Struct lyon::tessellation::StrokeVertex
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pub struct StrokeVertex { pub position: TypedPoint2D<f32, UnknownUnit>, pub normal: TypedVector2D<f32, UnknownUnit>, pub advancement: f32, pub side: Side, }
Vertex produced by the stroke tessellators.
Fields
position: TypedPoint2D<f32, UnknownUnit>
Position of the vertex (on the path, the consumer should move the point along the provided normal in order to give the stroke a width).
normal: TypedVector2D<f32, UnknownUnit>
Normal at this vertex such that extruding the vertices along the normal would produce a stroke of width 2.0 (1.0 on each side). This vector is not normalized.
advancement: f32
How far along the path this vertex is.
side: Side
Whether the vertex is on the left or right side of the path.