pub fn draw_block(scene: &mut Scene, ts: &mut Typesetter, block: &TextBlock<'_>)Expand description
Rasteriza el bloque en scene haciendo shaping una sola vez. Equivale a
layout_block + draw_layout con block.origin.
pub fn draw_block(scene: &mut Scene, ts: &mut Typesetter, block: &TextBlock<'_>)Rasteriza el bloque en scene haciendo shaping una sola vez. Equivale a
layout_block + draw_layout con block.origin.