Function machine_check::run

source ·
pub fn run<M>(system: M)
where M: FullMachine,
Expand description

Runs machine-check with the given constructed system.

The system must implement Machine. The system structures and Input, State, and Machine implementations must be enclosed within the machine_description macro, which processes them to enable fast and efficient formal verification.

The behaviour of machine-check is controlled by command-line arguments.

Examples found in repository?
examples/conditional_panic.rs (line 88)
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fn main() {
    let system = machine_module::System {};
    machine_check::run(system);
}
More examples
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examples/counter.rs (line 111)
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fn main() {
    // Construct the system. This one has no unchanging data.
    let system = machine_module::System {};
    // Run machine-check with the constructed system.
    machine_check::run(system);
}
examples/simple_risc.rs (line 145)
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fn main() {
    let toy_program = [
        // (0) set r0 to zero
        Bitvector::new(0b0100_0000_0000),
        // (1) set r1 to one
        Bitvector::new(0b0101_0000_0001),
        // (2) set r2 to zero
        Bitvector::new(0b0110_0000_0000),
        // --- main loop ---
        // (3) store r1 content to data location 0
        Bitvector::new(0b1100_0000_0000),
        // (4) store r2 content to data location 1
        Bitvector::new(0b1100_0000_0001),
        // (5) read input location 0 to r3
        Bitvector::new(0b0011_0100_0000),
        // (6) jump to (3) if r3 bit 0 is set
        Bitvector::new(0b0011_1000_0011),
        // (7) increment r2
        Bitvector::new(0b0010_0000_1001),
        // (8) store r2 content to data location 1
        Bitvector::new(0b1110_0000_0001),
        // (9) jump to (3)
        Bitvector::new(0b0001_1000_0011),
    ];

    // load toy program to program memory, filling unused locations with 0
    let mut progmem = BitvectorArray::new_filled(Bitvector::new(0));
    for (index, instruction) in toy_program.into_iter().enumerate() {
        progmem[Bitvector::new(index as u64)] = instruction;
    }
    let system = machine_module::System { progmem };
    machine_check::run(system);
}