1#[cfg(not(target_arch = "wasm32"))]
3mod net;
4#[cfg(not(target_arch = "wasm32"))]
5mod gamepad;
6#[cfg(not(target_arch = "wasm32"))]
7mod ai;
8use std::cell::RefCell;
9use std::collections::HashMap;
10use crate::parser::ast::*;
11use crate::gfx::{GfxState, Light};
12#[cfg(not(target_arch = "wasm32"))]
13use crate::gfx::raster::{fill_triangle, draw_line};
14#[cfg(not(target_arch = "wasm32"))]
15use ling_audio::{AudioEngine, ToneParams, Wave};
16
17#[cfg(not(target_arch = "wasm32"))]
18use ling_audio::FftAnalyzer;
19
20#[cfg(not(target_arch = "wasm32"))]
21use ling_mic;
22
23#[derive(Debug, Clone)]
26pub enum Value {
27 Str(String),
28 Number(f64),
29 Bool(bool),
30 Unit,
31 List(Vec<Value>),
32 Ok(Box<Value>),
33 Err(Box<Value>),
34 Fn(Vec<String>, Vec<Stmt>, Env),
35 Struct { name: String, fields: Vec<(String, Value)> },
37 Variant { enum_name: String, variant: String, payload: Vec<Value> },
39}
40
41type Env = HashMap<String, Value>;
42
43impl std::fmt::Display for Value {
44 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
45 match self {
46 Value::Str(s) => write!(f, "{s}"),
47 Value::Number(n) => {
48 if n.fract() == 0.0 && n.abs() < 1e15 { write!(f, "{}", *n as i64) }
49 else { write!(f, "{n}") }
50 }
51 Value::Bool(b) => write!(f, "{b}"),
52 Value::Unit => write!(f, "()"),
53 Value::List(v) => {
54 write!(f, "[")?;
55 for (i, x) in v.iter().enumerate() {
56 if i > 0 { write!(f, ", ")?; }
57 write!(f, "{x}")?;
58 }
59 write!(f, "]")
60 }
61 Value::Ok(v) => write!(f, "Ok({v})"),
62 Value::Err(v) => write!(f, "Err({v})"),
63 Value::Fn(_, _, _) => write!(f, "<fn>"),
64 Value::Struct { name, fields } => {
65 write!(f, "{name} {{ ")?;
66 for (i, (k, v)) in fields.iter().enumerate() {
67 if i > 0 { write!(f, ", ")?; }
68 write!(f, "{k}: {v}")?;
69 }
70 write!(f, " }}")
71 }
72 Value::Variant { variant, payload, .. } => {
73 write!(f, "{variant}")?;
74 if !payload.is_empty() {
75 write!(f, "(")?;
76 for (i, v) in payload.iter().enumerate() {
77 if i > 0 { write!(f, ", ")?; }
78 write!(f, "{v}")?;
79 }
80 write!(f, ")")?;
81 }
82 Ok(())
83 }
84 }
85 }
86}
87
88#[derive(Debug)]
91enum EvalErr {
92 Runtime(String),
93 Return(Value),
94 #[allow(dead_code)] Break,
96}
97
98impl From<String> for EvalErr {
99 fn from(s: String) -> Self { EvalErr::Runtime(s) }
100}
101
102type EvalResult = Result<Value, EvalErr>;
103
104struct SvgWriter {
109 path: String,
110 width: f64,
111 height: f64,
112 elements: Vec<String>,
113}
114
115impl SvgWriter {
116 fn new(path: String, width: f64, height: f64) -> Self {
117 let bg = format!(
118 "<rect width=\"{width}\" height=\"{height}\" fill=\"#0a0a0a\"/>"
119 );
120 Self { path, width, height, elements: vec![bg] }
121 }
122
123 fn save(&self) -> std::io::Result<()> {
124 let w = self.width;
125 let h = self.height;
126 let mut out = format!(
127 "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\
128 <svg xmlns=\"http://www.w3.org/2000/svg\" \
129 width=\"{w}\" height=\"{h}\" viewBox=\"0 0 {w} {h}\">\n"
130 );
131 for elem in &self.elements {
132 out.push_str(" ");
133 out.push_str(elem);
134 out.push('\n');
135 }
136 out.push_str("</svg>\n");
137 if let Some(parent) = std::path::Path::new(&self.path).parent() {
139 if !parent.as_os_str().is_empty() {
140 let _ = std::fs::create_dir_all(parent);
141 }
142 }
143 std::fs::write(&self.path, out.as_bytes())
144 }
145}
146
147fn hsl_to_hex(h: f64, s: f64, l: f64) -> String {
148 let s = s / 100.0;
149 let l = l / 100.0;
150 let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
151 let x = c * (1.0 - ((h / 60.0) % 2.0 - 1.0).abs());
152 let m = l - c / 2.0;
153 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
154 else if h < 120.0 { (x, c, 0.0) }
155 else if h < 180.0 { (0.0, c, x) }
156 else if h < 240.0 { (0.0, x, c) }
157 else if h < 300.0 { (x, 0.0, c) }
158 else { (c, 0.0, x) };
159 let r = ((r1 + m) * 255.0).round() as u8;
160 let g = ((g1 + m) * 255.0).round() as u8;
161 let b = ((b1 + m) * 255.0).round() as u8;
162 format!("#{r:02x}{g:02x}{b:02x}")
163}
164
165fn tex_hash(x: i32, y: i32, seed: u32) -> f32 {
168 let mut h = (x as u32).wrapping_add((y as u32).wrapping_mul(2654435769)).wrapping_add(seed.wrapping_mul(1234567891));
169 h ^= h >> 16; h = h.wrapping_mul(0x45d9f3b); h ^= h >> 16;
170 h as f32 / u32::MAX as f32
171}
172
173fn tex_vnoise(x: f32, y: f32, seed: u32) -> f32 {
174 let xi = x.floor() as i32; let yi = y.floor() as i32;
175 let sm = |t: f32| t * t * (3.0 - 2.0 * t);
176 let xf = sm(x - xi as f32); let yf = sm(y - yi as f32);
177 let a = tex_hash(xi, yi, seed); let b = tex_hash(xi+1, yi, seed);
178 let c = tex_hash(xi, yi+1, seed); let d = tex_hash(xi+1, yi+1, seed);
179 a + (b-a)*xf + (c-a)*yf + (a-b-c+d)*xf*yf
180}
181
182fn tex_fbm(x: f32, y: f32, octaves: u32, seed: u32) -> f32 {
183 let mut v = 0.0f32; let mut amp = 0.5f32; let mut f = 1.0f32;
184 for i in 0..octaves {
185 v += tex_vnoise(x * f, y * f, seed.wrapping_add(i * 7919)) * amp;
186 amp *= 0.5; f *= 2.0;
187 }
188 v
189}
190
191fn tex_palette(name: &str, t: f32) -> [f32; 3] {
192 let (a, b, c, d): ([f32;3],[f32;3],[f32;3],[f32;3]) = match name {
193 "fire" => ([0.8,0.4,0.1],[0.7,0.3,0.1],[1.0,0.5,0.3],[0.0,0.5,0.8]),
194 "ocean" => ([0.1,0.4,0.7],[0.3,0.3,0.4],[0.8,1.0,0.5],[0.3,0.0,0.6]),
195 "psychedelic" => ([0.5,0.5,0.5],[0.8,0.8,0.8],[1.0,1.3,0.7],[0.0,0.15,0.3]),
196 "neon" => ([0.5,0.5,0.5],[0.5,0.5,0.5],[2.0,1.0,0.0],[0.5,0.2,0.25]),
197 "forest" => ([0.3,0.5,0.2],[0.2,0.3,0.1],[1.0,0.5,0.8],[0.1,0.3,0.6]),
198 _ => ([0.5,0.5,0.5],[0.5,0.5,0.5],[1.0,1.0,1.0],[0.0,0.333,0.667]),
199 };
200 [0,1,2].map(|i| (a[i] + b[i] * (std::f32::consts::TAU * (c[i] * t + d[i])).cos()).clamp(0.0, 1.0))
201}
202
203#[cfg(not(target_arch = "wasm32"))]
205fn key_char(k: minifb::Key) -> Option<char> {
206 use minifb::Key::*;
207 Some(match k {
208 A=>'a',B=>'b',C=>'c',D=>'d',E=>'e',F=>'f',G=>'g',H=>'h',I=>'i',J=>'j',K=>'k',L=>'l',M=>'m',
209 N=>'n',O=>'o',P=>'p',Q=>'q',R=>'r',S=>'s',T=>'t',U=>'u',V=>'v',W=>'w',X=>'x',Y=>'y',Z=>'z',
210 Key0=>'0',Key1=>'1',Key2=>'2',Key3=>'3',Key4=>'4',Key5=>'5',Key6=>'6',Key7=>'7',Key8=>'8',Key9=>'9',
211 Space=>' ', Minus=>'-', Period=>'.',
212 _ => return None,
213 })
214}
215
216fn hex_encode(bytes: &[u8]) -> String {
218 let mut s = String::with_capacity(bytes.len() * 2);
219 for b in bytes { s.push_str(&format!("{b:02x}")); }
220 s
221}
222
223#[cfg(not(target_arch = "wasm32"))]
225fn decode_blob(s: &str) -> Result<Vec<u8>, String> {
226 use base64::Engine as _;
227 use std::io::Read as _;
228 let comp = base64::engine::general_purpose::STANDARD
229 .decode(s.trim())
230 .map_err(|e| format!("base64: {e}"))?;
231 let mut out = Vec::new();
232 flate2::read::ZlibDecoder::new(&comp[..])
233 .read_to_end(&mut out)
234 .map_err(|e| format!("inflate: {e}"))?;
235 Ok(out)
236}
237
238fn hex_decode(s: &str) -> Vec<u8> {
240 let s = s.trim();
241 (0..s.len() / 2)
242 .filter_map(|i| u8::from_str_radix(s.get(i * 2..i * 2 + 2)?, 16).ok())
243 .collect()
244}
245
246fn hex_to_32(s: &str) -> [u8; 32] {
248 let v = hex_decode(s);
249 let mut out = [0u8; 32];
250 let n = v.len().min(32);
251 out[..n].copy_from_slice(&v[..n]);
252 out
253}
254
255fn tex_rgb(r: f32, g: f32, b: f32) -> u32 {
256 ((r * 255.0) as u32) << 16 | ((g * 255.0) as u32) << 8 | (b * 255.0) as u32
257}
258
259const PERM: [u8; 512] = [
262 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
263 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
264 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
265 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
266 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
267 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
268 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
269 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
270 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
271 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
272 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
273 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
274 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
275 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
276 8,186,120,37,46,28,166,180,198,232,221,116,31,75,189,139,
277 138,112,62,181,102,72,3,246,14,97,53,87,185,134,193,29,
278 158,225,248,152,17,105,217,142,148,155,30,135,233,206,85,40,
279 223,140,161,137,13,191,230,66,104,153,199,167,147,99,179,92,
280 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
282 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
283 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
284 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
285 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
286 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
287 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
288 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
289 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
290 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
291 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
292 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
293 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
294 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
295];
296
297fn fade(t: f32) -> f32 {
298 t * t * t * (t * (t * 6.0 - 15.0) + 10.0)
299}
300
301fn grad(hash: u8, x: f32, y: f32, z: f32) -> f32 {
302 let h = hash & 15;
303 let u = if h < 8 { x } else { y };
304 let v = if h < 8 { y } else { z };
305 (if (h & 1) == 0 { u } else { -u }) + (if (h & 2) == 0 { v } else { -v })
306}
307
308fn perlin3(x: f32, y: f32, z: f32) -> f32 {
309 let xi = (x.floor() as i32) & 255;
310 let yi = (y.floor() as i32) & 255;
311 let zi = (z.floor() as i32) & 255;
312
313 let xf = x - x.floor();
314 let yf = y - y.floor();
315 let zf = z - z.floor();
316
317 let u = fade(xf);
318 let v = fade(yf);
319 let w = fade(zf);
320
321 let p0 = PERM[xi as usize] as usize;
322 let p1 = PERM[((xi + 1) & 255) as usize] as usize;
323 let pa = PERM[(p0 + yi as usize) & 255] as usize;
324 let pb = PERM[(p0 + ((yi + 1) & 255) as usize) & 255] as usize;
325 let pc = PERM[(p1 + yi as usize) & 255] as usize;
326 let pd = PERM[(p1 + ((yi + 1) & 255) as usize) & 255] as usize;
327
328 let g000 = grad(PERM[(pa + zi as usize) & 255], xf, yf, zf);
329 let g001 = grad(PERM[(pa + ((zi + 1) & 255) as usize) & 255], xf, yf, zf - 1.0);
330 let g010 = grad(PERM[(pb + zi as usize) & 255], xf, yf - 1.0, zf);
331 let g011 = grad(PERM[(pb + ((zi + 1) & 255) as usize) & 255], xf, yf - 1.0, zf - 1.0);
332 let g100 = grad(PERM[(pc + zi as usize) & 255], xf - 1.0, yf, zf);
333 let g101 = grad(PERM[(pc + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf, zf - 1.0);
334 let g110 = grad(PERM[(pd + zi as usize) & 255], xf - 1.0, yf - 1.0, zf);
335 let g111 = grad(PERM[(pd + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf - 1.0, zf - 1.0);
336
337 let l00 = g000 + u * (g100 - g000);
338 let l01 = g001 + u * (g101 - g001);
339 let l10 = g010 + u * (g110 - g010);
340 let l11 = g011 + u * (g111 - g011);
341
342 let l0 = l00 + v * (l10 - l00);
343 let l1 = l01 + v * (l11 - l01);
344
345 l0 + w * (l1 - l0)
346}
347
348fn fast_rand_f64(state: &mut u64) -> f64 {
349 *state = state.wrapping_mul(6364136223846793005).wrapping_add(1442695040888963407);
350 ((*state >> 32) as u32) as f64 / 4294967296.0
351}
352
353#[inline]
357fn put_px(buf: &mut [u32], idx: usize, color: u32, blend: u8) {
358 if idx >= buf.len() { return; }
359 if blend == 0 {
360 buf[idx] = color;
361 } else {
362 let old = buf[idx];
363 let r = (((old >> 16) & 255) + ((color >> 16) & 255)).min(255);
364 let g = (((old >> 8) & 255) + ((color >> 8) & 255)).min(255);
365 let b = ((old & 255) + (color & 255)).min(255);
366 buf[idx] = (r << 16) | (g << 8) | b;
367 }
368}
369
370fn draw_circle_outline(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
371 let r = r.clamp(0, 20000); if r == 0 { return; }
373 let mut x = 0;
374 let mut y = r;
375 let mut d = 3 - 2 * r;
376 while x <= y {
377 plot_circle_points(buf, w, h, cx, cy, x, y, color, blend);
378 if d < 0 {
379 d += 4 * x + 6;
380 } else {
381 d += 4 * (x - y) + 10;
382 y -= 1;
383 }
384 x += 1;
385 }
386}
387
388fn plot_circle_points(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, x: i32, y: i32, color: u32, blend: u8) {
389 let points = [(cx+x, cy+y), (cx-x, cy+y), (cx+x, cy-y), (cx-x, cy-y),
390 (cx+y, cy+x), (cx-y, cy+x), (cx+y, cy-x), (cx-y, cy-x)];
391 for &(px, py) in &points {
392 if px >= 0 && px < w && py >= 0 && py < h {
393 put_px(buf, (py * w + px) as usize, color, blend);
394 }
395 }
396}
397
398fn draw_circle_filled(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
399 if r <= 0 { return; }
400 for dy in -r..=r {
401 let dx_max = ((r*r - dy*dy) as f64).sqrt() as i32;
402 let py = cy + dy;
403 if py < 0 || py >= h { continue; }
404 for dx in -dx_max..=dx_max {
405 let px = cx + dx;
406 if px >= 0 && px < w {
407 put_px(buf, (py * w + px) as usize, color, blend);
408 }
409 }
410 }
411}
412
413#[cfg(test)]
414mod draw_tests {
415 use super::*;
416
417 #[test]
418 fn filled_circle_actually_writes_pixels() {
419 let mut buf = vec![0u32; 100 * 100];
420 draw_circle_filled(&mut buf, 100, 100, 50, 50, 10, 0xFF00FF, 0);
421 assert_eq!(buf[50 * 100 + 50], 0xFF00FF, "centre pixel must be filled");
422 assert_eq!(buf[0], 0, "far corner must stay clear");
423 let n = buf.iter().filter(|&&p| p != 0).count();
424 assert!(n > 200 && n < 500, "r=10 disc area ≈ 314, got {n}");
425 }
426
427 #[test]
428 fn circle_outline_writes_a_ring() {
429 let mut buf = vec![0u32; 100 * 100];
430 draw_circle_outline(&mut buf, 100, 100, 50, 50, 20, 0x00FF00, 0);
431 assert_eq!(buf[50 * 100 + 50], 0, "outline must NOT fill the centre");
432 assert!(buf.iter().any(|&p| p == 0x00FF00), "outline must draw a ring");
433 }
434
435 #[test]
436 fn additive_blend_accumulates_channels() {
437 let mut buf = vec![0x202020u32; 1];
438 put_px(&mut buf, 0, 0x404040, 1);
439 assert_eq!(buf[0], 0x606060);
440 }
441}
442
443#[derive(Clone, Copy)]
449pub struct UiTheme {
450 pub primary: u32,
451 pub accent: u32,
452 pub track: u32,
453 pub warn: u32,
454 pub text: u32,
455 pub bg: u32,
456}
457
458impl Default for UiTheme {
459 fn default() -> Self {
460 Self {
461 primary: 0x00D2FF, accent: 0x28FFB4, track: 0x2C3E64, warn: 0xFF5A5A, text: 0xBEEBFF, bg: 0x0A1018, }
468 }
469}
470
471pub struct Interpreter {
472 globals: HashMap<String, Expr>,
473 global_seed: Env,
476 functions: HashMap<String, FnDef>,
477 structs: HashMap<String, Vec<String>>,
479 enum_variants: HashMap<String, (String, usize)>,
481 _modules: HashMap<String, Vec<FnDef>>,
482 gfx: RefCell<GfxState>,
483 svg: RefCell<Option<SvgWriter>>,
484 pub source_dir: Option<std::path::PathBuf>,
486 loaded_files: std::collections::HashSet<String>,
488 #[cfg(not(target_arch = "wasm32"))]
490 audio: Option<AudioEngine>,
491 #[cfg(not(target_arch = "wasm32"))]
492 fft: RefCell<FftAnalyzer>,
493 fft_bands_cache: RefCell<Vec<f32>>,
494 start_time: std::time::Instant,
496 frame_num: u64,
498 rand_state: u64,
500 #[cfg(not(target_arch = "wasm32"))]
502 mic: Option<ling_mic::MicInput>,
503 #[cfg(not(target_arch = "wasm32"))]
505 crypto_ids: Vec<ling_crypto::KnotIdentity>,
506 text_buffer: String,
508 record_n: u32,
510 #[cfg(not(target_arch = "wasm32"))]
512 mic_buffer: Vec<f32>,
513 #[cfg(not(target_arch = "wasm32"))]
515 fonts: Vec<ling_graphics::VectorFont>,
516 ui_theme: UiTheme,
518 mouse_was_down: bool,
520 #[cfg(not(target_arch = "wasm32"))]
522 music: Option<ling_music::MusicEngine>,
523 #[cfg(not(target_arch = "wasm32"))]
524 music_init: bool,
525 #[cfg(not(target_arch = "wasm32"))]
527 tracks: Vec<ling_music::DecodedAudio>,
528 #[cfg(not(target_arch = "wasm32"))]
530 lyrics: Vec<ling_music::Lyrics>,
531 #[cfg(not(target_arch = "wasm32"))]
533 midis: Vec<ling_music::MidiSong>,
534 soft_bodies: Vec<ling_physics::soft::SoftBody>,
536 rigid_world: ling_physics::rigid::PhysicsWorld,
538 liquids: Vec<ling_physics::liquid::LiquidGrid>,
540 dialog: Option<ling_game::dialog::Dialog>,
542 dialog_colors: [u32; 4],
544 frames: Vec<String>,
546 error_trace: Option<Vec<String>>,
549 #[cfg(not(target_arch = "wasm32"))]
553 input: RefCell<Option<InputState>>,
554}
555
556#[cfg(not(target_arch = "wasm32"))]
558struct InputState {
559 sensorium: ling_input::Sensorium,
560 backend: ling_input::backend::GilrsBackend,
561}
562
563impl Interpreter {
564 pub fn new() -> Self {
565 #[cfg(not(target_arch = "wasm32"))]
566 let audio = AudioEngine::new()
567 .map_err(|e| eprintln!("audio init failed (no sound): {e}"))
568 .ok();
569 Self {
570 globals: HashMap::new(),
571 global_seed: HashMap::new(),
572 functions: HashMap::new(),
573 structs: HashMap::new(),
