Struct lvgl_sys::_lv_obj_t[][src]

#[repr(C)]pub struct _lv_obj_t {
    pub parent: *mut _lv_obj_t,
    pub child_ll: lv_ll_t,
    pub coords: lv_area_t,
    pub event_cb: lv_event_cb_t,
    pub signal_cb: lv_signal_cb_t,
    pub design_cb: lv_design_cb_t,
    pub ext_attr: *mut c_void,
    pub style_list: lv_style_list_t,
    pub ext_click_pad_hor: u8,
    pub ext_click_pad_ver: u8,
    pub ext_draw_pad: lv_coord_t,
    pub _bitfield_1: __BindgenBitfieldUnit<[u8; 2], u8>,
    pub group_p: *mut c_void,
    pub protect: u8,
    pub state: lv_state_t,
    pub realign: lv_realign_t,
    pub user_data: lv_obj_user_data_t,
}

Fields

parent: *mut _lv_obj_tchild_ll: lv_ll_tcoords: lv_area_tevent_cb: lv_event_cb_tsignal_cb: lv_signal_cb_tdesign_cb: lv_design_cb_text_attr: *mut c_voidstyle_list: lv_style_list_text_click_pad_hor: u8ext_click_pad_ver: u8ext_draw_pad: lv_coord_t_bitfield_1: __BindgenBitfieldUnit<[u8; 2], u8>group_p: *mut c_voidprotect: u8state: lv_state_trealign: lv_realign_tuser_data: lv_obj_user_data_t

Implementations

impl _lv_obj_t[src]

pub fn click(&self) -> u8[src]

pub fn set_click(&mut self, val: u8)[src]

pub fn drag(&self) -> u8[src]

pub fn set_drag(&mut self, val: u8)[src]

pub fn drag_throw(&self) -> u8[src]

pub fn set_drag_throw(&mut self, val: u8)[src]

pub fn drag_parent(&self) -> u8[src]

pub fn set_drag_parent(&mut self, val: u8)[src]

pub fn hidden(&self) -> u8[src]

pub fn set_hidden(&mut self, val: u8)[src]

pub fn top(&self) -> u8[src]

pub fn set_top(&mut self, val: u8)[src]

pub fn parent_event(&self) -> u8[src]

pub fn set_parent_event(&mut self, val: u8)[src]

pub fn adv_hittest(&self) -> u8[src]

pub fn set_adv_hittest(&mut self, val: u8)[src]

pub fn gesture_parent(&self) -> u8[src]

pub fn set_gesture_parent(&mut self, val: u8)[src]

pub fn drag_dir(&self) -> lv_drag_dir_t[src]

pub fn set_drag_dir(&mut self, val: lv_drag_dir_t)[src]

pub fn base_dir(&self) -> lv_bidi_dir_t[src]

pub fn set_base_dir(&mut self, val: lv_bidi_dir_t)[src]

pub fn new_bitfield_1(
    click: u8,
    drag: u8,
    drag_throw: u8,
    drag_parent: u8,
    hidden: u8,
    top: u8,
    parent_event: u8,
    adv_hittest: u8,
    gesture_parent: u8,
    drag_dir: lv_drag_dir_t,
    base_dir: lv_bidi_dir_t
) -> __BindgenBitfieldUnit<[u8; 2], u8>
[src]

Trait Implementations

impl Clone for _lv_obj_t[src]

impl Copy for _lv_obj_t[src]

impl Debug for _lv_obj_t[src]

Auto Trait Implementations

impl !Send for _lv_obj_t

impl !Sync for _lv_obj_t

impl Unpin for _lv_obj_t

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.