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makeover_tui/
lib.rs

1//! The terminal renderer for [`makeover_layout`].
2//!
3//! <!-- wiki: makeover-tui -->
4//!
5//! Named for the target and not for ratatui, the same way
6//! `makeover-immediate` is named for the mode and not for egui.
7//!
8//! # What a terminal actually costs you
9//!
10//! Not colour. That was the original assumption here and it is wrong on any
11//! terminal built this decade. Measured across the 31 shipped themes
12//! (`makeover`'s `well_fidelity` example):
13//!
14//! | | ANSI-16 | ANSI-256 | truecolor |
15//! |---|---|---|---|
16//! | a well collapses onto its face | 18/31 | 4/31 | 2/31 |
17//! | at least one bevel edge vanishes into its face | 31/31 | 4/31 | 0 |
18//!
19//! The threshold is 256, not 24-bit, and the two failures that survive at
20//! truecolor are not terminal failures at all: they are the themes whose
21//! raised surface is already white, so the lightening clamps and the well
22//! lands exactly on its face. Those render identically in a browser.
23//! `makeover`'s own `well_is_distinct_from_its_face` test already names them.
24//!
25//! **What a terminal costs is geometry, and no amount of colour fixes it.**
26//! An edge occupies a whole cell on each side. A cell is roughly 8x17 pixels,
27//! so a one-pixel bevel becomes something an order of magnitude heavier, which
28//! is why [`frame`] hands back a shrunk [`Rect`] instead of pretending the
29//! region survived intact. There is nowhere to put a corner radius, so
30//! `radius_control` and `radius_container` mean the same thing here. A fill
31//! can only begin and end on a cell boundary.
32//!
33//! That is the constraint worth designing against. It does not improve, it is
34//! not detectable, and it applies equally to the best terminal ever written.
35//!
36//! What it does not mean is that the shape inside the cell stops mattering.
37//! Half of a cell is still addressable, and a bevel drawn in half-blocks reads
38//! as a lit edge where the same bevel in box-drawing reads as a line: `─` and
39//! `│` are one stroke through the middle, identical on all four sides, saying
40//! nothing about where the light is. Half-blocks also make the two corners
41//! where light meets shadow expressible, since a glyph that fills half a cell
42//! leaves the other half to the second tone.
43//!
44//! # Where fidelity does matter
45//!
46//! At [`Fidelity::Ansi16`] the depth vocabulary collapses outright: a well
47//! cannot be filled distinctly on most themes *and* a bevel loses an edge on
48//! every one of them, so a raised card and a well both read as a single-tone
49//! box. Colour cannot carry the distinction, so [`frame`] carries it with the
50//! glyphs instead.
51//!
52//! Above that, colour carries it and the glyph fallback never fires.
53//!
54//! [`Palette::shows`] is worth reading correctly in light of the numbers: it
55//! is **not** a low-colour workaround. It is a correctness check that a fill
56//! will be visible against what is behind it, and at truecolor it fires on
57//! exactly the two clamping themes, which is precisely when it should.
58//!
59//! # 0.13.0: a modal, and two cues four ports were about to each invent
60//!
61//! [`Depth::Overlay`](makeover_layout::Depth::Overlay) arrives in
62//! makeover-layout 0.14.0 and needed nothing here: [`Palette::fill`] has
63//! answered `Fill::Overlay` since this crate had a palette, so what was missing
64//! was the route from a description rather than the drawing. A test asserts it,
65//! because a route nothing exercises is one a refactor can quietly lose.
66//!
67//! [`Theme::selection_on`] and [`Theme::focus_ring`] are the other half, and
68//! both are DERIVED rather than authored. Every consumer measured did selection
69//! with `REVERSED`, for want of an on-accent foreground; every one that wanted
70//! a focus ring either spent makeover's `border-strong` on it, which is a
71//! divider at 1.63:1 on Akari Dawn, or derived its own the way `alloy_tui`
72//! does. Four terminal ports were each about to answer that separately.
73//!
74//! Derived, not authored, because the direction is one-way. An authored key can
75//! fall back to a derivation and break no theme on disk; a key this crate
76//! started requiring would break every theme that lacks it. So the theme format
77//! does not change and nothing on disk grows, and the promotion stays available
78//! for a theme that ever needs to tune either.
79//!
80//! # 0.14.0: the first structural widget
81//!
