low_luajit/lua/type/function.rs
1use core::{error::Error, ffi::{CStr, c_int, c_void}, fmt::{self, Display, Formatter}, mem, num::NonZeroI32, slice};
2use crate::{LuaState, SafeFn, ffi::{self, lua_CFunction, lua_State}};
3
4/// A safe function using the C ABI that Lua can call.
5///
6/// This type is technically a *subset* of [`lua_CFunction`], as it only allows safe functions.
7/// Different methods will use either [`lua_CFunction`] or `CFunction` based on if they work with only safe functions or not.
8///
9/// It is always safe to convert a `CFunction` into a [`lua_CFunction`] (see [`SafeFn::to_raw`]).
10///
11/// # Protocol
12///
13/// To communicate properly, Lua expects `CFunction`s to follow a specific protocol:
14///
15/// Arguments passed to the `CFunction` are located in the stack (index 1 contains the first argument, etc.),
16/// thus [`LuaState::get_top`] can be used to know the number of arguments received.
17///
18/// Values to return to the caller should be pushed onto the stack (first value is returned first, etc.),
19/// using the returned [`AmountReturned`] to specify how many values were returned.
20///
21/// [`AmountReturned`] can be obtained manually using [`LuaState::return_any`] or automatically for simple values
22/// using the designated methods ([`LuaState::return_number`], [`LuaState::return_string`], etc...).
23///
24/// # Examples
25///
26/// ```
27/// use low_luajit::{LuaState, AmountReturned};
28///
29/// extern "C-unwind" fn sum(mut lua: LuaState) -> AmountReturned {
30/// // Retrieve the arguments, asserting that they exist and are of the correct type.
31/// let x = lua.check_number(1);
32/// let y = lua.check_number(2);
33///
34/// // Push the value to return and return 1 since we're only returning a single value.
35/// lua.push_number(x + y);
36/// lua.return_any(1)
37/// }
38/// ```
39///
40/// Alternatively, using [`LuaState::return_number`]:
41///
42/// ```
43/// use low_luajit::{LuaState, AmountReturned};
44///
45/// extern "C-unwind" fn sum(lua: LuaState) -> AmountReturned {
46/// // Retrieve the arguments, asserting that they exist and are of the correct type.
47/// let x = lua.check_number(1);
48/// let y = lua.check_number(2);
49///
50/// // Just return the number (does the same as the other example, just more concise).
51/// lua.return_number(x + y)
52/// }
53/// ```
54///
55/// [`lua_CFunction`]: ./ffi/type.lua_CFunction.html
56pub type CFunction = extern "C-unwind" fn(lua: LuaState) -> AmountReturned;
57
58impl SafeFn for CFunction {
59 type RawFn = lua_CFunction;
60
61 #[inline]
62 unsafe fn from_raw(raw: lua_CFunction) -> Self {
63 // SAFETY: lua_CFunction and CFunction are effectively the same.
64 unsafe { mem::transmute(raw) }
65 }
66
67 #[inline]
68 fn to_raw(self) -> lua_CFunction {
69 // SAFETY: CFunction and lua_CFunction are effectively the same.
70 unsafe { mem::transmute(self) }
71 }
72}
73
74/// Simple wrapper that tells Lua how many values a [`CFunction`] is intending to return.
75///
76/// Without this wrapper, Lua would willingly attempt to return as many values as you say,
77/// which can easily go beyond the stack and result in undefined behavior.
78///
79/// This wrapper can only be (safely) created by [`LuaState`],
80/// which will check if the amount is valid before returning the `AmountReturned` (see [`LuaState::return_any`]).
81#[repr(transparent)]
82#[must_use = "this `AmountReturned` should be returned to the caller"]
83pub struct AmountReturned(core::ffi::c_int);
84
85impl AmountReturned {
86 /// Tells Lua that no values are intended to be returned.
87 ///
88 /// Always safe to use since nothing gets popped.
89 pub const NONE: Self = Self(0);
90
91 /// Wraps `amount` around an `AmountReturned`, without doing any checks.
92 ///
93 /// # Safety
94 ///
95 /// `amount` must not be higher than the amount of values the Lua stack is holding at the time of returning.
