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lua_stdlib/
loadlib.rs

1//! Dynamic library loader for the Lua `package` library.
2//!
3//! Ported from `reference/lua-5.4.7/src/loadlib.c` (758 lines, ~25 functions).
4//!
5//! Provides `require`, `package.loadlib`, `package.searchpath`, and the four
6//! built-in module searchers (preload, Lua-file, C-library, C-root).
7//!
8//! ## Platform-specific dynamic loading
9//!
10//! The three platform calls (`lsys_load`, `lsys_sym`, `lsys_unloadlib`) are
11//! dispatched through embedder hooks on [`lua_vm::state::GlobalState`]:
12//! `dynlib_load_hook`, `dynlib_symbol_hook`, `dynlib_unload_hook`. `lua-cli`
13//! installs a `libloading`-backed implementation; embeddings that omit the
14//! hooks behave like C-Lua's fallback platform stub (`LIB_FAIL = "absent"`).
15//!
16//! Keeping the platform calls behind hooks lets `lua-stdlib` stay free of
17//! `unsafe` per PORTING.md §1; `libloading` lives entirely in `lua-cli`.
18
19use std::env;
20
21use lua_types::{
22    GcRef, LuaClosure, LuaError, LuaString, LuaType, LuaValue, StackIdx, LuaStatus,
23};
24use lua_types::value::LuaTable;
25use lua_vm::state::{DynLibId, DynamicSymbol};
26use crate::state_stub::{LuaState, LuaStateStubExt as _, lua_CFunction, upvalue_index, CompareOp, LuaDebug};
27
28// ── Module-level constants ────────────────────────────────────────────────────
29
30const LUA_POF: &[u8] = b"luaopen_";
31
32const LUA_OFSEP: &[u8] = b"_";
33
34const CLIBS: &[u8] = b"_CLIBS";
35
36// `lsys_load` chooses the tag at runtime: `"open"` when a load hook is
37// installed (matching POSIX/Windows behaviour) and `"absent"` when no hook
38// is registered (matching the fallback stub). The constant below carries the
39// fallback-stub spelling; the load-hook path uses `b"open"` directly.
40const LIB_FAIL_ABSENT: &[u8] = b"absent";
41
42const LUA_PATH_SEP: u8 = b';';
43
44const LUA_PATH_MARK: u8 = b'?';
45
46const LUA_IGMARK: u8 = b'-';
47
48#[cfg(target_os = "windows")]
49const LUA_DIRSEP: u8 = b'\\';
50#[cfg(not(target_os = "windows"))]
51const LUA_DIRSEP: u8 = b'/';
52
53// Both default to LUA_DIRSEP on all platforms.
54const LUA_CSUBSEP: u8 = LUA_DIRSEP;
55const LUA_LSUBSEP: u8 = LUA_DIRSEP;
56
57// In the Rust port these became enum variants of `LookForFuncStatus` so the
58// failure-tag string travels with the status (the C code always uses the
59// single compile-time `LIB_FAIL`). See `LookForFuncStatus` below.
60
61// is registered on `GlobalState`. The CLI backend supplies its own error
62// strings via the hook's `Err` return for "open" failures.
63const DLMSG: &[u8] = b"dynamic libraries not enabled; check your Lua installation";
64
65// Message returned via `(false, msg, "init")` when a hook resolves a symbol
66// against stock Lua 5.4's `lua_State *` C ABI. That ABI is not callable
67// against this build's `LuaState`; supporting it is a separate compatibility
68// project (see docs/LUA_PHASE_E_RUNTIME_SPEC.md Part 3).
69const C_ABI_UNSUPPORTED_MSG: &[u8] =
70    b"dynamic library loaded, but Lua C ABI modules are not supported by this build";
71
72const LUA_PATH_VAR: &[u8] = b"LUA_PATH";
73const LUA_CPATH_VAR: &[u8] = b"LUA_CPATH";
74
75// Matches C-Lua's luaconf.h defaults exactly: LUA_LDIR entries first, then
76// LUA_CDIR entries, then the local ./? fallback last.
77// TODO(port): These should come from a platform configuration crate, not be
78// hardcoded. Lua's build system inserts the actual install prefix here.
79#[cfg(not(target_os = "windows"))]
80const LUA_PATH_DEFAULT: &[u8] = b"/usr/local/share/lua/5.4/?.lua;/usr/local/share/lua/5.4/?/init.lua;/usr/local/lib/lua/5.4/?.lua;/usr/local/lib/lua/5.4/?/init.lua;./?.lua;./?/init.lua";
81#[cfg(target_os = "windows")]
82const LUA_PATH_DEFAULT: &[u8] = b"./?.lua;./?/init.lua";
83
84#[cfg(not(target_os = "windows"))]
85const LUA_CPATH_DEFAULT: &[u8] =
86    b"/usr/local/lib/lua/5.4/?.so;/usr/local/lib/lua/5.4/loadall.so;./?.so";
87#[cfg(target_os = "windows")]
88const LUA_CPATH_DEFAULT: &[u8] = b"./?.dll";
89
90// TODO(port): Centralise version constants; this is duplicated from luaconf.h.
91const LUA_VERSUFFIX: &[u8] = b"_5_4";
92
93// ── Opaque library handle ─────────────────────────────────────────────────────
94//
95//
96// In this port, the library identity is the opaque `DynLibId(u64)` allocated
97// by the embedder-installed [`DynLibLoadHook`]. `lua-stdlib` never inspects
98// the value; it stashes the raw `u64` in `_CLIBS` as light userdata (cast
99// through `*mut c_void` to match C-Lua's representation) and hands it back to
100// the symbol and unload hooks.
101
102// ── Byte-string utilities ─────────────────────────────────────────────────────
103
104/// Append to `buf` the bytes of `s` with all non-overlapping occurrences of
105/// `pattern` replaced by `replacement`.
