Expand description
Source: Common/include/Luau/TimeTrace.h:74-80 (hand-ported)
C++ ~ThreadContext() { if (!events.empty()) flushEvents(); releaseThread(*globalContext, this); }.
Source: Common/include/Luau/TimeTrace.h:74-80 (hand-ported)
C++ ~ThreadContext() { if (!events.empty()) flushEvents(); releaseThread(*globalContext, this); }.