96 pub const unsafe fn unchecked(amount: i32) -> Self {
97 Self(amount)
98 }
99}
100
101/// Trait for all closures and functions that can be used with [`LuaState::dump`].
102///
103/// See [`LuaState::dump`] for more information.
104pub trait Writer: FnMut(&LuaState, &[u8]) -> Result<(), NonZeroI32> {}
105impl<T: FnMut(&LuaState, &[u8]) -> Result<(), NonZeroI32>> Writer for T {}
106
107/*/// Trait for all closures and functions that can be used with [`LuaState::load`].
108///
109/// See [`LuaState::load`] for more information.
110pub trait Reader<T: AsRef<[u8]>>: FnMut(&mut LuaState) -> Option<T> {}
111impl<T: AsRef<[u8]>, U: FnMut(&mut LuaState) -> Option<T>> Reader<T> for U {}*/
112
113/// All error codes that a function may return when erroring while called in protected mode.
114///
115/// This enum is used by the following functions:
116/// - [`LuaState::pcall`].
117/// - [`LuaState::cpcall`].
118#[repr(i32)]
119#[derive(Debug)]
120pub enum PCallError {
121 /// Any error during runtime.
122 RuntimeError = ffi::LUA_ERRRUN,
123
124 /// Memory allocation error (rare).
125 ///
126 /// *([`LuaState::pcall`] will not call the error handler for these errors.)*
127 MemoryError = ffi::LUA_ERRMEM,
128
129 /// Error while calling the error handler.
130 ErrorHandlerError = ffi::LUA_ERRERR,
131}
132
133impl Display for PCallError {
134 fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
135 f.write_str(match self {
136 Self::RuntimeError => "runtime error",
137 Self::MemoryError => "memory allocation error",
138 Self::ErrorHandlerError => "error within error handler",
139 })
140 }
141}
142
143impl Error for PCallError {}
144
145impl PCallError {
146 /// Converts the given `value` into a `Result`.
147 ///
148 /// # Safety
149 ///
150 /// `value` must either be `0` or a valid `PCallError` value.
151 ///
152 /// # Errors
153 ///
154 /// Returns `Err` if `value` is not `0`.
155 #[inline]
156 pub const unsafe fn check_raw(value: i32) -> Result<(), Self> {
157 // SAFETY: The caller must only give 0 or a valid error code.
158 if value == 0 { Ok(()) } else { Err(unsafe { mem::transmute::<i32, PCallError>(value) }) }
159 }
160}
161
162/// All error codes that may be returned when failing to load a chunk.
163///
164/// This enum is used by the following functions:
165/// - [`LuaState::load_bytes`].
166/// - [`LuaState::load_cstring`].
167/// - [`LuaState::load_file`].
168#[repr(i32)]
169#[derive(Debug)]
170pub enum LoadError {
171 /// Syntax error during pre-compilation.
172 SyntaxError = ffi::LUA_ERRSYNTAX,
173
174 /// Memory allocation error (rare).
175 MemoryError = ffi::LUA_ERRMEM,
176
177 /// *(Only returned by [`LuaState::load_file`].)*
178 FileError = ffi::LUA_ERRFILE,
179}
180
181impl Display for LoadError {
182 fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
183 f.write_str(match self {
184 Self::SyntaxError => "syntax error",
185 Self::MemoryError => "memory allocation error",
186 Self::FileError => "file error",
187 })
188 }
189}
190
191impl Error for LoadError {}
192
193impl LoadError {
194 /// Converts the given `value` into a `Result`.
195 ///
196 /// # Safety
197 ///
198 /// `value` must either be `0` or a valid `LoadError` value.
199 ///
200 /// # Errors
201 ///
202 /// Returns `Err` if `value` is not `0`.
203 #[inline]
204 pub const unsafe fn check_raw(value: i32) -> Result<(), Self> {
205 // SAFETY: The caller must only give 0 or a valid error code.
206 if value == 0 { Ok(()) } else { Err(unsafe { mem::transmute::<i32, LoadError>(value) }) }
207 }
208}
209
210/// Function related functions.
211impl LuaState {
212 /// Finishes the currently called [`CFunction`], returning the last `amount` values that were pushed to the stack to the caller.
