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use anyhow::{anyhow, Result};
use lazy_static::lazy_static;
use wasmtime::{Config, Engine, InstanceAllocationStrategy, Linker, OptLevel, ProfilingStrategy};
use super::config::EnvConfig;
use crate::{
api, module::Module, node::Peer, plugin::patch_module, registry::EnvRegistry,
state::ProcessState,
};
pub const UNIT_OF_COMPUTE_IN_INSTRUCTIONS: u64 = 100_000;
#[derive(Clone)]
pub enum Environment {
Local(Box<EnvironmentLocal>),
Remote(EnvironmentRemote),
}
impl Environment {
pub fn local(config: EnvConfig) -> Result<Self> {
Ok(Self::Local(EnvironmentLocal::new(config)?))
}
pub async fn remote(node_name: &str, config: EnvConfig) -> Result<Self> {
Ok(Self::Remote(
EnvironmentRemote::new(node_name, config).await?,
))
}
pub async fn create_module(&self, data: Vec<u8>) -> Result<Module> {
match self {
Environment::Local(local) => local.create_module(data).await,
Environment::Remote(remote) => remote.create_module(remote.id, data).await,
}
}
pub fn registry(&self) -> &EnvRegistry {
match self {
Environment::Local(local) => local.registry(),
Environment::Remote(remote) => remote.registry(),
}
}
}
#[derive(Clone)]
pub struct EnvironmentRemote {
id: u64,
peer: Peer,
registry: EnvRegistry,
}
impl EnvironmentRemote {
pub async fn new(node_name: &str, config: EnvConfig) -> Result<Self> {
let node = crate::NODE.read().await;
if node.is_none() {
return Err(anyhow!(
"Can't create remote environment on a node not connected to others"
));
}
let node = node.as_ref().unwrap();
let node = node.inner.read().await;
let peer = node.peers.get(node_name);
if peer.is_none() {
return Err(anyhow!(
"Can't create remote environment, node doesn't exist"
));
}
let peer = peer.unwrap().clone();
let id = peer.create_environment(config).await?;
Ok(Self {
id,
peer: peer.clone(),
registry: EnvRegistry::remote(id, peer),
})
}
pub async fn create_module(&self, env_id: u64, data: Vec<u8>) -> Result<Module> {
Ok(Module::remote(env_id, self.peer.clone(), data).await?)
}
pub fn registry(&self) -> &EnvRegistry {
&self.registry
}
}
#[derive(Clone)]
pub struct EnvironmentLocal {
engine: Engine,
linker: Linker<ProcessState>,
config: EnvConfig,
registry: EnvRegistry,
}
impl EnvironmentLocal {
pub fn new(config: EnvConfig) -> Result<Box<Self>> {
let mut wasmtime_config = Config::new();
wasmtime_config
.async_support(true)
.debug_info(false)
.consume_fuel(true)
.wasm_reference_types(true)
.wasm_bulk_memory(true)
.wasm_multi_value(true)
.wasm_multi_memory(true)
.wasm_module_linking(false)
.profiler(ProfilingStrategy::None)?
.cranelift_opt_level(OptLevel::SpeedAndSize)
.allocation_strategy(InstanceAllocationStrategy::OnDemand)
.static_memory_forced(true)
.static_memory_maximum_size(config.max_memory() as u64)
.static_memory_guard_size(0x400000);
let engine = Engine::new(&wasmtime_config)?;
let mut linker = Linker::new(&engine);
linker.allow_shadowing(true);
api::register(&mut linker, config.allowed_namespace())?;
Ok(Box::new(Self {
engine,
linker,
config,
registry: EnvRegistry::local(),
}))
}
pub async fn create_module(&self, data: Vec<u8>) -> Result<Module> {
let env = self.clone();
let new_module = patch_module(&data, self.config.plugins())?;
let module = async_std::task::spawn_blocking(move || {
match wasmtime::Module::new(env.engine(), new_module.as_slice()) {
Ok(wasmtime_module) => Ok(Module::local(data, env, wasmtime_module)),
Err(err) => Err(err),
}
})
.await?;
Ok(module)
}
pub fn engine(&self) -> &Engine {
&self.engine
}
pub fn config(&self) -> &EnvConfig {
&self.config
}
pub(crate) fn linker(&self) -> &Linker<ProcessState> {
&self.linker
}
pub fn registry(&self) -> &EnvRegistry {
&self.registry
}
}
pub(crate) struct PluginEnv {
pub(crate) engine: Engine,
}
lazy_static! {
pub(crate) static ref PLUGIN_ENV: PluginEnv = {
let engine = Engine::default();
PluginEnv { engine }
};
}