574 enum_variants: HashMap::new(),
575 _modules: HashMap::new(),
576 gfx: RefCell::new(GfxState::new()),
577 svg: RefCell::new(None),
578 source_dir: None,
579 loaded_files: std::collections::HashSet::new(),
580 #[cfg(not(target_arch = "wasm32"))]
581 audio,
582 #[cfg(not(target_arch = "wasm32"))]
583 fft: RefCell::new(FftAnalyzer::new(2048, 44100)),
584 fft_bands_cache: RefCell::new(vec![]),
585 start_time: std::time::Instant::now(),
586 frame_num: 0,
587 rand_state: 0x123456789ABCDEF,
588 #[cfg(not(target_arch = "wasm32"))]
589 mic: None,
590 #[cfg(not(target_arch = "wasm32"))]
591 crypto_ids: Vec::new(),
592 text_buffer: String::new(),
593 record_n: 0,
594 #[cfg(not(target_arch = "wasm32"))]
595 mic_buffer: Vec::new(),
596 #[cfg(not(target_arch = "wasm32"))]
597 fonts: Vec::new(),
598 ui_theme: UiTheme::default(),
599 mouse_was_down: false,
600 #[cfg(not(target_arch = "wasm32"))]
601 music: None,
602 #[cfg(not(target_arch = "wasm32"))]
603 music_init: false,
604 #[cfg(not(target_arch = "wasm32"))]
605 tracks: Vec::new(),
606 #[cfg(not(target_arch = "wasm32"))]
607 lyrics: Vec::new(),
608 #[cfg(not(target_arch = "wasm32"))]
609 midis: Vec::new(),
610 soft_bodies: Vec::new(),
611 rigid_world: ling_physics::rigid::PhysicsWorld::new(),
612 liquids: Vec::new(),
613 dialog: None,
614 dialog_colors: [0xE6F2FF, 0xFFD24A, 0x4AD2FF, 0x6CFF8C], frames: Vec::new(),
616 error_trace: None,
617 #[cfg(not(target_arch = "wasm32"))]
618 input: RefCell::new(None),
619 }
620 }
621
622 #[cfg(not(target_arch = "wasm32"))]
626 fn pad_poll(&self) -> usize {
627 let mut slot = self.input.borrow_mut();
628 if slot.is_none() {
629 match ling_input::backend::GilrsBackend::new() {
630 Ok(backend) => {
631 *slot = Some(InputState { sensorium: ling_input::Sensorium::new(4), backend });
632 },
633 Err(_) => return 0,
634 }
635 }
636 let st = slot.as_mut().unwrap();
637 st.sensorium.begin_frame();
638 st.sensorium.pump(&mut st.backend);
639 st.sensorium.update(1.0 / 60.0);
640 st.sensorium.devices.count()
641 }
642
643 #[cfg(not(target_arch = "wasm32"))]
646 fn with_pad<T>(&self, slot: usize, default: T, f: impl FnOnce(&ling_input::Gamepad) -> T) -> T {
647 let inp = self.input.borrow();
648 match inp.as_ref().and_then(|s| s.sensorium.player(slot)) {
649 Some(p) => f(p),
650 None => default,
651 }
652 }
653
654 pub fn take_error_trace(&mut self) -> Vec<String> {
657 self.error_trace.take().unwrap_or_default()
658 }
659
660 fn framed<T, F>(&mut self, name: &str, body: F) -> Result<T, EvalErr>
663 where
664 F: FnOnce(&mut Self) -> Result<T, EvalErr>,
665 {
666 self.frames.push(name.to_string());
667 let result = body(self);
668 if matches!(result, Err(EvalErr::Runtime(_))) && self.error_trace.is_none() {
669 self.error_trace = Some(self.frames.clone());
670 }
671 self.frames.pop();
672 result
673 }
674
675 #[cfg(not(target_arch = "wasm32"))]
679 fn render_dialog(&mut self, x: f32, y: f32, w: f32, h: f32, font: i64, t: f32) {
680 let (runs, typing) = match &self.dialog {
681 Some(d) if !d.is_closed() => {
682 let runs: Vec<(String, usize, bool)> = d.visible_runs().into_iter()
683 .map(|r| (r.text, r.role.index(), r.newline_before)).collect();
684 (runs, d.is_typing())
685 }
686 _ => return,
687 };
688 let colors = self.dialog_colors;
689 let b = 12.0;
691 let corners: Vec<[f32; 2]> = vec![
692 [x+b,y],[x+w-b,y],[x+w,y+b],[x+w,y+h-b],[x+w-b,y+h],[x+b,y+h],[x,y+h-b],[x,y+b],[x+b,y],
693 ];
694 {
695 let mut gfx = self.gfx.borrow_mut();
696 let (bw, bh) = (gfx.width, gfx.height);
697 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x0A1018, false, std::slice::from_ref(&corners));
698 for seg in corners.windows(2) {
699 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false, seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
700 }
701 }
702 let px = 22.0f32;
704 let pad = 20.0f32;
705 let line_h = px * 1.45;
706 let mut cx = x + pad;
707 let mut cy = y + pad;
708 let use_font = font >= 0 && (font as usize) < self.fonts.len();
709 for (text, role, nl) in &runs {
710 if *nl { cx = x + pad; cy += line_h; }
711 for word in text.split_inclusive(' ') {
712 let wpx = if use_font { self.fonts[font as usize].measure(word, px) }
713 else { ling_ui::holo::text_width(word, px * 0.6, px * 0.24) };
714 if cx + wpx > x + w - pad && cx > x + pad + 1.0 { cx = x + pad; cy += line_h; }
715 if cy + line_h > y + h { break; }
716 let col = colors[(*role).min(3)];
717 if use_font {
718 let glyphs = self.font_layout_2d_glyphs(font as usize, cx, cy, px, word);
719 let mut gfx = self.gfx.borrow_mut();
720 let (bw, bh, add) = (gfx.width, gfx.height, gfx.blend == 1);
721 for contours in &glyphs {
722 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, col, add, contours);
723 }
724 } else {
725 let segs = ling_ui::holo::text_lines(word, cx, cy, px * 0.6, px, px * 0.24);
726 let mut gfx = self.gfx.borrow_mut();
727 let (bw, bh) = (gfx.width, gfx.height);
728 for s in segs { draw_line(&mut gfx.buffer, bw, bh, col, s[0], s[1], s[2], s[3]); }
729 }
730 cx += wpx;
731 }
732 }
733 if !typing && (t * 3.0).sin() > 0.0 {
735 let ax = x + w - 26.0; let ay = y + h - 22.0;
736 let mut gfx = self.gfx.borrow_mut();
737 let (bw, bh) = (gfx.width, gfx.height);
738 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false,
739 std::slice::from_ref(&vec![[ax-7.0,ay],[ax+7.0,ay],[ax,ay+9.0],[ax-7.0,ay]]));
740 }
741 }
742
743 #[cfg(not(target_arch = "wasm32"))]
746 fn ensure_music(&mut self) -> bool {
747 if self.music.is_some() { return true; }
748 if self.music_init { return false; }
749 self.music_init = true;
750 match ling_music::MusicEngine::new() {
751 Ok(m) => { self.music = Some(m); true }
752 Err(e) => { eprintln!("music engine init failed (no music playback): {e}"); false }
753 }
754 }
755
756 #[cfg(not(target_arch = "wasm32"))]
760 fn font_layout_2d(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<[f32; 2]>> {
761 let mut out = Vec::new();
762 for g in self.font_layout_2d_glyphs(id, x, y, px, text) { out.extend(g); }
763 out
764 }
765
766 #[cfg(not(target_arch = "wasm32"))]
769 fn font_layout_2d_glyphs(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<Vec<[f32; 2]>>> {
770 let font = &mut self.fonts[id];
771 let asc = font.ascent();
772 let tol = 0.3 / px;
773 let mut pen = 0.0f32;
774 let mut glyphs = Vec::new();
775 for ch in text.chars() {
776 let go = font.glyph_outline(ch, tol);
777 let mut contours = Vec::with_capacity(go.polylines.len());
778 for pl in &go.polylines {
779 let mapped: Vec<[f32; 2]> = pl.iter()
780 .map(|p| [x + (pen + p[0]) * px, y + (asc - p[1]) * px])
781 .collect();
782 contours.push(mapped);
783 }
784 glyphs.push(contours);
785 pen += go.advance;
786 }
787 glyphs
788 }
789
790 pub fn run_program(&mut self, program: &Program) -> Result<(), String> {
791 for item in &program.items {
792 self.register_item("", item)?;
793 }
794 let entry = self.find_entry()
795 .ok_or("no entry point — need `bind start = do {...}` or `ผูก เริ่ม = ทำ {...}`")?;
796 let mut env = Env::new();
799 let non_do: Vec<_> = self.globals.iter()
800 .filter(|(_, e)| !matches!(e, Expr::Do(_)))
801 .map(|(k, e)| (k.clone(), e.clone()))
802 .collect();
803 let mut pending: Vec<(String, Expr)> = Vec::new();
804 for (k, expr) in &non_do {
805 let mut tmp = Env::new();
806 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
807 env.insert(k.clone(), v);
808 } else {
809 pending.push((k.clone(), expr.clone()));
810 }
811 }
812 for (k, expr) in &pending {
813 let mut tmp = env.clone();
814 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
815 env.insert(k.clone(), v);
816 }
817 }
818 self.global_seed = env.clone();
821 self.framed("start", |me| me.eval_expr(&entry, &mut env)).map(|_| ()).map_err(|e| match e {
822 EvalErr::Runtime(s) => s,
823 EvalErr::Return(_) => "unexpected top-level return".to_string(),
824 EvalErr::Break => "unexpected break at top level".to_string(),
825 })
826 }
827
828 fn register_item(&mut self, ns: &str, item: &Item) -> Result<(), String> {
829 match item {
830 Item::Bind(name, expr) => {
831 let key = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
832 self.globals.insert(key, expr.clone());
833 }
834 Item::Fn(def) => {
835 let key = if ns.is_empty() { def.name.clone() } else { format!("{ns}::{}", def.name) };
836 self.functions.insert(key, def.clone());
837 }
838 Item::Mod(name, body) => {
839 let child_ns = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
840 for child in body {
841 self.register_item(&child_ns, child)?;
842 }
843 }
844 Item::TypeAlias(_, _) => {}
845 Item::Struct(name, fields) => {
846 self.structs.insert(name.clone(), fields.clone());
847 if !ns.is_empty() { self.structs.insert(format!("{ns}::{name}"), fields.clone()); }
848 }
849 Item::Enum(name, variants) => {
850 for v in variants {
851 self.enum_variants.insert(v.name.clone(), (name.clone(), v.arity));
852 self.enum_variants.insert(format!("{name}::{}", v.name), (name.clone(), v.arity));
853 if !ns.is_empty() {
854 self.enum_variants.insert(format!("{ns}::{name}::{}", v.name), (name.clone(), v.arity));
855 }
856 }
857 }
858 Item::Use { path, alias } => {
859 self.load_module(path, alias.as_deref(), ns)?;
860 }
861 }
862 Ok(())
863 }
864
865 fn load_module(&mut self, path: &str, alias: Option<&str>, parent_ns: &str) -> Result<(), String> {
870 let base_dir = self.source_dir.clone().unwrap_or_else(|| std::path::PathBuf::from("."));
872 let raw = std::path::Path::new(path);
873 let candidates: Vec<std::path::PathBuf> = vec![
874 base_dir.join(format!("{}.ling", path)),
875 base_dir.join(format!("{}.灵", path)),
876 base_dir.join(format!("{}.령", path)),
877 base_dir.join(format!("{}.霊", path)),
878 base_dir.join(format!("{}.ลิง", path)),
879 base_dir.join(raw),
881 std::path::PathBuf::from(format!("{}.ling", path)),
882 std::path::PathBuf::from(path),
883 ];
884
885 let resolved = candidates.into_iter().find(|p| p.exists())
886 .ok_or_else(|| format!("use: cannot find module '{path}'"))?;
887
888 let canonical = resolved.canonicalize()
889 .unwrap_or_else(|_| resolved.clone())
890 .to_string_lossy()
891 .to_string();
892
893 if self.loaded_files.contains(&canonical) {
895 return Ok(());
896 }
897 self.loaded_files.insert(canonical.clone());
898
899 let source = std::fs::read_to_string(&resolved)
900 .map_err(|e| format!("use: failed to read '{path}': {e}"))?;
901
902 let prev_dir = self.source_dir.clone();
904 self.source_dir = resolved.parent().map(|p| p.to_path_buf());
905
906 let program = crate::parser::parse(&source)
907 .map_err(|e| format!("use: parse error in '{path}': {e}"))?;
908
909 let target_ns = match (parent_ns.is_empty(), alias) {
911 (_, Some(a)) if !parent_ns.is_empty() => format!("{parent_ns}::{a}"),
912 (_, Some(a)) => a.to_string(),
913 (false, None) => parent_ns.to_string(),
914 (true, None) => String::new(),
915 };
916
917 for item in &program.items {
918 self.register_item(&target_ns, item)?;
919 }
920
921 self.source_dir = prev_dir;
922 Ok(())
923 }
924
925 fn find_entry(&self) -> Option<Expr> {
926 for key in &[
928 "start", "main",
929 "启",
930 "เริ่ม", "시작",
932 "начать", "начало",
933 "inicio", "comenzar",
934 "début", "commencer",
935 "anfang", "starten",
936 "início",
937 "शुरू",
938 "ابدأ",
939 ] {
940 if let Some(e) = self.globals.get(*key) { return Some(e.clone()); }
941 }
942 self.globals.values().find(|e| matches!(e, Expr::Do(_))).cloned()
943 }
944
945 fn eval_expr(&mut self, expr: &Expr, env: &mut Env) -> EvalResult {
948 match expr {
949 Expr::Str(s) => Ok(Value::Str(s.clone())),
950 Expr::Number(n) => Ok(Value::Number(*n)),
951 Expr::Bool(b) => Ok(Value::Bool(*b)),
952 Expr::Unit => Ok(Value::Unit),
953 Expr::Array(elems) => {
954 let vs: Vec<_> = elems.iter()
955 .map(|e| self.eval_expr(e, env))
956 .collect::<Result<_,_>>()?;
957 Ok(Value::List(vs))
958 }
959
960 Expr::Ident(name) => self.lookup(name, env),
961
962 Expr::Path(segs) => {
963 if segs.len() == 1 { return self.lookup(&segs[0], env); }
964 Ok(Value::Str(segs.join("::")))
965 }
966
967 Expr::Ref(inner) => self.eval_expr(inner, env),
968 Expr::Await(inner) => self.eval_expr(inner, env),
969
970 Expr::Do(stmts) => {
971 let mut local = env.clone();
972 Ok(self.exec_block(stmts, &mut local)?.unwrap_or(Value::Unit))
973 }
974
975 Expr::BinOp(op, lhs, rhs) => {
976 let l = self.eval_expr(lhs, env)?;
977 let r = self.eval_expr(rhs, env)?;
978 self.apply_binop(op, l, r)
979 }
980
981 Expr::If { cond, then, elseifs, else_body } => {
982 let cond_val = self.eval_expr(cond, env)?;
983 if self.is_truthy(&cond_val) {
984 return Ok(self.exec_block(then, env)?.unwrap_or(Value::Unit));
985 }
986 for (ei_cond, ei_body) in elseifs {
987 let ei_cond_val = self.eval_expr(ei_cond, env)?;
988 if self.is_truthy(&ei_cond_val) {
989 return Ok(self.exec_block(ei_body, env)?.unwrap_or(Value::Unit));
990 }
991 }
992 if let Some(eb) = else_body {
993 return Ok(self.exec_block(eb, env)?.unwrap_or(Value::Unit));
994 }
995 Ok(Value::Unit)
996 }
997
998 Expr::While { cond, body } => {
999 loop {
1003 let cv = self.eval_expr(cond, env)?;
1004 if !self.is_truthy(&cv) { break; }
1005 match self.exec_block(body, env) {
1006 Ok(_) => {}
1007 Err(EvalErr::Break) => break,
1008 Err(e) => return Err(e),
1009 }
1010 }
1011 Ok(Value::Unit)
1012 }
1013
1014 Expr::For { var, iter, body } => {
1015 let iter_val = self.eval_expr(iter, env)?;
1016 let items = self.value_to_iter(iter_val)?;
1017 for item in items {
1018 let mut local = env.clone();
1019 local.insert(var.clone(), item);
1020 match self.exec_block(body, &mut local) {
1021 Ok(_) => {}
1022 Err(EvalErr::Break) => break,
1023 Err(e) => return Err(e),
1024 }
1025 }
1026 Ok(Value::Unit)
1027 }
1028
1029 Expr::Match(subject, arms) => {
1030 let subj = self.eval_expr(subject, env)?;
1031 for arm in arms {
1032 if let Some(bindings) = self.match_pattern(&arm.pattern, &subj) {
1033 let mut local = env.clone();
1034 local.extend(bindings);
1035 return self.eval_expr(&arm.body, &mut local);
1036 }
1037 }
1038 Ok(Value::Unit)
1039 }
1040
1041 Expr::Range(lo, hi) => {
1042 let lo_v = self.eval_expr(lo, env)?;
1043 let hi_v = self.eval_expr(hi, env)?;
1044 let lo_n = self.to_number(&lo_v)? as i64;
1045 let hi_n = self.to_number(&hi_v)? as i64;
1046 Ok(Value::List((lo_n..hi_n).map(|i| Value::Number(i as f64)).collect()))
1047 }
1048
1049 Expr::Index(base, idx) => {
1050 let b = self.eval_expr(base, env)?;
1051 let i = self.eval_expr(idx, env)?;
1052 let n = self.to_number(&i)? as usize;
1053 match b {
1054 Value::List(v) => v.get(n).cloned()
1055 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
1056 Value::Str(s) => s.chars().nth(n)
1057 .map(|c| Value::Str(c.to_string()))
1058 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
1059 other => Err(EvalErr::from(format!("cannot index {:?}", other))),
1060 }
1061 }
1062
1063 Expr::Call(callee, args) => {
1064 let arg_vals: Vec<Value> = args.iter()
1065 .map(|a| self.eval_expr(a, env))
1066 .collect::<Result<_,_>>()?;
1067 match callee.as_ref() {
1068 Expr::Ident(name) => self.call_named(name, arg_vals, env),
1069 Expr::Path(segs) => self.call_named(&segs.join("::"), arg_vals, env),
1070 _ => {
1071 let v = self.eval_expr(callee, env)?;
1072 self.call_value(v, arg_vals)
1073 }
1074 }
1075 }
1076
1077 Expr::MethodCall { receiver, method, args } => {
1078 let recv = self.eval_expr(receiver, env)?;
1079 let arg_vals: Vec<Value> = args.iter()
1080 .map(|a| self.eval_expr(a, env))
1081 .collect::<Result<_,_>>()?;
1082 self.call_method(recv, method, arg_vals)
1083 }
1084
1085 Expr::Closure(params, body) => {
1086 Ok(Value::Fn(params.clone(), vec![Stmt::Expr(*body.clone())], env.clone()))
1087 }
1088 }
1089 }
1090
1091 fn exec_block(&mut self, stmts: &[Stmt], env: &mut Env) -> Result<Option<Value>, EvalErr> {
1094 let mut last: Option<Value> = None;
1095 for stmt in stmts {
1096 match stmt {
1097 Stmt::Bind(name, expr) => {
1098 let v = self.eval_expr(expr, env)?;
1099 env.insert(name.clone(), v);
1100 last = None;
1101 }
1102 Stmt::Return(expr) => {
1103 let v = self.eval_expr(expr, env)?;
1104 return Err(EvalErr::Return(v));
1105 }
1106 Stmt::Expr(expr) => {
1107 last = Some(self.eval_expr(expr, env)?);
1108 }
1109 }
1110 }
1111 Ok(last)
1112 }
1113
1114 fn lookup(&self, name: &str, env: &Env) -> EvalResult {
1117 if let Some(v) = env.get(name) { return Ok(v.clone()); }
1118 if self.functions.contains_key(name) {
1119 let def = &self.functions[name];
1120 return Ok(Value::Fn(def.params.clone(), def.body.clone(), Env::new()));
1121 }
1122 if let Some((enum_name, 0)) = self.enum_variants.get(name).cloned() {
1124 let variant = name.rsplit("::").next().unwrap_or(name).to_string();
1125 return Ok(Value::Variant { enum_name, variant, payload: Vec::new() });
1126 }
1127 match name {
