Expand description
The most unstable things in macroquad Some of them will eventually move to other modules, some will move into separate crates and some may just disappear.
Modules§
- animation
- Animation management
- camera
- collections
- Special macroquad-friendly collections. The datatypes from this module may help to organize game code.
- coroutines
- The way to emulate multitasking with macroquad’s
.await
. Useful for organizing state machines, animation cutscenes and other stuff that require some evaluation over time. - scene
- state_
machine