Struct luminance_webgl::webgl2::pipeline::BoundTexture
source · [−]pub struct BoundTexture<D, P> where
D: Dimensionable,
P: Pixel, { /* private fields */ }
Trait Implementations
sourceimpl<D, P> Drop for BoundTexture<D, P> where
D: Dimensionable,
P: Pixel,
impl<D, P> Drop for BoundTexture<D, P> where
D: Dimensionable,
P: Pixel,
Auto Trait Implementations
impl<D, P> !RefUnwindSafe for BoundTexture<D, P>
impl<D, P> !Send for BoundTexture<D, P>
impl<D, P> !Sync for BoundTexture<D, P>
impl<D, P> Unpin for BoundTexture<D, P>
impl<D, P> !UnwindSafe for BoundTexture<D, P>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more