Crate macroquad_particles[][src]

Structs

AtlasConfig
BatchedCurve
ColorCurve
ColorSerializable
Curve
Emitter
EmitterConfig
EmittersCache

Multiple emitters drawn simultaneously. Will reuse as much GPU resources as possible, so should be more efficient than just Vec

ParticleMaterial
PostProcessing
Vec2Serializable

Enums

BlendMode
EmissionShape
Interpolation
ParticleShape