82//! [`table`] is the first thing here that draws content rather than a surface,
83//! and it exists because 14 call sites across `mnw-cli` and `viewer` were
84//! already drawing one. `mnw-cli` had written the mapping layer by hand
85//! (`src/tui/widgets.rs`: a muted bold header, a selected row carried by the
86//! background alone) and `viewer` had written a smaller one, which is two
87//! answers to a question this crate is supposed to answer once.
88//!
89//! It is a mapping layer over [`ratatui::widgets::Table`] rather than a table
90//! implementation, because ratatui already lays tracks out, draws a header,
91//! highlights a row and scrolls. What it has no answer for is content
92//! measurement and narrowing, and those are what the module is.
93//!
94//! # The correction this renderer forced
95//!
96//! [`makeover_layout::Fill`] briefly carried a `fallback` method, returning
97//! `Page` for `Well` so a consumer without `surface-well` had something to
98//! use. That is an answer for a renderer that can always paint a colour. Here
99//! it is actively wrong: page *is* the surface a well is usually cut into, so
100//! falling back to it produces the exact invisibility the fallback was meant
101//! to avoid.
102//!
103//! Substituting one intent for another is renderer policy, not description.
104//! The fallback moved out of the description and into
105//! `makeover-immediate`, where it belongs, which is the first thing a second
106//! renderer was built to find.
107
108#![forbid(unsafe_code)]
109
110use makeover_layout::{Bevel, Depth, Edge, Fill};
111use ratatui::buffer::Buffer;
112use ratatui::layout::Rect;
113use ratatui::style::Color;
114
115/// The description this crate renders, re-exported.
116///
117/// Every entry point here takes a type from it, so a consumer would otherwise
118/// have to depend on the description separately and keep two version
119/// requirements in step to name the argument it is already being handed.
120pub use makeover_layout;
121
122/// A loaded makeover theme, resolved to the colours ratatui draws with.
123///
124/// Behind the `theme` feature: it is the only thing here that needs `makeover`
125/// itself, and that crate embeds the shipped theme files. A consumer that wants
126/// [`frame`] and nothing else should not carry them.
127#[cfg(feature = "theme")]
128pub mod theme;
129
130#[cfg(feature = "theme")]
131pub use theme::{Mode, Quantize, Theme, ThemeError};
132
133/// Columns, narrowing, cell parts and the sort caret, over ratatui's own
134/// [`Table`](ratatui::widgets::Table).
135///
136/// Not feature-gated. It needs no theme: [`TableStyle`](table::TableStyle)
137/// carries the tones, and a caller with a loaded theme gets them from
138/// `TableStyle::from_theme` instead of supplying them.
139pub mod table;
140
141/// How many colours the terminal can actually show.
142///
143/// Only [`Fidelity::Ansi16`] changes what this crate draws. Above it, colour
144/// separates a raised surface from a well on every shipped theme, and the
145/// glyph fallback below never fires. Recorded rather than inferred, because a
146/// caller that quantised its palette knows the answer and this crate cannot
147/// recover it from the colours afterwards.
148#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
149pub enum Fidelity {
150    /// Sixteen colours. Depth cannot be carried by colour: a well collapses
151    /// onto its face on 18 of 31 themes and a bevel loses an edge on all 31.
152    Ansi16,
153    /// The 6x6x6 cube and the grey ramp. Enough on 27 of 31 themes.
154    Ansi256,
155    /// 24-bit. The only failures left belong to the theme, not the terminal.
156    #[default]
157    TrueColor,
158}
159
160impl Fidelity {
161    /// Read the terminal's own claim, from `COLORTERM` then `TERM`.
162    ///
163    /// Deliberately credulous, and the fall-through is where that is decided.
164    /// An unrecognised `TERM` is assumed capable, because the two wrong answers
165    /// do not cost the same: guessing [`TrueColor`](Self::TrueColor) on a
166    /// limited terminal costs some fidelity, and guessing
167    /// [`Ansi16`](Self::Ansi16) on a capable one throws away colour the user
168    /// paid for — and, for a caller that quantises its palette off this answer,
169    /// throws away the whole theme. `COLORTERM` is routinely stripped by ssh
170    /// and by multiplexers, so an unrecognised name is the common case rather
171    /// than the exotic one: `foot`, `xterm` and `screen` all land here.
172    ///
173    /// So sixteen colours is reached by naming the terminals that really have
174    /// them. The list is short and it does not grow: these are the fixed
175    /// consoles, and `TERM=linux` is the case this exists for — the Linux
176    /// virtual console, which is what an installer and a machine with no
177    /// desktop draw on.
