Struct lyon_path::builder::Transformed [−][src]
pub struct Transformed<Builder, Transform> { /* fields omitted */ }
Builds a path with a transformation applied.
Implementations
impl<Builder, Transform> Transformed<Builder, Transform>
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pub fn new(builder: Builder, transform: Transform) -> Self
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pub fn set_transform(&mut self, transform: Transform)
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Trait Implementations
impl<Builder: Build, Transform> Build for Transformed<Builder, Transform>
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type PathType = Builder::PathType
The type of object that is created by this builder.
fn build(self) -> Builder::PathType
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impl<Builder, Transform> PathBuilder for Transformed<Builder, Transform> where
Builder: PathBuilder,
Transform: Transformation<f32>,
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Builder: PathBuilder,
Transform: Transformation<f32>,
fn begin(&mut self, at: Point) -> EndpointId
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fn end(&mut self, close: bool)
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fn line_to(&mut self, to: Point) -> EndpointId
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fn quadratic_bezier_to(&mut self, ctrl: Point, to: Point) -> EndpointId
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fn cubic_bezier_to(
&mut self,
ctrl1: Point,
ctrl2: Point,
to: Point
) -> EndpointId
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&mut self,
ctrl1: Point,
ctrl2: Point,
to: Point
) -> EndpointId
fn reserve(&mut self, endpoints: usize, ctrl_points: usize)
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fn close(&mut self)
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fn path_event(&mut self, event: PathEvent)
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fn extend<Evts>(&mut self, events: Evts) where
Evts: IntoIterator<Item = PathEvent>,
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Evts: IntoIterator<Item = PathEvent>,
fn add_polygon(&mut self, polygon: Polygon<'_, Point>)
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fn add_point(&mut self, at: Point) -> EndpointId
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fn add_line_segment(
&mut self,
line: &LineSegment<f32>
) -> (EndpointId, EndpointId)
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&mut self,
line: &LineSegment<f32>
) -> (EndpointId, EndpointId)
fn add_ellipse(
&mut self,
center: Point,
radii: Vector,
x_rotation: Angle,
winding: Winding
)
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&mut self,
center: Point,
radii: Vector,
x_rotation: Angle,
winding: Winding
)
fn add_circle(&mut self, center: Point, radius: f32, winding: Winding) where
Self: Sized,
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Self: Sized,
fn add_rectangle(&mut self, rect: &Rect, winding: Winding)
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fn add_rounded_rectangle(
&mut self,
rect: &Rect,
radii: &BorderRadii,
winding: Winding
) where
Self: Sized,
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&mut self,
rect: &Rect,
radii: &BorderRadii,
winding: Winding
) where
Self: Sized,
fn flattened(self, tolerance: f32) -> Flattened<Self> where
Self: Sized,
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Self: Sized,
fn transformed<Transform>(
self,
transform: Transform
) -> Transformed<Self, Transform> where
Self: Sized,
Transform: Transformation<f32>,
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self,
transform: Transform
) -> Transformed<Self, Transform> where
Self: Sized,
Transform: Transformation<f32>,
fn with_svg(self) -> WithSvg<Self> where
Self: Sized,
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Self: Sized,
Auto Trait Implementations
impl<Builder, Transform> RefUnwindSafe for Transformed<Builder, Transform> where
Builder: RefUnwindSafe,
Transform: RefUnwindSafe,
Builder: RefUnwindSafe,
Transform: RefUnwindSafe,
impl<Builder, Transform> Send for Transformed<Builder, Transform> where
Builder: Send,
Transform: Send,
Builder: Send,
Transform: Send,
impl<Builder, Transform> Sync for Transformed<Builder, Transform> where
Builder: Sync,
Transform: Sync,
Builder: Sync,
Transform: Sync,
impl<Builder, Transform> Unpin for Transformed<Builder, Transform> where
Builder: Unpin,
Transform: Unpin,
Builder: Unpin,
Transform: Unpin,
impl<Builder, Transform> UnwindSafe for Transformed<Builder, Transform> where
Builder: UnwindSafe,
Transform: UnwindSafe,
Builder: UnwindSafe,
Transform: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,