106///
107fn gsub_append(buf: &mut Vec<u8>, s: &[u8], pattern: &[u8], replacement: &[u8]) {
108    if pattern.is_empty() {
109        buf.extend_from_slice(s);
110        return;
111    }
112    let mut pos = 0;
113    while pos < s.len() {
114        if s[pos..].starts_with(pattern) {
115            buf.extend_from_slice(replacement);
116            pos += pattern.len();
117        } else {
118            buf.push(s[pos]);
119            pos += 1;
120        }
121    }
122}
123
124/// Return a new `Vec<u8>` with all non-overlapping occurrences of `pattern`
125/// in `s` replaced by `replacement`.
126fn gsub_bytes(s: &[u8], pattern: &[u8], replacement: &[u8]) -> Vec<u8> {
127    let mut out = Vec::new();
128    gsub_append(&mut out, s, pattern, replacement);
129    out
130}
131
132/// Find the byte offset of `needle` in `haystack`, or `None`.
133fn find_subslice(haystack: &[u8], needle: &[u8]) -> Option<usize> {
134    if needle.is_empty() {
135        return Some(0);
136    }
137    haystack.windows(needle.len()).position(|w| w == needle)
138}
139
140// ── Platform-specific dynamic-loading dispatch ────────────────────────────────
141
142/// Unload a previously loaded C library.
143///
144///    — POSIX: `dlclose(lib)`; Windows: `FreeLibrary(lib)`.
145///
146/// Delegates to [`GlobalState::dynlib_unload_hook`]. When no hook is
147/// registered the library is leaked, which matches `libloading`'s safety
148/// model (the library must outlive every symbol it exports, and the simplest
149/// correct policy is to keep it alive for the state's lifetime).
150fn lsys_unloadlib(state: &mut LuaState, lib: DynLibId) {
151    if let Some(hook) = state.global().dynlib_unload_hook {
152        hook(lib);
153    }
154}
155
156/// Load a C library from `path`. If `see_glb` is true, make symbols globally
157/// visible (POSIX RTLD_GLOBAL). On failure, pushes an error string onto `state`.
158///
159///    — POSIX: `dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL))`
160///    — Windows: `LoadLibraryExA(path, NULL, LUA_LLE_FLAGS)`
161///
162/// PORT NOTE: returns `(handle, lib_fail_tag)`. The tag is `"absent"` when no
163/// hook is registered (matching C's fallback-stub `LIB_FAIL`) and `"open"`
164/// when the hook itself reports a failure (matching POSIX/Windows builds).
165fn lsys_load(
166    state: &mut LuaState,
167    path: &[u8],
168    see_glb: bool,
169) -> (Option<DynLibId>, &'static [u8]) {
170    let hook = state.global().dynlib_load_hook;
171    let Some(load_fn) = hook else {
172        let s = match state.intern_str(DLMSG) {
173            Ok(s) => s,
174            Err(_) => return (None, LIB_FAIL_ABSENT),
175        };
176        state.push(LuaValue::Str(s));
177        return (None, LIB_FAIL_ABSENT);
178    };
179    match load_fn(state, path, see_glb) {
180        Ok(id) => (Some(id), b"open"),
181        // PORT NOTE: `LuaError::File` is reserved for "no shared library at
182        // this path". Map it to the fallback-stub `"absent"` tag so that a
183        // probe like `package.loadlib("./nonexistent.so", ...)` reports
184        // `"absent"` regardless of whether a backend is installed. Every
185        // other `Err` is a true open-time failure → `"open"`.
186        Err(LuaError::File) => {
187            let mut msg = b"cannot find library '".to_vec();
188            msg.extend_from_slice(path);
189            msg.push(b'\'');
190            let s = match state.intern_str(&msg) {
191                Ok(s) => s,
192                Err(_) => return (None, LIB_FAIL_ABSENT),
193            };
194            state.push(LuaValue::Str(s));
195            (None, LIB_FAIL_ABSENT)
196        }
197        Err(err) => {
198            let msg = error_to_bytes(&err);
199            let s = match state.intern_str(&msg) {
200                Ok(s) => s,
201                Err(_) => return (None, b"open"),
202            };
203            state.push(LuaValue::Str(s));
204            (None, b"open")
205        }
206    }
207}
208
209/// Find symbol `sym` in library `lib` and either push it as a callable Lua
210/// function (returning `SymOutcome::Found`) or push an error message string
211/// and report which failure category the caller should propagate.
212///
213///    — POSIX: `cast_func(dlsym(lib, sym))`
214///    — Windows: `(lua_CFunction)(voidf)GetProcAddress(lib, sym)`
215fn lsys_sym(state: &mut LuaState, lib: DynLibId, sym: &[u8]) -> SymOutcome {
216    let hook = state.global().dynlib_symbol_hook;
217    let Some(sym_fn) = hook else {
218        let s = match state.intern_str(DLMSG) {
219            Ok(s) => s,
220            Err(_) => return SymOutcome::Missing,
221        };
222        state.push(LuaValue::Str(s));
223        return SymOutcome::Missing;
224    };
225    match sym_fn(state, lib, sym) {
226        Ok(DynamicSymbol::RustNative(f)) => SymOutcome::Found(f),
227        Ok(DynamicSymbol::LuaCAbi(_)) => {
228            let s = match state.intern_str(C_ABI_UNSUPPORTED_MSG) {
229                Ok(s) => s,
230                Err(_) => return SymOutcome::Missing,
231            };
232            state.push(LuaValue::Str(s));
233            SymOutcome::Missing
234        }
235        Ok(DynamicSymbol::Unsupported { reason }) => {
236            let s = match state.intern_str(&reason) {
237                Ok(s) => s,
238                Err(_) => return SymOutcome::Missing,
239            };
240            state.push(LuaValue::Str(s));
241            SymOutcome::Missing
242        }
243        Err(err) => {
244            let msg = error_to_bytes(&err);
245            let s = match state.intern_str(&msg) {
246                Ok(s) => s,
247                Err(_) => return SymOutcome::Missing,
248            };
249            state.push(LuaValue::Str(s));
250            SymOutcome::Missing
251        }
252    }
253}
254
255/// Outcome of `lsys_sym`.
