use macroquad::{audio, prelude::*, ui};
#[macroquad::main("Audio")]
async fn main() {
set_pc_assets_folder("examples");
let sound1 = audio::load_sound("sound.wav").await.unwrap();
let sound2 = audio::load_sound("sound2.wav").await.unwrap();
loop {
clear_background(LIGHTGRAY);
if ui::root_ui().button(None, "Play sound 1") {
warn!("play 1!");
audio::play_sound_once(&sound1);
}
if ui::root_ui().button(None, "Play sound 2") {
warn!("play 2!");
audio::play_sound_once(&sound2);
}
next_frame().await
}
}