213 ///
214 /// The `LuaState` wrapper is consumed to prevent invalidating the `AmountReturned` (the Lua state itself is left intact).
215 ///
216 /// # Panics
217 ///
218 /// Panics if `amount` is higher than the amount of values currently held in the stack ([`LuaState::get_top`]).
219 ///
220 /// # Examples
221 ///
222 /// ```
223 /// use low_luajit::{LuaState, AmountReturned};
224 ///
225 /// extern "C-unwind" fn example(mut lua: LuaState) -> AmountReturned {
226 /// lua.push_number(12.3); // First value returned.
227 /// lua.push_string("abc"); // Second value returned.
228 /// lua.return_any(2)
229 /// }
230 /// ```
231 #[inline]
232 pub fn return_any(self, amount: i32) -> AmountReturned {
233 assert!(amount >= 0, "cannot return a negative amount of values");
234 assert!(amount <= self.get_top(), "tried to return {amount} values but the stack currently holds {} values", self.get_top());
235
236 // SAFETY: amount should not be higher than the amount of values currently present in the stack.
237 unsafe { AmountReturned::unchecked(amount) }
238 }
239
240 /// Returns `true` if the value at the given acceptable `index` is a function (either [`CFunction`] or Lua function), `false` otherwise.
241 #[inline]
242 #[must_use]
243 pub fn is_function(&self, index: i32) -> bool {
244 // SAFETY: self.0 is always valid.
245 unsafe { ffi::lua_isfunction(self.0, index) != 0 }
246 }
247
248 /// Returns `true` if the value at the given acceptable `index` is a [`CFunction`], `false` otherwise.
249 #[inline]
250 #[must_use]
251 pub fn is_cfunction(&self, index: i32) -> bool {
252 // SAFETY: self.0 is always valid.
253 unsafe { ffi::lua_iscfunction(self.0, index) != 0 }
254 }
255
256 /// Returns `true` if the value at the given acceptable `index` is a Lua function, `false` otherwise.
257 #[inline]
258 #[must_use]
259 pub fn is_lua_function(&self, index: i32) -> bool {
260 self.is_function(index) && !self.is_cfunction(index)
261 }
262
263 /// Returns the [`lua_CFunction`] at the given `index`, or `None` if the value is anything else.
264 ///
265 /// [`lua_CFunction`] is returned instead of [`CFunction`] as this function cannot determine its safety.
266 /// Additionally, this function may sometimes return `None` for some C functions even if [`LuaState::is_cfunction`] returns `true`.
267 ///
268 /// If you just want to call a function, you probably want to use [`LuaState::call`], [`LuaState::pcall`], or [`LuaState::cpcall`] instead.
269 ///
270 /// # Examples
271 ///
272 /// ```
273 /// # use low_luajit::{LuaState, AmountReturned};
274 /// # extern "C-unwind" fn example(lua: LuaState) -> AmountReturned {
275 /// let f = lua.to_cfunction(-1).unwrap();
276 /// // SAFETY: This function is safe to call.
277 /// unsafe { f(lua.as_ptr()) };
278 /// # AmountReturned::NONE }
279 /// ```
280 #[inline]
281 #[must_use]
282 pub fn to_cfunction(&self, index: i32) -> Option<lua_CFunction> {
283 // SAFETY: self.0 is always valid.
284 unsafe { ffi::lua_tocfunction(self.0, index) }
285 }
286
287 /// Pushes the given [`CFunction`] `func` onto the stack.
288 ///
289 /// To associate values with `func`, see [`LuaState::push_cclosure`].
290 #[inline]
291 pub fn push_cfunction(&mut self, func: CFunction) {
292 // SAFETY: self.0 and transmuting from CFunction to lua_CFunction are always valid.
293 unsafe { ffi::lua_pushcfunction(self.0, func.to_raw()); }
294 }
295
296 /// Pushes the given [`CFunction`] `func` onto the stack, while also associating `n` values to it.
297 ///
298 /// To associate values with `func`, simply push said values before calling this function;
299 /// they will be popped but will be accessible from within `func` at the pseudo-indices returned by [`LuaState::upvalue_index`].
300 ///
301 /// If `n` is `0` this function will behave exactly as [`LuaState::push_cfunction`].