1129 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1130 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1131 _ => {}
1132 }
1133 Err(EvalErr::from(format!("undefined: '{name}'")))
1134 }
1135
1136 fn call_named(&mut self, name: &str, args: Vec<Value>, env: &Env) -> EvalResult {
1137 match name {
1138 "print" | "println" | "印" | "打印" | "印刷" | "พิมพ์" | "출력" | "вывести" | "imprimir" | "afficher" => {
1140 let s = args.iter().map(|v| v.to_string()).collect::<Vec<_>>().join("");
1141 println!("{s}");
1142 return Ok(Value::Unit);
1143 }
1144 "print_color" | "พิมพ์สี" => {
1147 #[cfg(windows)]
1148 {
1149 use std::sync::Once;
1150 static VT: Once = Once::new();
1151 VT.call_once(|| {
1152 extern "system" {
1153 fn GetStdHandle(n: u32) -> *mut std::ffi::c_void;
1154 fn GetConsoleMode(h: *mut std::ffi::c_void, m: *mut u32) -> i32;
1155 fn SetConsoleMode(h: *mut std::ffi::c_void, m: u32) -> i32;
1156 }
1157 unsafe {
1158 let h = GetStdHandle(0xFFFF_FFF5u32); let mut mode = 0u32;
1160 if GetConsoleMode(h, &mut mode) != 0 {
1161 SetConsoleMode(h, mode | 0x0004); }
1163 }
1164 });
1165 }
1166 let col = self.arg_num(&args, 0, 7.0)? as i64;
1167 let s = args.iter().skip(1).map(|v| v.to_string()).collect::<Vec<_>>().join("");
1168 let code = 90 + col.clamp(0, 7);
1169 println!("\x1b[1;{code}m{s}\x1b[0m");
1170 return Ok(Value::Unit);
1171 }
1172 "format" | "格式" | "フォーマット" | "서식" | "รูปแบบ" | "форматировать" | "formatear" | "formater" => {
1174 return Ok(Value::Str(self.builtin_format(&args)?));
1175 }
1176 "格式::拼接" | "format::join" => {
1178 match args.first() {
1179 Some(Value::List(items)) => {
1180 return Ok(Value::Str(items.iter().map(|v| v.to_string()).collect()));
1181 }
1182 _ => return Ok(Value::Str(self.builtin_format(&args)?)),
1183 }
1184 }
1185 "ok" | "好" | "良し" | "좋아" | "โอเค" => {
1187 let val = args.into_iter().next().unwrap_or(Value::Unit);
1188 return Ok(Value::Ok(Box::new(val)));
1189 }
1190 "bad" | "坏" | "err" | "悪い" | "나쁨" | "ผิด" => {
1191 let val = args.into_iter().next().unwrap_or(Value::Unit);
1192 return Ok(Value::Err(Box::new(val)));
1193 }
1194 "向量::从" | "Vec::from" => {
1196 if let Some(Value::List(v)) = args.first() {
1197 return Ok(Value::List(v.clone()));
1198 }
1199 return Ok(Value::List(args));
1200 }
1201 "向量::有容量" | "Vec::with_capacity" => return Ok(Value::List(Vec::new())),
1202 "计时::获取当前小时" | "Timer::hour" => return Ok(Value::Number(14.0)),
1204 "计时::现在" | "Timer::now" => return Ok(Value::Number(1000.0)),
1205 "sleep" | "หยุด" | "นอน" | "sleep_ms" | "睡眠" | "眠る" | "スリープ" | "잠자기" | "잠" | "流水::睡眠" | "Flow::sleep" => {
1207 if let Some(ms_val) = args.first() {
1208 if let Ok(ms) = self.to_number(ms_val) {
1209 std::thread::sleep(std::time::Duration::from_millis(ms as u64));
1210 }
1211 }
1212 return Ok(Value::Unit);
1213 }
1214 "流水::并行" | "Flow::parallel" => {
1216 if let Some(Value::Fn(params, body, mut cap)) = args.first().cloned() {
1217 let _ = params;
1218 match self.exec_block(&body, &mut cap) {
1219 Ok(Some(v)) => return Ok(v),
1220 Ok(None) => return Ok(Value::Unit),
1221 Err(EvalErr::Return(v)) => return Ok(v),
1222 Err(e) => return Err(e),
1223 }
1224 }
1225 return Ok(Value::Unit);
1226 }
1227
1228 "sin" | "ไซน์" | "正弦" | "サイン" | "사인" => {
1237 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sin()));
1238 }
1239 "cos" | "โคไซน์" | "余弦" | "コサイン" | "코사인" => {
1240 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cos()));
1241 }
1242
1243 "tanh" | "tanhf" | "双曲正切" | "双曲線正接" | "쌍곡탄젠트" => {
1246 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tanh()));
1247 }
1248
1249
1250 "tan" | "แทนเจนต์" | "正切" | "タンジェント" | "탄젠트" => {
1251 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tan()));
1252 }
1253 "asin" | "arcsin" | "反正弦" | "アークサイン" | "아크사인" | "อาร์กไซน์" => {
1254 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.asin()));
1255 }
1256 "acos" | "arccos" | "反余弦" | "アークコサイン" | "아크코사인" | "อาร์กโคไซน์" => {
1257 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.acos()));
1258 }
1259 "atan" | "arctan" | "反正切" | "アークタンジェント" | "아크탄젠트" | "อาร์กแทนเจนต์" => {
1260 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.atan()));
1261 }
1262 "atan2" | "arctan2" | "反正切2" | "アークタンジェント2" | "아크탄젠트2" => {
1263 let y = self.arg_num(&args, 0, 0.0)?;
1264 let x = self.arg_num(&args, 1, 1.0)?;
1265 return Ok(Value::Number(y.atan2(x)));
1266 }
1267
1268 "sqrt" | "รากที่สอง" | "平方根" | "根" | "제곱근" => {
1270 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sqrt()));
1271 }
1272 "cbrt" | "立方根" | "세제곱근" | "รากที่สาม" => {
1273 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cbrt()));
1274 }
1275 "pow" | "ยกกำลัง" | "幂" | "べき乗" | "거듭제곱" => {
1276 let base = self.arg_num(&args, 0, 0.0)?;
1277 let exp = self.arg_num(&args, 1, 1.0)?;
1278 return Ok(Value::Number(base.powf(exp)));
1279 }
1280 "exp" | "指数" | "指数関数" | "지수" => {
1281 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.exp()));
1282 }
1283 "hypot" | "斜边" | "斜辺" | "빗변" => {
1284 let x = self.arg_num(&args, 0, 0.0)?;
1285 let y = self.arg_num(&args, 1, 0.0)?;
1286 return Ok(Value::Number(x.hypot(y)));
1287 }
1288
1289 "ln" | "log" | "ลอการิทึม" | "对数" | "対数" | "로그" => {
1291 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.ln()));
1292 }
1293 "log2" | "对数2" | "対数2" | "로그2" => {
1294 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log2()));
1295 }
1296 "log10" | "对数10" | "対数10" | "로그10" => {
1297 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log10()));
1298 }
1299
1300 "abs" | "ค่าสัมบูรณ์" | "绝对值" | "绝对" | "絶対値" | "절댓값" | "절대값" => {
1302 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.abs()));
1303 }
1304 "floor" | "ปัดลง" | "向下取整" | "下整" | "床関数" | "내림" => {
1305 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.floor()));
1306 }
1307 "ceil" | "ปัดขึ้น" | "向上取整" | "上整" | "天井関数" | "올림" => {
1308 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.ceil()));
1309 }
1310 "round" | "ปัดเศษ" | "四舍五入" | "四舍" | "四捨五入" | "반올림" => {
1311 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.round()));
1312 }
1313 "trunc" | "int" | "ตัดทศนิยม" | "取整" | "整数化" | "整数" | "截整"
1314 | "정수화" | "정수" | "切り捨て" | "버림" => {
1315 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.trunc()));
1316 }
1317 "fract" | "小数部分" | "小数部" | "소수부" => {
1318 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.fract()));
1319 }
1320
1321 "min" | "ต่ำสุด" | "最小" | "최솟값" => {
1323 let a = self.arg_num(&args, 0, 0.0)?;
1324 let b = self.arg_num(&args, 1, 0.0)?;
1325 return Ok(Value::Number(a.min(b)));
1326 }
1327 "max" | "สูงสุด" | "最大" | "최댓값" => {
1328 let a = self.arg_num(&args, 0, 0.0)?;
1329 let b = self.arg_num(&args, 1, 0.0)?;
1330 return Ok(Value::Number(a.max(b)));
1331 }
1332 "clamp" | "จำกัด" | "截取" | "範囲制限" | "범위제한" => {
1333 let x = self.arg_num(&args, 0, 0.0)?;
1334 let lo = self.arg_num(&args, 1, 0.0)?;
1335 let hi = self.arg_num(&args, 2, 1.0)?;
1336 return Ok(Value::Number(x.clamp(lo, hi)));
1337 }
1338
1339 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1341 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1342
1343 "vnoise" | "noise2" | "นอยส์2ดี" | "柏林噪声2D" | "バリューノイズ2D" | "값노이즈2D" => {
1349 let x = self.arg_num(&args, 0, 0.0)? as f32;
1350 let y = self.arg_num(&args, 1, 0.0)? as f32;
1351 let seed = self.arg_num(&args, 2, 0.0)? as u32;
1352 return Ok(Value::Number(tex_vnoise(x, y, seed) as f64));
1353 }
1354
1355 "fbm" | "นอยส์ออร์แกนิก" | "分形噪声" | "フラクタルノイズ" | "프랙탈노이즈" => {
1356 let x = self.arg_num(&args, 0, 0.0)? as f32;
1357 let y = self.arg_num(&args, 1, 0.0)? as f32;
1358 let octaves = self.arg_num(&args, 2, 4.0)? as u32;
1359 let seed = self.arg_num(&args, 3, 0.0)? as u32;
1360 return Ok(Value::Number(tex_fbm(x, y, octaves, seed) as f64));
1361 }
1362
1363 "perlin" | "perlin3" | "เพอร์ลิน3ดี" | "柏林噪声3D" | "パーリンノイズ3D" | "펄린노이즈3D" => {
1364 let x = self.arg_num(&args, 0, 0.0)? as f32;
1365 let y = self.arg_num(&args, 1, 0.0)? as f32;
1366 let z = self.arg_num(&args, 2, 0.0)? as f32;
1367 return Ok(Value::Number(perlin3(x, y, z) as f64));
1368 }
1369
1370 "lerp" | "ค่าระหว่าง" | "线性插值" | "線形補間" | "선형보간" => {
1372 let a = self.arg_num(&args, 0, 0.0)?;
1373 let b = self.arg_num(&args, 1, 1.0)?;
1374 let t = self.arg_num(&args, 2, 0.0)?;
1375 return Ok(Value::Number(a + (b - a) * t));
1376 }
1377
1378 "smoothstep" | "เปลี่ยนแบบนุ่ม" | "平滑步进" | "スムーズステップ" | "스무스스텝" => {
1379 let lo = self.arg_num(&args, 0, 0.0)?;
1380 let hi = self.arg_num(&args, 1, 1.0)?;
1381 let x = self.arg_num(&args, 2, 0.5)?;
1382 let t = ((x - lo) / (hi - lo)).clamp(0.0, 1.0);
1383 return Ok(Value::Number(t * t * (3.0 - 2.0 * t)));
1384 }
1385
1386 "rand" | "สุ่ม" | "随机" | "乱数" | "난수" => {
1387 let val = fast_rand_f64(&mut self.rand_state);
1388 return Ok(Value::Number(val));
1389 }
1390
1391 "sign" | "เครื่องหมาย" | "符号" | "符号関数" | "부호" => {
1392 let x = self.arg_num(&args, 0, 0.0)?;
1393 return Ok(Value::Number(x.signum()));
1394 }
1395
1396 "hsv_to_rgb" | "เอชเอสวีเป็นRGB" | "HSV转RGB" | "HSV変換RGB" | "HSV변환RGB" => {
1397 let h = self.arg_num(&args, 0, 0.0)?; let s = self.arg_num(&args, 1, 1.0)?; let v = self.arg_num(&args, 2, 1.0)?; let c = v * s;
1401 let x = c * (1.0 - (((h / 60.0) % 2.0) - 1.0).abs());
1402 let m = v - c;
1403 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
1404 else if h < 120.0 { (x, c, 0.0) }
1405 else if h < 180.0 { (0.0, c, x) }
1406 else if h < 240.0 { (0.0, x, c) }
1407 else if h < 300.0 { (x, 0.0, c) }
1408 else { (c, 0.0, x) };
1409 let r = ((r1 + m) * 255.0).round();
1410 let g = ((g1 + m) * 255.0).round();
1411 let b = ((b1 + m) * 255.0).round();
1412 return Ok(Value::List(vec![Value::Number(r), Value::Number(g), Value::Number(b)]));
1413 }
1414
1415 "lerp_color" | "ไล่สี" | "颜色插值" | "色補間" | "색보간" => {
1416 let r1 = self.arg_num(&args, 0, 0.0)?;
1417 let g1 = self.arg_num(&args, 1, 0.0)?;
1418 let b1 = self.arg_num(&args, 2, 0.0)?;
1419 let r2 = self.arg_num(&args, 3, 255.0)?;
1420 let g2 = self.arg_num(&args, 4, 255.0)?;
1421 let b2 = self.arg_num(&args, 5, 255.0)?;
1422 let t = self.arg_num(&args, 6, 0.0)?;
1423 let r = r1 + (r2 - r1) * t;
1424 let g = g1 + (g2 - g1) * t;
1425 let b = b1 + (b2 - b1) * t;
1426 let c = ((r as u32) << 16) | ((g as u32) << 8) | (b as u32);
1427 self.gfx.borrow_mut().color = c;
1428 return Ok(Value::Unit);
1429 }
1430
1431 "time_now" | "เวลาปัจจุบัน" | "当前时间" | "経過時間" | "현재시간" => {
1433 return Ok(Value::Number(self.start_time.elapsed().as_secs_f64()));
1434 }
1435
1436 "frame_count" | "เฟรม" | "帧数" | "フレーム数" | "프레임수" => {
1437 return Ok(Value::Number(self.frame_num as f64));
1438 }
1439
1440 "mic_open" | "เปิดไมค์" | "开麦克风" | "マイク開く" | "마이크열기" => {
1442 #[cfg(not(target_arch = "wasm32"))]
1443 {
1444 match ling_mic::MicInput::open(Default::default()) {
1445 Ok(mic) => {
1446 let _ = mic.start(|_samples: &[f32]| {}); self.mic = Some(mic);
1448 return Ok(Value::Unit);
1449 }
1450 Err(e) => return Err(EvalErr::from(format!("mic_open failed: {e}"))),
1451 }
1452 }
1453 #[cfg(target_arch = "wasm32")]
1454 return Ok(Value::Unit);
1455 }
1456
1457 "mic_rms" | "เสียงRMS" | "麦克风音量" | "マイクRMS" | "마이크RMS" => {
1458 #[cfg(not(target_arch = "wasm32"))]
1459 {
1460 let rms = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.rms()).unwrap_or(0.0);
1461 return Ok(Value::Number(rms as f64));
1462 }
1463 #[cfg(target_arch = "wasm32")]
1464 return Ok(Value::Number(0.0));
1465 }
1466
1467 "mic_peak" | "เสียงพีค" | "麦克风峰值" | "マイクピーク" | "마이크피크" => {
1468 #[cfg(not(target_arch = "wasm32"))]
1469 {
1470 let peak = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.peak()).unwrap_or(0.0);
1471 return Ok(Value::Number(peak as f64));
1472 }
1473 #[cfg(target_arch = "wasm32")]
1474 return Ok(Value::Number(0.0));
1475 }
1476
1477 "mic_fft" | "วิเคราะห์เสียงสด" | "实时频谱" | "リアルタイムFFT" | "실시간FFT" => {
1478 #[cfg(not(target_arch = "wasm32"))]
1479 {
1480 let n = self.arg_num(&args, 0, 8.0)? as usize;
1481 if let Some(mic) = self.mic.as_ref() {
1482 let samples = mic.latest_samples();
1483 self.fft.borrow_mut().push_samples(&samples);
1484 }
1485 let bands = self.fft.borrow().freq_bands(n);
1486 let result = bands.iter().map(|&v| Value::Number(v as f64)).collect();
1487 return Ok(Value::List(result));
1488 }
1489 #[cfg(target_arch = "wasm32")]
1490 return Ok(Value::List(vec![]));
1491 }
1492
1493 "set_blend" | "โหมดผสม" | "混合模式" | "ブレンドモード" | "블렌드모드" => {
1495 let mode = self.arg_num(&args, 0, 0.0)? as u8;
1496 self.gfx.borrow_mut().blend = mode;
1497 return Ok(Value::Unit);
1498 }
1499
1500 "draw_circle" | "วาดวงกลม" | "画圆" | "円描画" | "원그리기" => {
1502 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1503 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1504 let r = self.arg_num(&args, 2, 10.0)? as i32;
1505 let mut gfx = self.gfx.borrow_mut();
1506 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1507 draw_circle_outline(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1508 return Ok(Value::Unit);
1509 }
1510
1511 "draw_filled_circle" | "draw_disc" | "วาดวงกลมทึบ" | "画实心圆" | "塗りつぶし円" | "원채우기" => {
1512 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1513 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1514 let r = self.arg_num(&args, 2, 10.0)? as i32;
1515 let mut gfx = self.gfx.borrow_mut();
1516 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1517 draw_circle_filled(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1518 return Ok(Value::Unit);
1519 }
1520
1521 "เปิดหน้าต่าง" | "open_window" | "gfx_window" | "开窗" | "ウィンドウ開く" | "창열기" => {
1528 let w = self.arg_num(&args, 0, 800.0)? as usize;
1529 let h = self.arg_num(&args, 1, 600.0)? as usize;
1530 #[cfg(not(target_arch = "wasm32"))]
1531 {
1532 let title = args.get(2).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1533 let mut gfx = self.gfx.borrow_mut();
1534 let mut win = minifb::Window::new(
1535 &title, w, h,
1536 minifb::WindowOptions {
1537 resize: false,
1538 scale: minifb::Scale::X1,
1539 ..Default::default()
1540 },
1541 ).map_err(|e| EvalErr::from(format!("cannot open window: {e}")))?;
1542 #[allow(deprecated)]
1543 win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
1544 gfx.buffer = vec![0u32; w * h];
1545 gfx.width = w;
1546 gfx.height = h;
1547 gfx.window = Some(win);
1548 gfx.sync_projection();
1549 hide_console_window();
1550 }
1551 #[cfg(target_arch = "wasm32")]
1552 {
1553 let mut gfx = self.gfx.borrow_mut();
1554 gfx.width = w;
1555 gfx.height = h;
1556 gfx.sync_projection();
1557 crate::gfx::webgl::resize(w as u32, h as u32);
1558 }
1559 return Ok(Value::Unit);
1560 }
1561
1562 "เติม" | "fill" | "gfx_fill" | "clear" | "填" | "塗り潰し" | "채우기" | "清" | "消去" | "지우기" => {
1564 let r = self.arg_num(&args, 0, 0.0)? as u32;
1565 let g = self.arg_num(&args, 1, 0.0)? as u32;
1566 let b = self.arg_num(&args, 2, 0.0)? as u32;
1567 #[cfg(not(target_arch = "wasm32"))]
1568 {
1569 let c = (r << 16) | (g << 8) | b;
1570 self.gfx.borrow_mut().buffer.fill(c);
1571 }
1572 #[cfg(target_arch = "wasm32")]
1573 {
1574 let mut gfx = self.gfx.borrow_mut();
1575 gfx.fill_r = r as f32 / 255.0;
1576 gfx.fill_g = g as f32 / 255.0;
1577 gfx.fill_b = b as f32 / 255.0;
1578 }
1579 return Ok(Value::Unit);
1580 }
1581
1582 "set_color_hsl" | "颜色HSL" | "色相" | "HSL色" | "HSL색설정" | "สีHSLวาด" => {
1585 let h = self.arg_num(&args, 0, 0.0)?;
1586 let s = self.arg_num(&args, 1, 70.0)?;
1587 let l = self.arg_num(&args, 2, 50.0)?;
1588 let hex = hsl_to_hex(h, s, l);
1589 let r = u32::from_str_radix(&hex[1..3], 16).unwrap_or(255);
1590 let g = u32::from_str_radix(&hex[3..5], 16).unwrap_or(255);
1591 let b = u32::from_str_radix(&hex[5..7], 16).unwrap_or(255);
1592 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1593 return Ok(Value::Unit);
1594 }
1595
1596 "สีดินสอ" | "set_color" | "gfx_color" | "color" | "设色" | "色設定" | "색설정" => {
1598 let r = self.arg_num(&args, 0, 255.0)? as u32;
1599 let g = self.arg_num(&args, 1, 255.0)? as u32;
1600 let b = self.arg_num(&args, 2, 255.0)? as u32;
1601 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1602 return Ok(Value::Unit);
1603 }
1604
1605 "วาดสามเหลี่ยม" | "draw_triangle" | "gfx_triangle" | "triangle" | "画三角" | "三角形描画" | "삼각형그리기" => {
1607 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1608 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1609 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1610 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1611 let x2 = self.arg_num(&args, 4, 0.0)? as f32;
1612 let y2 = self.arg_num(&args, 5, 0.0)? as f32;
1613 let mut gfx = self.gfx.borrow_mut();
1614 let color = gfx.color;
1615 #[cfg(not(target_arch = "wasm32"))]
1616 {
1617 let w = gfx.width;
1618 let h = gfx.height;
1619 fill_triangle(&mut gfx.buffer, w, h, color, x0, y0, x1, y1, x2, y2);
1620 }
1621 #[cfg(target_arch = "wasm32")]