256///
257/// `Missing` covers every non-success path (unknown symbol, ABI mismatch, hook
258/// absent, embedder-supplied refusal); in every case an error-message string
259/// has already been pushed onto the Lua stack, so the caller maps `Missing`
260/// to `ERRFUNC` / `"init"` without further work.
261enum SymOutcome {
262    /// Resolved to a Rust-native callable.
263    Found(lua_CFunction),
264    /// Resolution failed; an error-message string is on the stack.
265    Missing,
266}
267
268/// Extract a byte-string error message from a `LuaError`, falling back to a
269/// debug rendering for non-string variants.
270fn error_to_bytes(e: &LuaError) -> Vec<u8> {
271    match e {
272        LuaError::Runtime(LuaValue::Str(s)) | LuaError::Syntax(LuaValue::Str(s)) => {
273            s.as_bytes().to_vec()
274        }
275        other => format!("{:?}", other).into_bytes(),
276    }
277}
278
279/// Encode a [`DynLibId`] as a `*mut c_void` for storage in `_CLIBS` as light
280/// userdata. The cast is the inverse of [`decode_dynlib_id`]; neither side
281/// ever dereferences the pointer.
282fn encode_dynlib_id(id: DynLibId) -> *mut std::ffi::c_void {
283    id.0 as usize as *mut std::ffi::c_void
284}
285
286/// Decode a [`DynLibId`] previously stored via [`encode_dynlib_id`].
287fn decode_dynlib_id(p: *mut std::ffi::c_void) -> DynLibId {
288    DynLibId(p as usize as u64)
289}
290
291// ── Path helpers ──────────────────────────────────────────────────────────────
292
293/// Return `registry["LUA_NOENV"]` as a boolean.
294///
295fn noenv(state: &mut LuaState) -> bool {
296    state.get_field_registry(b"LUA_NOENV");
297    let b = state.to_boolean(-1);
298    state.pop_n(1);
299    b
300}
301
302/// Set `package[fieldname]` to the appropriate path value.
303///
304/// Priority: versioned env var (e.g. `LUA_PATH_5_4`) → unversioned env var
305/// (`LUA_PATH`) → compiled-in default. When the env var contains `;;`, the
306/// compiled-in default is spliced in place of `;;`.
307///
308///                          const char *envname, const char *dft)`
309///
310/// PORT NOTE: C pushes the versioned env-var name string onto the Lua stack
311/// (via `lua_pushfstring`) and pops it at the end so that `setfield` uses index
312/// `-3`. In Rust we compute the versioned name without touching the Lua stack,
313/// so after pushing the final path value the package table is at `-2`. The
314/// caller must ensure the package table is at stack top when setpath is called.
315fn setpath(
316    state: &mut LuaState,
317    fieldname: &[u8],
318    envname: &[u8],
319    dft: &[u8],
320) -> Result<(), LuaError> {
321    let mut nver = envname.to_vec();
322    nver.extend_from_slice(LUA_VERSUFFIX);
323
324    // TODO(port): std::env::var() accepts &str (UTF-8). Env-var names are
325    // OS-level ASCII here (not Lua user data), so from_utf8 is acceptable, but
326    // std::env::var_os + std::os::unix::ffi::OsStrExt would be more correct for
327    // paths containing non-UTF-8 bytes on Unix. Revisit in Phase B.
328    let nver_str = std::str::from_utf8(&nver).unwrap_or("");
329    let envname_str = std::str::from_utf8(envname).unwrap_or("");
330
331    let path_opt: Option<Vec<u8>> = env::var(nver_str)
332        .ok()
333        .map(|s| s.into_bytes())
334        .or_else(|| env::var(envname_str).ok().map(|s| s.into_bytes()));
335
336    let final_path: Vec<u8> = if path_opt.is_none() || noenv(state) {
337        dft.to_vec()
338    } else {
339        let path = path_opt.unwrap();
340        let double_sep = [LUA_PATH_SEP, LUA_PATH_SEP];
341        if let Some(dftmark_pos) = find_subslice(&path, &double_sep) {
342            // Path contains ";;": replace with default.
343            let mut buf = Vec::new();
344            if dftmark_pos > 0 {
345                buf.extend_from_slice(&path[..dftmark_pos]);
346                buf.push(LUA_PATH_SEP);
347            }
348            buf.extend_from_slice(dft);
349            let after = dftmark_pos + 2;
350            if after < path.len() {
351                buf.push(LUA_PATH_SEP);
352                buf.extend_from_slice(&path[after..]);
353            }
354            buf
355        } else {
356            path
357        }
358    };
359
360    // PORT NOTE: On Windows, setprogdir replaces LUA_EXEC_DIR in the path with
361    // the directory of the running executable (GetModuleFileNameA). On all other
362    // platforms it's a no-op ((void)0). Stubbed here; on Windows this would also
363    // require unsafe (Win32 API). The EXEC_DIR substitution is therefore skipped.
364
365    // PORT NOTE: In C the index is -3 because the versioned-name string is still
366    // on the stack. In Rust it is -2 because we did not push the versioned name.
367    let s = state.intern_str(&final_path)?;
368    state.push(LuaValue::Str(s));
369    state.set_field(-2, fieldname)?;
370
371    // PORT NOTE: No nver was pushed in Rust; nothing to pop here.
372
373    Ok(())
374}
375
376// ── CLIBS registry table ──────────────────────────────────────────────────────
377
378/// Return the library handle stored at `registry._CLIBS[path]`, or `None`.
379///
380fn checkclib(state: &mut LuaState, path: &[u8]) -> Option<DynLibId> {
381    state.get_field_registry(CLIBS);
382    state.get_field(-1, path);
383    let handle = state.to_light_userdata(-1).map(decode_dynlib_id);
384    state.pop_n(2);
385    handle
386}
387
388/// Register a library handle in the CLIBS table (both by path and sequentially).