302 ///
303 /// # Panics
304 ///
305 /// Panics if the stack contains less than `n` values currently.
306 #[inline]
307 pub fn push_cclosure(&mut self, func: CFunction, n: u8) {
308 assert!(i32::from(n) <= self.get_top(), "tried to push a `CFunction` with {n} upvalues but the stack currently holds {} values", self.get_top());
309
310 // SAFETY: self.0 is always valid, the raw version of func is safe to call by Lua, and the stack contains enough values to pop.
311 unsafe { ffi::lua_pushcclosure(self.0, func.to_raw(), i32::from(n)); }
312 }
313
314 /// Behaves exactly as [`LuaState::register_cfunction`].
315 #[inline]
316 #[deprecated(since = "0.3.0", note ="renamed to `LuaState::register_cfunction`")]
317 pub fn register_function(&mut self, name: &CStr, func: CFunction) {
318 self.register_cfunction(name, func);
319 }
320
321 /// Sets the given [`CFunction`] `func` as a global named `name`.
322 ///
323 /// # Lua Errors
324 ///
325 /// Indexing the global environment may trigger the `__newindex` metamethod which could error.
326 #[inline]
327 pub fn register_cfunction(&mut self, name: &CStr, func: CFunction) {
328 // SAFETY: self.0 and name's pointer are always valid, and the raw version of func is safe to call by Lua.
329 unsafe { ffi::lua_register(self.0, name.as_ptr(), func.to_raw()); }
330 }
331
332 /// When passed as the number of expected results for the called functions in [`LuaState::call`] or [`LuaState::pcall`],
333 /// it will tell Lua to push to the stack exactly as many values as the called function returned.
334 pub const MULTI_RETURN: i32 = ffi::LUA_MULTRET;
335
336 /// Calls a function.
337 ///
338 /// To properly call a function, follow these steps:
339 /// 1. Push the function onto the stack.
340 /// 2. Push the arguments of the function (as many as `n_args`), pushing the first arg first and so on.
341 /// 3. Call this function, which will pop the function and arguments and push the results (as many as `n_results`) in the same order.
342 ///
343 /// If `n_results` is [`LuaState::MULTI_RETURN`] (`-1`), all the results from the function are pushed to the stack.
344 /// If `n_results` is higher than the amount of values returned by the function, additional `nil`s will be pushed to compensate.
345 ///
346 /// # Panics
347 ///
348 /// Panics if the stack does not contain the function itself and its arguments.
349 ///
350 /// # Lua Errors
351 ///
352 /// The called function itself may error, to catch any error consider using [`LuaState::pcall`] or [`LuaState::cpcall`] instead.
353 ///
354 /// Additionally, this function will error if the first element popped (the function to call) is not a function.
355 #[inline]
356 pub fn call(&mut self, n_args: i32, n_results: i32) {
357 let top = self.get_top();
358 assert!(top > 0, "tried to call a function despite having an empty stack");
359 assert!(n_args < top, "cannot pass {n_args} arguments to the called function, as there are only {top} elements");
360
361 // SAFETY: self.0 is always valid and the stack contains enough values to pop.
362 unsafe { ffi::lua_call(self.0, n_args, n_results); }
363 }
364
365 /// Calls a function in protected mode.
366 ///
367 /// See [`LuaState::call`] for how to properly call a function.
368 ///
369 /// If the called function does not error, this function behaves exactly like [`LuaState::call`].
370 ///
371 /// `error_func` should either be `0` or the index to an error handler function,
372 /// which will be called on error and its returned value will be treated as the error object instead of the original error message.
373 /// *(Pesudo-indices cannot be used for `error_func`.)*
374 ///
375 /// # Panics
376 ///
377 /// Panics if the stack does not contain the function itself and its arguments.
378 ///
379 /// # Errors
380 ///
381 /// If the called function triggers a Lua error,
382 /// `Err` will be returned with the appropriate [`PCallError`] and the error object is pushed onto of the stack.
383 ///
384 /// Additionally, this function will error if the first element popped (the function to call)
385 /// or the element at index `error_func` are not functions.
