maa_framework/pipeline.rs
1//! Pipeline configuration types for recognition and action definitions.
2
3use serde::{Deserialize, Deserializer, Serialize, de::DeserializeOwned};
4use serde_json::Value;
5use std::collections::HashMap;
6
7pub use crate::common::Rect;
8
9// --- Custom Deserializers for Scalar/Array Polymorphism ---
10// The C API may return either a scalar or an array for some fields.
11
12/// Deserialize a value that can be either T or Vec<T> into Vec<T>
13fn scalar_or_vec<'de, D, T>(deserializer: D) -> Result<Vec<T>, D::Error>
14where
15 D: Deserializer<'de>,
16 T: DeserializeOwned,
17{
18 let value = Value::deserialize(deserializer)?;
19
20 // Try to parse as Vec<T> first
21 if let Ok(vec) = serde_json::from_value::<Vec<T>>(value.clone()) {
22 return Ok(vec);
23 }
24
25 // Fallback to T
26 if let Ok(single) = serde_json::from_value::<T>(value) {
27 return Ok(vec![single]);
28 }
29
30 Err(serde::de::Error::custom("Expected T or Vec<T>"))
31}
32
33// --- Common Types ---
34
35/// Region of interest: (x, y, width, height). Use [0, 0, 0, 0] for full screen.
36pub type Roi = (i32, i32, i32, i32);
37
38/// Target can be:
39/// - true: recognized position
40/// - "NodeName": position from previously executed node
41/// - \[ x, y \]: point (2 elements)
42/// - \[ x, y, w, h \]: area (4 elements)
43#[derive(Serialize, Deserialize, Debug, Clone)]
44#[serde(untagged)]
45pub enum Target {
46 Bool(bool),
47 Name(String),
48 Point((i32, i32)),
49 Rect(Rect),
50}
51
52impl Default for Target {
53 fn default() -> Self {
54 Target::Bool(true)
55 }
56}
57
58/// Anchor configuration.
59///
60/// Can be:
61/// - String: Set anchor to current node.
62/// - List of strings: Set multiple anchors to current node.
63/// - Map: Set anchors to specific nodes (or clear if empty).
64#[derive(Serialize, Deserialize, Debug, Clone)]
65#[serde(untagged)]
66pub enum Anchor {
67 Name(String),
68 List(Vec<String>),
69 Map(HashMap<String, String>),
70}
71
72impl Default for Anchor {
73 fn default() -> Self {
74 Anchor::List(Vec::new())
75 }
76}
77
78// --- Node Attribute ---
79
80/// Node attribute for specifying behavior in `next` and `on_error` lists.
81///
82/// Allows setting additional control parameters when referencing nodes.
83#[derive(Serialize, Deserialize, Debug, Clone, Default)]
84pub struct NodeAttr {
85 /// Node name to reference.
86 #[serde(default)]
87 pub name: String,
88 /// Whether to return to this node after the referenced node completes.
89 #[serde(default)]
90 pub jump_back: bool,
91 /// Whether to use an anchor reference.
92 #[serde(default)]
93 pub anchor: bool,
94}
95
96// --- Wait Freezes ---
97
98/// Configuration for waiting until the screen stops changing.
99///
100/// Used in `pre_wait_freezes`, `post_wait_freezes`, and `repeat_wait_freezes`
101/// to wait for the screen to stabilize before/after actions.
102#[derive(Serialize, Deserialize, Debug, Clone)]
103pub struct WaitFreezes {
104 /// Duration in milliseconds the screen must remain stable. Default: 1.
105 #[serde(default = "default_wait_time")]
106 pub time: i32,
107 /// Target area to monitor for changes.
108 #[serde(default)]
109 pub target: Target,
110 /// Offset applied to the target area.
111 #[serde(default)]
112 pub target_offset: Rect,
113 /// Similarity threshold for detecting changes. Default: 0.95.
114 #[serde(default = "default_wait_threshold")]
115 pub threshold: f64,
116 /// Comparison method (cv::TemplateMatchModes). Default: 5.
117 #[serde(default = "default_wait_method")]
118 pub method: i32,
119 /// Minimum interval between checks in milliseconds. Default: 1000.
