Module material

Module material 

Source
Expand description

Custom materials - shaders, uniforms.

Structs§

Material
Material instance loaded on GPU.
MaterialParams
Params used for material loading. It is not possible to change material params at runtime, so this struct is used only once - at “load_material”.

Functions§

gl_use_default_material
Use default macroquad material.
gl_use_material
All following macroquad rendering calls will use the given material.
load_material