386 #[inline]
387 pub fn pcall(&mut self, n_args: i32, n_results: i32, error_func: i32) -> Result<(), PCallError> {
388 let top = self.get_top();
389 assert!(top > 0, "tried to pcall a function despite having an empty stack");
390 assert!(n_args < top, "cannot pass {n_args} arguments to the pcalled function, as there are only {top} elements");
391
392 // SAFETY: self.0 is always valid, the stack contains enough values to pop, and the returned value is either 0 or a valid PCallError.
393 unsafe { PCallError::check_raw(ffi::lua_pcall(self.0, n_args, n_results, error_func)) }
394 }
395
396 /// Calls the function `func` in protected mode with a single argument: a light userdata containing `ud`.
397 ///
398 /// Any value returned by `func` will be discarded (the stack is not changed).
399 ///
400 /// # Errors
401 ///
402 /// If `func` triggers a Lua error,
403 /// `Err` will be returned with the appropriate [`PCallError`] and the error object is pushed onto of the stack.
404 #[inline]
405 pub fn cpcall<T>(&mut self, func: CFunction, ud: *mut T) -> Result<(), PCallError> {
406 // SAFETY: self.0 is always valid, func is safe to call, ud is only stored and the returned value is either 0 or a valid PCallError.
407 unsafe { PCallError::check_raw(ffi::lua_cpcall(self.0, func.to_raw(), ud.cast())) }
408 }
409
410 /// Dumps the Lua function at the top of the stack as a binary chunk ([`CFunction`]s cannot be dumped).
411 ///
412 /// Dumping is done by sending fragments of the chunk to the `writer` function, which should combine them together into the full chunk.
413 ///
414 /// If an error happens during dumping, `Err` is returned with any non-zero number.
415 ///
416 /// Reloading the chunk results in a function equivalent to the one originally dumped (see [`LuaState::load_bytes`]).
417 ///
418 /// # Errors
419 ///
420 /// If the top element is not a Lua function (or the stack is empty), this function will error returning `1`.
421 ///
422 /// `writer` may error and return any other non-zero number (`1` included), based on its implementation.
423 ///
424 /// # Examples
425 ///
426 /// ```
427 /// # use low_luajit::{LuaState, AmountReturned};
428 /// # extern "C-unwind" fn example(lua: LuaState) -> AmountReturned {
429 /// if lua.is_lua_function(-1) {
430 /// let mut chunk = Vec::new();
431 /// lua.dump(|_, fragment| {
432 /// chunk.extend_from_slice(fragment);
433 /// Ok(())
434 /// }).expect("this should never error");
435 /// // (Use the chunk in some way...)
436 /// }
437 /// # AmountReturned::NONE }
438 /// ```
439 #[inline]
440 pub fn dump<F: Writer>(&self, mut writer: F) -> Result<(), NonZeroI32> {
441 unsafe extern "C-unwind" fn middleware<F: Writer>(lua: *mut lua_State, ptr: *const c_void, size: usize, writer: *mut c_void) -> c_int {
442 // SAFETY: writer should be a valid pointer to the writer of the upper function, the lua_State should always be valid,
443 // ptr should be non-null and valid for size amount of values, and Result<(), NonZeroI32> can be transmuted to i32.
444 unsafe { mem::transmute((&mut *writer.cast::<F>())(&LuaState::from_ptr(lua), slice::from_raw_parts(ptr.cast(), size))) }
445 }
446
447 // SAFETY: self.0 is always valid, lua_dump calls middleware properly, and i32 can be transmuted to Result<(), NonZeroI32>.
448 unsafe { mem::transmute(ffi::lua_dump(self.0, middleware::<F>, (&raw mut writer).cast())) }
449 }
450
451 /// Loads the given `bytes` as a Lua chunk named `chunk_name`, pushing the resulting function onto the stack (if successful).
452 ///
453 /// *(The resulting function is only pushed, not called.)*
454 ///
455 /// While `chunk_name` can be any value, there are some common naming conventions:
456 /// - If the name is the path to a file, it should be prefixed with `'@'`. *([`LuaState::load_file`] does this.)*
457 /// - If the name is a custom identifier for the function, it should be prefixed with `'='`. *(All [`CFunction`]s are named `"=[C]"`.)*
458 /// - Anything else will be interpreted as if being the function's source itself. *([`LuaState::load_cstring`] does this.)*
459 ///
460 /// # Errors
461 ///
462 /// If unable to load the given `bytes`,
463 /// `Err` will be returned with the appropriate [`LoadError`] and the error message is pushed onto the stack.