120 #[serde(default = "default_rate_limit")]
121 pub rate_limit: i32,
122 /// Overall timeout in milliseconds. Default: 20000.
123 #[serde(default = "default_timeout")]
124 pub timeout: i32,
125}
126
127impl Default for WaitFreezes {
128 fn default() -> Self {
129 Self {
130 time: default_wait_time(),
131 target: Target::default(),
132 target_offset: Rect::default(),
133 threshold: default_wait_threshold(),
134 method: default_wait_method(),
135 rate_limit: default_rate_limit(),
136 timeout: default_timeout(),
137 }
138 }
139}
140
141// --- Recognition Enums ---
142
143/// Recognition algorithm types.
144///
145/// Determines how the framework identifies targets on screen:
146/// - [`DirectHit`] - No recognition, always matches
147/// - [`TemplateMatch`] - Image template matching
148/// - [`FeatureMatch`] - Feature-based matching (rotation/scale invariant)
149/// - [`ColorMatch`] - Color-based matching
150/// - [`OCR`] - Optical character recognition
151/// - [`NeuralNetworkClassify`] - Deep learning classification
152/// - [`NeuralNetworkDetect`] - Deep learning object detection
153/// - [`And`] - Logical AND of multiple recognitions
154/// - [`Or`] - Logical OR of multiple recognitions
155/// - `Custom` - User-defined recognition
156#[derive(Serialize, Deserialize, Debug, Clone)]
157#[serde(tag = "type", content = "param")]
158pub enum Recognition {
159 DirectHit(DirectHit),
160 TemplateMatch(TemplateMatch),
161 FeatureMatch(FeatureMatch),
162 ColorMatch(ColorMatch),
163 OCR(OCR),
164 NeuralNetworkClassify(NeuralNetworkClassify),
165 NeuralNetworkDetect(NeuralNetworkDetect),
166 And(And),
167 Or(Or),
168 Custom(CustomRecognition),
169}
170
171/// Reference to a recognition: either an inline definition or a node name.
172#[derive(Serialize, Deserialize, Debug, Clone)]
173#[serde(untagged)]
174pub enum RecognitionRef {
175 NodeName(String),
176 Inline(InlineRecognition),
177}
178
179/// Inline sub-recognition inside an `And` / `Or` node.
180///
181/// Wire format (MaaFramework >= 5.13.0-beta.6, PipelineDumper and PipelineParser agree):
182/// `{"sub_name": "...", "recognition": {"type": ..., "param": {...}}}`.
183/// `sub_name` is optional on input; the framework defaults it to the recognition type name.
184#[derive(Serialize, Deserialize, Debug, Clone)]
185pub struct InlineRecognition {
186 /// Optional label for this sub-recognition, used in reco detail output.
187 #[serde(default, skip_serializing_if = "Option::is_none")]
188 pub sub_name: Option<String>,
189 /// The inline recognition definition.
190 pub recognition: Recognition,
191}
192
193// --- Specific Recognition Structs ---
194
195/// Direct hit recognition - always matches without performing actual recognition.
196///
197/// Use when you want to execute an action without image matching.
198#[derive(Serialize, Deserialize, Debug, Clone, Default)]
199pub struct DirectHit {
200 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
201 #[serde(default = "default_roi_zero")]
202 pub roi: Target,
203 /// Offset applied to the ROI.
204 #[serde(default)]
205 pub roi_offset: Rect,
206}
207
208/// Template matching recognition - finds images using OpenCV template matching.
209///
210/// The most common recognition method for "finding images" on screen.
211#[derive(Serialize, Deserialize, Debug, Clone)]
212pub struct TemplateMatch {
213 /// Template image paths relative to `image` folder. Required.
214 #[serde(deserialize_with = "scalar_or_vec")]
215 pub template: Vec<String>,
216 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
217 #[serde(default = "default_roi_zero")]
218 pub roi: Target,
219 /// Offset applied to the ROI.
220 #[serde(default)]
221 pub roi_offset: Rect,
222 /// Matching threshold(s). Default: [0.7].
223 #[serde(default = "default_threshold", deserialize_with = "scalar_or_vec")]
224 pub threshold: Vec<f64>,
225 /// Result sorting: "Horizontal", "Vertical", "Score", "Random". Default: "Horizontal".
