Struct lyon_geom::Triangle
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pub struct Triangle<S> { pub a: Point<S>, pub b: Point<S>, pub c: Point<S>, }
A 2D triangle defined by three points a
, b
and c
.
Fields
a: Point<S>
b: Point<S>
c: Point<S>
Methods
impl<S: Scalar> Triangle<S>
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pub fn contains_point(&self, point: Point<S>) -> bool
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pub fn bounding_rect(&self) -> Rect<S>
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Return the minimum bounding rectangle.
pub fn ab(&self) -> LineSegment<S>
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pub fn ba(&self) -> LineSegment<S>
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pub fn bc(&self) -> LineSegment<S>
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pub fn cb(&self) -> LineSegment<S>
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pub fn ca(&self) -> LineSegment<S>
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pub fn ac(&self) -> LineSegment<S>
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pub fn transform(&self, transform: &Transform2D<S>) -> Self
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[Not implemented] Applies the transform to this triangle and returns the results.
pub fn intersects(&self, other: &Self) -> bool
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Test for triangle-triangle intersection.
pub fn intersects_line_segment(&self, segment: &LineSegment<S>) -> bool
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Test for triangle-segment intersection.
Trait Implementations
impl<S: Copy> Copy for Triangle<S>
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impl<S: Clone> Clone for Triangle<S>
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fn clone(&self) -> Triangle<S>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<S: Debug> Debug for Triangle<S>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more