Enum macroquad::ui::UiContent

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pub enum UiContent<'a> {
    Label(Cow<'a, str>),
    Texture(Texture2D),
}

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Label(Cow<'a, str>)

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Texture(Texture2D)

Trait Implementations§

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impl<'a> From<&'a str> for UiContent<'a>

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fn from(data: &'a str) -> UiContent<'a>

Converts to this type from the input type.
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impl From<String> for UiContent<'static>

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fn from(data: String) -> UiContent<'static>

Converts to this type from the input type.
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impl From<Texture2D> for UiContent<'static>

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fn from(data: Texture2D) -> UiContent<'static>

Converts to this type from the input type.

Auto Trait Implementations§

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impl<'a> RefUnwindSafe for UiContent<'a>

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impl<'a> Send for UiContent<'a>

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impl<'a> Sync for UiContent<'a>

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impl<'a> Unpin for UiContent<'a>

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impl<'a> UnwindSafe for UiContent<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,