[−][src]Struct ludus::console::Console
Used to act as an owner of everything needed to run a game Is also responsible for holding ram, as well as communication between processors.
Methods
impl Console
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pub fn new(
rom_buffer: &[u8],
sample_rate: u32
) -> Result<Self, CartReadingError>
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rom_buffer: &[u8],
sample_rate: u32
) -> Result<Self, CartReadingError>
pub fn step(&mut self, audio: &mut impl AudioDevice) -> i32
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pub fn step_micros(&mut self, micros: u32, audio: &mut impl AudioDevice)
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pub fn step_frame(&mut self, audio: &mut impl AudioDevice)
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pub fn update_window(&self, video: &mut impl VideoDevice)
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pub fn update_controller(&mut self, buttons: ButtonState)
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pub fn reset(&mut self)
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Resets everything to it's initial state
pub fn print_cpu(&self)
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pub fn print_ram(&mut self, address: u16)
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Auto Trait Implementations
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,