226 #[serde(default = "default_order_by")]
227 pub order_by: String,
228 /// Which result to select (0-indexed, negative for reverse). Default: 0.
229 #[serde(default)]
230 pub index: i32,
231 /// OpenCV matching method (cv::TemplateMatchModes). Default: 5 (TM_CCOEFF_NORMED).
232 #[serde(default = "default_template_method")]
233 pub method: i32,
234 /// Use green (0,255,0) as mask color. Default: false.
235 #[serde(default)]
236 pub green_mask: bool,
237}
238
239/// Feature-based matching - scale and rotation invariant image matching.
240///
241/// More robust than template matching for detecting objects under transformation.
242#[derive(Serialize, Deserialize, Debug, Clone)]
243pub struct FeatureMatch {
244 /// Template image paths relative to `image` folder. Required.
245 #[serde(deserialize_with = "scalar_or_vec")]
246 pub template: Vec<String>,
247 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
248 #[serde(default = "default_roi_zero")]
249 pub roi: Target,
250 /// Offset applied to the ROI.
251 #[serde(default)]
252 pub roi_offset: Rect,
253 /// Feature detector: "SIFT", "KAZE", "AKAZE", "BRISK", "ORB". Default: "SIFT".
254 #[serde(default = "default_detector")]
255 pub detector: String,
256 /// Result sorting method. Default: "Horizontal".
257 #[serde(default = "default_order_by")]
258 pub order_by: String,
259 /// Minimum feature point matches required. Default: 4.
260 #[serde(default = "default_feature_count")]
261 pub count: i32,
262 /// Which result to select. Default: 0.
263 #[serde(default)]
264 pub index: i32,
265 /// Use green (0,255,0) as mask color. Default: false.
266 #[serde(default)]
267 pub green_mask: bool,
268 /// KNN distance ratio threshold [0-1.0]. Default: 0.6.
269 #[serde(default = "default_feature_ratio")]
270 pub ratio: f64,
271}
272
273/// Color matching recognition - finds regions by color range.
274///
275/// Matches pixels within specified color bounds.
276#[derive(Serialize, Deserialize, Debug, Clone)]
277pub struct ColorMatch {
278 /// Lower color bounds. Format depends on method.
279 /// Omitted or empty falls back to the default pipeline value (empty when unset).
280 #[serde(default, deserialize_with = "scalar_or_vec")]
281 pub lower: Vec<Vec<i32>>,
282 /// Upper color bounds. Format depends on method.
283 /// Omitted or empty falls back to the default pipeline value (empty when unset).
284 #[serde(default, deserialize_with = "scalar_or_vec")]
285 pub upper: Vec<Vec<i32>>,
286 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
287 #[serde(default = "default_roi_zero")]
288 pub roi: Target,
289 /// Offset applied to the ROI.
290 #[serde(default)]
291 pub roi_offset: Rect,
292 /// Result sorting method. Default: "Horizontal".
293 #[serde(default = "default_order_by")]
294 pub order_by: String,
295 /// Color conversion code (cv::ColorConversionCodes). Default: 4 (RGB).
296 #[serde(default = "default_color_method")]
297 pub method: i32,
298 /// Minimum matching pixel count. Default: 1.
299 #[serde(default = "default_count_one")]
300 pub count: i32,
301 /// Which result to select. Default: 0.
302 #[serde(default)]
303 pub index: i32,
304 /// Only count connected pixels. Default: false.
305 #[serde(default)]
306 pub connected: bool,
307}
308
309/// Optical character recognition - finds and reads text.
310///
311/// Uses OCR model to detect and recognize text in the specified region.
312#[derive(Serialize, Deserialize, Debug, Clone, Default)]
313pub struct OCR {
314 /// Expected text patterns (supports regex). Default: match all.
315 #[serde(default, deserialize_with = "scalar_or_vec")]
316 pub expected: Vec<String>,
317 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
318 #[serde(default = "default_roi_zero")]
319 pub roi: Target,
320 /// Offset applied to the ROI.
321 #[serde(default)]
322 pub roi_offset: Rect,
323 /// Model confidence threshold. Default: 0.3.
