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//! **Cached process lookups with [lunatic](https://crates.io/crates/lunatic).**
//!
//! When a process is lookup, it is cached in the local process to avoid unnecessery future lookups.
//! This is useful for globally registered processes and abstract processes.
//!
//! # Example
//!
//! ```
//! use lunatic::{spawn_link, test};
//! use lunatic_cached_process::{cached_process, CachedLookup};
//!
//! cached_process! {
//! static COUNTER_PROCESS: Process<()> = "counter-process";
//! }
//!
//! let process = spawn_link!(|mailbox: Mailbox<()>| { loop { } });
//! process.register("counter-process");
//!
//! let lookup: Option<Process<T>> = COUNTER_PROCESS.get(); // First call will lookup process from lunatic runtime
//! assert!(lookup.is_some());
//!
//! let lookup: Option<Process<T>> = COUNTER_PROCESS.get(); // Subsequent calls will use cached lookup
//! assert!(lookup.is_some());
//! ```
use std::cell::RefCell;
use lunatic::{process::ProcessRef, serializer::Bincode, Process, ProcessLocal};
use serde::{Deserialize, Serialize};
/// This is used internally for the cached_process! macro.
#[doc(hidden)]
pub use paste::paste;
pub type ProcessCached<'a, T, S = Bincode> = CachedProcess<'a, Process<T, S>>;
pub type ProcessRefCached<'a, T> = CachedProcess<'a, ProcessRef<T>>;
/// Cached process to avoid looking up a global process multiple times.
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct CachedProcess<'a, T> {
// TODO: Replace with `Cell` when lunatic gets a new version where `ProcessRef` is `Copy`.
lookup_state: RefCell<LookupState<T>>,
process_name: &'a str,
}
impl<'a, T> CachedProcess<'a, T> {
/// Construct a new process cache with a registered process name.
pub fn new(name: &'a str) -> Self {
CachedProcess {
lookup_state: RefCell::new(LookupState::NotLookedUp),
process_name: name,
}
}
/// Returns the process name.
pub fn process_name(&'a self) -> &'a str {
self.process_name
}
/// Returns true if the process has been looked up and exists.
///
/// # Example
///
/// ```
/// use lunatic::Process;
///
/// let process: CachedProcess<'static, Process<()>> = CachedProcess::new("foo");
/// assert!(!process.is_present()); // Initially not present
///
/// process.get();
/// assert!(!process.is_present()); // Not present, even after lookup
///
/// spawn!(|| { loop { /* ... */ } }).register("foo"); // Start a process called "foo"
///
/// process.reset();
/// process.get();
/// assert!(process.is_present()); // Is present
/// ```
pub fn is_present(&'a self) -> bool {
matches!(&*self.lookup_state.borrow(), LookupState::Present(_))
}
/// Returns true if the process has been looked up, regardless if the process was found.
///
/// # Example
///
/// ```
/// use lunatic::Process;
///
/// let process: CachedProcess<'static, Process<()>> = CachedProcess::new("");
/// assert!(!process.is_looked_up());
///
/// process.get();
/// assert!(process.is_looked_up());
/// ```
pub fn is_looked_up(&'a self) -> bool {
matches!(&*self.lookup_state.borrow(), LookupState::NotLookedUp)
}
}
/// Trait for accessing a static process local cache.
pub trait CachedLookup<'a, T> {
/// Looks up a process by its name, and caches the result.
/// Subsequent calls will used the cached value.
fn get(&'a self) -> Option<T>;
/// Sets the cached lookup. This will prevent any lookups from being made,
/// since subsequent calls to [`CachedLookup::get`] will return this cached value.
fn set(&'a self, value: T);
/// Resets the cache, causing the next call to [`CachedLookup::get`] to lookup the process again.