1622 gfx.depth_queue.push_triangle(0.0, color, x0, y0, x1, y1, x2, y2);
1623 return Ok(Value::Unit);
1624 }
1625
1626 "วาดเส้น" | "draw_line" | "gfx_line" | "line" | "画线" | "線描く" | "선그리기" => {
1628 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1629 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1630 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1631 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1632 let mut gfx = self.gfx.borrow_mut();
1633 let color = gfx.color;
1634 #[cfg(not(target_arch = "wasm32"))]
1635 {
1636 let w = gfx.width;
1637 let h = gfx.height;
1638 draw_line(&mut gfx.buffer, w, h, color, x0, y0, x1, y1);
1639 }
1640 #[cfg(target_arch = "wasm32")]
1641 gfx.depth_queue.push_line(0.0, color, x0, y0, x1, y1);
1642 return Ok(Value::Unit);
1643 }
1644
1645 "วาดจุด" | "draw_pixel" | "gfx_pixel" | "pixel" | "画点" | "点描く" | "점그리기" => {
1647 let px = self.arg_num(&args, 0, 0.0)? as i32;
1648 let py = self.arg_num(&args, 1, 0.0)? as i32;
1649 #[cfg(not(target_arch = "wasm32"))]
1650 {
1651 let mut gfx = self.gfx.borrow_mut();
1652 let color = gfx.color;
1653 let w = gfx.width;
1654 let h = gfx.height;
1655 if px >= 0 && py >= 0 && (px as usize) < w && (py as usize) < h {
1656 gfx.buffer[py as usize * w + px as usize] = color;
1657 }
1658 }
1659 #[cfg(target_arch = "wasm32")]
1660 {
1661 let mut gfx = self.gfx.borrow_mut();
1663 let color = gfx.color;
1664 let x = px as f32; let y = py as f32;
1665 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y, x+1.0, y+1.0);
1666 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y+1.0, x, y+1.0);
1667 }
1668 return Ok(Value::Unit);
1669 }
1670
1671 "แสดงผล" | "present" | "gfx_present" | "show" | "显" | "呈现" | "表示" | "표시" => {
1673 #[cfg(not(target_arch = "wasm32"))]
1674 {
1675 {
1677 let mut gfx = self.gfx.borrow_mut();
1678 if !gfx.depth_queue.is_empty() {
1679 let w = gfx.width;
1680 let h = gfx.height;
1681 let queue = std::mem::take(&mut gfx.depth_queue);
1682 queue.flush(&mut gfx.buffer, w, h);
1683 }
1684 let buf = gfx.buffer.clone();
1685 let w = gfx.width;
1686 let h = gfx.height;
1687 if let Some(win) = gfx.window.as_mut() {
1688 win.update_with_buffer(&buf, w, h)
1689 .map_err(|e| EvalErr::from(format!("present error: {e}")))?;
1690 }
1691 }
1692 let mouse_pos = {
1694 let gfx = self.gfx.borrow();
1695 gfx.window.as_ref()
1696 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp))
1697 };
1698 let mut gfx = self.gfx.borrow_mut();
1699 if gfx.mouse_captured {
1700 let w = gfx.width as f32;
1701 let h = gfx.height as f32;
1702 if let Some((mx, my)) = mouse_pos {
1703 if gfx.last_mx.is_nan() {
1704 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1705 gfx.last_mx = mx; gfx.last_my = my;
1706 } else {
1707 gfx.mouse_dx = mx - gfx.last_mx;
1708 gfx.mouse_dy = my - gfx.last_my;
1709 let margin = 6.0;
1712 let (mut nx, mut ny, mut warp) = (mx, my, false);
1713 if mx < margin { nx = w - margin - 2.0; warp = true; }
1714 else if mx > w - margin { nx = margin + 2.0; warp = true; }
1715 if my < margin { ny = h - margin - 2.0; warp = true; }
1716 else if my > h - margin { ny = margin + 2.0; warp = true; }
1717 if warp {
1718 #[cfg(windows)]
1719 unsafe {
1720 #[repr(C)]
1721 struct RECT { left: i32, top: i32, right: i32, bottom: i32 }
1722 extern "system" {
1723 fn GetForegroundWindow() -> isize;
1724 fn GetWindowRect(hwnd: isize, lpRect: *mut RECT) -> i32;
1725 fn SetCursorPos(x: i32, y: i32) -> i32;
1726 }
1727 let hwnd = GetForegroundWindow();
1728 let mut rect = RECT { left: 0, top: 0, right: 0, bottom: 0 };
1729 if GetWindowRect(hwnd, &mut rect) != 0 {
1730 SetCursorPos(rect.left + nx as i32, rect.top + ny as i32);
1731 }
1732 }
1733 gfx.last_mx = nx; gfx.last_my = ny;
1734 } else {
1735 gfx.last_mx = mx; gfx.last_my = my;
1736 }
1737 }
1738 } else {
1739 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1740 }
1741 } else if let Some((mx, my)) = mouse_pos {
1742 if gfx.last_mx.is_nan() {
1743 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1744 } else {
1745 gfx.mouse_dx = mx - gfx.last_mx;
1746 gfx.mouse_dy = my - gfx.last_my;
1747 }
1748 gfx.last_mx = mx; gfx.last_my = my;
1749 } else {
1750 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1751 }
1752 }
1753 #[cfg(target_arch = "wasm32")]
1754 {
1755 let mut gfx = self.gfx.borrow_mut();
1756 let w = gfx.width;
1757 let h = gfx.height;
1758 let fr = gfx.fill_r;
1759 let fg = gfx.fill_g;
1760 let fb = gfx.fill_b;
1761 let queue = std::mem::take(&mut gfx.depth_queue);
1762 queue.flush_to_webgl(fr, fg, fb, w, h);
1763 }
1764 #[cfg(not(target_arch = "wasm32"))]
1766 {
1767 let (_, _, down) = self.mouse_now();
1768 self.mouse_was_down = down;
1769 }
1770 self.frame_num += 1;
1772 return Ok(Value::Unit);
1773 }
1774
1775 "เปิดหน้าต่างเต็มจอ" | "open_fullscreen" | "fullscreen" | "全屏" | "全画面" | "전체화면" => {
1777 #[cfg(target_arch = "wasm32")]
1780 let (default_w, default_h) = {
1781 let (cw, ch) = crate::gfx::webgl::canvas_size();
1782 (cw as f64, ch as f64)
1783 };
1784 #[cfg(all(not(target_arch = "wasm32"), windows))]
1786 let (default_w, default_h) = unsafe {
1787 extern "system" { fn GetSystemMetrics(nIndex: i32) -> i32; }
1788 (GetSystemMetrics(0) as f64, GetSystemMetrics(1) as f64)
1789 };
1790 #[cfg(all(not(target_arch = "wasm32"), not(windows)))]
1791 let (default_w, default_h) = native_screen_size();
1792
1793 let w = args.get(1).map(|v| self.to_number(v).unwrap_or(default_w) as usize).unwrap_or(default_w as usize);
1794 let h = args.get(2).map(|v| self.to_number(v).unwrap_or(default_h) as usize).unwrap_or(default_h as usize);
1795 #[cfg(not(target_arch = "wasm32"))]
1796 {
1797 let title = args.get(0).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1798 let mut gfx = self.gfx.borrow_mut();
1799 let mut win = minifb::Window::new(
1800 &title, w, h,
1801 minifb::WindowOptions {
1802 borderless: true,
1803 title: false,
1804 resize: false,
1805 topmost: true,
1806 scale: minifb::Scale::X1,
1807 ..Default::default()
1808 },
1809 ).map_err(|e| EvalErr::from(format!("cannot open fullscreen: {e}")))?;
1810 win.set_target_fps(monitor_info().2.max(30) as usize);
1813 #[cfg(windows)]
1815 let hwnd = win.get_window_handle() as isize;
1816 gfx.buffer = vec![0u32; w * h];
1817 gfx.width = w;
1818 gfx.height = h;
1819 gfx.window = Some(win);
1820 gfx.sync_projection();
1821 #[cfg(windows)]
1823 make_borderless_fullscreen(hwnd, w as i32, h as i32);
1824 hide_console_window();
1825 }
1826 #[cfg(target_arch = "wasm32")]
1827 {
1828 let mut gfx = self.gfx.borrow_mut();
1829 gfx.width = w;
1830 gfx.height = h;
1831 gfx.sync_projection();
1832 crate::gfx::webgl::resize(w as u32, h as u32);
1833 }
1834 return Ok(Value::Unit);
1835 }
1836
1837 "get_width" | "ความกว้าง" | "宽" | "幅取得" | "너비" => {
1839 return Ok(Value::Number(self.gfx.borrow().width as f64));
1840 }
1841 "get_height" | "ความสูง" | "高" | "高取得" | "높이" => {
1842 return Ok(Value::Number(self.gfx.borrow().height as f64));
1843 }
1844
1845 "monitor_width" | "screen_width" | "屏宽" | "画面幅" | "화면너비" | "ความกว้างจอ" => {
1848 return Ok(Value::Number(monitor_info().0 as f64));
1849 }
1850 "monitor_height" | "screen_height" | "屏高" | "画面高" | "화면높이" | "ความสูงจอ" => {
1852 return Ok(Value::Number(monitor_info().1 as f64));
1853 }
1854 "monitor_refresh" | "monitor_hz" | "monitor_fps" | "refresh_rate"
1856 | "刷新率" | "リフレッシュレート" | "주사율" | "อัตรารีเฟรช" => {
1857 return Ok(Value::Number(monitor_info().2 as f64));
1858 }
1859 "monitor_info" | "screen_info" | "屏幕信息" | "画面情報" | "화면정보" | "ข้อมูลจอ" => {
1861 let (w, h, hz) = monitor_info();
1862 return Ok(Value::List(vec![
1863 Value::Number(w as f64),
1864 Value::Number(h as f64),
1865 Value::Number(hz as f64),
1866 ]));
1867 }
1868 "set_fps" | "set_target_fps" | "target_fps" | "设帧率" | "フレームレート設定" | "프레임설정" | "ตั้งเฟรมเรต" => {
1870 let fps = self.arg_num(&args, 0, 60.0)?.max(1.0) as usize;
1871 #[cfg(not(target_arch = "wasm32"))]
1872 {
1873 let mut gfx = self.gfx.borrow_mut();
1874 if let Some(win) = gfx.window.as_mut() {
1875 win.set_target_fps(fps);
1876 }
1877 }
1878 return Ok(Value::Unit);
1879 }
1880
1881 "หน้าต่างเปิดอยู่" | "window_is_open" | "gfx_is_open" | "is_open" | "窗开" | "開いている" | "창열림" => {
1883 #[cfg(not(target_arch = "wasm32"))]
1884 {
1885 let gfx = self.gfx.borrow();
1886 let open = gfx.window.as_ref()
1887 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
1888 .unwrap_or(false);
1889 return Ok(Value::Bool(open));
1890 }
1891 #[cfg(target_arch = "wasm32")]
1892 return Ok(Value::Bool(true));
1893 }
1894
1895 "key_down" | "กดค้าง" | "按键" | "キー押す" | "키누름" => {
1897 #[cfg(not(target_arch = "wasm32"))]
1898 {
1899 let name = self.arg_str(&args, 0, "");
1900 let gfx = self.gfx.borrow();
1901 let down = gfx.window.as_ref()
1902 .and_then(|w| str_to_minifb_key(&name).map(|k| w.is_key_down(k)))
1903 .unwrap_or(false);
1904 return Ok(Value::Bool(down));
1905 }
1906 #[cfg(target_arch = "wasm32")]
1907 return Ok(Value::Bool(false));
1908 }
1909
1910 "key_pressed" | "กดปุ่ม" | "键按" | "キー押した" | "키눌림" => {
1912 #[cfg(not(target_arch = "wasm32"))]
1913 {
1914 let name = self.arg_str(&args, 0, "");
1915 let pressed = {
1916 let gfx = self.gfx.borrow();
1917 gfx.window.as_ref()
1918 .and_then(|w| str_to_minifb_key(&name)
1919 .map(|k| w.is_key_pressed(k, minifb::KeyRepeat::No)))
1920 .unwrap_or(false)
1921 };
1922 let pressed = pressed || ((name == "enter" || name == "return") && gamepad::start_edge());
1924 return Ok(Value::Bool(pressed));
1925 }
1926 #[cfg(target_arch = "wasm32")]
1927 return Ok(Value::Bool(false));
1928 }
1929
1930 "mouse_dx" | "เมาส์X" | "鼠ΔX" | "マウスΔX" | "마우스ΔX" => {
1932 #[cfg(not(target_arch = "wasm32"))]
1933 return Ok(Value::Number(self.gfx.borrow().mouse_dx as f64));
1934 #[cfg(target_arch = "wasm32")]
1935 return Ok(Value::Number(0.0));
1936 }
1937 #[cfg(not(target_arch = "wasm32"))]
1939 "mouse_scroll" | "ล้อเมาส์" | "滚轮" | "ホイール" | "스크롤" => {
1940 let gfx = self.gfx.borrow();
1941 let s = gfx.window.as_ref()
1942 .and_then(|w| w.get_scroll_wheel())
1943 .map(|(_, y)| y as f64).unwrap_or(0.0);
1944 return Ok(Value::Number(s));
1945 }
1946 "mouse_dy" | "เมาส์Y" | "鼠ΔY" | "マウスΔY" | "마우스ΔY" => {
1947 #[cfg(not(target_arch = "wasm32"))]
1948 return Ok(Value::Number(self.gfx.borrow().mouse_dy as f64));
1949 #[cfg(target_arch = "wasm32")]
1950 return Ok(Value::Number(0.0));
1951 }
1952
1953 "pad_poll" | "手柄轮询" | "パッド更新" | "패드폴링" | "อัปเดตแพด" => {
1956 #[cfg(not(target_arch = "wasm32"))]
1957 return Ok(Value::Number(self.pad_poll() as f64));
1958 #[cfg(target_arch = "wasm32")]
1959 return Ok(Value::Number(0.0));
1960 }
1961 "pad_count" | "手柄数" | "パッド数" | "패드수" | "จำนวนแพด" => {
1963 #[cfg(not(target_arch = "wasm32"))]
1964 {
1965 let inp = self.input.borrow();
1966 let n = inp.as_ref().map_or(0, |s| s.sensorium.devices.count());
1967 return Ok(Value::Number(n as f64));
1968 }
1969 #[cfg(target_arch = "wasm32")]
1970 return Ok(Value::Number(0.0));
1971 }
1972 "pad_connected" | "手柄连接" | "パッド接続" | "패드연결" | "แพดเชื่อม" => {
1974 #[cfg(not(target_arch = "wasm32"))]
1975 {
1976 let i = self.arg_num(&args, 0, 0.0)? as usize;
1977 let inp = self.input.borrow();
1978 let c = inp.as_ref().is_some_and(|s| {
1979 s.sensorium.devices.for_player(i as u8).is_some()
1980 });
1981 return Ok(Value::Bool(c));
1982 }
1983 #[cfg(target_arch = "wasm32")]
1984 return Ok(Value::Bool(false));
1985 }
1986 "pad_button" | "手柄按键" | "パッドボタン" | "패드버튼" | "ปุ่มแพด" => {
1988 #[cfg(not(target_arch = "wasm32"))]
1989 {
1990 let i = self.arg_num(&args, 0, 0.0)? as usize;
1991 let name = self.arg_str(&args, 1, "");
1992 let down = parse_pad_button(&name)
1993 .is_some_and(|b| self.with_pad(i, false, |p| p.is_down(b)));
1994 return Ok(Value::Bool(down));
1995 }
1996 #[cfg(target_arch = "wasm32")]
1997 return Ok(Value::Bool(false));
1998 }
1999 "pad_pressed" | "手柄按下" | "パッド押下" | "패드눌림" | "แพดกด" => {
2001 #[cfg(not(target_arch = "wasm32"))]
2002 {
2003 let i = self.arg_num(&args, 0, 0.0)? as usize;
2004 let name = self.arg_str(&args, 1, "");
2005 let p = parse_pad_button(&name)
2006 .is_some_and(|b| self.with_pad(i, false, |g| g.just_pressed(b)));
2007 return Ok(Value::Bool(p));
2008 }
2009 #[cfg(target_arch = "wasm32")]
2010 return Ok(Value::Bool(false));
2011 }
2012 "pad_lx" | "手柄左X" | "パッド左X" | "패드왼X" | "แพดซ้ายX" => {
2014 #[cfg(not(target_arch = "wasm32"))]
2015 {
2016 let i = self.arg_num(&args, 0, 0.0)? as usize;
2017 return Ok(Value::Number(self.with_pad(i, 0.0, |p| p.left_stick.x as f64)));
2018 }
2019 #[cfg(target_arch = "wasm32")]
2020 return Ok(Value::Number(0.0));
2021 }
2022 "pad_ly" | "手柄左Y" | "パッド左Y" | "패드왼Y" | "แพดซ้ายY" => {
2023 #[cfg(not(target_arch = "wasm32"))]
2024 {
2025 let i = self.arg_num(&args, 0, 0.0)? as usize;
2026 return Ok(Value::Number(self.with_pad(i, 0.0, |p| p.left_stick.y as f64)));
2027 }
2028 #[cfg(target_arch = "wasm32")]
2029 return Ok(Value::Number(0.0));
2030 }
2031 "pad_rx" | "手柄右X" | "パッド右X" | "패드오X" | "แพดขวาX" => {
2032 #[cfg(not(target_arch = "wasm32"))]
2033 {
2034 let i = self.arg_num(&args, 0, 0.0)? as usize;
2035 return Ok(Value::Number(self.with_pad(i, 0.0, |p| p.right_stick.x as f64)));
2036 }
2037 #[cfg(target_arch = "wasm32")]
2038 return Ok(Value::Number(0.0));
2039 }
2040 "pad_ry" | "手柄右Y" | "パッド右Y" | "패드오Y" | "แพดขวาY" => {
2041 #[cfg(not(target_arch = "wasm32"))]
2042 {
2043 let i = self.arg_num(&args, 0, 0.0)? as usize;
2044 return Ok(Value::Number(self.with_pad(i, 0.0, |p| p.right_stick.y as f64)));
2045 }
2046 #[cfg(target_arch = "wasm32")]
2047 return Ok(Value::Number(0.0));
2048 }
2049 "pad_lt" | "手柄左扳机" | "パッド左トリガー" | "패드왼트리거" | "ไกแพดซ้าย" => {
2051 #[cfg(not(target_arch = "wasm32"))]
2052 {
2053 let i = self.arg_num(&args, 0, 0.0)? as usize;
2054 return Ok(Value::Number(self.with_pad(i, 0.0, |p| p.left_trigger as f64)));
2055 }
2056 #[cfg(target_arch = "wasm32")]
2057 return Ok(Value::Number(0.0));
2058 }
2059 "pad_rt" | "手柄右扳机" | "パッド右トリガー" | "패드오트리거" | "ไกแพดขวา" => {
2060 #[cfg(not(target_arch = "wasm32"))]
2061 {
2062 let i = self.arg_num(&args, 0, 0.0)? as usize;
2063 return Ok(Value::Number(self.with_pad(i, 0.0, |p| p.right_trigger as f64)));
2064 }
2065 #[cfg(target_arch = "wasm32")]
2066 return Ok(Value::Number(0.0));
2067 }
2068 "pad_rumble" | "手柄震动" | "パッド振動" | "패드진동" | "แพดสั่น" => {
2070 #[cfg(not(target_arch = "wasm32"))]
2071 {
2072 use ling_input::backend::InputBackend;
2073 let i = self.arg_num(&args, 0, 0.0)? as usize;
2074 let lo = self.arg_num(&args, 1, 0.0)? as f32;
2075 let hi = self.arg_num(&args, 2, lo as f64)? as f32;
2076 let mut inp = self.input.borrow_mut();
2077 if let Some(s) = inp.as_mut() {
2078 if let Some(dev) = s.sensorium.devices.for_player(i as u8).map(|d| d.id) {
2079 s.backend.set_rumble(
2080 dev,
2081 ling_input::Rumble { low: lo, high: hi, ..Default::default() },
2082 );
2083 }
2084 }
2085 return Ok(Value::Unit);
2086 }
2087 #[cfg(target_arch = "wasm32")]
2088 return Ok(Value::Unit);
2089 }
2090
2091 "set_camera_pos" | "ตั้งตำแหน่งกล้อง" | "镜坐标" | "カメラ座標" | "카메라좌표" => {
2093 let x = self.arg_num(&args, 0, 0.0)? as f32;
2094 let y = self.arg_num(&args, 1, 0.0)? as f32;
2095 let z = self.arg_num(&args, 2, 0.0)? as f32;
2096 {
2097 let mut gfx = self.gfx.borrow_mut();
2098 gfx.camera.tx = x; gfx.camera.ty = y; gfx.camera.tz = z;
2099 }
2100 if let Some(audio) = &self.audio { audio.set_listener_pos(x, y, z); }
2101 return Ok(Value::Unit);
2102 }
2103
2104 "move_camera" => {
2106 let dx = self.arg_num(&args, 0, 0.0)? as f32;
2107 let dy = self.arg_num(&args, 1, 0.0)? as f32;
2108 let dz = self.arg_num(&args, 2, 0.0)? as f32;
2109 let mut gfx = self.gfx.borrow_mut();
2110 gfx.camera.tx += dx; gfx.camera.ty += dy; gfx.camera.tz += dz;
2111 return Ok(Value::Unit);
2112 }
2113
2114 "set_zdist" | "ตั้งระยะห่าง" | "镜距" | "Z距離設定" | "Z거리설정" => {
2116 let d = self.arg_num(&args, 0, 5.0)? as f32;
2117 self.gfx.borrow_mut().camera.zdist = d;
2118 return Ok(Value::Unit);
2119 }
2120
2121 "capture_mouse" | "จับเมาส์" | "捕鼠" | "マウス捕捉" | "마우스잡기" => {
2123 #[cfg(not(target_arch = "wasm32"))]
2124 {
2125 let mut gfx = self.gfx.borrow_mut();
2126 gfx.mouse_captured = true;
2127 gfx.last_mx = f32::NAN;
2128 if let Some(win) = gfx.window.as_mut() {
2129 win.set_cursor_visibility(false);
2130 }
2131 }
2132 return Ok(Value::Unit);
2133 }
2134
2135 "release_mouse" => {
2137 #[cfg(not(target_arch = "wasm32"))]
2138 {
2139 let mut gfx = self.gfx.borrow_mut();
2140 gfx.mouse_captured = false;
2141 gfx.last_mx = f32::NAN;
2142 if let Some(win) = gfx.window.as_mut() {
2143 win.set_cursor_visibility(true);
2144 }
2145 #[cfg(windows)]
2146 unsafe {
2147 extern "system" { fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32; }
2149 ClipCursor(std::ptr::null());
2150 }
2151 }
2152 return Ok(Value::Unit);