324 #[serde(default = "default_ocr_threshold")]
325 pub threshold: f64,
326 /// Text replacement pairs [[from, to], ...] for fixing OCR errors.
327 #[serde(default)]
328 pub replace: Vec<Vec<String>>,
329 /// Result sorting method. Default: "Horizontal".
330 #[serde(default = "default_order_by")]
331 pub order_by: String,
332 /// Which result to select. Default: 0.
333 #[serde(default)]
334 pub index: i32,
335 /// Recognition only (skip detection, requires precise ROI). Default: false.
336 #[serde(default)]
337 pub only_rec: bool,
338 /// Model folder path relative to `model/ocr`. Default: root.
339 #[serde(default)]
340 pub model: String,
341 /// Color filter expression. Default: empty.
342 #[serde(default)]
343 pub color_filter: String,
344}
345
346/// A neural network class selected by its index or label name.
347#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq)]
348#[serde(untagged)]
349pub enum NeuralNetworkExpected {
350 Index(i32),
351 Label(String),
352}
353
354impl From<i32> for NeuralNetworkExpected {
355 fn from(index: i32) -> Self {
356 Self::Index(index)
357 }
358}
359
360impl From<String> for NeuralNetworkExpected {
361 fn from(label: String) -> Self {
362 Self::Label(label)
363 }
364}
365
366impl From<&str> for NeuralNetworkExpected {
367 fn from(label: &str) -> Self {
368 Self::Label(label.to_owned())
369 }
370}
371
372/// Neural network classification - classifies fixed regions.
373///
374/// Uses ONNX model to classify images at fixed positions.
375#[derive(Serialize, Deserialize, Debug, Clone)]
376pub struct NeuralNetworkClassify {
377 /// Model file path relative to `model/classify`. Required.
378 pub model: String,
379 /// Expected class indices or label names, which may be mixed. Default: match all.
380 /// For example: `vec![0.into(), "Cat".into()]`.
381 #[serde(default, deserialize_with = "scalar_or_vec")]
382 pub expected: Vec<NeuralNetworkExpected>,
383 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
384 #[serde(default = "default_roi_zero")]
385 pub roi: Target,
386 /// Offset applied to the ROI.
387 #[serde(default)]
388 pub roi_offset: Rect,
389 /// Class labels used for named expectations and result output. Default: "Unknown".
390 #[serde(default)]
391 pub labels: Vec<String>,
392 /// Result sorting method. Default: "Horizontal".
393 #[serde(default = "default_order_by")]
394 pub order_by: String,
395 /// Which result to select. Default: 0.
396 #[serde(default)]
397 pub index: i32,
398}
399
400/// Neural network detection - detects objects anywhere on screen.
401///
402/// Uses YOLO-style ONNX model to detect and locate objects.
403#[derive(Serialize, Deserialize, Debug, Clone)]
404pub struct NeuralNetworkDetect {
405 /// Model file path relative to `model/detect`. Required.
406 pub model: String,
407 /// Expected class indices or label names, which may be mixed. Default: match all.
408 /// For example: `vec![0.into(), "Cat".into()]`.
409 #[serde(default, deserialize_with = "scalar_or_vec")]
410 pub expected: Vec<NeuralNetworkExpected>,
411 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
412 #[serde(default = "default_roi_zero")]
413 pub roi: Target,
414 /// Offset applied to the ROI.
415 #[serde(default)]
416 pub roi_offset: Rect,
417 /// Class labels used for named expectations and result output.
418 /// Auto-read from model metadata when empty. Default: "Unknown".
419 #[serde(default)]
420 pub labels: Vec<String>,
421 /// Confidence threshold(s). Default: [0.3].
422 #[serde(
423 default = "default_detect_threshold",
424 deserialize_with = "scalar_or_vec"
425 )]
426 pub threshold: Vec<f64>,
427 /// Result sorting method. Default: "Horizontal".
428 #[serde(default = "default_order_by")]
429 pub order_by: String,
430 /// Which result to select. Default: 0.
431 #[serde(default)]
432 pub index: i32,
433}
434
435/// Custom recognition - uses user-registered recognition handler.
