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makeover_webview/
placeholder.rs

1//! What a region shows when it is not showing its content.
2//!
3//! The fifth phase-B emitter. `makeover_layout::Readiness` grew from two states
4//! to four at 0.12.0, and this is where the two new ones become markup: goingson
5//! drew an empty state at 27 sites across 12 files and Balanced Breakfast at 9,
6//! each app with its own class family, and the families had already drifted
7//! into `empty-state--error` against `error-state` for the same fact.
8//!
9//! # Why one function for three states
10//!
11//! `Pending`, `Empty` and `Failed` are the same anatomy — a region-sized box
12//! with a line of text in it — differing in what the text means and what colour
13//! it takes. Three emitters would be three copies of a `<div>` and a `<p>`, and
14//! the interesting thing about them is precisely the state, which the
15//! description carries. `Ready` renders nothing here by construction: it is the
16//! state that shows content, so there is no stand-in to draw.
17//!
18//! # The action, and why it arrives as markup
19//!
20//! Two of goingson's 27 empty states offer a way out — "No projects yet" with an
21//! "Add your first project" button under it. A button is an address, and no
22//! crate in this family names one. So it arrives through [`Markup`], the
23//! existing named hole in the escaping, the same way a field's trailing block
24//! does. The caller states that what it is passing is trusted; nothing here can
25//! check that for them.
26
27use crate::form::{Markup, escape};
28use crate::{Emit, class};
29use makeover_layout::{Intent, Readiness, Tone};
30use std::fmt::Write as _;
31
32/// A region's stand-in, or nothing at all when the region has its content.
33///
34/// ```
35/// use makeover_layout::Readiness;
36/// use makeover_webview::{Emit, placeholder::placeholder_html};
37///
38/// let html = placeholder_html(Readiness::Empty, "No projects yet", None, &Emit::default());
39/// assert!(html.contains(r#"data-state="empty""#));
40/// assert!(html.contains("No projects yet"));
41///
42/// // The one state that draws its own content draws no stand-in.
43/// assert!(placeholder_html(Readiness::Ready, "unused", None, &Emit::default()).is_empty());
44/// ```
45///
46/// `role="status"` rather than `alert` for everything but a failure, on the same
47/// reasoning `Node::Notice` uses: an empty list is not an interruption. A
48/// failure is, because the user is looking at a region that should have had
49/// something in it and nothing else on the page will say so.
50#[must_use]
51pub fn placeholder_html(
52    state: Readiness,
53    message: &str,
54    action: Option<Markup<'_>>,
55    opts: &Emit,
56) -> String {
57    if state.shows_content() {
58        return String::new();
59    }
60
61    let name = state_name(state);
62    let mut html = format!(
63        "<div class=\"{}\" data-state=\"{name}\"",
64        class("placeholder", opts)
65    );
66
67    // Derived, not carried. "Nothing here yet" and "this broke" mean the same
68    // thing in every app that will ever have them, which is what separates this
69    // from a meter's tone.
70    if state.tone() != Tone::Neutral {
71        let _ = write!(html, " data-tone=\"{}\"", state.tone().token());
72    }
73    if state.tone() == Tone::Danger {
74        html.push_str(" role=\"alert\"");
75    } else {
76        html.push_str(" role=\"status\" aria-live=\"polite\"");
77    }
78
79    let _ = write!(
80        html,
81        "><p class=\"{}\">{}</p>",
82        class("placeholder-text", opts),
83        escape(message)
84    );
85    if let Some(Markup(markup)) = action {
86        let _ = write!(
87            html,
88            "<div class=\"{}\">{markup}</div>",
89            class("placeholder-action", opts)
90        );
91    }
92    html.push_str("</div>");
93    html
94}
95
96/// The `data-state` value for a state.
97///
98/// A wildcard rather than a total match, because `Readiness` is
99/// `#[non_exhaustive]` as of 0.12.0. A state added upstream draws the plain
100/// stand-in with no state of its own, which is a box rendering without its
101/// colour rather than a build that stops.
102fn state_name(state: Readiness) -> &'static str {
103    match state {
104        Readiness::Ready => "ready",
105        Readiness::Pending => "pending",
106        Readiness::Empty => "empty",
107        Readiness::Failed => "failed",
108        _ => "unknown",
109    }
110}
111
112#[cfg(test)]
113mod tests {
114    use super::*;
115
116    #[test]
117    fn the_state_that_shows_content_draws_no_stand_in() {
118        // Not an empty box: nothing at all, or every ready region gains an
119        // element that pushes its content down.
120        assert!(placeholder_html(Readiness::Ready, "x", None, &Emit::default()).is_empty());
121    }
122
123    #[test]
124    fn an_empty_region_is_not_announced_as_a_fault() {
125        // An empty list is the normal state of a new install. `role="alert"`
126        // interrupts a screen reader mid-sentence, which is the wrong thing to
127        // do about "no projects yet".
128        let empty = placeholder_html(Readiness::Empty, "No projects yet", None, &Emit::default());
129        assert!(empty.contains(r#"role="status""#));
130        assert!(!empty.contains("data-tone"));
131
132        let failed = placeholder_html(
133            Readiness::Failed,
134            "Failed to load events",
135            None,
136            &Emit::default(),
137        );
138        assert!(failed.contains(r#"role="alert""#));
139        assert!(failed.contains(r#"data-tone="danger""#));
140    }
141
142    #[test]
143    fn the_message_is_escaped_and_the_action_is_not() {
144        // The asymmetry is the whole point of `Markup`, and it is the same one
145        // a field's trailing block has: text from the app is escaped, and a
146        // block the caller has stated is markup is passed through.
147        let html = placeholder_html(
148            Readiness::Empty,
149            "No <b>projects</b> yet",
150            Some(Markup("<button>Add one</button>")),
151            &Emit::default(),
152        );
153        assert!(html.contains("&lt;b&gt;"));
154        assert!(!html.contains("<b>"));
155        assert!(html.contains("<button>Add one</button>"));
156    }
157
158    #[test]
159    fn a_state_with_no_action_emits_no_action_container() {
160        // 25 of goingson's 27 empty states have no way out. An empty container
161        // at each of them is a box the stylesheet has to know to collapse.
162        let html = placeholder_html(Readiness::Empty, "Nothing here", None, &Emit::default());
163        assert!(!html.contains("placeholder-action"));
164    }
165
166    #[test]
167    fn pending_draws_the_same_anatomy_as_the_other_two() {
168        // Three states, one box. What differs is what the text means, which is
169        // what the description carries.
170        let html = placeholder_html(Readiness::Pending, "Loading", None, &Emit::default());
171        assert!(html.contains(r#"data-state="pending""#));
172        assert!(html.contains("Loading"));
173    }
174
175    #[test]
176    fn the_prefix_reaches_every_class() {
177        let opts = Emit {
178            class_prefix: "mo-",
179            ..Emit::default()
180        };
181        let html = placeholder_html(
182            Readiness::Empty,
183            "None",
184            Some(Markup("<button>Go</button>")),
185            &opts,
186        );
187        assert!(html.contains(r#"class="mo-placeholder""#));
188        assert!(html.contains(r#"class="mo-placeholder-text""#));
189        assert!(html.contains(r#"class="mo-placeholder-action""#));
190    }
191}