389///
390fn addtoclib(state: &mut LuaState, path: &[u8], plib: DynLibId) -> Result<(), LuaError> {
391    state.get_field_registry(CLIBS);
392    state.push(LuaValue::LightUserData(encode_dynlib_id(plib)));
393    state.push_value(-1);
394    state.set_field(-3, path)?;
395    let n = state.len_at(-2);
396    state.raw_seti(-2, n + 1)?;
397    state.pop_n(1);
398    Ok(())
399}
400
401/// `__gc` metamethod for the CLIBS table: unloads all registered C libraries
402/// in reverse order when the Lua state closes.
403///
404fn gctm(state: &mut LuaState) -> Result<usize, LuaError> {
405    let n = state.len_at(1);
406    let mut i = n;
407    while i >= 1 {
408        state.raw_geti(1, i)?;
409        if let Some(handle) = state.to_light_userdata(-1).map(decode_dynlib_id) {
410            lsys_unloadlib(state, handle);
411        }
412        state.pop_n(1);
413        i -= 1;
414    }
415    Ok(0)
416}
417
418// ── Dynamic function lookup ───────────────────────────────────────────────────
419
420/// Look for a C function named `sym` in the dynamically loaded library at `path`.
421///
422/// On success, pushes the C function (or `true` for `*`-sentinel) and returns `Ok(0)`.
423/// On non-fatal failure, pushes an error message string and returns `Ok(ERRLIB)`
424/// or `Ok(ERRFUNC)`. Fatal errors (e.g. OOM) propagate via `Err`.
425///
426///
427/// PORT NOTE: C returns raw `int` error codes. Rust encodes them as `Ok(i32)`
428/// so the caller can distinguish "error code + message on stack" from "fatal Err".
429/// Status of `lookforfunc`. `Ok(0)` corresponds to C's `0` "success",
430/// `ErrLib(tag)` to C's `ERRLIB` (tag is the `LIB_FAIL` string the caller
431/// should attach: `"open"` for true dlopen failures, `"absent"` when no
432/// backend or the file doesn't exist), `ErrFunc` to C's `ERRFUNC`.
433enum LookForFuncStatus {
434    /// Loader successfully resolved a symbol (function pushed on stack).
435    Ok,
436    /// Library could not be opened. `tag` is the `LIB_FAIL` string.
437    ErrLib(&'static [u8]),
438    /// Library opened but symbol could not be resolved.
439    ErrFunc,
440}
441
442fn lookforfunc(
443    state: &mut LuaState,
444    path: &[u8],
445    sym: &[u8],
446) -> Result<LookForFuncStatus, LuaError> {
447    let reg = match checkclib(state, path) {
448        Some(handle) => handle,
449        None => {
450            let (loaded, tag) = lsys_load(state, path, sym.first() == Some(&b'*'));
451            match loaded {
452                Some(handle) => {
453                    addtoclib(state, path, handle)?;
454                    handle
455                }
456                None => return Ok(LookForFuncStatus::ErrLib(tag)),
457            }
458        }
459    };
460    if sym.first() == Some(&b'*') {
461        state.push(LuaValue::Bool(true));
462        return Ok(LookForFuncStatus::Ok);
463    }
464    match lsys_sym(state, reg, sym) {
465        SymOutcome::Found(func) => {
466            state.push_c_function(func)?;
467            Ok(LookForFuncStatus::Ok)
468        }
469        SymOutcome::Missing => Ok(LookForFuncStatus::ErrFunc),
470    }
471}
472
473// ── Lua-callable package functions ────────────────────────────────────────────
474
475/// `package.loadlib(filename, funcname)` — open a C library and return a
476/// Lua-callable wrapper for `funcname`.
477///
478/// Returns: on success, the loader function (1 value).
479/// On error: `false`, error-message string, and `"open"` or `"init"` (3 values).
480///
481pub fn ll_loadlib(state: &mut LuaState) -> Result<usize, LuaError> {
482    let path = state.check_arg_string(1)?.to_vec();
483    let init = state.check_arg_string(2)?.to_vec();
484    let stat = lookforfunc(state, &path, &init)?;
485    let where_bytes: &[u8] = match stat {
486        LookForFuncStatus::Ok => return Ok(1),
487        LookForFuncStatus::ErrLib(tag) => tag,
488        LookForFuncStatus::ErrFunc => b"init",
489    };
490    // PORT NOTE: luaL_pushfail pushes `false` in Lua 5.4 (changed from nil).
491    state.push(LuaValue::Bool(false));
492    state.insert(-2);
493    //
494    // PORT NOTE: the `LIB_FAIL` tag is chosen at run time. The CLI backend
495    // reports `LuaError::File` for a missing library → `"absent"` (matching
496    // C-Lua's no-dlfcn fallback); a true `dlopen` failure → `"open"`. The
497    // "init" branch (symbol resolution failed after the library opened) is
498    // identical in every build.
499    let where_s = state.intern_str(where_bytes)?;
500    state.push(LuaValue::Str(where_s));
501    Ok(3)
502}
503
504// ── File existence check ──────────────────────────────────────────────────────
505
506/// Try to open `filename` for reading; return `true` if it succeeds.
507///
508///    — `FILE *f = fopen(filename, "r"); if (f == NULL) return 0;`
509///
510/// PORT NOTE: `std::fs` is banned in `lua-stdlib`, so the actual file probe is
511/// delegated to the embedder-registered `file_loader_hook` on `GlobalState`.
512/// Without a hook installed, `readable` reports `false` (file system unreachable).
513fn readable(state: &LuaState, filename: &[u8]) -> bool {
514    match state.global().file_loader_hook {
515        Some(hook) => hook(filename).is_ok(),
516        None => false,
517    }
518}
519
520// ── Path-component iterator ───────────────────────────────────────────────────
521
522/// Iterator over `;`-separated path components.
523///
524/// through a buffer, temporarily zero-terminating each component. In Rust we
525/// advance a slice reference without mutation.
526///
527/// PORT NOTE: The C implementation restored each separator after use (mutating
528/// the buffer). This Rust version slices immutably, which changes the interface
529/// but produces the same sequence of filenames.
