Module luminance::pipeline
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[src]
Dynamic rendering pipelines.
This module gives you materials to build dynamic rendering pipelines. A Pipeline
represents a functional stream that consumes geometric data and rasterizes them.
Structs
Pipeline |
A dynamic rendering pipeline. A pipeline is responsible of rendering into a |
RenderCommand |
A render command, which holds information on how to rasterize tessellation. |
ShadingCommand |
A dynamic shading command. A shading command gathers render commands under a shader
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Traits
HasPipeline |
Trait to implement to add |
SomeShadingCommand |
This trait is used to add existential quantification to |