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The crate is part of the linktime project.
§link-section
A crate for defining linker-backed sections in Rust.
link-section provides two attributes:
#[section(...)]defines a section handle. The handle is astaticitem used to inspect the section at runtime, usually as a slice.#[in_section(SECTION)]submits an item to that section. A submitted item is an item annotated with#[in_section(...)]; depending on the section kind, it may also remain usable directly at the submission site.
Together, these attributes let separately-declared items be collected into one linker section and accessed through a single section handle.
§Section Kinds
There are five section kinds:
untyped: Collects related code or data in one linker section without exposing a typed slice. This is useful for co-location, phase-specific code, or platform-specific section placement.typed: Stores values of one type and exposes them as an immutable slice.mutable: Stores values of one type and exposes them as a mutable slice.reference: Stores values of one type, exposes them as an immutable slice, and also lets each submitted item be used as a reference at its submission site.movable: Stores values of one type and exposes them as a mutable slice, and also lets each submitted item be used as a reference at its submission site. The entire section is available as a mutable slice, and items may be reordered during startup initialization (seeTypedMovableSectionfor more details).
| Section Kind | Immutable Slice | Mutable Slice | const Items | static / Reference Items |
|---|---|---|---|---|
untyped | ❌ | ❌ | ✅ | ✅ |
typed | ✅ | ❌ | ✅ | ⚠️ |
mutable | ✅ | ✅ | ✅ | ❌ |
reference | ✅ | ❌ | ✅ | ✅ |
movable | ✅ | ✅ | ❌ | ✅ |
⚠️ Native targets support static submissions for typed sections; WASM uses
const submissions only.
§Submitting Items
Items are submitted with #[in_section(SECTION)].
A const submission copies the value into the section. The original constant
remains usable as a normal Rust constant, and the section receives its own
stored copy.
#[in_section(MY_SECTION)]
pub const ITEM: MyType = MyType::new();A static submission stores the static directly in the section. References to
the static and references obtained from the section slice point at the same
underlying object. static submissions are supported for typed sections on
native targets and for reference sections.
#[in_section(MY_SECTION)]
pub static ITEM: MyType = MyType::new();A fn submitted to a typed section is stored as a function pointer. The
function body itself is not placed into the typed data section.
#[section(typed)]
pub static FUNCTIONS: link_section::TypedSection<fn()>;
#[in_section(FUNCTIONS)]
pub fn callback() {
// ...
}§Platform Support
| Platform | Support |
|---|---|
| Linux | ✅ Supported, uses orphan section handling (§1) |
| *BSD | ✅ Supported, uses orphan section handling (§1) |
| macOS | ✅ Fully supported |
| Windows | ✅ Fully supported |
| WASM | ✅ Fully supported, via emulation (§2) (§3) |
| AIX | ✅ Supported (§4) |
| Other LLVM/GCC platforms | ✅ Supported, uses orphan section handling (§1) |
(§1) Orphan section handling is a feature of the linker that allows sections to be defined without a pre-defined name.
(§2) WASM requires const items, and uses ctor-like initialization to copy
data to a contiguous section. To access link-section slices in WASM in #[ctor]
functions, make sure to use at least #[ctor(priority = 1)].
(§3) Host environment support (by calling the exported read_custom_section
function) is required to register each section with the runtime.
(§4) AIX requires -C link-arg=-bdbg:namedsects:ss which enables functionality
similar to LLVM/GCC’s orphan section handling.
§Platform Details
Each platform has a slightly different implementation of section control.
§Linux and other LLVM/GCC platforms
- Has start/end symbols: ✅ (C-compatible names only)
- Supports linker sorting: ❌
On Linux and other LLVM/GCC platforms, the linker supports orphan sections,
which allow sections to be defined without a pre-defined name. These sections
are emitted as if they were r/w .data. For sections with C-compatible names,
the linker will emit start/end symbols for the section.
Orphan sections are not sorted via numeric suffix (e.g.: SECTION.1,
SECTION.2, etc.) with the default linker script.
§macOS
- Has start/end symbols: ✅
- Supports linker sorting: ❌
On macOS, sections are configured via __DATA or __TEXT prefix and option
suffixes (regular, no_dead_strip, etc.). The linker emits start and stop
symbols, but Rust requires a (somewhat-stable) \x01 prefix to avoid mangling
the section name. macOS does not support ordering in the linker.
§Windows
- Has start/end symbols: ❌
- Supports linker sorting: ✅
On Windows, the linker does not emit start/end symbols, but all sections with a common prefix are automatically sorted by suffix, allowing us to use suffixes to control placement of start/stop symbols that we emit.
See this blog post and this blog post for more details about the alphabetical sorting rule.
§WASM
- Has start/end symbols: ❌
- Supports linker sorting: ❌
On WASM platforms, Rust emits data into custom sections which do not support ordering, and are stored out-of-band. The host environment is responsible for registering this out-of-band section with this library as this data is not accessible by the WASM runtime.
Normally, WASM does not support placing arbitrary data in link sections - only
non-pointer data is supported. However, the WASM support uses const items and
pre-main construction functions to copy each entry into a contiguous section
allocated at startup. The number of items in a link-section is computed by
generating a custom data section containing one byte per item.
The WASM support expects a function in the module’s environment with the
following signature and functionality. The wasm import only passes the four
usize / pointer parameters; the embedder should close over
WebAssembly.Module and WebAssembly.Memory from compile/instantiate when
installing the import.
/**
* Support function for `link-section` crate.