464 #[inline]
465 pub fn load_bytes(&mut self, bytes: &[u8], chunk_name: &CStr) -> Result<(), LoadError> {
466 // SAFETY: self.0, bytes and chunk_name are always valid, u8 can be casted as c_char (they're both 1 byte),
467 // the length is correct as it's returned from the array itself, and the returned value is either 0 or a valid LoadError.
468 unsafe { LoadError::check_raw(ffi::luaL_loadbuffer(self.0, bytes.as_ptr().cast(), bytes.len(), chunk_name.as_ptr())) }
469 }
470
471 /// Loads the given `cstring` as a Lua chunk, pushing the resulting function onto the stack (if successful).
472 ///
473 /// *(The resulting function is only pushed, not called.)*
474 ///
475 /// The chunk will be named after the given `cstring` itself.
476 ///
477 /// # Errors
478 ///
479 /// If unable to load the given `cstring`,
480 /// `Err` will be returned with the appropriate [`LoadError`] and the error message is pushed onto the stack.
481 #[inline]
482 pub fn load_cstring(&mut self, cstring: &CStr) -> Result<(), LoadError> {
483 // SAFETY: self.0 and cstring's pointer are always valid and the returned value is either 0 or a valid LoadError.
484 unsafe { LoadError::check_raw(ffi::luaL_loadstring(self.0, cstring.as_ptr())) }
485 }
486
487 /// Attempts to open the file named `filename` and load it as a Lua chunk, pushing the resulting function onto the stack (if successful).
488 ///
489 /// *(The resulting function is only pushed, not called.)*
490 ///
491 /// The chunk will be named after the given `filename` itself.
492 ///
493 /// # Errors
494 ///
495 /// If unable to open the file or load its contents,
496 /// `Err` will be returned with the appropriate [`LoadError`] and the error message is pushed onto the stack.
497 #[inline]
498 pub fn load_file(&mut self, filename: &CStr) -> Result<(), LoadError> {
499 // SAFETY: self.0 and filename's pointer are always valid and the returned value is either 0 or a valid LoadError.
500 unsafe { LoadError::check_raw(ffi::luaL_loadfile(self.0, filename.as_ptr())) }
501 }
502
503 /*#[inline] TODO: this doesn't work, also it might be over the top? maybe it should just accept the chunk as a simple variable?
504 pub fn load<T: AsRef<[u8]>, F: Reader<T>>(&mut self, mut reader: F, chunk_name: &CStr) {
505 unsafe extern "C-unwind" fn middleware<T: AsRef<[u8]>, F: Reader<T>>(lua: *mut lua_State, reader: *mut c_void, size: *mut usize) -> *const c_char {
506 unsafe { (&mut *reader.cast::<F>())(&mut LuaState::from_ptr(lua)).map_or(ptr::null(), |fragment| {
507 *size = fragment.as_ref().len();
508 (&raw const fragment).cast()
509 }) }
510 }
511
512 unsafe { ffi::lua_load(self.0, middleware::<T, F>, (&raw mut reader).cast(), chunk_name.as_ptr()); }
513 }*/
514
515 /// Finishes the currently called [`CFunction`], returning the given `func` to the caller.
516 ///
517 /// The `LuaState` wrapper is consumed to prevent invalidating the `AmountReturned` (the Lua state itself is left intact).
518 pub fn return_cfunction(mut self, func: CFunction) -> AmountReturned {
519 self.push_cfunction(func);
520
521 // SAFETY: There should always be at least one element in the stack.
522 unsafe { AmountReturned::unchecked(1) }
523 }
524
525 /// If `condition` is `false`, [`LuaState::arg_error`] is called using `arg_n` and `extra_msg`.
526 /// Otherwise nothing happens.
527 ///
528 /// # Lua Errors
529 ///
530 /// Intentionally errors if `condition` is `false`.
531 #[inline]
532 pub fn arg_check(&self, condition: bool, arg_n: i32, extra_msg: &CStr) {
533 if !condition {
534 self.arg_error(arg_n, extra_msg)
535 }
536 }
537}