Struct luminance::pipeline::BoundBuffer[][src]

pub struct BoundBuffer<'a, T> where
    T: 'a, 
{ /* fields omitted */ }

An opaque type representing a bound buffer in a Builder. You may want to pass such an object to a shader’s uniform’s update.

Trait Implementations

impl<'a, T> Drop for BoundBuffer<'a, T>
[src]

Executes the destructor for this type. Read more

impl<'a, 'b, T> Uniformable for &'b BoundBuffer<'a, T>
[src]

Update the uniform with a new value.

Retrieve the Type of the uniform.

Retrieve the Dim of the uniform.

Auto Trait Implementations

impl<'a, T> !Send for BoundBuffer<'a, T>

impl<'a, T> !Sync for BoundBuffer<'a, T>