530struct PathComponents<'a> {
531    remaining: &'a [u8],
532}
533
534impl<'a> PathComponents<'a> {
535    fn new(path: &'a [u8]) -> Self {
536        PathComponents { remaining: path }
537    }
538}
539
540impl<'a> Iterator for PathComponents<'a> {
541    type Item = &'a [u8];
542
543    fn next(&mut self) -> Option<Self::Item> {
544        if self.remaining.is_empty() {
545            return None;
546        }
547        let component = match self.remaining.iter().position(|&b| b == LUA_PATH_SEP) {
548            Some(sep_pos) => {
549                let c = &self.remaining[..sep_pos];
550                self.remaining = &self.remaining[sep_pos + 1..];
551                c
552            }
553            None => {
554                let c = self.remaining;
555                self.remaining = &[];
556                c
557            }
558        };
559        Some(component)
560    }
561}
562
563// ── Error-message helpers ─────────────────────────────────────────────────────
564
565/// Push an error message listing all files in `path` that were not found.
566///
567/// Example output: `"no file 'a.lua'\n\tno file 'b.lua'"`
568///
569fn pusherrornotfound(state: &mut LuaState, path: &[u8]) -> Result<(), LuaError> {
570    let mut buf: Vec<u8> = Vec::new();
571    buf.extend_from_slice(b"no file '");
572    gsub_append(&mut buf, path, &[LUA_PATH_SEP], b"'\n\tno file '");
573    buf.push(b'\'');
574    let s = state.intern_str(&buf)?;
575    state.push(LuaValue::Str(s));
576    Ok(())
577}
578
579// ── Path search ───────────────────────────────────────────────────────────────
580
581/// Search for a readable file matching `name` in the `;`-separated `path`.
582///
583/// In each path template, `?` is replaced by `name` (with `sep` bytes replaced
584/// by `dirsep` first). Returns `Some(filename_bytes)` and pushes the filename
585/// string on the Lua stack if found. Returns `None` and pushes an error message
586/// string if not found.
587///
588///                                    const char *path, const char *sep,
589///                                    const char *dirsep)`
590fn searchpath(
591    state: &mut LuaState,
592    name: &[u8],
593    path: &[u8],
594    sep: &[u8],
595    dirsep: &[u8],
596) -> Result<Option<Vec<u8>>, LuaError> {
597    //        name = luaL_gsub(L, name, sep, dirsep);
598    let name_buf: Vec<u8> = if !sep.is_empty() && name.contains(&sep[0]) {
599        gsub_bytes(name, sep, dirsep)
600    } else {
601        name.to_vec()
602    };
603
604    // Build pathname list: replace every '?' in path with the (adjusted) name.
605    let pathname: Vec<u8> = gsub_bytes(path, &[LUA_PATH_MARK], &name_buf);
606
607    for filename in PathComponents::new(&pathname) {
608        if readable(state, filename) {
609            let s = state.intern_str(filename)?;
610            state.push(LuaValue::Str(s));
611            return Ok(Some(filename.to_vec()));
612        }
613    }
614
615    // PORT NOTE: C uses the Lua-stack string of the expanded pathname as the
616    // argument to pusherrornotfound. In Rust we have `pathname` already as a
617    // Vec<u8>; we pass it directly without the round-trip through the Lua stack.
618    pusherrornotfound(state, &pathname)?;
619    Ok(None)
620}
621
622/// `package.searchpath(name, path [, sep [, rep]])`.
623///
624/// Returns the first readable file in `path` with `sep` occurrences in `name`
625/// replaced by `rep`. On failure returns `false` plus the error message.
626///
627pub fn ll_searchpath(state: &mut LuaState) -> Result<usize, LuaError> {
628    let name = state.check_arg_string(1)?.to_vec();
629    let path = state.check_arg_string(2)?.to_vec();
630    let sep = state.opt_arg_string(3, b".")?;
631    let dirsep_default = [LUA_DIRSEP];
632    let dirsep = state.opt_arg_string(4, &dirsep_default)?;
633
634    let found = searchpath(state, &name, &path, &sep, &dirsep)?;
635    if found.is_some() {
636        return Ok(1);
637    }
638    state.push(LuaValue::Bool(false));
639    state.insert(-2);
640    Ok(2)
641}
642
643/// Find a module file using the path stored in `package[pname]`.
644///
645///                                  const char *pname, const char *dirsep)`
646fn findfile(state: &mut LuaState, name: &[u8], pname: &[u8], dirsep: u8) -> Result<Option<Vec<u8>>, LuaError> {
647    // The package table is upvalue #1 for the searcher closures.
648    let uv = state.upvalue_index(1);
649    let _ = state.get_field(uv, pname);
650    let path_opt: Option<Vec<u8>> = state.to_bytes(-1);
651    let Some(path) = path_opt else {
652        state.pop_n(1);
653        return Err(LuaError::runtime(format_args!(
654            "'package.{}' must be a string",
655            String::from_utf8_lossy(pname)
656        )));
657    };
658    state.pop_n(1);
659    searchpath(state, name, &path, b".", &[dirsep])
660}
661
662/// Check whether a module load succeeded, returning the open function + filename
663/// (2 values) on success or raising an error on failure.
664///
665fn checkload(state: &mut LuaState, stat: bool, filename: &[u8]) -> Result<usize, LuaError> {
666    if stat {
667        let s = state.intern_str(filename)?;
668        state.push(LuaValue::Str(s));
669        Ok(2)
670    } else {
671        //                         lua_tostring(L, 1), filename, lua_tostring(L, -1));
672        // PORT NOTE: The error message in C embeds the module name (stack[1]) and
673        // the loader error message (stack top). In Rust we read those byte slices.
674        // TODO(port): state.to_bytes(1) and state.to_bytes(-1) borrow from the
675        //             stack simultaneously; in Phase B use index-snapshot clones.
