[][src]Struct luminance_glyph::GlyphBrush

pub struct GlyphBrush<B: ?Sized, F = FontArc, H = DefaultSectionHasher> where
    [[f32; 4]; 4]: Uniformable<B>,
    TextureBinding<Dim2, NormUnsigned>: Uniformable<B>,
    B: Texture<Dim2, NormR8UI> + Shader + Tess<(), u32, Instance, Interleaved>, 
{ /* fields omitted */ }

Object allowing glyph drawing, containing cache state. Manages glyph positioning cacheing, glyph draw caching & efficient GPU texture cache updating and re-sizing on demand.

Build using a GlyphBrushBuilder.

Implementations

impl<B, F: Font, H: BuildHasher> GlyphBrush<B, F, H> where
    [[f32; 4]; 4]: Uniformable<B>,
    TextureBinding<Dim2, NormUnsigned>: Uniformable<B>,
    B: Texture<Dim2, NormR8UI> + Shader + Tess<(), u32, Instance, Interleaved>, 
[src]

pub fn queue<'a, S>(&mut self, section: S) where
    S: Into<Cow<'a, Section<'a>>>, 
[src]

Queues a section/layout to be drawn by the next call of draw_queued. Can be called multiple times to queue multiple sections for drawing.

Benefits from caching, see caching behaviour.

pub fn queue_custom_layout<'a, S, G>(&mut self, section: S, custom_layout: &G) where
    G: GlyphPositioner,
    S: Into<Cow<'a, Section<'a>>>, 
[src]

Queues a section/layout to be drawn by the next call of draw_queued. Can be called multiple times to queue multiple sections for drawing.

Used to provide custom GlyphPositioner logic, if using built-in Layout simply use queue

Benefits from caching, see caching behaviour.

pub fn queue_pre_positioned(
    &mut self,
    glyphs: Vec<SectionGlyph>,
    extra: Vec<Extra>,
    bounds: Rect
)
[src]

Queues pre-positioned glyphs to be processed by the next call of draw_queued. Can be called multiple times.

pub fn keep_cached_custom_layout<'a, S, G>(
    &mut self,
    section: S,
    custom_layout: &G
) where
    S: Into<Cow<'a, Section<'a>>>,
    G: GlyphPositioner
[src]

Retains the section in the cache as if it had been used in the last draw-frame.

Should not be necessary unless using multiple draws per frame with distinct transforms, see caching behaviour.

pub fn keep_cached<'a, S>(&mut self, section: S) where
    S: Into<Cow<'a, Section<'a>>>, 
[src]

Retains the section in the cache as if it had been used in the last draw-frame.

Should not be necessary unless using multiple draws per frame with distinct transforms, see caching behaviour.

pub fn fonts(&self) -> &[F][src]

Returns the available fonts.

The FontId corresponds to the index of the font data.

pub fn add_font(&mut self, font: F) -> FontId[src]

Adds an additional font to the one(s) initially added on build.

Returns a new FontId to reference this font.

impl<B, F: Font + Sync, H: BuildHasher> GlyphBrush<B, F, H> where
    [[f32; 4]; 4]: Uniformable<B>,
    TextureBinding<Dim2, NormUnsigned>: Uniformable<B>,
    B: Texture<Dim2, NormR8UI> + PipelineBase + Tess<(), u32, Instance, Interleaved> + PipelineTexture<Dim2, NormR8UI> + RenderGate + TessGate<(), u32, Instance, Interleaved>, 
[src]

pub fn draw_queued<'a>(
    &mut self,
    pipeline: &mut LuminancePipeline<'a, B>,
    shading_gate: &mut ShadingGate<'a, B>,
    target_width: u32,
    target_height: u32
) -> Result<(), PipelineError>
[src]

Draws all queued sections onto a render target. See queue.

Trims the cache, see caching behaviour.

Panics

Panics if the provided target has a texture format that does not match the render_format provided on creation of the GlyphBrush.

pub fn draw_queued_with_transform<'a>(
    &mut self,
    pipeline: &mut LuminancePipeline<'a, B>,
    shading_gate: &mut ShadingGate<'a, B>,
    transform: [f32; 16]
) -> Result<(), PipelineError>
[src]

Draws all queued sections onto a render target, applying a position transform (e.g. a projection). See queue.

Trims the cache, see caching behaviour.

Panics

Panics if the provided target has a texture format that does not match the render_format provided on creation of the GlyphBrush.

pub fn draw_queued_with_transform_and_scissoring<'a>(
    &mut self,
    pipeline: &mut LuminancePipeline<'a, B>,
    shading_gate: &mut ShadingGate<'a, B>,
    transform: [f32; 16],
    region: Region
) -> Result<(), PipelineError>
[src]

Draws all queued sections onto a render target, applying a position transform (e.g. a projection) and a scissoring region. See queue.

Trims the cache, see caching behaviour.

Panics

Panics if the provided target has a texture format that does not match the render_format provided on creation of the GlyphBrush.

pub fn process_queued<C>(&mut self, context: &mut C) where
    C: GraphicsContext<Backend = B>, 
[src]

Trait Implementations

impl<B, F, H> Debug for GlyphBrush<B, F, H> where
    [[f32; 4]; 4]: Uniformable<B>,
    TextureBinding<Dim2, NormUnsigned>: Uniformable<B>,
    B: Texture<Dim2, NormR8UI> + Shader + Tess<(), u32, Instance, Interleaved>, 
[src]

impl<B, F: Font, H: BuildHasher> GlyphCruncher<F, Extra> for GlyphBrush<B, F, H> where
    [[f32; 4]; 4]: Uniformable<B>,
    TextureBinding<Dim2, NormUnsigned>: Uniformable<B>,
    B: Texture<Dim2, NormR8UI> + Shader + Tess<(), u32, Instance, Interleaved>, 
[src]

Auto Trait Implementations

impl<B: ?Sized, F, H> RefUnwindSafe for GlyphBrush<B, F, H> where
    F: RefUnwindSafe,
    H: RefUnwindSafe,
    <B as Shader>::ProgramRepr: RefUnwindSafe,
    <B as Tess<(), u32, Instance, Interleaved>>::TessRepr: RefUnwindSafe,
    <B as TextureBase>::TextureRepr: RefUnwindSafe

impl<B, F = FontArc, H = RandomXxHashBuilder64> !Send for GlyphBrush<B, F, H>

impl<B, F = FontArc, H = RandomXxHashBuilder64> !Sync for GlyphBrush<B, F, H>

impl<B: ?Sized, F, H> Unpin for GlyphBrush<B, F, H> where
    F: Unpin,
    H: Unpin,
    <B as Shader>::ProgramRepr: Unpin,
    <B as Tess<(), u32, Instance, Interleaved>>::TessRepr: Unpin,
    <B as TextureBase>::TextureRepr: Unpin

impl<B: ?Sized, F, H> UnwindSafe for GlyphBrush<B, F, H> where
    F: UnwindSafe,
    H: UnwindSafe,
    <B as Shader>::ProgramRepr: UnwindSafe,
    <B as Tess<(), u32, Instance, Interleaved>>::TessRepr: UnwindSafe,
    <B as TextureBase>::TextureRepr: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,