436///
437/// Invokes a handler registered via `MaaResourceRegisterCustomRecognition`.
438#[derive(Serialize, Deserialize, Debug, Clone)]
439pub struct CustomRecognition {
440 /// Handler name (as registered). Required.
441 pub custom_recognition: String,
442 /// Recognition region. Default: \\[0,0,0,0\\] (full screen).
443 #[serde(default = "default_roi_zero")]
444 pub roi: Target,
445 /// Offset applied to the ROI.
446 #[serde(default)]
447 pub roi_offset: Rect,
448 /// Custom parameters passed to the handler.
449 #[serde(default)]
450 pub custom_recognition_param: Value,
451}
452
453/// Logical AND recognition - all sub-recognitions must match.
454///
455/// Combines multiple recognitions; succeeds only when all match.
456#[derive(Serialize, Deserialize, Debug, Clone, Default)]
457pub struct And {
458 /// Sub-recognition list. All must match. Required.
459 #[serde(default)]
460 pub all_of: Vec<RecognitionRef>,
461 /// Which sub-recognition's bounding box to use. Default: 0.
462 #[serde(default)]
463 pub box_index: i32,
464}
465
466/// Logical OR recognition - first matching sub-recognition wins.
467///
468/// Combines multiple recognitions; succeeds when any one matches.
469#[derive(Serialize, Deserialize, Debug, Clone, Default)]
470pub struct Or {
471 /// Sub-recognition list. First match wins. Required.
472 #[serde(default)]
473 pub any_of: Vec<RecognitionRef>,
474}
475
476// --- Action Enums ---
477
478/// Action types executed after successful recognition.
479///
480/// - [`DoNothing`] - No action
481/// - [`Click`] - Tap/click
482/// - [`LongPress`] - Long press
483/// - [`Swipe`] - Linear swipe
484/// - [`MultiSwipe`] - Multi-touch swipe
485/// - Touch actions: `TouchDown`, `TouchMove`, [`TouchUp`]
486/// - Key actions: `ClickKey`, [`LongPressKey`], `KeyDown`, `KeyUp`
487/// - [`InputText`] - Text input
488/// - App control: `StartApp`, `StopApp`
489/// - [`StopTask`] - Stop current task
490/// - [`Scroll`] - Mouse wheel scroll
491/// - [`Command`] - Execute local command
492/// - [`Shell`] - Execute ADB shell command
493/// - [`Screencap`] - Save screenshot to file
494/// - `Custom` - User-defined action
495#[derive(Serialize, Deserialize, Debug, Clone)]
496#[serde(tag = "type", content = "param")]
497pub enum Action {
498 DoNothing(DoNothing),
499 Click(Click),
500 LongPress(LongPress),
501 Swipe(Swipe),
502 MultiSwipe(MultiSwipe),
503 TouchDown(Touch),
504 TouchMove(Touch),
505 TouchUp(TouchUp),
506 ClickKey(KeyList),
507 LongPressKey(LongPressKey),
508 KeyDown(SingleKey),
509 KeyUp(SingleKey),
510 InputText(InputText),
511 StartApp(App),
512 StopApp(App),
513 StopTask(StopTask),
514 Scroll(Scroll),
515 Command(Command),
516 Shell(Shell),
517 Screencap(Screencap),
518 Custom(CustomAction),
519}
520
521// --- Action Structs ---
522
523/// Do nothing action.
524#[derive(Serialize, Deserialize, Debug, Clone, Default)]
525pub struct DoNothing {}
526
527/// Stop current task chain action.
528#[derive(Serialize, Deserialize, Debug, Clone, Default)]
529pub struct StopTask {}
530
531/// Click/tap action.
532///
533/// Performs a single tap at the target position.
534#[derive(Serialize, Deserialize, Debug, Clone, Default)]
535pub struct Click {
536 /// Click target position. Default: recognized position.
537 #[serde(default)]
538 pub target: Target,
539 /// Offset applied to target.
540 #[serde(default)]
541 pub target_offset: Rect,
542 /// Touch contact/button index. Default: 0.
543 #[serde(default)]
544 pub contact: i32,
545 /// Touch pressure. Default: 1.
546 #[serde(default = "default_pressure")]
547 pub pressure: i32,
548}
549
550/// Long press action.