178    #[must_use]
179    pub fn detect() -> Self {
180        Self::from_env(
181            &std::env::var("COLORTERM").unwrap_or_default(),
182            &std::env::var("TERM").unwrap_or_default(),
183        )
184    }
185
186    /// [`detect`](Self::detect) with the environment passed in, so the decision
187    /// can be tested without mutating a process-wide variable from a parallel
188    /// test.
189    #[must_use]
190    pub fn from_env(colorterm: &str, term: &str) -> Self {
191        if colorterm.contains("truecolor") || colorterm.contains("24bit") {
192            return Self::TrueColor;
193        }
194        match term {
195            "linux" | "vt100" | "vt220" | "ansi" | "dumb" => Self::Ansi16,
196            _ if term.contains("256color") || term.contains("direct") => Self::Ansi256,
197            _ => Self::TrueColor,
198        }
199    }
200
201    /// Whether colour alone can tell a raised surface from a well here.
202    #[must_use]
203    pub const fn separates_depth(self) -> bool {
204        !matches!(self, Self::Ansi16)
205    }
206}
207
208/// The resolved colours this renderer needs.
209///
210/// Supply them already quantised to whatever the terminal can show. That is
211/// what makes [`Palette::shows`] a plain inequality rather than a colour-space
212/// calculation: by the time a colour reaches here, the question of what the
213/// terminal will actually paint has been answered.
214#[derive(Debug, Clone, Copy, PartialEq, Eq)]
215pub struct Palette {
216    /// `surface-page`.
217    pub page: Color,
218    /// `surface-raised`.
219    pub raised: Color,
220    /// `surface-overlay`.
221    pub overlay: Color,
222    /// `surface-well`, absent on makeover before 2.3.0.
223    pub well: Option<Color>,
224    /// `bevel-light`.
225    pub bevel_light: Color,
226    /// `bevel-dark`.
227    pub bevel_dark: Color,
228    /// What the terminal can show. Defaults to [`Fidelity::TrueColor`].
229    pub fidelity: Fidelity,
230}
231
232impl Palette {
233    /// Resolve a surface intent, or `None` where this renderer has no colour
234    /// for it.
235    ///
236    /// No substitution happens here. A missing intent stays missing, and
237    /// [`frame`] answers it with structure instead of with a different colour.
238    /// That rule is what lets the wildcard below be a real answer rather than
239    /// a hole: [`Fill`] is `#[non_exhaustive]` from `makeover-layout` 0.4.0
240    /// onward, so the description can name a surface this renderer has not
241    /// learned to paint, and saying so is better than failing to build.
242    #[must_use]
243    pub const fn fill(&self, fill: Fill) -> Option<Color> {
244        match fill {
245            Fill::Page => Some(self.page),
246            Fill::Raised => Some(self.raised),
247            Fill::Overlay => Some(self.overlay),
248            Fill::Well => self.well,
249            // Includes Fill::Sunken, which this renderer has no tone for: a
250            // terminal cell has one background, so a surface set back by
251            // colour alone is not a thing it can say. The chosen tab is drawn
252            // forward instead.
253            _ => None,
254        }
255    }
256
257    /// Resolve a bevel edge intent.
258    #[must_use]
259    pub const fn edge(&self, edge: Edge) -> Color {
260        match edge {
261            Edge::Light => self.bevel_light,
262            Edge::Dark => self.bevel_dark,
263        }
264    }
265
266    /// Whether painting `fill` over `behind` would show anything.
267    ///
268    /// The whole of the terminal's problem in one predicate. On a truecolor
269    /// terminal this is almost always true; in sixteen colours it is false
270    /// often enough that a design relying on fills is a design that vanishes.
271    #[must_use]
272    pub fn shows(fill: Color, behind: Color) -> bool {
273        fill != behind
274    }
275
276    /// Whether this palette can express a bevel as two distinct edges.
277    ///
278    /// Measured, this is the wrong thing to worry about: the two edge colours
279    /// never quantise onto each other, at any depth, on any shipped theme.
280    /// What does happen is an edge vanishing into the *face* it is drawn on,
281    /// on every theme at sixteen colours. Kept because a hand-built palette
282    /// can still collide, and cheap to ask.
283    #[must_use]
284    pub fn two_tone(&self) -> bool {
285        self.bevel_light != self.bevel_dark
286    }
287
288    /// Whether depth has to be carried by glyphs rather than by colour.
