[][src]Struct macroquad::exec::TextureLoadingFuture

pub struct TextureLoadingFuture {
    pub texture: Rc<RefCell<Option<Texture2D>>>,
}

Fields

texture: Rc<RefCell<Option<Texture2D>>>

Trait Implementations

impl Future for TextureLoadingFuture[src]

type Output = Texture2D

The type of value produced on completion.

impl Unpin for TextureLoadingFuture[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.