551///
552/// Performs a sustained press at the target position.
553#[derive(Serialize, Deserialize, Debug, Clone)]
554pub struct LongPress {
555 /// Press target position. Default: recognized position.
556 #[serde(default)]
557 pub target: Target,
558 /// Offset applied to target.
559 #[serde(default)]
560 pub target_offset: Rect,
561 /// Press duration in milliseconds. Default: 1000.
562 #[serde(default = "default_long_press_duration")]
563 pub duration: i32,
564 /// Touch contact/button index. Default: 0.
565 #[serde(default)]
566 pub contact: i32,
567 /// Touch pressure. Default: 1.
568 #[serde(default = "default_pressure")]
569 pub pressure: i32,
570}
571
572/// Linear swipe action.
573///
574/// Swipes from begin to end position(s). Supports waypoints.
575#[derive(Serialize, Deserialize, Debug, Clone)]
576pub struct Swipe {
577 /// Start time offset in ms (for MultiSwipe). Default: 0.
578 #[serde(default)]
579 pub starting: i32,
580 /// Swipe start position. Default: recognized position.
581 #[serde(default)]
582 pub begin: Target,
583 /// Offset applied to begin.
584 #[serde(default)]
585 pub begin_offset: Rect,
586 /// Swipe end position(s). Supports waypoints. Default: recognized position.
587 #[serde(
588 default = "default_target_list_true",
589 deserialize_with = "scalar_or_vec"
590 )]
591 pub end: Vec<Target>,
592 /// Offset(s) applied to end.
593 #[serde(default = "default_rect_list_zero", deserialize_with = "scalar_or_vec")]
594 pub end_offset: Vec<Rect>,
595 /// Hold time at end position(s) in ms. Default: \\[0\\].
596 #[serde(default = "default_i32_list_zero", deserialize_with = "scalar_or_vec")]
597 pub end_hold: Vec<i32>,
598 /// Duration(s) in milliseconds. Default: \\[200\\].
599 #[serde(default = "default_duration_list", deserialize_with = "scalar_or_vec")]
600 pub duration: Vec<i32>,
601 /// Hover only (no press). Default: false.
602 #[serde(default)]
603 pub only_hover: bool,
604 /// Touch contact/button index. Default: 0.
605 #[serde(default)]
606 pub contact: i32,
607 /// Touch pressure. Default: 1.
608 #[serde(default = "default_pressure")]
609 pub pressure: i32,
610}
611
612/// Multi-finger swipe action.
613///
614/// Performs multiple simultaneous swipes (e.g., pinch gestures).
615#[derive(Serialize, Deserialize, Debug, Clone)]
616pub struct MultiSwipe {
617 /// List of swipe configurations.
618 #[serde(default)]
619 pub swipes: Vec<Swipe>,
620}
621
622/// Touch down/move action - initiates or moves a touch point.
623///
624/// Used for custom touch sequences. Pair with TouchUp to complete.
625#[derive(Serialize, Deserialize, Debug, Clone)]
626pub struct Touch {
627 /// Touch contact index. Default: 0.
628 #[serde(default)]
629 pub contact: i32,
630 /// Touch target position. Default: recognized position.
631 #[serde(default)]
632 pub target: Target,
633 /// Offset applied to target.
634 #[serde(default)]
635 pub target_offset: Rect,
636 /// Touch pressure. Default: 0.
637 #[serde(default)]
638 pub pressure: i32,
639}
640
641/// Touch up action - releases a touch point.
642#[derive(Serialize, Deserialize, Debug, Clone)]
643pub struct TouchUp {
644 /// Touch contact index to release. Default: 0.
645 #[serde(default)]
646 pub contact: i32,
647}
648
649/// Long press key action.
650#[derive(Serialize, Deserialize, Debug, Clone)]
651pub struct LongPressKey {
652 /// Virtual key code(s) to press. Required.
653 #[serde(deserialize_with = "scalar_or_vec")]
654 pub key: Vec<i32>,
655 /// Press duration in milliseconds. Default: 1000.
656 #[serde(default = "default_long_press_duration")]
657 pub duration: i32,
658}
659
660/// Click key action - single key press.