676        let modname = state.to_bytes(1).unwrap_or_else(|| b"?".to_vec());
677        let loader_err = state.to_bytes(-1).unwrap_or_else(|| b"?".to_vec());
678
679        let mut msg = b"error loading module '".to_vec();
680        msg.extend_from_slice(&modname);
681        msg.extend_from_slice(b"' from file '");
682        msg.extend_from_slice(filename);
683        msg.extend_from_slice(b"':\n\t");
684        msg.extend_from_slice(&loader_err);
685
686        // PERF(port): builds a heap Vec then interns; in Phase B use push_fstring.
687        let s = state.intern_str(&msg)?;
688        return Err(LuaError::from_value(LuaValue::Str(s)));
689    }
690}
691
692// ── Searcher functions ────────────────────────────────────────────────────────
693
694/// Searcher that looks in `package.path` for a Lua source file.
695///
696/// Returns 1 value (error-message string) if not found, or 2 values (loader
697/// function, filename) if found and loaded successfully.
698///
699fn searcher_lua(state: &mut LuaState) -> Result<usize, LuaError> {
700    let name = state.check_arg_string(1)?.to_vec();
701    let filename = findfile(state, &name, b"path", LUA_LSUBSEP)?;
702    if filename.is_none() {
703        return Ok(1);
704    }
705    let filename = filename.unwrap();
706    //
707    // PORT NOTE: `std::fs` is banned in `lua-stdlib`, so file contents come in
708    // via the embedder-registered `file_loader_hook` on `GlobalState`. We then
709    // parse them through `state.load(...)` (which dispatches to the parser
710    // hook) and place the resulting closure on the stack so `checkload` can
711    // pair it with the filename.
712    let chunk = match state.global().file_loader_hook {
713        Some(hook) => hook(&filename),
714        None => Err(LuaError::runtime(format_args!(
715            "no file_loader_hook registered; cannot read '{}'",
716            String::from_utf8_lossy(&filename)
717        ))),
718    };
719    let load_ok = match chunk {
720        Ok(bytes) => {
721            // Use a chunk name of the form `@filename` matching C's luaL_loadfilex.
722            let mut chunkname = b"@".to_vec();
723            chunkname.extend_from_slice(&filename);
724            match state.load(&bytes, &chunkname, None) {
725                Ok(true) => true,
726                Ok(false) => false,
727                Err(e) => {
728                    let msg = match e {
729                        LuaError::Syntax(LuaValue::Str(ref s))
730                        | LuaError::Runtime(LuaValue::Str(ref s)) => s.as_bytes().to_vec(),
731                        other => format!("{:?}", other).into_bytes(),
732                    };
733                    let s = state.intern_str(&msg)?;
734                    state.push(LuaValue::Str(s));
735                    false
736                }
737            }
738        }
739        Err(e) => {
740            let msg = match e {
741                LuaError::Runtime(LuaValue::Str(ref s)) => s.as_bytes().to_vec(),
742                other => format!("{:?}", other).into_bytes(),
743            };
744            let s = state.intern_str(&msg)?;
745            state.push(LuaValue::Str(s));
746            false
747        }
748    };
749    checkload(state, load_ok, &filename)
750}
751
752/// Try to load `modname`'s open function from the C dynamic library at `filename`.
753///
754/// Handles the "ignore mark" (`-`) convention: `"foo-bar"` first tries
755/// `luaopen_foo`, then `luaopen_bar` as a fallback.
756///
757fn loadfunc(
758    state: &mut LuaState,
759    filename: &[u8],
760    modname: &[u8],
761) -> Result<LookForFuncStatus, LuaError> {
762    let modname: Vec<u8> = gsub_bytes(modname, b".", LUA_OFSEP);
763
764    if let Some(mark_pos) = modname.iter().position(|&b| b == LUA_IGMARK) {
765        let prefix = &modname[..mark_pos];
766        let mut openfunc = LUA_POF.to_vec();
767        openfunc.extend_from_slice(prefix);
768        let stat = lookforfunc(state, filename, &openfunc)?;
769        if !matches!(stat, LookForFuncStatus::ErrFunc) {
770            return Ok(stat);
771        }
772        let tail = &modname[mark_pos + 1..];
773        let mut openfunc2 = LUA_POF.to_vec();
774        openfunc2.extend_from_slice(tail);
775        return lookforfunc(state, filename, &openfunc2);
776    }
777
778    let mut openfunc = LUA_POF.to_vec();
779    openfunc.extend_from_slice(&modname);
780    lookforfunc(state, filename, &openfunc)
781}
782
783/// Searcher that looks in `package.cpath` for a C dynamic library.
784///
785fn searcher_c(state: &mut LuaState) -> Result<usize, LuaError> {
786    let name = state.check_arg_string(1)?.to_vec();
787    let filename = findfile(state, &name, b"cpath", LUA_CSUBSEP)?;
788    if filename.is_none() {
789        return Ok(1);
790    }
791    let filename = filename.unwrap();
792    let stat = loadfunc(state, &filename, &name)?;
793    let ok = matches!(stat, LookForFuncStatus::Ok);
794    checkload(state, ok, &filename)
795}
796
797/// Searcher that looks in `package.cpath` using only the root component
798/// (everything before the first `.`) of the module name.
799///
800fn searcher_croot(state: &mut LuaState) -> Result<usize, LuaError> {
801    let name = state.check_arg_string(1)?.to_vec();
802    let dot_pos = name.iter().position(|&b| b == b'.');
803    if dot_pos.is_none() {
804        return Ok(0);
805    }
806    let dot_pos = dot_pos.unwrap();
807
808    let root = &name[..dot_pos];
809    let root_s = state.intern_str(root)?;
810    state.push(LuaValue::Str(root_s));
811
812    // PORT NOTE: C reads the root string back from the stack; in Rust we use
813    // the slice directly and then pop the stack entry below.
814    let filename = findfile(state, root, b"cpath", LUA_CSUBSEP)?;
815    // Pop the root string we pushed above (findfile does not consume it).