2153 }
2154
2155 "set_camera" | "ตั้งกล้อง" | "设镜" | "设置摄像机" | "カメラ設定" | "카메라설정" => {
2162 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2163 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2164 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2165 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2166 let mut gfx = self.gfx.borrow_mut();
2167 gfx.camera.cry = cry; gfx.camera.sry = sry;
2168 gfx.camera.crx = crx; gfx.camera.srx = srx;
2169 return Ok(Value::Unit);
2170 }
2171
2172 "set_projection" | "ตั้งโปรเจกชัน" | "投影" | "投影設定" | "투영설정" => {
2175 let cx = self.arg_num(&args, 0, 960.0)? as f32;
2176 let cy = self.arg_num(&args, 1, 540.0)? as f32;
2177 let focal = self.arg_num(&args, 2, 1080.0)? as f32;
2178 let zdist = self.arg_num(&args, 3, 5.0)? as f32;
2179 let mut gfx = self.gfx.borrow_mut();
2180 gfx.camera.cx = cx;
2181 gfx.camera.cy = cy;
2182 gfx.camera.focal = focal;
2183 gfx.camera.zdist = zdist;
2184 return Ok(Value::Unit);
2185 }
2186
2187 "draw_mesh" | "วาดเมช" => {
2194 let pos = match args.first() { Some(Value::List(v)) => v, _ => return Ok(Value::Unit) };
2195 let idx = match args.get(1) { Some(Value::List(v)) => v, _ => return Ok(Value::Unit) };
2196 let ox = self.arg_num(&args,2,0.0)? as f32;
2197 let oy = self.arg_num(&args,3,0.0)? as f32;
2198 let oz = self.arg_num(&args,4,0.0)? as f32;
2199 let scale = self.arg_num(&args,5,1.0)? as f32;
2200 let mode = self.arg_num(&args,6,0.0)? as i64;
2201 let nv = pos.len() / 3;
2202 if nv == 0 { return Ok(Value::Unit); }
2203 let mut world = vec![0.0f32; nv*3];
2204 for i in 0..nv {
2205 world[i*3] = ox + self.to_number(&pos[i*3]).unwrap_or(0.0) as f32 * scale;
2206 world[i*3+1] = oy + self.to_number(&pos[i*3+1]).unwrap_or(0.0) as f32 * scale;
2207 world[i*3+2] = oz + self.to_number(&pos[i*3+2]).unwrap_or(0.0) as f32 * scale;
2208 }
2209 let mut gfx = self.gfx.borrow_mut();
2210 let cp = {
2211 let c = &gfx.camera;
2212 ling_gpu::CameraParams { cry:c.cry, sry:c.sry, crx:c.crx, srx:c.srx, cx:c.cx, cy:c.cy, focal:c.focal, zdist:c.zdist, tx:c.tx, ty:c.ty, tz:c.tz }
2213 };
2214 let near = -gfx.camera.zdist + 0.02;
2215 let base = gfx.color;
2216 let ambient = gfx.ambient;
2217 let mut proj = vec![0.0f32; nv*3]; ling_gpu::backend().project_points(&world, &cp, &mut proj);
2219 let nt = idx.len() / 3;
2220 for t in 0..nt {
2221 let ia = self.to_number(&idx[t*3]).unwrap_or(0.0) as usize;
2222 let ib = self.to_number(&idx[t*3+1]).unwrap_or(0.0) as usize;
2223 let ic = self.to_number(&idx[t*3+2]).unwrap_or(0.0) as usize;
2224 if ia>=nv || ib>=nv || ic>=nv { continue; }
2225 let (da, db, dc) = (proj[ia*3+2], proj[ib*3+2], proj[ic*3+2]);
2226 if (da+db+dc)/3.0 <= near { continue; } let col = if mode == 1 {
2228 let h = t as f32 * 0.6;
2229 let r = ((h.sin()*0.5+0.5)*150.0+55.0) as u32;
2230 let g = (((h+2.094).sin()*0.5+0.5)*150.0+55.0) as u32;
2231 let b = (((h+4.189).sin()*0.5+0.5)*150.0+55.0) as u32;
2232 (r<<16)|(g<<8)|b
2233 } else {
2234 let (ax,ay,az)=(world[ia*3],world[ia*3+1],world[ia*3+2]);
2235 let (bx,by,bz)=(world[ib*3],world[ib*3+1],world[ib*3+2]);
2236 let (px,py,pz)=(world[ic*3],world[ic*3+1],world[ic*3+2]);
2237 let (ux,uy,uz)=(bx-ax,by-ay,bz-az);
2238 let (vx,vy,vz)=(px-ax,py-ay,pz-az);
2239 let normal=[uy*vz-uz*vy, uz*vx-ux*vz, ux*vy-uy*vx];
2240 let centroid=[(ax+bx+px)/3.0,(ay+by+py)/3.0,(az+bz+pz)/3.0];
2241 crate::gfx::light::compute_lit_color(base, normal, centroid, &gfx.lights, ambient)
2242 };
2243 let depth = (da+db+dc)/3.0;
2244 let col = gfx.fog_apply(col, depth);
2245 gfx.depth_queue.push_triangle(depth, col, proj[ia*3], proj[ia*3+1], proj[ib*3], proj[ib*3+1], proj[ic*3], proj[ic*3+1]);
2246 }
2247 return Ok(Value::Unit);
2248 }
2249
2250 "add_light" | "เพิ่มแสง" | "加灯" | "ライト追加" | "조명추가" => {
2254 let x = self.arg_num(&args, 0, 0.0)? as f32;
2255 let y = self.arg_num(&args, 1, -3.0)? as f32;
2256 let z = self.arg_num(&args, 2, 3.0)? as f32;
2257 let mut r = self.arg_num(&args, 3, 1.0)? as f32;
2258 let mut g = self.arg_num(&args, 4, 1.0)? as f32;
2259 let mut b = self.arg_num(&args, 5, 1.0)? as f32;
2260 if r > 1.5 || g > 1.5 || b > 1.5 { r/=255.0; g/=255.0; b/=255.0; }
2263 let intensity = self.arg_num(&args, 6, 1.0)? as f32;
2264 let radius = self.arg_num(&args, 7, 0.0)? as f32;
2265 self.gfx.borrow_mut().lights.push(Light { x, y, z, r, g, b, intensity, radius });
2266 return Ok(Value::Unit);
2267 }
2268
2269 "clear_lights" | "ล้างแสง" | "清灯" | "ライト消去" | "조명초기화" => {
2271 self.gfx.borrow_mut().lights.clear();
2272 return Ok(Value::Unit);
2273 }
2274
2275 "set_ambient" | "ตั้งแสงรอบข้าง" | "环境光" | "環境光設定" | "환경광설정" => {
2277 let v = self.arg_num(&args, 0, 0.15)? as f32;
2278 self.gfx.borrow_mut().ambient = v;
2279 return Ok(Value::Unit);
2280 }
2281
2282 "set_fog" | "ตั้งหมอก" | "雾" | "霧設定" | "안개설정" => {
2285 let r = self.arg_num(&args, 0, 0.0)?.clamp(0.0, 255.0) as u32;
2286 let g = self.arg_num(&args, 1, 0.0)?.clamp(0.0, 255.0) as u32;
2287 let b = self.arg_num(&args, 2, 0.0)?.clamp(0.0, 255.0) as u32;
2288 let start = self.arg_num(&args, 3, 0.0)? as f32;
2289 let end = self.arg_num(&args, 4, 0.0)? as f32;
2290 let mut gfx = self.gfx.borrow_mut();
2291 gfx.fog_color = (r << 16) | (g << 8) | b;
2292 gfx.fog_start = start;
2293 gfx.fog_end = end;
2294 return Ok(Value::Unit);
2295 }
2296
2297 "วาดสามเหลี่ยม3มิติ" | "draw_triangle_3d" | "triangle3d" => {
2301 let ax = self.arg_num(&args, 0, 0.0)? as f32;
2302 let ay = self.arg_num(&args, 1, 0.0)? as f32;
2303 let az = self.arg_num(&args, 2, 0.0)? as f32;
2304 let bx = self.arg_num(&args, 3, 0.0)? as f32;
2305 let by = self.arg_num(&args, 4, 0.0)? as f32;
2306 let bz = self.arg_num(&args, 5, 0.0)? as f32;
2307 let cx = self.arg_num(&args, 6, 0.0)? as f32;
2308 let cy = self.arg_num(&args, 7, 0.0)? as f32;
2309 let cz = self.arg_num(&args, 8, 0.0)? as f32;
2310
2311 let mut gfx = self.gfx.borrow_mut();
2312
2313 let ux = bx-ax; let uy = by-ay; let uz = bz-az;
2315 let vx = cx-ax; let vy = cy-ay; let vz = cz-az;
2316 let normal = [
2317 uy*vz - uz*vy,
2318 uz*vx - ux*vz,
2319 ux*vy - uy*vx,
2320 ];
2321 let centroid = [
2323 (ax+bx+cx)/3.0,
2324 (ay+by+cy)/3.0,
2325 (az+bz+cz)/3.0,
2326 ];
2327
2328 let lit_color = crate::gfx::light::compute_lit_color(
2330 gfx.color, normal, centroid, &gfx.lights, gfx.ambient,
2331 );
2332
2333 let near = -gfx.camera.zdist + 0.05;
2340 let vw = [
2341 (ax, ay, az, gfx.camera.depth(ax, ay, az)),
2342 (bx, by, bz, gfx.camera.depth(bx, by, bz)),
2343 (cx, cy, cz, gfx.camera.depth(cx, cy, cz)),
2344 ];
2345 let mut poly: Vec<(f32, f32, f32)> = Vec::with_capacity(4);
2346 let mut ei = 0;
2347 while ei < 3 {
2348 let a = vw[ei];
2349 let b = vw[(ei + 1) % 3];
2350 let ain = a.3 > near;
2351 let bin = b.3 > near;
2352 if ain { poly.push((a.0, a.1, a.2)); }
2353 if ain != bin {
2354 let tt = (near - a.3) / (b.3 - a.3);
2355 poly.push((a.0 + (b.0 - a.0) * tt, a.1 + (b.1 - a.1) * tt, a.2 + (b.2 - a.2) * tt));
2356 }
2357 ei += 1;
2358 }
2359 if poly.len() < 3 { return Ok(Value::Unit); }
2360 let proj: Vec<(f32, f32, f32)> =
2362 poly.iter().map(|p| gfx.camera.project(p.0, p.1, p.2)).collect();
2363 let mut dsum = 0.0f32;
2364 for p in &proj { dsum += p.2; }
2365 let depth = dsum / proj.len() as f32;
2366 let lit_color = gfx.fog_apply(lit_color, depth);
2367 let mut fk = 1;
2368 while fk + 1 < proj.len() {
2369 gfx.depth_queue.push_triangle(
2370 depth, lit_color,
2371 proj[0].0, proj[0].1, proj[fk].0, proj[fk].1, proj[fk + 1].0, proj[fk + 1].1,
2372 );
2373 fk += 1;
2374 }
2375 return Ok(Value::Unit);
2376 }
2377
2378 "วาดเส้น3มิติ" | "draw_line_3d" | "line3d" | "画3D线" | "3D線描く" | "3D선그리기" => {
2382 let ax = self.arg_num(&args, 0, 0.0)? as f32;
2383 let ay = self.arg_num(&args, 1, 0.0)? as f32;
2384 let az = self.arg_num(&args, 2, 0.0)? as f32;
2385 let bx = self.arg_num(&args, 3, 0.0)? as f32;
2386 let by = self.arg_num(&args, 4, 0.0)? as f32;
2387 let bz = self.arg_num(&args, 5, 0.0)? as f32;
2388
2389 let mut gfx = self.gfx.borrow_mut();
2390 let color = gfx.color;
2391 let near = -gfx.camera.zdist + 0.05;
2393 let mut lax = ax; let mut lay = ay; let mut laz = az;
2394 let mut lbx = bx; let mut lby = by; let mut lbz = bz;
2395 let da_raw = gfx.camera.depth(lax, lay, laz);
2396 let db_raw = gfx.camera.depth(lbx, lby, lbz);
2397 if da_raw <= near && db_raw <= near {
2398 return Ok(Value::Unit);
2399 }
2400 if da_raw <= near {
2401 let t = (near - da_raw) / (db_raw - da_raw);
2402 lax += t * (lbx - lax);
2403 lay += t * (lby - lay);
2404 laz += t * (lbz - laz);
2405 } else if db_raw <= near {
2406 let t = (near - da_raw) / (db_raw - da_raw);
2407 lbx = lax + t * (lbx - lax);
2408 lby = lay + t * (lby - lay);
2409 lbz = laz + t * (lbz - laz);
2410 }
2411 let (sax, say, da) = gfx.camera.project(lax, lay, laz);
2412 let (sbx, sby, db) = gfx.camera.project(lbx, lby, lbz);
2413 let depth = (da + db) / 2.0;
2414 let color = gfx.fog_apply(color, depth);
2415 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
2416 return Ok(Value::Unit);
2417 }
2418
2419 #[cfg(not(target_arch = "wasm32"))]
2429 "orb_shell" | "球壳" | "オーブ殻" | "오브껍질" | "เปลือกทรงกลม" => {
2430 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2431 let radius=self.arg_num(&args,3,1.0)? as f32;
2432 let ry=self.arg_num(&args,4,0.)? as f32; let rx=self.arg_num(&args,5,0.)? as f32;
2433 let density=(self.arg_num(&args,6,10.)? as i32).clamp(1, 48);
2434 let tr=(self.arg_num(&args,7,230.)? as f32).clamp(0.,255.);
2435 let tg=(self.arg_num(&args,8,230.)? as f32).clamp(0.,255.);
2436 let tb=(self.arg_num(&args,9,235.)? as f32).clamp(0.,255.);
2437 let (cyr, syr) = (ry.cos(), ry.sin());
2438 let (cxr, sxr) = (rx.cos(), rx.sin());
2439 let tau = std::f32::consts::TAU;
2440 let pi = std::f32::consts::PI;
2441 let turns = 6.0_f32; let nseg = 96; let inv_r = if radius.abs() > 1e-5 { 1.0 / radius } else { 0.0 };
2444 let pt = |u: f32, theta0: f32, dir: f32| -> ([f32;3], f32) {
2447 let phi = pi * u; let th = dir * turns * tau * u + theta0;
2449 let (mut x, y, mut z) = (phi.sin()*th.cos()*radius, phi.cos()*radius, phi.sin()*th.sin()*radius);
2450 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr;
2452 x = x1; z = z1;
2453 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2455 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.0, 1.0);
2457 ([cx + x, cy + y2, cz + z2], facing)
2458 };
2459 let mut gfx = self.gfx.borrow_mut();
2460 let near = -gfx.camera.zdist + 0.05;
2461 let seg = |gfx: &mut crate::gfx::GfxState, a: [f32;3], b: [f32;3], lum: f32| {
2463 let (mut lax,mut lay,mut laz)=(a[0],a[1],a[2]);
2464 let (mut lbx,mut lby,mut lbz)=(b[0],b[1],b[2]);
2465 let da=gfx.camera.depth(lax,lay,laz); let db=gfx.camera.depth(lbx,lby,lbz);
2466 if da<=near && db<=near { return; }
2467 if da<=near { let t=(near-da)/(db-da); lax+=t*(lbx-lax); lay+=t*(lby-lay); laz+=t*(lbz-laz); }
2468 else if db<=near { let t=(near-da)/(db-da); lbx=lax+t*(lbx-lax); lby=lay+t*(lby-lay); lbz=laz+t*(lbz-laz); }
2469 let (sax,say,da2)=gfx.camera.project(lax,lay,laz);
2470 let (sbx,sby,db2)=gfx.camera.project(lbx,lby,lbz);
2471 let l = (0.12 + 0.88 * lum).clamp(0.0, 1.0);
2473 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2474 let color=(cr<<16)|(cg<<8)|cb;
2475 gfx.depth_queue.push_line((da2+db2)*0.5, color, sax,say, sbx,sby);
2476 };
2477 for &dir in &[1.0_f32, -1.0_f32] {
2479 for s in 0..density {
2480 let theta0 = s as f32 * tau / density as f32;
2481 let mut prev = pt(0.0, theta0, dir);
2482 for k in 1..=nseg {
2483 let cur = pt(k as f32 / nseg as f32, theta0, dir);
2484 seg(&mut gfx, prev.0, cur.0, (prev.1 + cur.1) * 0.5);
2485 prev = cur;
2486 }
2487 }
2488 }
2489 return Ok(Value::Unit);
2490 }
2491
2492 #[cfg(not(target_arch = "wasm32"))]
2500 "orb_particles" | "球内粒子" | "オーブ粒子" | "오브입자" | "อนุภาคทรงกลม" => {
2501 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2502 let radius=self.arg_num(&args,3,1.0)? as f32;
2503 let count=(self.arg_num(&args,4,160.)? as i32).clamp(1, 4000);
2504 let t=self.arg_num(&args,5,0.)? as f32;
2505 let tr=(self.arg_num(&args,6,255.)? as f32).clamp(0.,255.);
2506 let tg=(self.arg_num(&args,7,255.)? as f32).clamp(0.,255.);
2507 let tb=(self.arg_num(&args,8,255.)? as f32).clamp(0.,255.);
2508 let inv_r = if radius.abs() > 1e-5 { 1.0/radius } else { 0.0 };
2509 let h = |mut x: u32| -> f32 {
2511 x = x.wrapping_mul(747796405).wrapping_add(2891336453);
2512 x = ((x >> ((x >> 28).wrapping_add(4))) ^ x).wrapping_mul(277803737);
2513 (((x >> 22) ^ x) & 0xFFFFFF) as f32 / 16_777_216.0
2514 };
2515 let tau = std::f32::consts::TAU;
2516 let (cyr, syr) = ((t*0.5).cos(), (t*0.5).sin());
2518 let (cxr, sxr) = ((t*0.23).cos(), (t*0.23).sin());
2519 let mut gfx = self.gfx.borrow_mut();
2520 let near = -gfx.camera.zdist + 0.05;
2521 let (sw, sh) = (gfx.width as i32, gfx.height as i32);
2522 for i in 0..count {
2523 let i = i as u32;
2524 let u = h(i.wrapping_mul(3) + 1);
2526 let rr = u.cbrt() * radius * (0.85 + 0.15 * (t*1.3 + i as f32).sin()); let th = h(i.wrapping_mul(3) + 2) * tau + t * (0.3 + 0.5 * h(i*7+5)); let ph = (h(i.wrapping_mul(3) + 3) * 2.0 - 1.0).acos(); let (mut x, y, mut z) = (rr*ph.sin()*th.cos(), rr*ph.cos(), rr*ph.sin()*th.sin());
2530 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr; x = x1; z = z1;
2532 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2533 let (wx, wy, wz) = (cx + x, cy + y2, cz + z2);
2534 if gfx.camera.depth(wx, wy, wz) <= near { continue; }
2535 let (sx, sy, dep) = gfx.camera.project(wx, wy, wz);
2536 let sxi = sx as i32; let syi = sy as i32;
2537 if sxi < 0 || syi < 0 || sxi >= sw || syi >= sh { continue; }
2538 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.15, 1.0);
2540 let l = facing;
2541 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2542 let color=(cr<<16)|(cg<<8)|cb;
2543 let len = if facing > 0.7 { 1.0 } else { 0.0 };
2545 gfx.depth_queue.push_line(dep, color, sx, sy, sx + len, sy);
2546 }
2547 return Ok(Value::Unit);
2548 }
2549
2550 "project_3d" | "投影3D" | "3D投影" | "3D투영" | "ฉาย3มิติ" => {
2554 let x = self.arg_num(&args,0,0.0)? as f32;
2555 let y = self.arg_num(&args,1,0.0)? as f32;
2556 let z = self.arg_num(&args,2,0.0)? as f32;
2557 let gfx = self.gfx.borrow();
2558 let near = -gfx.camera.zdist + 0.05;
2559 let d = gfx.camera.depth(x, y, z);
2560 if d <= near {
2561 return Ok(Value::List(vec![Value::Number(-99999.0), Value::Number(-99999.0), Value::Number(d as f64)]));
2562 }
2563 let (sx, sy, depth) = gfx.camera.project(x, y, z);
2564 return Ok(Value::List(vec![Value::Number(sx as f64), Value::Number(sy as f64), Value::Number(depth as f64)]));
2565 }
2566 #[cfg(not(target_arch = "wasm32"))]
2569 "draw_poly" | "填充多边形" | "ポリゴン塗り" | "다각형채우기" | "เติมรูปหลายเหลี่ยม" => {
2570 let mut pts: Vec<[f32; 2]> = Vec::new();
2571 if let Some(Value::List(v)) = args.first() {
2572 let mut i = 0;
2573 while i + 1 < v.len() {
2574 let x = self.to_number(&v[i]).unwrap_or(0.0) as f32;
2575 let y = self.to_number(&v[i + 1]).unwrap_or(0.0) as f32;
2576 pts.push([x, y]);
2577 i += 2;
2578 }
2579 }
2580 if pts.len() >= 3 {
2581 if pts[0] != pts[pts.len() - 1] { let p0 = pts[0]; pts.push(p0); } let mut gfx = self.gfx.borrow_mut();
2583 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
2584 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, std::slice::from_ref(&pts));
2585 }
2586 return Ok(Value::Unit);
2587 }
2588
2589 "vtex_grid" | "ลายตาราง" | "纹格" | "格子模様" | "격자무늬" => {
2598 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2599 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2600 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2601 let cols=self.arg_num(&args,9,10.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2602 let cw=self.arg_num(&args,11,1.)?as f32; let ch=self.arg_num(&args,12,1.)?as f32;
2603 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2604 let mut gfx = self.gfx.borrow_mut();
2605 let cam = gfx.camera.clone();
2606 crate::gfx::vtex::draw_grid(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch, fr,hue);
2607 return Ok(Value::Unit);
2608 }
2609
2610 "vtex_rings" | "ลายวงซ้อน" | "纹环" | "同心円" | "동심원" => {
2612 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2613 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2614 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2615 let nr=self.arg_num(&args,9,6.)?as usize; let ns=self.arg_num(&args,10,6.)?as usize;
2616 let mr=self.arg_num(&args,11,3.)?as f32; let tw=self.arg_num(&args,12,0.)?as f32;
2617 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2618 let mut gfx = self.gfx.borrow_mut();
2619 let cam = gfx.camera.clone();
2620 crate::gfx::vtex::draw_rings(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nr,ns,mr,tw, fr,hue);
2621 return Ok(Value::Unit);
2622 }
2623