661#[derive(Serialize, Deserialize, Debug, Clone)]
662pub struct KeyList {
663 /// Virtual key code(s) to click. Required.
664 #[serde(deserialize_with = "scalar_or_vec")]
665 pub key: Vec<i32>,
666}
667
668/// Single key action - for KeyDown/KeyUp.
669#[derive(Serialize, Deserialize, Debug, Clone)]
670pub struct SingleKey {
671 /// Virtual key code. Required.
672 pub key: i32,
673}
674
675/// Text input action.
676#[derive(Serialize, Deserialize, Debug, Clone)]
677pub struct InputText {
678 /// Text to input (ASCII recommended). Required.
679 pub input_text: String,
680}
681
682/// App control action - for StartApp/StopApp.
683#[derive(Serialize, Deserialize, Debug, Clone)]
684pub struct App {
685 /// Package name or activity on ADB (e.g., "com.example.app"). Required.
686 /// On Win32, StartApp accepts an executable path or command line; StopApp accepts
687 /// a process name, or an empty string to stop the controller's window process.
688 pub package: String,
689}
690
691/// Mouse scroll action (Win32 only).
692#[derive(Serialize, Deserialize, Debug, Clone, Default)]
693pub struct Scroll {
694 /// Scroll target position. Default: recognized position.
695 #[serde(default)]
696 pub target: Target,
697 /// Offset applied to target.
698 #[serde(default)]
699 pub target_offset: Rect,
700 /// Horizontal scroll delta. Default: 0.
701 #[serde(default)]
702 pub dx: i32,
703 /// Vertical scroll delta. Default: 0.
704 #[serde(default)]
705 pub dy: i32,
706}
707
708/// Execute local command action.
709#[derive(Serialize, Deserialize, Debug, Clone)]
710pub struct Command {
711 /// Program path to execute. Required.
712 pub exec: String,
713 /// Command arguments. Supports runtime placeholders.
714 #[serde(default)]
715 pub args: Vec<String>,
716 /// Run in background (don't wait). Default: false.
717 #[serde(default)]
718 pub detach: bool,
719}
720
721/// Execute ADB shell command action.
722#[derive(Serialize, Deserialize, Debug, Clone)]
723pub struct Shell {
724 /// Shell command to execute. Required.
725 pub cmd: String,
726 /// Command timeout in milliseconds. Default: 20000.
727 #[serde(default = "default_timeout")]
728 pub shell_timeout: i32,
729}
730
731/// Screenshot capture action - saves the current screen to a file.
732#[derive(Serialize, Deserialize, Debug, Clone, Default)]
733pub struct Screencap {
734 /// Output filename (without extension). Default: empty.
735 #[serde(default)]
736 pub filename: String,
737 /// Image format: "png", "jpg", etc. Default: "png".
738 #[serde(default = "default_screencap_format")]
739 pub format: String,
740 /// Image quality (0-100). Default: 100.
741 #[serde(default = "default_screencap_quality")]
742 pub quality: i32,
743}
744
745/// Custom action - uses user-registered action handler.
746///
747/// Invokes a handler registered via `MaaResourceRegisterCustomAction`.
748#[derive(Serialize, Deserialize, Debug, Clone)]
749pub struct CustomAction {
750 /// Handler name (as registered). Required.
751 pub custom_action: String,
752 /// Target position passed to handler. Default: recognized position.
753 #[serde(default)]
754 pub target: Target,
755 /// Custom parameters passed to the handler.
756 #[serde(default)]
757 pub custom_action_param: Value,
758 /// Offset applied to target.
759 #[serde(default)]
760 pub target_offset: Rect,
761}
762
763// --- Pipeline Data ---
764
765/// Complete pipeline node configuration.
766///
767/// Defines a node's recognition, action, and flow control parameters.
768#[derive(Serialize, Deserialize, Debug, Clone)]
769pub struct PipelineData {
770 /// Recognition algorithm configuration.
771 pub recognition: Recognition,
772 /// Action to execute on match.
773 pub action: Action,
774 /// Next nodes to check after action. Default: [].
775 #[serde(default)]
776 pub next: Vec<NodeAttr>,
777 /// Recognition rate limit in ms. Default: 1000.