816    state.pop_n(1);
817
818    if filename.is_none() {
819        return Ok(1);
820    }
821    let filename = filename.unwrap();
822
823    let stat = loadfunc(state, &filename, &name)?;
824    match stat {
825        LookForFuncStatus::Ok => {}
826        LookForFuncStatus::ErrFunc => {
827            let mut msg = b"no module '".to_vec();
828            msg.extend_from_slice(&name);
829            msg.extend_from_slice(b"' in file '");
830            msg.extend_from_slice(&filename);
831            msg.push(b'\'');
832            let s = state.intern_str(&msg)?;
833            state.push(LuaValue::Str(s));
834            return Ok(1);
835        }
836        LookForFuncStatus::ErrLib(_) => {
837            return checkload(state, false, &filename);
838        }
839    }
840
841    let s = state.intern_str(&filename)?;
842    state.push(LuaValue::Str(s));
843    Ok(2)
844}
845
846/// Searcher that looks in `package.preload` for a pre-registered loader.
847///
848fn searcher_preload(state: &mut LuaState) -> Result<usize, LuaError> {
849    let name = state.check_arg_string(1)?.to_vec();
850    state.get_field_registry(b"_PRELOAD");
851    let ty = state.get_field(-1, &name)?;
852    if ty == LuaType::Nil {
853        let mut msg = b"no field package.preload['".to_vec();
854        msg.extend_from_slice(&name);
855        msg.push(b'\'');
856        msg.push(b']');
857        let s = state.intern_str(&msg)?;
858        state.push(LuaValue::Str(s));
859        return Ok(1);
860    }
861    let tag = state.intern_str(b":preload:")?;
862    state.push(LuaValue::Str(tag));
863    Ok(2)
864}
865
866// ── require implementation ────────────────────────────────────────────────────
867
868/// Iterate through `package.searchers` to find a loader for module `name`.
869///
870/// On success, leaves `(loader_function, loader_data)` at the top of the stack
871/// (below the searchers table). On failure, raises a runtime error.
872///
873///
874/// TODO(port): The exact absolute stack indices used in C (index 3 for the
875/// searchers table) depend on the caller (`ll_require`) having set up the
876/// stack in a specific way. In Rust we use relative indices. The behaviour
877/// should match C but the index arithmetic must be verified in Phase B.
878fn findloader(state: &mut LuaState, name: &[u8]) -> Result<(), LuaError> {
879    //        luaL_error(L, "'package.searchers' must be a table");
880    let uv = state.upvalue_index(1);
881    let ty = state.get_field(uv, b"searchers")?;
882    if ty != LuaType::Table {
883        return Err(LuaError::runtime(format_args!(
884            "'package.searchers' must be a table"
885        )));
886    }
887    // Searchers table is now at the top of the stack.
888
889    let mut msg_buf: Vec<u8> = Vec::new();
890
891    let mut i: i64 = 1;
892    loop {
893        msg_buf.extend_from_slice(b"\n\t");
894
895        // PORT NOTE: In C the searchers table is at absolute index 3. In Rust
896        // it is at -1 (relative to the top). TODO(port): verify this is correct
897        // after accounting for whatever else the caller left on the stack.
898        let item_ty = state.raw_geti(-1, i)?;
899        if item_ty == LuaType::Nil {
900            state.pop_n(1);
901            let len = msg_buf.len();
902            if len >= 2 {
903                msg_buf.truncate(len - 2);
904            }
905            // Build the error message as a Lua string then raise.
906            let mut err = b"module '".to_vec();
907            err.extend_from_slice(name);
908            err.extend_from_slice(b"' not found:");
909            err.extend_from_slice(&msg_buf);
910            let err_s = state.intern_str(&err)?;
911            return Err(LuaError::from_value(LuaValue::Str(err_s)));
912        }
913
914        let name_s = state.intern_str(name)?;
915        state.push(LuaValue::Str(name_s));
916
917        state.call(1, 2)?;
918
919        // After call: two return values r1 (at -2) and r2 (at -1) on top.
920        if state.type_at(-2) == LuaType::Function {
921            // Loader found; leave (r1=function, r2=data) on stack and return.
922            return Ok(());
923        }
924
925        if state.type_at(-2) == LuaType::String {
926            // r1 is an error-message string from the searcher.
927            state.pop_n(1);
928            if let Some(bytes) = state.to_bytes(-1) {
929                msg_buf.extend_from_slice(&bytes);
930            }
931            state.pop_n(1);
932        } else {
933            state.pop_n(2);
934            let len = msg_buf.len();
935            if len >= 2 {
936                msg_buf.truncate(len - 2);
937            }
938        }
939
940        i += 1;
941    }
942}
943
944/// `require(modname)` — load a module by name, using `package.loaded` as a
945/// cache and `package.searchers` to find and load it if not already cached.
946///
947/// Returns the module value (and optionally the loader data) — 2 values.
948///
949pub fn ll_require(state: &mut LuaState) -> Result<usize, LuaError> {
950    let name = state.check_arg_string(1)?.to_vec();
951
952    // PORT NOTE: must use the public-API `set_top` (relative to the current
953    // C-frame's `func`), not `LuaState::set_top` which is an inherent that
954    // sets an absolute stack index and would truncate the entire stack.
955    lua_vm::api::set_top(state, 1)?;
956
957    state.get_field_registry(b"_LOADED")?;
958
959    state.get_field(2, &name)?;
960
961    if state.to_boolean(-1) {
962        return Ok(1);
963    }
964
965    state.pop_n(1);
966
967    // After this, the stack has: [name(1), LOADED(2), searchers(3), loader(-2), loaderdata(-1)]
968    findloader(state, &name)?;
969
970    // Swaps loader and loaderdata: [..., loaderdata, loader]
971    state.rotate(-2, 1);
972
973    state.push_value(1);
974
975    // PORT NOTE: After the rotate, loaderdata is 3 from top (-3). In C this is
976    // at absolute index 4 (but C uses the pre-rotate layout). TODO(port): verify.