289    ///
290    /// True when the terminal cannot separate the two surfaces, which is the
291    /// sixteen-colour case and nothing else.
292    #[must_use]
293    pub const fn needs_glyph_depth(&self) -> bool {
294        !self.fidelity.separates_depth()
295    }
296}
297
298/// The characters a frame's edges and corners are drawn with.
299///
300/// Per side rather than per axis, because the set that reads best as a bevel
301/// does not use the same glyph on opposite sides: a half-block edge is only
302/// half a cell, and which half it occupies is what says where the edge is.
303/// Box-drawing sets fill `top`/`bottom` and `left`/`right` with the same
304/// character and lose nothing by it.
305///
306/// Three sets. [`BEVEL`] is what a terminal that can show two tones gets. The
307/// other two exist because at sixteen colours the glyphs are the only thing
308/// left to carry depth: a well cannot be filled distinctly and a bevel loses
309/// an edge, so a raised card and a well would otherwise be the same
310/// single-tone box. A doubled line reads as standing off the page and a light
311/// one as cut into it, which is the same claim the fill and the bevel make in
312/// colour.
313#[derive(Debug, Clone, Copy, PartialEq, Eq)]
314pub(crate) struct GlyphSet {
315    pub(crate) top: &'static str,
316    pub(crate) bottom: &'static str,
317    pub(crate) left: &'static str,
318    pub(crate) right: &'static str,
319    pub(crate) top_left: &'static str,
320    pub(crate) top_right: &'static str,
321    pub(crate) bottom_left: &'static str,
322    pub(crate) bottom_right: &'static str,
323    /// Whether the two corners where light meets shadow carry both tones in
324    /// one cell, foreground over background.
325    ///
326    /// Only a half-cell glyph can: it already divides the cell, so the split
327    /// costs nothing and the corner reads as a transition rather than as one
328    /// edge overrunning the other. A box-drawing corner is a single stroke
329    /// with no such division, so those sets say `false` and both shared
330    /// corners go to dark — see [`paint_bevel_with`] for why that particular
331    /// fallback and not the other one.
332    pub(crate) split_corners: bool,
333}
334
335/// Half-blocks, which is what a bevel actually wants.
336///
337/// A cell is roughly 8x17 device pixels, so a half-block along the top and a
338/// half-cell column down the side are about the same number of pixels and the
339/// edge reads as even thickness. Box-drawing cannot do that: `─` and `│` are
340/// both a thin stroke through the middle of the cell, identical on all four
341/// sides, which draws a *line* rather than a lit edge and gives up the light
342/// model that makes a bevel legible.
343///
344/// Adopted from `alloy_tui`, which reached this independently and got there
345/// first (2026-07-26, two days before this crate existed).
346pub(crate) const BEVEL: GlyphSet = GlyphSet {
347    top: "▀",
348    bottom: "▄",
349    left: "▌",
350    right: "▐",
351    top_left: "▛",
352    // The two shared corners are the split ones: an upper half continues the
353    // lit top edge while the lower half starts the shaded right edge, and the
354    // mirror of that at bottom left.
355    top_right: "▀",
356    bottom_left: "▄",
357    bottom_right: "▟",
358    split_corners: true,
359};
360
361pub(crate) const LIGHT: GlyphSet = GlyphSet {
362    top: "─",
363    bottom: "─",
364    left: "│",
365    right: "│",
366    top_left: "┌",
367    top_right: "┐",
368    bottom_left: "└",
369    bottom_right: "┘",
370    split_corners: false,
371};
372
373pub(crate) const DOUBLE: GlyphSet = GlyphSet {
374    top: "═",
375    bottom: "═",
376    left: "║",
377    right: "║",
378    top_left: "╔",
379    top_right: "╗",
380    bottom_left: "╚",
381    bottom_right: "╝",
382    split_corners: false,
383};
384
385/// Paint a two-tone edge around the outside of `area`.
386///
387/// Light takes the top and left, dark the bottom and right. What happens at
388/// the two corners where they meet depends on what the terminal can show.
389/// Above sixteen colours the edge is drawn in half-blocks and those corners
390/// carry both tones, one per half-cell. At sixteen it is box-drawing, whose
391/// single stroke has no half to give, so both shared corners go to dark.
392///
393/// Costs a cell on each side, which a pixel renderer's bevel does not. Use the
394/// [`Rect`] returned by [`frame`] rather than assuming the area is intact.