778 #[serde(default = "default_rate_limit")]
779 pub rate_limit: i32,
780 /// Overall timeout in ms. Default: 20000.
781 #[serde(default = "default_timeout")]
782 pub timeout: i32,
783 /// Nodes to check on timeout/error. Default: [].
784 #[serde(default)]
785 pub on_error: Vec<NodeAttr>,
786 /// Anchor names for this node. Default: [].
787 #[serde(default)]
788 pub anchor: Anchor,
789 /// Invert recognition result. Default: false.
790 #[serde(default)]
791 pub inverse: bool,
792 /// Enable this node. Default: true.
793 #[serde(default = "default_enabled")]
794 pub enabled: bool,
795 /// Delay before action in ms. Default: 200.
796 #[serde(default = "default_pre_delay")]
797 pub pre_delay: i32,
798 /// Delay after action in ms. Default: 200.
799 #[serde(default = "default_post_delay")]
800 pub post_delay: i32,
801 /// Wait for screen stability before action.
802 #[serde(default)]
803 pub pre_wait_freezes: Option<WaitFreezes>,
804 /// Wait for screen stability after action.
805 #[serde(default)]
806 pub post_wait_freezes: Option<WaitFreezes>,
807 /// Action repeat count. Default: 1.
808 #[serde(default = "default_repeat")]
809 pub repeat: i32,
810 /// Delay between repeats in ms. Default: 0.
811 #[serde(default)]
812 pub repeat_delay: i32,
813 /// Wait for stability between repeats.
814 #[serde(default)]
815 pub repeat_wait_freezes: Option<WaitFreezes>,
816 /// Maximum successful hits. Default: UINT_MAX.
817 #[serde(default = "default_max_hit")]
818 pub max_hit: u32,
819 /// Focus flag for extra callbacks. Default: null.
820 #[serde(default)]
821 pub focus: Option<Value>,
822 /// Attached custom data (merged with defaults).
823 #[serde(default)]
824 pub attach: Option<Value>,
825}
826
827// --- Defaults Helper Functions ---
828
829fn default_wait_time() -> i32 {
830 1
831}
832fn default_wait_threshold() -> f64 {
833 0.95
834}
835fn default_wait_method() -> i32 {
836 5
837}
838fn default_rate_limit() -> i32 {
839 1000
840}
841fn default_timeout() -> i32 {
842 20000
843}
844fn default_threshold() -> Vec<f64> {
845 vec![0.7]
846}
847fn default_order_by() -> String {
848 "Horizontal".to_string()
849}
850fn default_template_method() -> i32 {
851 5
852}
853fn default_detector() -> String {
854 "SIFT".to_string()
855}
856fn default_feature_count() -> i32 {
857 4
858}
859fn default_feature_ratio() -> f64 {
860 0.6
861}
862fn default_color_method() -> i32 {
863 4
864} // RGB
865fn default_count_one() -> i32 {
866 1
867}
868fn default_ocr_threshold() -> f64 {
869 0.3
870}
871fn default_detect_threshold() -> Vec<f64> {
872 vec![0.3]
873}
874fn default_pressure() -> i32 {
875 1
876}
877fn default_long_press_duration() -> i32 {
878 1000
879}
880fn default_target_list_true() -> Vec<Target> {
881 vec![Target::Bool(true)]
882}
883fn default_rect_list_zero() -> Vec<Rect> {
884 vec![(0, 0, 0, 0).into()]
885}
886fn default_i32_list_zero() -> Vec<i32> {
887 vec![0]
888}
889fn default_duration_list() -> Vec<i32> {
890 vec![200]
891}
892fn default_enabled() -> bool {
893 true
894}
895fn default_pre_delay() -> i32 {
896 200
897}
898fn default_post_delay() -> i32 {
899 200
900}
901fn default_repeat() -> i32 {
902 1
903}
904fn default_max_hit() -> u32 {
905 u32::MAX
906}
907fn default_screencap_format() -> String {
908 "png".to_string()
909}
910fn default_screencap_quality() -> i32 {
911 100
912}
913fn default_roi_zero() -> Target {
914 Target::Rect((0, 0, 0, 0).into())
915}