977    state.push_value(-3);
978
979    state.call(2, 1)?;
980
981    if state.type_at(-1) != LuaType::Nil {
982        state.set_field(2, &name)?;
983    } else {
984        state.pop_n(1);
985    }
986
987    let ty = state.get_field(2, &name)?;
988    if ty == LuaType::Nil {
989        state.push(LuaValue::Bool(true));
990        state.copy_value(-1, -2);
991        state.set_field(2, &name)?;
992    }
993
994    state.rotate(-2, 1);
995
996    Ok(2)
997}
998
999// ── Package library setup ─────────────────────────────────────────────────────
1000
1001/// Create the `searchers` table and install the four built-in searchers, each
1002/// with the `package` table as upvalue #1.
1003///
1004fn createsearcherstable(state: &mut LuaState) -> Result<(), LuaError> {
1005    //        searcher_Lua, searcher_C, searcher_Croot, NULL };
1006    let searchers: &[fn(&mut LuaState) -> Result<usize, LuaError>] = &[
1007        searcher_preload,
1008        searcher_lua,
1009        searcher_c,
1010        searcher_croot,
1011    ];
1012
1013    state.create_table(searchers.len() as i32, 0);
1014
1015    for (i, &f) in searchers.iter().enumerate() {
1016        state.push_value(-2);
1017        // TODO(port): push_c_closure takes the function and n upvalues from the
1018        //             stack. The package table upvalue must be correctly associated
1019        //             with each searcher closure so that findfile can access it
1020        //             via lua_upvalueindex(1). Verify in Phase B.
1021        state.push_c_closure(f, 1)?;
1022        state.raw_seti(-2, (i + 1) as i64)?;
1023    }
1024    state.set_field(-2, b"searchers")?;
1025    Ok(())
1026}
1027
1028/// Create the `_CLIBS` registry table with a `__gc` finalizer that closes all
1029/// loaded C libraries when the Lua state is closed.
1030///
1031fn createclibstable(state: &mut LuaState) -> Result<(), LuaError> {
1032    state.get_subtable_registry(CLIBS)?;
1033    state.create_table(0, 1);
1034    // TODO(phase-b): LuaClosure::LightC currently typed fn() -> i32 in lua-types; use push_c_function until widened.
1035    state.push_c_function(gctm)?;
1036    state.set_field(-2, b"__gc")?;
1037    state.set_metatable(-2)?;
1038    Ok(())
1039}
1040
1041/// Open the `package` library and return the `package` table.
1042///
1043pub fn luaopen_package(state: &mut LuaState) -> Result<usize, LuaError> {
1044    createclibstable(state)?;
1045
1046    // PORT NOTE: The C pk_funcs table also contains placeholder entries for
1047    // "preload", "cpath", "path", "searchers", "loaded" (all NULL). In Rust
1048    // those fields are set explicitly below; only the real functions are here.
1049    state.new_lib(&[
1050        (b"loadlib" as &[u8], ll_loadlib as fn(&mut LuaState) -> Result<usize, LuaError>),
1051        (b"searchpath", ll_searchpath as fn(&mut LuaState) -> Result<usize, LuaError>),
1052    ])?;
1053
1054    createsearcherstable(state)?;
1055
1056    setpath(state, b"path", LUA_PATH_VAR, LUA_PATH_DEFAULT)?;
1057
1058    setpath(state, b"cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT)?;
1059
1060    //                       LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
1061    // The config string encodes platform separator characters, one per line.
1062    let mut config: Vec<u8> = Vec::new();
1063    config.push(LUA_DIRSEP);
1064    config.push(b'\n');
1065    config.push(LUA_PATH_SEP);
1066    config.push(b'\n');
1067    config.push(LUA_PATH_MARK);
1068    config.push(b'\n');
1069    config.push(b'!');   // LUA_EXEC_DIR
1070    config.push(b'\n');
1071    config.push(LUA_IGMARK);
1072    config.push(b'\n');
1073    let config_s = state.intern_str(&config)?;
1074    state.push(LuaValue::Str(config_s));
1075
1076    state.set_field(-2, b"config")?;
1077
1078    state.get_subtable_registry(b"_LOADED")?;
1079    state.set_field(-2, b"loaded")?;
1080
1081    state.get_subtable_registry(b"_PRELOAD")?;
1082    state.set_field(-2, b"preload")?;
1083
1084    state.push_globals();
1085    state.push_value(-2);
1086    state.set_funcs_with_upvalues(
1087        &[(b"require" as &[u8], ll_require as fn(&mut LuaState) -> Result<usize, LuaError>)],
1088        1,
1089    )?;
1090    state.pop_n(1);
1091
1092    Ok(1)
1093}
1094
1095// ──────────────────────────────────────────────────────────────────────────────
1096// PORT STATUS
1097//   source:        src/loadlib.c  (758 lines, 25 functions)
1098//   target_crate:  lua-stdlib
1099//   confidence:    medium
1100//   todos:         8
1101//   port_notes:    7
1102//   unsafe_blocks: 0   (must be 0 outside explicit unsafe-budget crates)
1103//   notes:         lsys_load/lsys_sym/lsys_unloadlib now dispatch through
1104//                  dynlib_*_hook on GlobalState (Phase D-3.5); lua-cli
1105//                  installs a libloading-backed backend. With no hook
1106//                  installed, LIB_FAIL is "absent" (matches the C fallback
1107//                  stub); with a hook installed it is "open". Stock Lua C
1108//                  ABI symbols resolve but fail with "init" + a clear
1109//                  unsupported-ABI message (DynamicSymbol::LuaCAbi case);
1110//                  full C-ABI compatibility is a separate project. readable()
1111//                  and searcher_lua are wired through file_loader_hook on
1112//                  GlobalState. Stack-index arithmetic in findloader /
1113//                  ll_require should be verified in Phase B. LUA_PATH_DEFAULT
1114//                  / LUA_CPATH_DEFAULT are hardcoded and must be replaced
1115//                  with platform configuration constants.
1116// ──────────────────────────────────────────────────────────────────────────────