395pub fn paint_bevel(buf: &mut Buffer, area: Rect, bevel: Bevel, palette: &Palette) {
396    paint_bevel_with(buf, area, bevel, palette, set_for(palette, None));
397}
398
399/// Which glyphs to draw with, given what the terminal can show.
400///
401/// Above sixteen colours the two tones are available and [`BEVEL`] renders
402/// them as light. At sixteen the tones collapse, so the box-drawing sets carry
403/// the distinction in weight instead, and `depth` picks which: a doubled frame
404/// for a raised card and a light one for everything else. `None` means the
405/// caller is drawing a bevel with no depth behind it, which is never the
406/// doubled case.
407fn set_for(palette: &Palette, depth: Option<Depth>) -> GlyphSet {
408    if !palette.needs_glyph_depth() {
409        return BEVEL;
410    }
411    match depth {
412        Some(Depth::Raised) => DOUBLE,
413        _ => LIGHT,
414    }
415}
416
417fn paint_bevel_with(buf: &mut Buffer, area: Rect, bevel: Bevel, palette: &Palette, set: GlyphSet) {
418    if area.width < 2 || area.height < 2 {
419        return;
420    }
421    let (top_left, bottom_right) = bevel.edges();
422    let light = palette.edge(top_left);
423    let dark = palette.edge(bottom_right);
424
425    let (x0, y0) = (area.x, area.y);
426    let (x1, y1) = (area.right() - 1, area.bottom() - 1);
427
428    // Light first: top edge and left edge, corners included.
429    for x in x0..=x1 {
430        buf[(x, y0)].set_symbol(set.top).set_fg(light);
431    }
432    for y in y0..=y1 {
433        buf[(x0, y)].set_symbol(set.left).set_fg(light);
434    }
435    // Dark second, so on a set without split corners the two shared ones land
436    // on it by draw order alone.
437    for x in x0..=x1 {
438        buf[(x, y1)].set_symbol(set.bottom).set_fg(dark);
439    }
440    for y in y0..=y1 {
441        buf[(x1, y)].set_symbol(set.right).set_fg(dark);
442    }
443
444    buf[(x0, y0)].set_symbol(set.top_left).set_fg(light);
445    buf[(x1, y1)].set_symbol(set.bottom_right).set_fg(dark);
446
447    if set.split_corners {
448        // Where light meets shadow, both tones share the cell: the half the
449        // glyph fills is the foreground and the half it leaves is the
450        // background, so the corner is a transition rather than one edge
451        // overrunning the other.
452        buf[(x1, y0)]
453            .set_symbol(set.top_right)
454            .set_fg(light)
455            .set_bg(dark);
456        buf[(x0, y1)]
457            .set_symbol(set.bottom_left)
458            .set_fg(dark)
459            .set_bg(light);
460    } else {
461        // Both shared corners to dark. Not arbitrary: it is the same rule
462        // `makeover-immediate` produces by drawing its dark polyline second,
463        // so a control does not change which corner is lit when it moves
464        // between a terminal and a window. A single-stroke corner has no half
465        // to give the other tone, so this is the only rule available to these
466        // sets anyway.
467        buf[(x1, y0)].set_symbol(set.top_right).set_fg(dark);
468        buf[(x0, y1)].set_symbol(set.bottom_left).set_fg(dark);
469    }
470}
471
472/// Draw a region at a given [`Depth`] and return the area left for content.
473///
474/// The fill is painted only when it would be visible against what is already
475/// in the buffer. Everything else is the edge, which is why a well still reads
476/// as a well on a terminal that cannot colour one.
477pub fn frame(buf: &mut Buffer, area: Rect, depth: Depth, palette: &Palette) -> Rect {
478    if area.is_empty() {
479        return area;
480    }
481    let behind = buf[(area.x, area.y)].bg;
482
483    if let Some(color) = depth.fill().and_then(|f| palette.fill(f))
484        && Palette::shows(color, behind)
485    {
486        for y in area.top()..area.bottom() {
487            for x in area.left()..area.right() {
488                buf[(x, y)].set_bg(color);
489            }
490        }
491    }
492
493    match depth.bevel() {
494        Some(bevel) if area.width >= 2 && area.height >= 2 => {
495            // Colour separates raised from well wherever it can. Where it
496            // cannot, the glyphs do, and only then: a doubled frame on every
497            // terminal would be shouting.