*/
export function readCustomSection(
wasmModule: WebAssembly.Module,
wasmInstance: WebAssembly.Instance,
namePtr: number,
nameLength: number,
targetPtr: number,
targetLength: number,
): number {
const memory = wasmInstance.exports.memory as WebAssembly.Memory;
const nameBytes = new Uint8Array(memory.buffer, namePtr, nameLength);
const sectionName = new TextDecoder().decode(nameBytes);
const sections = WebAssembly.Module.customSections(wasmModule, sectionName);
if (sections.length === 0) {
return 0;
}
const section = sections[0];
const need = section.byteLength;
if (targetLength < need) {
return need;
}
new Uint8Array(memory.buffer, targetPtr, need).set(new Uint8Array(section));
return need;
}§AIX
- Has start/end symbols: ✅
- Supports linker sorting: ❌
AIX maps Rust’s #[link_section] to csects (Control Sections), which act like
subsections of the larger .text and .data sections
↳.
A csect is the smallest, indivisible unit of code or data.
By default, AIX does not have section start/stop symbols, but the most recent
versions of the linker added a new -bdbg:namedsects:ss flag which enables
section start/stop symbols
↳.
This flag can be set with -C link-arg=-bdbg:namedsects:ss (or by upgrading to
a recent Rust version that sets this automatically
↳
to support link sections.
The linker will report an error like this if the start/stop symbols are not found:
= note: ld: 0711-317 ERROR: Undefined symbol: __start__data_link_section_DATABASES
ld: 0711-317 ERROR: Undefined symbol: __stop__data_link_section_DATABASES
ld: 0711-345 Use the -bloadmap or -bnoquiet option to obtain more information.For debugging AIX link-section issues, -C link-arg=-bmap:[path]/linker.out and
-C link-arg=-bnoquiet may also be useful.
AIX supports a special mode to strip (strip -r) that preserves structural
symbols like csects and exports. A future version of link-section may add
support for loading csect bounds from the binary’s symbol table.
[target.powerpc64-ibm-aix]
rustflags = [
"-C", "link-arg=-bdbg:namedsects:ss", # required
"-C", "link-arg=-bmap:linker.out", # for debugging
"-C", "link-arg=-bnoquiet", # for debugging
]§Typed Sections
Typed sections provide a section where all items are of a specific, sized type. The typed section may be accessed as a slice of the type at zero cost if desired.
A typed section can be created from either static or const items.
For const items: a copy of the const is materialized at link time, while the
constant itself remains available for use as a constant in const contexts.
For static items: the static is stored directly in the link section.
fn items are special-cased and stored as function pointers in the typed
section.
§Exclusive Access
Mutable sections (ie: TypedMutableSection and TypedMovableSection)
require exclusive access to the section’s memory while calling
TypedMutableSection::as_mut_slice or TypedMovableSection::as_mut_slice.
This is normally satisfied only during pre-main initialization (for example
inside a #[ctor]). After main, the caller must guarantee no concurrent reads
or writes from other threads and no active Rust references into the section.
It is highly recommended not to access the mutable references after main has
started.
§Usage
Create an untyped section using the #[section] macro that keeps related items
in close proximity:
use link_section::{in_section, section};
#[section(untyped)]
pub static CODE_SECTION: link_section::Section;
#[in_section(CODE_SECTION)]
pub fn link_section_function() {
println!("link_section_function");
}Create a typed section using the #[section] macro that stores items of a
specific, sized type from static or const items:
mod my_registry {
use link_section::{in_section, section};
pub struct MyStruct {
name: &'static str,
}
#[section(typed)]
pub static MY_REGISTRY: link_section::TypedSection<MyStruct>;
// Registers a `const` item.
mod register_a_constant {
use super::*;
// A copy of this constant is registered in the link section.
#[in_section(MY_REGISTRY)]
pub const LINKED_MY_STRUCT: MyStruct = MyStruct { name: "my_struct" };
}
// Registers a `static` item.
mod register_a_static {
use super::*;
// This static lives directly in the link section.
#[in_section(MY_REGISTRY)]
pub static LINKED_MY_STRUCT: MyStruct = MyStruct { name: "my_struct_2" };
}
}§Inspiration
link-section was originally inspired by the linkme project.
Modules§
- declarative
- Declarative forms of the
#[section]and#[in_section(...)]macros. - life_
before_ main - Life-Before-Main and Other Link-Time Hazards
- reference
Deprecated - Types for
TypedReferenceSection.
Structs§
- Movable
Backref - A backref record submitted alongside each item in a
TypedMovableSection. This points to aMovableRefthat lives outside of the section. - Movable
Ref - A reference to a movable item through a stable pointer slot.
- Ref
- A reference to a value in a link section. This allows platforms like WASM to reference the value, even though the final location is not known until after initialization.
- Section
- An untyped link section that can be used to store any type. The underlying data is not enumerable.
- Typed
Movable Section - A movable typed link section that can be used to store any sized type. The
underlying data is (unsafely) mutable, enumerable, and expected to be
reordered during startup initialization. Each item is paired with a
MovableBackrefthat updates a stableMovableRefslot when the section is sorted. - Typed
Mutable Section - A mutable typed link section that can be used to store any sized type. The underlying data is (unsafely) mutable and enumerable.
- Typed
Reference Section - A typed link section that can be used to store any sized type. The underlying data is enumerable.
- Typed
Section - A typed link section that can be used to store any sized type. The
underlying data is immutable and enumerable.
staticandconstitems are stored directly in the section.
Traits§
- Section
Item Location - Argument to
crate::TypedSection::offset_ofand related section lookup APIs.