2624 "vtex_star" | "ลายดาว" | "纹星" | "星模様" | "별무늬" => {
2626 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2627 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2628 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2629 let np=self.arg_num(&args,9,6.)?as usize;
2630 let ro=self.arg_num(&args,10,2.)?as f32; let ri=self.arg_num(&args,11,1.)?as f32;
2631 let rs=self.arg_num(&args,12,0.01)?as f32;
2632 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2633 let mut gfx = self.gfx.borrow_mut();
2634 let cam = gfx.camera.clone();
2635 crate::gfx::vtex::draw_star(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, np,ro,ri,rs, fr,hue);
2636 return Ok(Value::Unit);
2637 }
2638
2639 "vtex_spiral" | "ลายเกลียว" | "纹螺" | "螺旋" | "나선" => {
2641 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2642 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2643 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2644 let nt=self.arg_num(&args,9,3.)?as f32; let mr=self.arg_num(&args,10,3.)?as f32;
2645 let st=self.arg_num(&args,11,120.)?as usize;
2646 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2647 let mut gfx = self.gfx.borrow_mut();
2648 let cam = gfx.camera.clone();
2649 crate::gfx::vtex::draw_spiral(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,mr,st, fr,hue);
2650 return Ok(Value::Unit);
2651 }
2652
2653 "vtex_flower" | "ลายดอก" | "纹花" | "花模様" | "꽃무늬" => {
2655 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2656 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2657 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2658 let r=self.arg_num(&args,9,1.)?as f32; let ns=self.arg_num(&args,10,24.)?as usize;
2659 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2660 let mut gfx = self.gfx.borrow_mut();
2661 let cam = gfx.camera.clone();
2662 crate::gfx::vtex::draw_flower(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2663 return Ok(Value::Unit);
2664 }
2665
2666 "vtex_letter_rain" | "ลายอักษรไหล" | "纹字雨" | "文字雨" | "글자비" => {
2668 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2669 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2670 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2671 let nc=self.arg_num(&args,9,16.)?as usize; let nv=self.arg_num(&args,10,14.)?as usize;
2672 let cw=self.arg_num(&args,11,0.65)?as f32; let rh=self.arg_num(&args,12,0.60)?as f32;
2673 let sp=self.arg_num(&args,13,0.025)?as f32;
2674 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2675 let mut gfx = self.gfx.borrow_mut();
2676 let cam = gfx.camera.clone();
2677 crate::gfx::vtex::draw_letter_rain(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nc,nv,cw,rh,sp, fr,hue);
2678 return Ok(Value::Unit);
2679 }
2680
2681 "vtex_hyperbolic_uv" | "ลายไฮเพอร์โบลิก" | "纹曲面" | "双曲線" | "쌍곡선" => {
2683 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2684 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2685 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2686 let mr=self.arg_num(&args,9,5.)?as f32;
2687 let nc=self.arg_num(&args,10,12.)?as usize; let nr=self.arg_num(&args,11,18.)?as usize;
2688 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2689 let mut gfx = self.gfx.borrow_mut();
2690 let cam = gfx.camera.clone();
2691 crate::gfx::vtex::draw_hyperbolic_uv(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, mr,nc,nr, fr,hue);
2692 return Ok(Value::Unit);
2693 }
2694
2695 "vtex_halftone" | "ลายจุด" | "纹半调" | "網点模様" | "망점" => {
2697 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2698 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2699 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2700 let cols=self.arg_num(&args,9,16.)?as usize; let rows=self.arg_num(&args,10,12.)?as usize;
2701 let cw=self.arg_num(&args,11,0.5)?as f32; let ch=self.arg_num(&args,12,0.5)?as f32;
2702 let dens=self.arg_num(&args,13,0.4)?as f32;
2703 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2704 let mut gfx = self.gfx.borrow_mut();
2705 let cam = gfx.camera.clone();
2706 crate::gfx::vtex::draw_halftone(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch,dens, fr,hue);
2707 return Ok(Value::Unit);
2708 }
2709
2710 "vtex_tessellated" | "ลายตาข่าย" | "纹镶嵌" | "網目模様" | "격자망" => {
2712 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2713 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2714 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2715 let cols=self.arg_num(&args,9,14.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2716 let cell=self.arg_num(&args,11,0.6)?as f32;
2717 let amp=self.arg_num(&args,12,0.25)?as f32; let freq=self.arg_num(&args,13,4.)?as f32;
2718 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2719 let mut gfx = self.gfx.borrow_mut();
2720 let cam = gfx.camera.clone();
2721 crate::gfx::vtex::draw_tessellated(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cell,amp,freq, fr,hue);
2722 return Ok(Value::Unit);
2723 }
2724
2725 "vtex_lotus" | "ลายดอกบัว" | "纹莲" | "蓮模様" | "연꽃무늬" => {
2727 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2728 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2729 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2730 let ri=self.arg_num(&args,9,1.)?as f32; let ro=self.arg_num(&args,10,2.)?as f32;
2731 let np=self.arg_num(&args,11,12.)?as usize;
2732 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2733 let mut gfx = self.gfx.borrow_mut();
2734 let cam = gfx.camera.clone();
2735 crate::gfx::vtex::draw_lotus(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, ri,ro,np, fr,hue);
2736 return Ok(Value::Unit);
2737 }
2738
2739 "vtex_chakra" | "ลายจักร" | "纹轮" | "輪模様" | "바퀴무늬" => {
2741 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2742 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2743 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2744 let r=self.arg_num(&args,9,2.)?as f32; let ns=self.arg_num(&args,10,8.)?as usize;
2745 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2746 let mut gfx = self.gfx.borrow_mut();
2747 let cam = gfx.camera.clone();
2748 crate::gfx::vtex::draw_chakra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2749 return Ok(Value::Unit);
2750 }
2751
2752 "vtex_yantra" | "ลายยันต์" | "纹咒" | "護符模様" | "부적무늬" => {
2754 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2755 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2756 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2757 let nl=self.arg_num(&args,9,4.)?as usize; let mr=self.arg_num(&args,10,3.)?as f32;
2758 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2759 let mut gfx = self.gfx.borrow_mut();
2760 let cam = gfx.camera.clone();
2761 crate::gfx::vtex::draw_yantra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nl,mr, fr,hue);
2762 return Ok(Value::Unit);
2763 }
2764
2765 "vtex_spiked_cog" | "ฟันเฟืองหนาม" | "纹棘轮" | "歯車模様" | "톱니바퀴" => {
2767 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2768 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2769 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2770 let nt=self.arg_num(&args,9,12.)?as usize; let rb=self.arg_num(&args,10,1.)?as f32;
2771 let rs=self.arg_num(&args,11,1.3)?as f32; let rh=self.arg_num(&args,12,0.2)?as f32;
2772 let ns=self.arg_num(&args,13,6.)?as usize;
2773 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2774 let mut gfx = self.gfx.borrow_mut();
2775 let cam = gfx.camera.clone();
2776 crate::gfx::vtex::draw_spiked_cog(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,rb,rs,rh,ns, fr,hue);
2777 return Ok(Value::Unit);
2778 }
2779
2780 "vtex_torii" | "ประตูโทริอิ" | "纹鸟居" | "鳥居" | "도리이" => {
2782 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2783 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2784 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2785 let w=self.arg_num(&args,9,4.)?as f32; let h=self.arg_num(&args,10,5.)?as f32;
2786 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2787 let mut gfx = self.gfx.borrow_mut();
2788 let cam = gfx.camera.clone();
2789 crate::gfx::vtex::draw_torii(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, w,h, fr,hue);
2790 return Ok(Value::Unit);
2791 }
2792
2793 "vtex_pagoda" | "เจดีย์" | "纹塔" | "塔" | "탑" => {
2795 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2796 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2797 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2798 let nt=self.arg_num(&args,9,5.)?as usize; let bw=self.arg_num(&args,10,2.)?as f32;
2799 let th=self.arg_num(&args,11,1.)?as f32; let tp=self.arg_num(&args,12,0.72)?as f32;
2800 let eo=self.arg_num(&args,13,0.28)?as f32;
2801 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2802 let mut gfx = self.gfx.borrow_mut();
2803 let cam = gfx.camera.clone();
2804 crate::gfx::vtex::draw_pagoda(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,bw,th,tp,eo, fr,hue);
2805 return Ok(Value::Unit);
2806 }
2807
2808 #[cfg(not(target_arch = "wasm32"))]
2814 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2815 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2816 let x = self.arg_num(&args, 1, 0.0)? as f32;
2817 let y = self.arg_num(&args, 2, 0.0)? as f32;
2818 let z = self.arg_num(&args, 3, 0.0)? as f32;
2819 let w = self.arg_num(&args, 4, 1.0)? as f32;
2820 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2821 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2822 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2823 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2824 if let Some(audio) = &self.audio {
2825 audio.set_tone(idx, ToneParams { x, y, z, w, freq, amp, lfo_rate, lfo_depth });
2826 }
2827 return Ok(Value::Unit);
2828 }
2829
2830 #[cfg(not(target_arch = "wasm32"))]
2831 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2832 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2833 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2834 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2835 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2836 if let Some(audio) = &self.audio {
2837 audio.set_listener(cry, sry, crx, srx);
2838 }
2839 return Ok(Value::Unit);
2840 }
2841
2842 #[cfg(not(target_arch = "wasm32"))]
2843 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2844 let path = match args.first() {
2845 Some(Value::Str(s)) => s.clone(),
2846 _ => return Ok(Value::Unit),
2847 };
2848 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2849 if let Some(audio) = &self.audio {
2850 audio.load_bgm(&path, vol);
2851 }
2852 return Ok(Value::Unit);
2853 }
2854
2855 #[cfg(not(target_arch = "wasm32"))]
2856 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2857 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2858 if let Some(audio) = &self.audio {
2859 audio.set_bgm_volume(vol);
2860 }
2861 return Ok(Value::Unit);
2862 }
2863
2864 #[cfg(not(target_arch = "wasm32"))]
2865 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2866 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2867 if let Some(audio) = &self.audio {
2868 audio.set_master_volume(vol);
2869 }
2870 return Ok(Value::Unit);
2871 }
2872
2873 #[cfg(target_arch = "wasm32")]
2875 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2876 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2877 let x = self.arg_num(&args, 1, 0.0)? as f32;
2878 let y = self.arg_num(&args, 2, 0.0)? as f32;
2879 let z = self.arg_num(&args, 3, 0.0)? as f32;
2880 let w = self.arg_num(&args, 4, 1.0)? as f32;
2881 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2882 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2883 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2884 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2885 crate::gfx::audio_web::set_tone(idx, x, y, z, w, freq, amp, lfo_rate, lfo_depth);
2886 return Ok(Value::Unit);
2887 }
2888
2889 #[cfg(target_arch = "wasm32")]
2890 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2891 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2892 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2893 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2894 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2895 crate::gfx::audio_web::set_listener(cry, sry, crx, srx);
2896 return Ok(Value::Unit);
2897 }
2898
2899 #[cfg(target_arch = "wasm32")]
2900 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2901 let path = self.arg_str(&args, 0, "");
2902 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2903 crate::gfx::audio_web::load_bgm(&path, vol);
2904 return Ok(Value::Unit);
2905 }
2906
2907 #[cfg(target_arch = "wasm32")]
2908 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2909 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2910 crate::gfx::audio_web::set_bgm_volume(vol);
2911 return Ok(Value::Unit);
2912 }
2913
2914 #[cfg(target_arch = "wasm32")]
2915 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2916 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2917 crate::gfx::audio_web::set_master_volume(vol);
2918 return Ok(Value::Unit);
2919 }
2920
2921 "รอหน้าต่าง" | "wait_window" | "gfx_wait" => {
2923 #[cfg(not(target_arch = "wasm32"))]
2924 loop {
2925 let still_open = {
2926 let gfx = self.gfx.borrow();
2927 gfx.window.as_ref()
2928 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
2929 .unwrap_or(false)
2930 };
2931 if !still_open { break; }
2932 let (buf, w, h) = {
2933 let gfx = self.gfx.borrow();
2934 (gfx.buffer.clone(), gfx.width, gfx.height)
2935 };
2936 let mut gfx = self.gfx.borrow_mut();
2937 if let Some(win) = gfx.window.as_mut() {
2938 if win.update_with_buffer(&buf, w, h).is_err() { break; }
2939 }
2940 }
2941 return Ok(Value::Unit);
2942 }
2943
2944 "read_file" | "อ่านไฟล์" => {
2946 let path = self.arg_str(&args, 0, "");
2947 return std::fs::read_to_string(&path)
2948 .map(Value::Str)
2949 .map_err(|e| EvalErr::from(format!("read_file '{path}': {e}")));
2950 }
2951 #[cfg(not(target_arch = "wasm32"))]
2953 "net_host" | "เน็ตโฮสต์" => {
2954 let port = self.arg_num(&args, 0, 7777.0)? as u16;
2955 net::host(port);
2956 return Ok(Value::Unit);
2957 }
2958 #[cfg(not(target_arch = "wasm32"))]
2959 "net_join" | "เน็ตจอย" => {
2960 let ip = self.arg_str(&args, 0, "127.0.0.1");
2961 let port = self.arg_num(&args, 1, 7777.0)? as u16;
2962 net::join(&ip, port);
2963 return Ok(Value::Unit);
2964 }
2965 #[cfg(not(target_arch = "wasm32"))]
2966 "net_send" | "เน็ตส่ง" => {
2967 let s = self.arg_str(&args, 0, "");
2968 net::send(&s);
2969 return Ok(Value::Unit);
2970 }
2971 #[cfg(not(target_arch = "wasm32"))]
2972 "net_recv" | "เน็ตรับ" => {
2973 return Ok(Value::Str(net::recv()));
2974 }
2975 #[cfg(not(target_arch = "wasm32"))]
2976 "net_status" | "เน็ตสถานะ" => {
2977 return Ok(Value::Number(net::status() as f64));
2978 }
2979 #[cfg(not(target_arch = "wasm32"))]
2981 "net_announce" | "เน็ตประกาศ" => {
2982 let port = self.arg_num(&args, 0, 7778.0)? as u16;
2983 let info = self.arg_str(&args, 1, "");
2984 net::announce(port, &info);
2985 return Ok(Value::Unit);
2986 }
2987 #[cfg(not(target_arch = "wasm32"))]
2988 "net_announce_stop" | "เน็ตหยุดประกาศ" => {
2989 net::announce_stop();
2990 return Ok(Value::Unit);
2991 }
2992 #[cfg(not(target_arch = "wasm32"))]
2993 "net_discover" | "เน็ตค้นหา" => {
2994 let port = self.arg_num(&args, 0, 7778.0)? as u16;
2995 return Ok(Value::Str(net::discover(port)));
2996 }
2997 #[cfg(not(target_arch = "wasm32"))]
2999 "gamepad_poll" | "จอยโพล" => { gamepad::poll(); return Ok(Value::Unit); }
3000 #[cfg(not(target_arch = "wasm32"))]
3001 "gamepad_button" | "จอยปุ่ม" => {
3002 let name = self.arg_str(&args, 0, "");
3003 return Ok(Value::Number(if gamepad::button(&name) { 1.0 } else { 0.0 }));
3004 }
3005 #[cfg(not(target_arch = "wasm32"))]
3006 "gamepad_axis" | "จอยแกน" => {
3007 let name = self.arg_str(&args, 0, "");
3008 return Ok(Value::Number(gamepad::axis(&name) as f64));
3009 }
3010 #[cfg(not(target_arch = "wasm32"))]
3011 "gamepad_rumble" | "จอยสั่น" => {
3012 let low = self.arg_num(&args, 0, 0.0)? as f32;
3013 let high = self.arg_num(&args, 1, 0.0)? as f32;
3014 let ms = self.arg_num(&args, 2, 200.0)? as u32;
3015 gamepad::rumble(low, high, ms);
3016 return Ok(Value::Unit);
3017 }
3018 #[cfg(not(target_arch = "wasm32"))]
3019 "gamepad_list" | "จอยรายการ" => { return Ok(Value::Str(gamepad::list())); }
3020 #[cfg(not(target_arch = "wasm32"))]
3021 "gamepad_any" | "จอยใดๆ" => { return Ok(Value::Number(if gamepad::any_button() { 1.0 } else { 0.0 })); }
3022
3023 #[cfg(not(target_arch = "wasm32"))]
3026 "nn_new" | "建神经网" | "ニューラル作成" | "신경망생성" | "สร้างโครงข่าย" => {
3027 let n_in = self.arg_num(&args, 0, 1.0)?.max(0.0) as usize;
3028 let seed = self.arg_num(&args, 1, 1.0)? as u64;
3029 return Ok(Value::Number(ai::nn_new(n_in, seed) as f64));
3030 }
3031 #[cfg(not(target_arch = "wasm32"))]
3033 "nn_dense" | "密集层" | "密層追加" | "밀집층" | "ชั้นหนาแน่น" => {