498            let set = set_for(palette, Some(depth));
499            paint_bevel_with(buf, area, bevel, palette, set);
500            Rect::new(area.x + 1, area.y + 1, area.width - 2, area.height - 2)
501        }
502        _ => area,
503    }
504}
505
506#[cfg(test)]
507mod tests {
508    use super::*;
509
510    fn palette(well: Option<Color>) -> Palette {
511        Palette {
512            page: Color::Indexed(7),
513            raised: Color::Indexed(15),
514            overlay: Color::Indexed(8),
515            well,
516            bevel_light: Color::Indexed(15),
517            bevel_dark: Color::Indexed(0),
518            fidelity: Fidelity::TrueColor,
519        }
520    }
521
522    fn buffer() -> Buffer {
523        Buffer::empty(Rect::new(0, 0, 6, 4))
524    }
525
526    #[test]
527    fn a_well_that_cannot_be_coloured_is_still_drawn() {
528        // The 18-of-31 case: no surface-well token at all.
529        let p = palette(None);
530        let mut buf = buffer();
531        frame(&mut buf, Rect::new(0, 0, 6, 4), Depth::Well, &p);
532        // No fill was available, but the region still reads as recessed.
533        assert_eq!(buf[(0, 0)].symbol(), BEVEL.top_left);
534        assert_eq!(buf[(0, 0)].bg, Color::Reset);
535    }
536
537    #[test]
538    fn a_fill_that_matches_its_surroundings_is_not_painted() {
539        let p = palette(Some(Color::Indexed(7)));
540        let mut buf = buffer();
541        // Everything behind is already page-coloured, and the well quantised
542        // onto it. Painting it would be a no-op that hides the real problem.
543        for y in 0..4 {
544            for x in 0..6 {
545                buf[(x, y)].set_bg(Color::Indexed(7));
546            }
547        }
548        frame(&mut buf, Rect::new(0, 0, 6, 4), Depth::Well, &p);
549        assert!(!Palette::shows(Color::Indexed(7), Color::Indexed(7)));
550        // The edge is what carries the meaning here.
551        assert_eq!(buf[(5, 3)].symbol(), BEVEL.bottom_right);
552    }
553
554    #[test]
555    fn a_visible_fill_is_painted() {
556        let p = palette(Some(Color::Indexed(4)));
557        let mut buf = buffer();
558        frame(&mut buf, Rect::new(0, 0, 6, 4), Depth::Well, &p);
559        assert_eq!(buf[(2, 2)].bg, Color::Indexed(4));
560    }
561
562    #[test]
563    fn an_overlay_is_painted_and_left_unedged() {
564        // makeover-layout 0.14.0's Depth::Overlay, and the wiring under it was
565        // already here: `Palette::fill` has answered `Fill::Overlay` since this
566        // crate had a palette. So this asserts the route rather than building
567        // one, and it is the assertion that would catch the route being lost.
568        let p = palette(None);
569        let mut buf = buffer();
570        let inner = frame(&mut buf, Rect::new(0, 0, 6, 4), Depth::Overlay, &p);
571
572        assert_eq!(buf[(2, 2)].bg, p.overlay);
573        // A surface over the page is separated by the lift and by what sits
574        // behind it, so it takes no edge -- and with no edge drawn, nothing is
575        // given up to one: the content area is the whole region.
576        assert_eq!(buf[(0, 0)].symbol(), " ");
577        assert_eq!(inner, Rect::new(0, 0, 6, 4));
578    }
579
580    #[test]
581    fn the_light_falls_from_the_top_left() {
582        let p = palette(None);
583        let mut buf = buffer();
584        paint_bevel(&mut buf, Rect::new(0, 0, 6, 4), Bevel::Raised, &p);
585        assert_eq!(buf[(0, 0)].fg, p.bevel_light); // top-left
586        assert_eq!(buf[(3, 0)].fg, p.bevel_light); // top edge
587        assert_eq!(buf[(0, 2)].fg, p.bevel_light); // left edge
588        assert_eq!(buf[(5, 3)].fg, p.bevel_dark); // bottom-right
589        assert_eq!(buf[(3, 3)].fg, p.bevel_dark); // bottom edge
590        assert_eq!(buf[(5, 2)].fg, p.bevel_dark); // right edge
591    }
592
593    // Half-cell glyphs divide the cell already, so the corner where light
594    // meets shadow can hold both rather than picking one.