fn reset(&'a self);
}
impl<T, S> CachedLookup<'static, Process<T, S>> for ProcessLocal<ProcessCached<'_, T, S>> {
#[inline]
fn get(&'static self) -> Option<Process<T, S>> {
self.with(|proc| lookup(proc, |name| Process::lookup(name)))
}
#[inline]
fn set(&'static self, value: Process<T, S>) {
self.with(|proc| CachedLookup::set(proc, value))
}
#[inline]
fn reset(&'static self) {
self.with(CachedLookup::reset)
}
}
impl<T, S> CachedLookup<'static, Process<T, S>> for ProcessCached<'_, T, S> {
#[inline]
fn get(&'static self) -> Option<Process<T, S>> {
lookup(self, |name| Process::lookup(name))
}
#[inline]
fn set(&'static self, value: Process<T, S>) {
*self.lookup_state.borrow_mut() = LookupState::Present(value);
}
#[inline]
fn reset(&'static self) {
*self.lookup_state.borrow_mut() = LookupState::NotLookedUp;
}
}
impl<T> CachedLookup<'static, ProcessRef<T>> for ProcessLocal<ProcessRefCached<'_, T>> {
#[inline]
fn get(&'static self) -> Option<ProcessRef<T>> {
self.with(|proc| lookup(proc, |name| ProcessRef::lookup(name)))
}
#[inline]
fn set(&'static self, value: ProcessRef<T>) {
self.with(|proc| CachedLookup::set(proc, value))
}
#[inline]
fn reset(&'static self) {
self.with(CachedLookup::reset)
}
}
impl<T> CachedLookup<'static, ProcessRef<T>> for ProcessRefCached<'_, T> {
#[inline]
fn get(&'static self) -> Option<ProcessRef<T>> {
lookup(self, |name| ProcessRef::lookup(name))
}
#[inline]
fn set(&'static self, value: ProcessRef<T>) {
*self.lookup_state.borrow_mut() = LookupState::Present(value);
}
#[inline]
fn reset(&'static self) {
*self.lookup_state.borrow_mut() = LookupState::NotLookedUp;
}
}
/// Macro for defining a process local lookup cache for processes.
///
/// The structure is as follows:
///
/// ```
/// static <ident>: <process_type> = <process_name>;
/// ```
///
/// Where
///
/// - `<ident>`: Static variable name.
/// - `<process_type>`: Either `Process<T>`, `ProcessRef<T>`, or `Process<T, S>` where `T` is the message type, and `S` is the serializer.
/// - `<process_name>`: The string literal of the process name.
///
/// # Examples
///
/// Cached [`lunatic::Process`].
///
/// ```
/// use lunatic_cached_process::cached_process;
/// use serde::{Serialize, Deserialize};
///
/// cached_process! {
/// static COUNTER: Process<CountMessage> = "global-counter-process";
/// }
///
/// #[derive(Serialize, Deserialize)]
/// enum CountMessage {
/// Inc,
/// Dec,
/// }
/// ```
///
/// Cached [`lunatic::process::ProcessRef`].
///
/// ```
/// use lunatic_cached_process::cached_process;
///
/// cached_process! {
/// static COUNTER: ProcessRef<CounterProcess> = "global-counter-process-ref";
/// }
///
/// struct CounterProcess;
///
/// impl lunatic::process::AbstractProcess for CounterProcess {
/// type Arg = ();
/// type State = Self;
/// }
/// ```
#[macro_export]
macro_rules! cached_process {
(
$(
$(#[$attr:meta])* $vis:vis static $ident:ident : $process_type:ident <$ty:ty $( , $s:ty )?> = $name:tt ;
)+
) => {
$crate::paste! {
$(
lunatic::process_local! {
$(#[$attr])* $vis static $ident: $crate:: [<$process_type Cached>] <'static, $ty $( , $s )?> = $crate::CachedProcess::new($name);
}
)+
}
};
}
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, Serialize, Deserialize)]
enum LookupState<T> {
NotLookedUp,
NotPresent,
Present(T),
}
impl<T> Default for LookupState<T> {
fn default() -> Self {
LookupState::NotLookedUp
}
}
#[inline]
fn lookup<'a, F, T>(proc: &'a CachedProcess<T>, f: F) -> Option<T>
where
F: Fn(&'a str) -> Option<T>,
T: Clone,
{
let proc_ref = proc.lookup_state.borrow();
match &*proc_ref {
LookupState::NotLookedUp => {
std::mem::drop(proc_ref);
match f(proc.process_name) {
Some(process) => {
*proc.lookup_state.borrow_mut() = LookupState::Present(process.clone()); // TODO: Replace clone with copy
Some(process)
}
None => {
*proc.lookup_state.borrow_mut() = LookupState::NotPresent;
None
}
}
}
LookupState::NotPresent => None,
LookupState::Present(process) => {
Some(process.clone()) // TODO: Replace clone with copy
}
}
}