dragon/
dragon.rs

1use lumo::tracer::*;
2use lumo::*;
3
4const DRAGON_URL: &str = "https://casual-effects.com/g3d/data10/research/model/dragon/dragon.zip";
5
6fn main() -> Result<(), Box<dyn std::error::Error>> {
7    let camera = Camera::default(1024, 768);
8    let def_color = Color::new(242, 242, 242);
9    let mut scene = Scene::empty_box(
10        def_color,
11        Material::diffuse(Texture::Solid(Color::new(255, 0, 0))),
12        Material::diffuse(Texture::Solid(Color::new(0, 255, 0))),
13    );
14
15    scene.add(
16        parser::mesh_from_url(
17            DRAGON_URL,
18            Material::transparent(
19                Texture::Solid(Color::new(255, 0, 255)),
20                0.03,
21                1.5,
22            ),
23        )?
24        .to_unit_size()
25        .to_origin()
26        .rotate_y(5.0 * PI / 8.0)
27        .scale(1.3, 1.3, 1.3)
28        .translate(0.0, -0.35, -1.4)
29    );
30
31    let renderer = Renderer::new(scene, camera);
32    renderer.render().save("dragon.png")?;
33    Ok(())
34}