595    #[test]
596    fn the_shared_corners_carry_both_tones_when_the_glyph_can_split() {
597        let p = palette(None);
598        let mut buf = buffer();
599        paint_bevel(&mut buf, Rect::new(0, 0, 6, 4), Bevel::Raised, &p);
600        let top_right = &buf[(5, 0)];
601        assert_eq!(top_right.fg, p.bevel_light);
602        assert_eq!(top_right.bg, p.bevel_dark);
603        let bottom_left = &buf[(0, 3)];
604        assert_eq!(bottom_left.fg, p.bevel_dark);
605        assert_eq!(bottom_left.bg, p.bevel_light);
606    }
607
608    // A single-stroke corner has no half to give the second tone, so the
609    // box-drawing sets keep the old rule: both shared corners to dark, which
610    // is what makeover-immediate produces by drawing its dark polyline second.
611    // Changing that would move the lit corner between a terminal and a window.
612    #[test]
613    fn box_drawing_corners_stay_dark_and_match_the_immediate_renderer() {
614        let p = Palette {
615            fidelity: Fidelity::Ansi16,
616            ..palette(None)
617        };
618        let mut buf = buffer();
619        paint_bevel(&mut buf, Rect::new(0, 0, 6, 4), Bevel::Raised, &p);
620        assert_eq!(buf[(5, 0)].symbol(), LIGHT.top_right);
621        assert_eq!(buf[(5, 0)].fg, p.bevel_dark);
622        assert_eq!(buf[(5, 0)].bg, Color::Reset, "a stroke has no second tone");
623        assert_eq!(buf[(0, 3)].fg, p.bevel_dark);
624    }
625
626    // The whole outline, as a reader sees it. Asserted as glyphs because the
627    // shape is the point: an even-weight edge on all four sides, which is what
628    // box-drawing could not give.
629    #[test]
630    fn a_bevel_draws_an_even_outline_and_leaves_the_middle_alone() {
631        let p = palette(None);
632        let mut buf = Buffer::empty(Rect::new(0, 0, 5, 4));
633        paint_bevel(&mut buf, Rect::new(0, 0, 5, 4), Bevel::Raised, &p);
634        let rows: Vec<String> = (0..4)
635            .map(|y| (0..5).map(|x| buf[(x, y)].symbol()).collect())
636            .collect();
637        assert_eq!(rows, vec!["▛▀▀▀▀", "▌   ▐", "▌   ▐", "▄▄▄▄▟"]);
638    }
639
640    #[test]
641    fn pressing_swaps_the_lit_side() {
642        let p = palette(None);
643        let mut buf = buffer();
644        paint_bevel(&mut buf, Rect::new(0, 0, 6, 4), Bevel::Raised.pressed(), &p);
645        assert_eq!(buf[(0, 0)].fg, p.bevel_dark);
646    }
647
648    #[test]
649    fn a_sixteen_colour_terminal_can_lose_the_second_tone() {
650        // Not a failure: one box is still a boundary. The palette says so
651        // rather than the renderer pretending otherwise.
652        let flat = Palette {
653            bevel_dark: Color::Indexed(15),
654            ..palette(None)
655        };
656        assert!(!flat.two_tone());
657        assert!(palette(None).two_tone());
658    }
659
660    #[test]
661    fn an_edge_costs_a_cell_on_every_side() {
662        let p = palette(None);
663        let mut buf = buffer();
664        let inner = frame(&mut buf, Rect::new(0, 0, 6, 4), Depth::Raised, &p);
665        assert_eq!(inner, Rect::new(1, 1, 4, 2));
666        // Flat takes no cells, because it draws no edge.
667        let same = frame(&mut buf, Rect::new(0, 0, 6, 4), Depth::Flat, &p);
668        assert_eq!(same, Rect::new(0, 0, 6, 4));
669    }
670
671    #[test]
672    fn sixteen_colours_carries_depth_in_the_glyphs_instead() {
673        // Colour cannot separate raised from well here: the fill collapses on
674        // most themes and an edge vanishes on all of them. The frame has to
675        // say it some other way or the two become the same box.
676        let p = Palette {
677            fidelity: Fidelity::Ansi16,
678            ..palette(None)
679        };
680        assert!(p.needs_glyph_depth());
681        let mut raised = buffer();
682        frame(&mut raised, Rect::new(0, 0, 6, 4), Depth::Raised, &p);
683        let mut well = buffer();
684        frame(&mut well, Rect::new(0, 0, 6, 4), Depth::Well, &p);
685        assert_eq!(raised[(0, 0)].symbol(), DOUBLE.top_left);
686        assert_eq!(well[(0, 0)].symbol(), LIGHT.top_left);
687        assert_ne!(raised[(0, 0)].symbol(), well[(0, 0)].symbol());
688    }
689
690    #[test]
691    fn above_sixteen_colours_the_glyphs_stay_out_of_it() {
692        // The doubled fallback must not fire where colour already works, or
693        // every modern terminal gets a heavier frame it did not need. What it
694        // gets instead is the half-block bevel.