3034 let id = self.arg_num(&args, 0, -1.0)? as i64;
3035 let units = self.arg_num(&args, 1, 1.0)?.max(1.0) as usize;
3036 let act = self.arg_str(&args, 2, "relu");
3037 ai::nn_dense(id, units, &act);
3038 return Ok(Value::Unit);
3039 }
3040 #[cfg(not(target_arch = "wasm32"))]
3042 "nn_forward" | "神经前向" | "順伝播" | "순전파" | "ส่งต่อโครงข่าย" => {
3043 let id = self.arg_num(&args, 0, -1.0)? as i64;
3044 let input = self.arg_list_f32(&args, 1);
3045 let out = ai::nn_forward(id, &input);
3046 return Ok(Value::List(out.into_iter().map(|v| Value::Number(v as f64)).collect()));
3047 }
3048 #[cfg(not(target_arch = "wasm32"))]
3050 "nn_train" | "训练网" | "ニューラル学習" | "신경망학습" | "ฝึกโครงข่าย" => {
3051 let id = self.arg_num(&args, 0, -1.0)? as i64;
3052 let input = self.arg_list_f32(&args, 1);
3053 let target = self.arg_list_f32(&args, 2);
3054 let lr = self.arg_num(&args, 3, 0.01)? as f32;
3055 return Ok(Value::Number(ai::nn_train(id, &input, &target, lr) as f64));
3056 }
3057 #[cfg(not(target_arch = "wasm32"))]
3059 "nn_save" | "保存网" | "網保存" | "신경망저장" | "บันทึกโครงข่าย" => {
3060 let id = self.arg_num(&args, 0, -1.0)? as i64;
3061 let path = self.arg_str(&args, 1, "model.lnn");
3062 return Ok(Value::Bool(ai::nn_save(id, &path)));
3063 }
3064 #[cfg(not(target_arch = "wasm32"))]
3066 "nn_load" | "载入网" | "網読込" | "신경망불러오기" | "โหลดโครงข่าย" => {
3067 let path = self.arg_str(&args, 0, "model.lnn");
3068 return Ok(Value::Number(ai::nn_load(&path) as f64));
3069 }
3070
3071 #[cfg(not(target_arch = "wasm32"))]
3074 "bt_build" | "建行为树" | "行動木構築" | "행동트리구성" | "สร้างต้นไม้พฤติกรรม" => {
3075 let spec = self.arg_str(&args, 0, "");
3076 return Ok(Value::Number(ai::bt_build(&spec) as f64));
3077 }
3078 #[cfg(not(target_arch = "wasm32"))]
3080 "bt_set" | "设事实" | "事実設定" | "사실설정" | "ตั้งข้อเท็จจริง" => {
3081 let id = self.arg_num(&args, 0, -1.0)? as i64;
3082 let key = self.arg_str(&args, 1, "");
3083 let val = self.arg_num(&args, 2, 0.0)? as f32;
3084 ai::bt_set(id, &key, val);
3085 return Ok(Value::Unit);
3086 }
3087 #[cfg(not(target_arch = "wasm32"))]
3089 "bt_tick" | "行为树滴答" | "行動木更新" | "행동트리틱" | "เดินต้นไม้พฤติกรรม" => {
3090 let id = self.arg_num(&args, 0, -1.0)? as i64;
3091 return Ok(Value::Str(ai::bt_tick(id)));
3092 }
3093 #[cfg(not(target_arch = "wasm32"))]
3095 "bt_status" | "行为树状态" | "行動木状態" | "행동트리상태" | "สถานะต้นไม้พฤติกรรม" => {
3096 let id = self.arg_num(&args, 0, -1.0)? as i64;
3097 return Ok(Value::Number(ai::bt_status(id) as f64));
3098 }
3099
3100 #[cfg(not(target_arch = "wasm32"))]
3103 "dialog_new" | "建对话模型" | "対話モデル作成" | "대화모델생성" | "สร้างโมเดลสนทนา" => {
3104 let ctx = self.arg_num(&args, 0, 3.0)?.max(1.0) as usize;
3105 let embed = self.arg_num(&args, 1, 32.0)?.max(1.0) as usize;
3106 let hidden = self.arg_num(&args, 2, 64.0)?.max(1.0) as usize;
3107 let seed = self.arg_num(&args, 3, 1.0)? as u64;
3108 return Ok(Value::Number(ai::dialog_new(ctx, embed, hidden, seed) as f64));
3109 }
3110 #[cfg(not(target_arch = "wasm32"))]
3112 "dialog_learn" | "对话学习" | "対話学習" | "대화학습" | "เรียนรู้สนทนา" => {
3113 let id = self.arg_num(&args, 0, -1.0)? as i64;
3114 let text = self.arg_str(&args, 1, "");
3115 ai::dialog_learn(id, &text);
3116 return Ok(Value::Unit);
3117 }
3118 #[cfg(not(target_arch = "wasm32"))]
3120 "dialog_load" | "对话载入" | "対話読込" | "대화불러오기" | "โหลดชุดสนทนา" => {
3121 let id = self.arg_num(&args, 0, -1.0)? as i64;
3122 let path = self.arg_str(&args, 1, "");
3123 return Ok(Value::Number(ai::dialog_load(id, &path) as f64));
3124 }
3125 #[cfg(not(target_arch = "wasm32"))]
3127 "dialog_train" | "对话训练" | "対話訓練" | "대화훈련" | "ฝึกสนทนา" => {
3128 let id = self.arg_num(&args, 0, -1.0)? as i64;
3129 let epochs = self.arg_num(&args, 1, 20.0)?.max(1.0) as usize;
3130 let lr = self.arg_num(&args, 2, 0.1)? as f32;
3131 return Ok(Value::Number(ai::dialog_train(id, epochs, lr) as f64));
3132 }
3133 #[cfg(not(target_arch = "wasm32"))]
3135 "dialog_say" | "对话生成" | "対話生成" | "대화생성" | "พูดสนทนา" => {
3136 let id = self.arg_num(&args, 0, -1.0)? as i64;
3137 let prompt = self.arg_str(&args, 1, "");
3138 let max = self.arg_num(&args, 2, 24.0)?.max(1.0) as usize;
3139 let temp = self.arg_num(&args, 3, 0.8)? as f32;
3140 return Ok(Value::Str(ai::dialog_say(id, &prompt, max, temp)));
3141 }
3142 #[cfg(not(target_arch = "wasm32"))]
3144 "dialog_save" | "对话存模" | "対話モデル保存" | "대화모델저장" | "บันทึกโมเดลสนทนา" => {
3145 let id = self.arg_num(&args, 0, -1.0)? as i64;
3146 let path = self.arg_str(&args, 1, "model.llm");
3147 return Ok(Value::Bool(ai::dialog_save(id, &path)));
3148 }
3149 #[cfg(not(target_arch = "wasm32"))]
3151 "dialog_load_model" | "对话载模" | "対話モデル読込" | "대화모델불러오기" | "โหลดโมเดลสนทนา" => {
3152 let path = self.arg_str(&args, 0, "model.llm");
3153 return Ok(Value::Number(ai::dialog_load_model(&path) as f64));
3154 }
3155
3156 "write_file" | "เขียนไฟล์" => {
3157 let path = self.arg_str(&args, 0, "");
3158 let content = self.arg_str(&args, 1, "");
3159 std::fs::write(&path, content.as_bytes())
3160 .map_err(|e| EvalErr::from(format!("write_file '{path}': {e}")))?;
3161 return Ok(Value::Unit);
3162 }
3163 "print_file" | "พิมพ์ไฟล์" => {
3164 let content = self.arg_str(&args, 0, "");
3165 print!("{content}");
3166 return Ok(Value::Unit);
3167 }
3168
3169 "get_args" | "รับอาร์กิวเมนต์" => {
3171 let v: Vec<Value> = std::env::args().map(Value::Str).collect();
3172 return Ok(Value::List(v));
3173 }
3174
3175 "split" | "str_split" | "แยก" => {
3177 let s = self.arg_str(&args, 0, "");
3178 let sep = self.arg_str(&args, 1, "\n");
3179 let sep = if sep.is_empty() { "\n".into() } else { sep };
3180 let parts: Vec<Value> = s.split(sep.as_str())
3181 .map(|p| Value::Str(p.to_string())).collect();
3182 return Ok(Value::List(parts));
3183 }
3184 "trim" | "str_trim" | "ตัดช่องว่าง" => {
3185 let s = self.arg_str(&args, 0, "");
3186 return Ok(Value::Str(s.trim().to_string()));
3187 }
3188 "starts_with" | "str_starts_with" | "เริ่มด้วย" => {
3189 let s = self.arg_str(&args, 0, "");
3190 let prefix = self.arg_str(&args, 1, "");
3191 return Ok(Value::Bool(s.starts_with(prefix.as_str())));
3192 }
3193 "ends_with" | "str_ends_with" | "ลงท้ายด้วย" => {
3194 let s = self.arg_str(&args, 0, "");
3195 let suffix = self.arg_str(&args, 1, "");
3196 return Ok(Value::Bool(s.ends_with(suffix.as_str())));
3197 }
3198 "str_replace" | "แทนสตริง" => {
3199 let s = self.arg_str(&args, 0, "");
3200 let from = self.arg_str(&args, 1, "");
3201 let to = self.arg_str(&args, 2, "");
3202 return Ok(Value::Str(s.replace(from.as_str(), to.as_str())));
3203 }
3204 "str_find" | "หาในสตริง" => {
3205 let s = self.arg_str(&args, 0, "");
3206 let needle = self.arg_str(&args, 1, "");
3207 let pos = s.find(needle.as_str())
3209 .map(|byte_i| s[..byte_i].chars().count() as f64)
3210 .unwrap_or(-1.0);
3211 return Ok(Value::Number(pos));
3212 }
3213 "substr" | "str_slice" | "ส่วนสตริง" => {
3214 let s = self.arg_str(&args, 0, "");
3215 let start = self.arg_num(&args, 1, 0.0)? as usize;
3216 let len = args.get(2)
3217 .map(|v| self.to_number(v).unwrap_or(999999.0) as usize)
3218 .unwrap_or_else(|| s.chars().count().saturating_sub(start));
3219 let chars: Vec<char> = s.chars().collect();
3220 let end = (start + len).min(chars.len());
3221 let slice: String = chars.get(start..end).unwrap_or(&[]).iter().collect();
3222 return Ok(Value::Str(slice));
3223 }
3224 "to_str" | "str" | "num_str" | "แปลงสตริง" => {
3225 let v = args.into_iter().next().unwrap_or(Value::Unit);
3226 return Ok(Value::Str(v.to_string()));
3227 }
3228 "str_repeat" | "ทำซ้ำสตริง" => {
3229 let s = self.arg_str(&args, 0, "");
3230 let n = self.arg_num(&args, 1, 1.0)? as usize;
3231 return Ok(Value::Str(s.repeat(n)));
3232 }
3233 "str_upper" => {
3234 let s = self.arg_str(&args, 0, "");
3235 return Ok(Value::Str(s.to_uppercase()));
3236 }
3237 "str_lower" => {
3238 let s = self.arg_str(&args, 0, "");
3239 return Ok(Value::Str(s.to_lowercase()));
3240 }
3241 "str_len" | "len" | "ความยาว" | "长度" | "長さ" | "길이" => {
3242 match args.first() {
3243 Some(Value::Str(s)) => return Ok(Value::Number(s.chars().count() as f64)),
3244 Some(Value::List(v)) => return Ok(Value::Number(v.len() as f64)),
3245 _ => return Ok(Value::Number(0.0)),
3246 }
3247 }
3248
3249 "hash_str" | "แฮช" => {
3251 let s = self.arg_str(&args, 0, "");
3252 let mut h: u64 = 14695981039346656037_u64;
3253 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
3254 return Ok(Value::Number((h & 0xFFFFFF) as f64 / 16777215.0));
3255 }
3256 "hash_int" | "แฮชจำนวน" => {
3257 let s = self.arg_str(&args, 0, "");
3258 let n = self.arg_num(&args, 1, 100.0)? as u64;
3259 let mut h: u64 = 14695981039346656037_u64;
3260 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
3261 return Ok(Value::Number((h % n.max(1)) as f64));
3262 }
3263
3264 "list_new" | "รายการใหม่" | "新建列表" | "新規リスト" | "새목록" => {
3266 return Ok(Value::List(Vec::new()));
3267 }
3268 "list_push" | "เพิ่มรายการ" | "列表添加" | "リスト追加" | "목록추가" => {
3269 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
3270 let val = args.get(1).cloned().unwrap_or(Value::Unit);
3271 if let Value::List(mut v) = lst { v.push(val); return Ok(Value::List(v)); }
3272 return Ok(Value::List(vec![val]));
3273 }
3274 "list_get" | "รับรายการ" | "取元素" | "要素取得" | "요소가져오기" => {
3275 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
3276 let i = self.arg_num(&args, 1, 0.0)? as usize;
3277 if let Value::List(v) = lst {
3278 return Ok(v.get(i).cloned().unwrap_or(Value::Str(String::new())));
3279 }
3280 return Ok(Value::Str(String::new()));
3281 }
3282 "list_join" | "join" | "รวมรายการ" | "连接" | "連結" | "연결" => {
3283 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
3284 let sep = args.get(1).map(|v| v.to_string()).unwrap_or_default();
3285 if let Value::List(v) = lst {
3286 return Ok(Value::Str(v.iter().map(|x| x.to_string())
3287 .collect::<Vec<_>>().join(&sep)));
3288 }
3289 return Ok(Value::Str(String::new()));
3290 }
3291 #[cfg(not(target_arch = "wasm32"))]
3295 "blob_f32" | "blob_i32" => {
3296 let s = self.arg_str(&args, 0, "");
3297 let is_i32 = name == "blob_i32";
3298 match decode_blob(&s) {
3299 Ok(bytes) => {
3300 let mut out = Vec::with_capacity(bytes.len() / 4);
3301 for ch in bytes.chunks_exact(4) {
3302 let arr = [ch[0], ch[1], ch[2], ch[3]];
3303 let n = if is_i32 {
3304 i32::from_le_bytes(arr) as f64
3305 } else {
3306 f32::from_le_bytes(arr) as f64
3307 };
3308 out.push(Value::Number(n));
3309 }
3310 return Ok(Value::List(out));
3311 }
3312 Err(e) => {
3313 eprintln!("blob decode failed: {e}");
3314 return Ok(Value::List(vec![]));
3315 }
3316 }
3317 }
3318
3319 "svg_begin" | "开始SVG" | "เริ่มSVG" => {
3327 let path = self.arg_str(&args, 0, "output.svg");
3328 let width = self.arg_num(&args, 1, 800.0)?;
3329 let height = self.arg_num(&args, 2, 600.0)?;
3330 *self.svg.borrow_mut() = Some(SvgWriter::new(path, width, height));
3331 return Ok(Value::Unit);
3332 }
3333
3334 "svg_rect" | "SVG矩形" | "SVGสี่เหลี่ยม" => {
3335 let x = self.arg_num(&args, 0, 0.0)?;
3336 let y = self.arg_num(&args, 1, 0.0)?;
3337 let w = self.arg_num(&args, 2, 10.0)?;
3338 let h = self.arg_num(&args, 3, 10.0)?;
3339 let fill = self.arg_str(&args, 4, "#ffffff");
3340 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3341 svg.elements.push(format!(
3342 "<rect x=\"{x:.1}\" y=\"{y:.1}\" width=\"{w:.1}\" \
3343 height=\"{h:.1}\" fill=\"{fill}\"/>"));
3344 }
3345 return Ok(Value::Unit);
3346 }
3347
3348 "svg_circle" | "SVG圆形" | "SVGวงกลม" => {
3349 let cx = self.arg_num(&args, 0, 0.0)?;
3350 let cy = self.arg_num(&args, 1, 0.0)?;
3351 let r = self.arg_num(&args, 2, 5.0)?;
3352 let fill = self.arg_str(&args, 3, "#ffffff");
3353 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3354 svg.elements.push(format!(
3355 "<circle cx=\"{cx:.1}\" cy=\"{cy:.1}\" r=\"{r:.1}\" fill=\"{fill}\"/>"));
3356 }
3357 return Ok(Value::Unit);
3358 }
3359
3360 "svg_line" | "SVG线段" | "SVGเส้น" => {
3361 let x1 = self.arg_num(&args, 0, 0.0)?;
3362 let y1 = self.arg_num(&args, 1, 0.0)?;
3363 let x2 = self.arg_num(&args, 2, 0.0)?;
3364 let y2 = self.arg_num(&args, 3, 0.0)?;
3365 let stroke = self.arg_str(&args, 4, "#ffffff");
3366 let sw = self.arg_num(&args, 5, 1.0)?;
3367 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3368 svg.elements.push(format!(
3369 "<line x1=\"{x1:.1}\" y1=\"{y1:.1}\" x2=\"{x2:.1}\" y2=\"{y2:.1}\" \
3370 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
3371 }
3372 return Ok(Value::Unit);
3373 }
3374
3375 "svg_polyline" | "SVG折线" | "SVGเส้นหัก" => {
3376 let pts = self.arg_str(&args, 0, "");
3377 let stroke = self.arg_str(&args, 1, "#ffffff");
3378 let sw = self.arg_num(&args, 2, 1.0)?;
3379 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3380 svg.elements.push(format!(
3381 "<polyline points=\"{pts}\" fill=\"none\" \
3382 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
3383 }
3384 return Ok(Value::Unit);
3385 }
3386
3387 "svg_text" | "SVG文本" | "SVGข้อความ" => {
3388 let x = self.arg_num(&args, 0, 0.0)?;
3389 let y = self.arg_num(&args, 1, 0.0)?;
3390 let text = self.arg_str(&args, 2, "");
3391 let fill = self.arg_str(&args, 3, "#ffffff");
3392 let size = self.arg_num(&args, 4, 12.0)?;
3393 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3394 let safe = text.replace('&', "&").replace('<', "<").replace('>', ">");
3395 svg.elements.push(format!(
3396 "<text x=\"{x:.1}\" y=\"{y:.1}\" fill=\"{fill}\" \
3397 font-family=\"monospace\" font-size=\"{size:.0}\">{safe}</text>"));
3398 }
3399 return Ok(Value::Unit);
3400 }
3401
3402 "svg_end" | "结束SVG" | "จบSVG" => {
3403 {
3404 let borrow = self.svg.borrow();
3405 if let Some(svg) = borrow.as_ref() {
3406 svg.save().map_err(|e| EvalErr::from(format!("svg_end: {e}")))?;
3407 }
3408 }
3409 *self.svg.borrow_mut() = None;
3410 return Ok(Value::Unit);
3411 }
3412
3413 "hsl_color" | "HSL颜色" | "สีHSL" => {
3414 let h = self.arg_num(&args, 0, 0.0)?;
3415 let s = self.arg_num(&args, 1, 70.0)?;
3416 let l = self.arg_num(&args, 2, 50.0)?;
3417 return Ok(Value::Str(hsl_to_hex(h, s, l)));
3418 }
3419
3420 #[cfg(not(target_arch = "wasm32"))]
3426 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => {
3427 if let Some(Value::List(v)) = args.first() {
3428 let samples: Vec<f32> = v.iter()
3429 .filter_map(|x| if let Value::Number(n) = x { Some(*n as f32) } else { None })
3430 .collect();
3431 self.fft.borrow_mut().push_samples(&samples);
3432 }
3433 return Ok(Value::Unit);
3434 }
3435
3436 #[cfg(not(target_arch = "wasm32"))]
3438 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
3439 let n = self.arg_num(&args, 0, 32.0)? as usize;
3440 let bands = self.fft.borrow().freq_bands(n);
3441 *self.fft_bands_cache.borrow_mut() = bands.clone();
3442 return Ok(Value::List(bands.into_iter().map(|v| Value::Number(v as f64)).collect()));
3443 }
3444
3445 #[cfg(not(target_arch = "wasm32"))]
3447 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => {
3448 return Ok(Value::Bool(self.fft.borrow().is_beat()));
3449 }
3450
3451 #[cfg(not(target_arch = "wasm32"))]
3453 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => {
3454 return Ok(Value::Number(self.fft.borrow().beat_ratio() as f64));
3455 }
3456
3457 #[cfg(not(target_arch = "wasm32"))]
3459 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => {
3460 return Ok(Value::Number(self.fft.borrow().rms() as f64));
3461 }
3462
3463 #[cfg(not(target_arch = "wasm32"))]
3465 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => {
3466 return Ok(Value::Number(self.fft.borrow().dominant_freq() as f64));
3467 }
3468
3469 #[cfg(target_arch = "wasm32")]
3471 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => { return Ok(Value::Unit); }
3472 #[cfg(target_arch = "wasm32")]
3473 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
3474 let n = self.arg_num(&args, 0, 32.0)? as usize;
3475 return Ok(Value::List(vec![Value::Number(0.0); n]));
3476 }
3477 #[cfg(target_arch = "wasm32")]
3478 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => { return Ok(Value::Bool(false)); }
3479 #[cfg(target_arch = "wasm32")]
3480 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => { return Ok(Value::Number(1.0)); }
3481 #[cfg(target_arch = "wasm32")]
3482 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => { return Ok(Value::Number(0.0)); }
3483 #[cfg(target_arch = "wasm32")]
3484 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => { return Ok(Value::Number(0.0)); }
3485
3486 "tex_checkerboard" | "ลายตารางหมากรุก" => {
3494 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3495 let tiles = self.arg_num(&args, 4, 8.0)? as u32;
3496 let (r1,g1,b1) = (self.arg_num(&args,5,255.)? as u32, self.arg_num(&args,6,255.)? as u32, self.arg_num(&args,7,255.)? as u32);
3497 let (r2,g2,b2) = (self.arg_num(&args,8,0.)? as u32, self.arg_num(&args,9,0.)? as u32, self.arg_num(&args,10,0.)? as u32);
