r.y }.transform(t);
22 let rn = Point { x: rv.x, y: rv. y };
23 PathCommand::ArcTo(e.transform(t), rn, xr, l, s)
24 }
25 PathCommand::MoveTo(p) => PathCommand::MoveTo(p.transform(t)),
26 PathCommand::LineTo(p) => PathCommand::LineTo(p.transform(t)),
27 PathCommand::QuadraticTo(p1, p) => {
28 PathCommand::QuadraticTo(p1.transform(t), p.transform(t))
29 }
30 PathCommand::CubicTo(p1, p2, p) => {
31 PathCommand::CubicTo(p1.transform(t), p2.transform(t), p.transform(t))
32 }
33 PathCommand::Close => PathCommand::Close,
34 }
35 }
36
37 fn transform_mut<T>(&mut self, t: &T)
38 where
39 T: Transformation,
40 {
41 *self = self.transform(t);
42 }
43}
44