695        for f in [Fidelity::Ansi256, Fidelity::TrueColor] {
696            let p = Palette {
697                fidelity: f,
698                ..palette(Some(Color::Indexed(4)))
699            };
700            assert!(!p.needs_glyph_depth());
701            let mut buf = buffer();
702            frame(&mut buf, Rect::new(0, 0, 6, 4), Depth::Raised, &p);
703            assert_eq!(
704                buf[(0, 0)].symbol(),
705                BEVEL.top_left,
706                "{f:?} got a heavier frame"
707            );
708            assert_ne!(buf[(0, 0)].symbol(), DOUBLE.top_left);
709        }
710    }
711
712    // Raised and well are both bevels and differ only in which way they are
713    // lit, so above sixteen colours they draw the same glyphs and the tones
714    // carry the difference. That is exactly what stops holding at Ansi16, and
715    // why the doubled set exists.
716    #[test]
717    fn colour_alone_separates_raised_from_well_where_it_can() {
718        let p = palette(Some(Color::Indexed(4)));
719        let mut raised = buffer();
720        frame(&mut raised, Rect::new(0, 0, 6, 4), Depth::Raised, &p);
721        let mut well = buffer();
722        frame(&mut well, Rect::new(0, 0, 6, 4), Depth::Well, &p);
723        assert_eq!(raised[(0, 0)].symbol(), well[(0, 0)].symbol());
724        assert_eq!(raised[(0, 0)].fg, p.bevel_light);
725        assert_eq!(well[(0, 0)].fg, p.bevel_dark);
726    }
727
728    #[test]
729    fn detection_defaults_generously_and_only_downgrades_on_evidence() {
730        assert!(Fidelity::default().separates_depth());
731        assert!(Fidelity::TrueColor.separates_depth());
732        assert!(Fidelity::Ansi256.separates_depth());
733        assert!(!Fidelity::Ansi16.separates_depth());
734    }
735
736    // Sixteen colours is reached by naming a console, never by failing to
737    // recognise a terminal. `COLORTERM` is stripped by ssh and by every
738    // multiplexer, so an unrecognised name carries no evidence at all, and a
739    // caller quantising its palette off this answer would flatten a whole theme
740    // on the strength of it.
741    #[test]
742    fn an_unrecognised_terminal_is_assumed_capable() {
743        let f = Fidelity::from_env;
744        assert_eq!(f("", "foot"), Fidelity::TrueColor);
745        assert_eq!(f("", "xterm"), Fidelity::TrueColor);
746        assert_eq!(f("", "screen"), Fidelity::TrueColor);
747        assert_eq!(f("", ""), Fidelity::TrueColor);
748    }
749
750    #[test]
751    fn a_console_that_really_has_sixteen_colours_is_named() {
752        let f = Fidelity::from_env;
753        assert_eq!(f("", "linux"), Fidelity::Ansi16);
754        assert_eq!(f("", "vt100"), Fidelity::Ansi16);
755        assert_eq!(f("", "dumb"), Fidelity::Ansi16);
756    }
757
758    #[test]
759    fn a_terminal_naming_its_depth_is_taken_at_its_word() {
760        let f = Fidelity::from_env;
761        assert_eq!(f("", "xterm-256color"), Fidelity::Ansi256);
762        assert_eq!(f("", "screen-256color"), Fidelity::Ansi256);
763        assert_eq!(f("", "xterm-direct"), Fidelity::Ansi256);
764        // And a claim of 24-bit beats the name, which is only ever a floor.
765        assert_eq!(f("truecolor", "xterm-256color"), Fidelity::TrueColor);
766        assert_eq!(f("24bit", "linux"), Fidelity::TrueColor);
767    }
768
769    #[test]
770    fn a_region_too_small_for_an_edge_is_left_alone() {
771        let p = palette(None);
772        let mut buf = buffer();
773        let inner = frame(&mut buf, Rect::new(0, 0, 1, 1), Depth::Raised, &p);
774        assert_eq!(inner, Rect::new(0, 0, 1, 1));
775    }
776}