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lua_State

Type Alias lua_State 

Source
pub type lua_State = lua_State;

Aliased Type§

#[repr(C)]
pub struct lua_State {
Show 23 fields pub hdr: GCheader, pub status: u8, pub activememcat: u8, pub isactive: bool, pub singlestep: bool, pub top: *mut lua_TValue, pub base: *mut lua_TValue, pub global: *mut global_State, pub ci: *mut CallInfo, pub stack_last: *mut lua_TValue, pub stack: *mut lua_TValue, pub end_ci: *mut CallInfo, pub base_ci: *mut CallInfo, pub stacksize: i32, pub size_ci: i32, pub nCcalls: u16, pub baseCcalls: u16, pub cachedslot: i32, pub gt: *mut LuaTable, pub openupval: *mut UpVal, pub gclist: *mut GcObject, pub namecall: *mut TString, pub userdata: *mut c_void,
}

Fields§

§hdr: GCheader§status: u8§activememcat: u8§isactive: bool§singlestep: bool§top: *mut lua_TValue§base: *mut lua_TValue§global: *mut global_State§ci: *mut CallInfo§stack_last: *mut lua_TValue§stack: *mut lua_TValue§end_ci: *mut CallInfo§base_ci: *mut CallInfo§stacksize: i32§size_ci: i32§nCcalls: u16§baseCcalls: u16§cachedslot: i32§gt: *mut LuaTable§openupval: *mut UpVal§gclist: *mut GcObject§namecall: *mut TString§userdata: *mut c_void