[−][src]Function macroquad::gl_make_pipeline
pub fn gl_make_pipeline(
fragment_shader: &str,
vertex_shader: &str,
params: PipelineParams
) -> Result<GlPipeline, ShaderError>
pub fn gl_make_pipeline(
fragment_shader: &str,
vertex_shader: &str,
params: PipelineParams
) -> Result<GlPipeline, ShaderError>