3498 let c1 = (r1<<16)|(g1<<8)|b1; let c2 = (r2<<16)|(g2<<8)|b2;
3499 let mut gfx = self.gfx.borrow_mut();
3500 let (bw, bh) = (gfx.width, gfx.height);
3501 for row in 0..th { for col in 0..tw {
3502 let cx = col as u32 * tiles / tw as u32;
3503 let cy = row as u32 * tiles / th as u32;
3504 let (dx, dy) = (tx+col, ty+row);
3505 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = if (cx+cy)%2==0 { c1 } else { c2 }; }
3506 }}
3507 return Ok(Value::Unit);
3508 }
3509
3510 "tex_gradient" | "ลายไล่สี" => {
3512 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3513 let angle = self.arg_num(&args, 4, 0.0)? as f32;
3514 let (r1,g1,b1) = (self.arg_num(&args,5,0.)? as f32/255., self.arg_num(&args,6,0.)? as f32/255., self.arg_num(&args,7,0.)? as f32/255.);
3515 let (r2,g2,b2) = (self.arg_num(&args,8,255.)? as f32/255., self.arg_num(&args,9,255.)? as f32/255., self.arg_num(&args,10,255.)? as f32/255.);
3516 let (ca, sa) = (angle.to_radians().cos(), angle.to_radians().sin());
3517 let mut gfx = self.gfx.borrow_mut();
3518 let (bw, bh) = (gfx.width, gfx.height);
3519 for row in 0..th { for col in 0..tw {
3520 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
3521 let t = ((nx*ca + ny*sa + 0.707)/1.414).clamp(0.,1.);
3522 let (dx, dy) = (tx+col, ty+row);
3523 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r1+(r2-r1)*t, g1+(g2-g1)*t, b1+(b2-b1)*t); }
3524 }}
3525 return Ok(Value::Unit);
3526 }
3527
3528 "tex_noise" | "ลายนอยส์" => {
3530 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3531 let scale = self.arg_num(&args, 4, 4.0)? as f32;
3532 let octaves = self.arg_num(&args, 5, 4.0)? as u32;
3533 let seed = self.arg_num(&args, 6, 0.0)? as u32;
3534 let palette = self.arg_str(&args, 7, "rainbow");
3535 let mut gfx = self.gfx.borrow_mut();
3536 let (bw, bh) = (gfx.width, gfx.height);
3537 for row in 0..th { for col in 0..tw {
3538 let v = tex_fbm(col as f32*scale/tw as f32, row as f32*scale/th as f32, octaves, seed);
3539 let [r,g,b] = tex_palette(&palette, v);
3540 let (dx, dy) = (tx+col, ty+row);
3541 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r, g, b); }
3542 }}
3543 return Ok(Value::Unit);
3544 }
3545
3546 "tex_freq_map" | "ลายความถี่" => {
3549 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3550 let time = self.arg_num(&args, 4, 0.0)? as f32;
3551 let speed = self.arg_num(&args, 5, 0.3)? as f32;
3552 let palette = self.arg_str(&args, 6, "rainbow");
3553 let bands: Vec<f32> = {
3554 let c = self.fft_bands_cache.borrow();
3555 if c.is_empty() { vec![0.0; 32] } else { c.clone() }
3556 };
3557 let n = bands.len().max(1);
3558 let mut gfx = self.gfx.borrow_mut();
3559 let (bw, bh) = (gfx.width, gfx.height);
3560 for row in 0..th { for col in 0..tw {
3561 let band_idx = (col * n / tw.max(1)).min(n-1);
3562 let mag = bands[band_idx].clamp(0.,1.);
3563 let fill_y = (mag * th as f32) as usize;
3564 if row >= th.saturating_sub(fill_y) {
3565 let t = (col as f32/tw as f32 + time*speed) % 1.0;
3566 let [r,g,b] = tex_palette(&palette, t);
3567 let bright = mag * (1.0 - row as f32/th as f32 * 0.5);
3568 let (dx, dy) = (tx+col, ty+row);
3569 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r*bright, g*bright, b*bright); }
3570 }
3571 }}
3572 return Ok(Value::Unit);
3573 }
3574
3575 "tex_spiral" | "ลายเกลียวหมุน" => {
3577 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3578 let freq = self.arg_num(&args, 4, 5.0)? as f32;
3579 let n_bands = self.arg_num(&args, 5, 8.0)? as f32;
3580 let time = self.arg_num(&args, 6, 0.0)? as f32;
3581 let palette = self.arg_str(&args, 7, "rainbow");
3582 let mut gfx = self.gfx.borrow_mut();
3583 let (bw, bh) = (gfx.width, gfx.height);
3584 for row in 0..th { for col in 0..tw {
3585 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
3586 let r = (nx*nx + ny*ny).sqrt();
3587 let theta = ny.atan2(nx);
3588 let t = ((r*freq - theta/std::f32::consts::TAU + time*0.5) * n_bands % 1.0).abs();
3589 let [cr,cg,cb] = tex_palette(&palette, t);
3590 let (dx, dy) = (tx+col, ty+row);
3591 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3592 }}
3593 return Ok(Value::Unit);
3594 }
3595
3596 "tex_ripple" | "ลายระลอก" => {
3598 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3599 let freq = self.arg_num(&args, 4, 10.0)? as f32;
3600 let rcx = self.arg_num(&args, 5, 0.5)? as f32;
3601 let rcy = self.arg_num(&args, 6, 0.5)? as f32;
3602 let time = self.arg_num(&args, 7, 0.0)? as f32;
3603 let palette = self.arg_str(&args, 8, "ocean");
3604 let mut gfx = self.gfx.borrow_mut();
3605 let (bw, bh) = (gfx.width, gfx.height);
3606 for row in 0..th { for col in 0..tw {
3607 let nx = col as f32/tw as f32 - rcx; let ny = row as f32/th as f32 - rcy;
3608 let r = (nx*nx + ny*ny).sqrt();
3609 let t = ((r*freq - time) % 1.0).abs();
3610 let [cr,cg,cb] = tex_palette(&palette, t);
3611 let (dx, dy) = (tx+col, ty+row);
3612 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3613 }}
3614 return Ok(Value::Unit);
3615 }
3616
3617 "tex_mandelbrot" | "ลายแมนเดลบรอต" => {
3619 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3620 let zoom = self.arg_num(&args, 4, 1.0)?;
3621 let mcx = self.arg_num(&args, 5, -0.5)?;
3622 let mcy = self.arg_num(&args, 6, 0.0)?;
3623 let max_iter = self.arg_num(&args, 7, 64.0)? as u32;
3624 let palette = self.arg_str(&args, 8, "psychedelic");
3625 let mut gfx = self.gfx.borrow_mut();
3626 let (bw, bh) = (gfx.width, gfx.height);
3627 for row in 0..th { for col in 0..tw {
3628 let zx0 = (col as f64/tw as f64 - 0.5)/zoom + mcx;
3629 let zy0 = (row as f64/th as f64 - 0.5)/zoom + mcy;
3630 let mut x = 0.0f64; let mut y = 0.0f64; let mut i = 0u32;
3631 while i < max_iter && x*x+y*y < 4.0 { let t=x*x-y*y+zx0; y=2.0*x*y+zy0; x=t; i+=1; }
3632 let t = if i==max_iter { 0.0f32 } else {
3633 (i as f32 - (x as f32*x as f32+y as f32*y as f32).ln().ln()/2.0f32.ln()) / max_iter as f32
3634 };
3635 let [cr,cg,cb] = tex_palette(&palette, t.clamp(0.,1.));
3636 let (dx, dy) = (tx+col, ty+row);
3637 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3638 }}
3639 return Ok(Value::Unit);
3640 }
3641
3642 "tex_julia" | "ลายจูเลีย" => {
3644 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3645 let c_re = self.arg_num(&args, 4, -0.7)?;
3646 let c_im = self.arg_num(&args, 5, 0.27)?;
3647 let max_iter = self.arg_num(&args, 6, 64.0)? as u32;
3648 let palette = self.arg_str(&args, 7, "neon");
3649 let mut gfx = self.gfx.borrow_mut();
3650 let (bw, bh) = (gfx.width, gfx.height);
3651 for row in 0..th { for col in 0..tw {
3652 let mut zx = (col as f64/tw as f64 - 0.5)*3.5;
3653 let mut zy = (row as f64/th as f64 - 0.5)*3.5;
3654 let mut i = 0u32;
3655 while i < max_iter && zx*zx+zy*zy < 4.0 { let t=zx*zx-zy*zy+c_re; zy=2.0*zx*zy+c_im; zx=t; i+=1; }
3656 let t = i as f32 / max_iter as f32;
3657 let [cr,cg,cb] = tex_palette(&palette, t);
3658 let (dx, dy) = (tx+col, ty+row);
3659 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3660 }}
3661 return Ok(Value::Unit);
3662 }
3663
3664 "tex_voronoi" | "ลายโวโรนอย" => {
3666 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3667 let cells = self.arg_num(&args, 4, 16.0)? as u32;
3668 let seed = self.arg_num(&args, 5, 42.0)? as u32;
3669 let palette = self.arg_str(&args, 6, "rainbow");
3670 let pts: Vec<[f32;2]> = (0..cells).map(|i| [tex_hash(i as i32,0,seed), tex_hash(i as i32,1,seed+999)]).collect();
3671 let mut gfx = self.gfx.borrow_mut();
3672 let (bw, bh) = (gfx.width, gfx.height);
3673 for row in 0..th { for col in 0..tw {
3674 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
3675 let (min_d, nearest) = pts.iter().enumerate().fold((f32::MAX,0usize), |(d,idx),(i,&[cx,cy])| {
3676 let dd = (fx-cx).powi(2)+(fy-cy).powi(2);
3677 if dd < d { (dd,i) } else { (d,idx) }
3678 });
3679 let t = (nearest as f32/cells as f32 + min_d*4.0) % 1.0;
3680 let [cr,cg,cb] = tex_palette(&palette, t);
3681 let (dx, dy) = (tx+col, ty+row);
3682 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3683 }}
3684 return Ok(Value::Unit);
3685 }
3686
3687 "tex_halftone" | "ลายฮาล์ฟโทน" => {
3689 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3690 let dot_size = self.arg_num(&args, 4, 0.05)? as f32;
3691 let time = self.arg_num(&args, 5, 0.0)? as f32;
3692 let palette = self.arg_str(&args, 6, "rainbow");
3693 let mut gfx = self.gfx.borrow_mut();
3694 let (bw, bh) = (gfx.width, gfx.height);
3695 for row in 0..th { for col in 0..tw {
3696 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
3697 let gx = (fx/dot_size).floor(); let gy = (fy/dot_size).floor();
3698 let lx = (fx/dot_size - gx - 0.5)*2.0; let ly = (fy/dot_size - gy - 0.5)*2.0;
3699 let r = (lx*lx + ly*ly).sqrt();
3700 let t = (gx/(1.0/dot_size) + time*0.1) % 1.0;
3701 let a = if r < 0.7 { ((0.7-r)/0.7).clamp(0.,1.) } else { 0.0 };
3702 if a > 0.0 {
3703 let [cr,cg,cb] = tex_palette(&palette, t);
3704 let (dx, dy) = (tx+col, ty+row);
3705 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3706 }
3707 }}
3708 return Ok(Value::Unit);
3709 }
3710
3711 "set_shade_mode" | "设置着色" | "シェード設定" | "셰이드모드" | "ตั้งการแรเงา" => {
3716 let m = self.arg_num(&args, 0, 2.0)? as u8;
3717 self.gfx.borrow_mut().shade_mode = m;
3718 return Ok(Value::Unit);
3719 }
3720 "set_cel_bands" | "设置色阶" | "セル段数" | "셀밴드" | "ตั้งระดับสี" => {
3722 let n = (self.arg_num(&args, 0, 4.0)? as u32).max(2);
3723 self.gfx.borrow_mut().shade.bands = n;
3724 return Ok(Value::Unit);
3725 }
3726 "set_shadow_color" | "设置阴影色" | "影の色" | "그림자색" | "ตั้งสีเงา" => {
3728 let r=self.arg_num(&args,0,26.)? as f32/255.0;
3729 let g=self.arg_num(&args,1,33.)? as f32/255.0;
3730 let b=self.arg_num(&args,2,77.)? as f32/255.0;
3731 self.gfx.borrow_mut().shade.shadow = [r,g,b];
3732 return Ok(Value::Unit);
3733 }
3734 #[cfg(not(target_arch = "wasm32"))]
3740 "crypto_hash" | "แฮชเข้ารหัส" | "几何哈希" | "幾何ハッシュ" | "기하해시" => {
3741 let s = self.arg_str(&args, 0, "");
3742 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(s.as_bytes()))));
3743 }
3744 #[cfg(not(target_arch = "wasm32"))]
3746 "knot_points" | "จุดปม" | "结点坐标" | "結び目点" | "매듭점" => {
3747 let s = self.arg_str(&args, 0, "");
3748 let shape = ling_crypto::geo::KnotShape::from_bytes(s.as_bytes());
3749 let mut out = Vec::with_capacity(shape.points.len() * 3);
3750 for p in &shape.points {
3751 out.push(Value::Number(p[0] as f64));
3752 out.push(Value::Number(p[1] as f64));
3753 out.push(Value::Number(p[2] as f64));
3754 }
3755 return Ok(Value::List(out));
3756 }
3757 #[cfg(not(target_arch = "wasm32"))]
3758 "knot_label" | "ป้ายปม" | "结点标签" | "結び目ラベル" | "매듭라벨" => {
3759 let s = self.arg_str(&args, 0, "");
3760 return Ok(Value::Str(ling_crypto::geo::KnotShape::from_bytes(s.as_bytes()).label()));
3761 }
3762 #[cfg(not(target_arch = "wasm32"))]
3764 "knot_keygen" | "hybrid_keygen" | "สร้างกุญแจปม" | "生成密钥" | "鍵生成" | "키생성" => {
3765 self.crypto_ids.push(ling_crypto::KnotIdentity::generate());
3766 return Ok(Value::Number((self.crypto_ids.len() - 1) as f64));
3767 }
3768 #[cfg(not(target_arch = "wasm32"))]
3769 "knot_public" | "hybrid_public" | "กุญแจสาธารณะปม" | "公钥" | "公開鍵" | "공개키" => {
3770 let h = self.arg_num(&args, 0, 0.0)? as usize;
3771 let pk = self.crypto_ids.get(h).map(|id| hex_encode(id.public_key())).unwrap_or_default();
3772 return Ok(Value::Str(pk));
3773 }
3774 #[cfg(not(target_arch = "wasm32"))]
3776 "knot_encapsulate" | "hybrid_encapsulate" | "ห่อกุญแจปม" | "封装密钥" | "カプセル化" | "캡슐화" => {
3777 let pk = hex_decode(&self.arg_str(&args, 0, ""));
3778 match ling_crypto::geo::knot_encapsulate(&pk) {
3779 Ok((ct, ss)) => return Ok(Value::List(vec![Value::Str(hex_encode(&ct)), Value::Str(hex_encode(&ss))])),
3780 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3781 }
3782 }
3783 #[cfg(not(target_arch = "wasm32"))]
3785 "knot_decapsulate" | "hybrid_decapsulate" | "แกะกุญแจปม" | "解封装密钥" | "カプセル解除" | "캡슐해제" => {
3786 let h = self.arg_num(&args, 0, 0.0)? as usize;
3787 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3788 let ss = self.crypto_ids.get(h)
3789 .and_then(|id| id.decapsulate(&ct).ok())
3790 .map(|s| hex_encode(&s)).unwrap_or_default();
3791 return Ok(Value::Str(ss));
3792 }
3793 #[cfg(not(target_arch = "wasm32"))]
3795 "crypto_seal" | "ผนึก" | "封印" | "封印する" | "봉인" => {
3796 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3797 let pt = self.arg_str(&args, 1, "");
3798 match ling_crypto::geo::holo_seal(key, pt.as_bytes()) {
3799 Ok(ct) => return Ok(Value::Str(hex_encode(&ct))),
3800 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3801 }
3802 }
3803 #[cfg(not(target_arch = "wasm32"))]
3804 "crypto_open" | "เปิดผนึก" | "解封" | "封印解除" | "봉인해제" => {
3805 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3806 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3807 match ling_crypto::geo::holo_open(key, &ct) {
3808 Ok(pt) => return Ok(Value::Str(String::from_utf8_lossy(&pt).into_owned())),
3809 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3810 }
3811 }
3812 #[cfg(not(target_arch = "wasm32"))]
3814 "holo_points" | "จุดโฮโลแกรม" | "全息点" | "ホログラム点" | "홀로그램점" => {
3815 let s = self.arg_str(&args, 0, "");
3816 let frags = ling_crypto::geo::scatter(s.as_bytes());
3817 let mut out = Vec::with_capacity(frags.len() * 4);
3818 for f in &frags { for c in f.coord { out.push(Value::Number(c as f64)); } }
3819 return Ok(Value::List(out));
3820 }
3821 #[cfg(not(target_arch = "wasm32"))]
3822 "holo_fragment_count" | "จำนวนชิ้นโฮโลแกรม" | "全息碎片数" | "ホログラム断片数" | "홀로그램조각수" => {
3823 let s = self.arg_str(&args, 0, "");
3824 return Ok(Value::Number(ling_crypto::geo::scatter(s.as_bytes()).len() as f64));
3825 }
3826
3827 "ease" => {
3831 let name = self.arg_str(&args, 0, "ease");
3832 let t = self.arg_num(&args, 1, 0.0)? as f32;
3833 return Ok(Value::Number(ling_ui::Easing::from_name(&name).apply(t) as f64));
3834 }
3835
3836 "tween" | "补间" | "補間" | "트윈" | "แทรกค่า" => {
3841 let a = self.arg_num(&args, 0, 0.0)?;
3842 let b = self.arg_num(&args, 1, 0.0)?;
3843 let t = self.arg_num(&args, 2, 0.0)?.clamp(0.0, 1.0);
3844 return Ok(Value::Number(a + (b - a) * t));
3845 }
3846 "tween_ease" | "缓动补间" | "緩和補間" | "이징트윈" | "แทรกนุ่ม" => {
3847 let a = self.arg_num(&args, 0, 0.0)? as f32;
3848 let b = self.arg_num(&args, 1, 0.0)? as f32;
3849 let t = self.arg_num(&args, 2, 0.0)? as f32;
3850 let kind = self.arg_str(&args, 3, "linear");
3851 let e = ling_animation::EaseFunction::from_name(&kind);
3852 return Ok(Value::Number(ling_animation::ease::tween_ease(&a, &b, t, e) as f64));
3853 }
3854 "breathe" | "呼吸" | "호흡" | "หายใจ" => {
3856 let t = self.arg_num(&args, 0, 0.0)? as f32;
3857 let rate = self.arg_num(&args, 1, 1.0)? as f32;
3858 let depth = self.arg_num(&args, 2, 0.1)? as f32;
3859 return Ok(Value::Number(ling_animation::scalar::breathe(t, rate, depth) as f64));
3860 }
3861 "wobble" | "摆动" | "揺れ" | "흔들림" | "โยก" => {
3862 let t = self.arg_num(&args, 0, 0.0)? as f32;
3863 let freq = self.arg_num(&args, 1, 1.0)? as f32;
3864 let amp = self.arg_num(&args, 2, 1.0)? as f32;
3865 let phase = self.arg_num(&args, 3, 0.0)? as f32;
3866 return Ok(Value::Number(ling_animation::scalar::wobble(t, freq, amp, phase) as f64));
3867 }
3868 "gait_phase" | "步相" | "歩相" | "걸음위상" | "เฟสก้าว" => {
3869 let t = self.arg_num(&args, 0, 0.0)? as f32;
3870 let speed = self.arg_num(&args, 1, 1.0)? as f32;
3871 return Ok(Value::Number(ling_animation::scalar::gait_phase(t, speed) as f64));
3872 }
3873 "gait_swing" | "步摆" | "歩振り" | "걸음흔들" | "ก้าวแกว่ง" => {
3874 let t = self.arg_num(&args, 0, 0.0)? as f32;
3875 let speed = self.arg_num(&args, 1, 1.0)? as f32;
3876 let stride = self.arg_num(&args, 2, 1.0)? as f32;
3877 return Ok(Value::Number(ling_animation::scalar::gait_swing(t, speed, stride) as f64));
3878 }
3879 "gait_lift" | "抬脚" | "足上げ" | "발들기" | "ยกเท้า" => {
3880 let t = self.arg_num(&args, 0, 0.0)? as f32;
3881 let speed = self.arg_num(&args, 1, 1.0)? as f32;
3882 let height = self.arg_num(&args, 2, 1.0)? as f32;
3883 return Ok(Value::Number(ling_animation::scalar::gait_lift(t, speed, height) as f64));
3884 }
3885 "spring_to" | "弹向" | "バネ寄せ" | "스프링이동" | "สปริงไป" => {
3886 let pos = self.arg_num(&args, 0, 0.0)? as f32;
3887 let vel = self.arg_num(&args, 1, 0.0)? as f32;
3888 let target = self.arg_num(&args, 2, 0.0)? as f32;
3889 let stiffness = self.arg_num(&args, 3, 120.0)? as f32;
3890 let damping = self.arg_num(&args, 4, 14.0)? as f32;
3891 let dt = self.arg_num(&args, 5, 1.0 / 60.0)? as f32;
3892 let (np, nv) = ling_animation::scalar::spring_step(pos, vel, target, stiffness, damping, dt);
3893 return Ok(Value::List(vec![Value::Number(np as f64), Value::Number(nv as f64)]));
3894 }
3895 "ik2" | "反解" | "逆運動" | "역운동" | "ไอเค2" => {
3896 let l1 = self.arg_num(&args, 0, 1.0)? as f32;
3897 let l2 = self.arg_num(&args, 1, 1.0)? as f32;
3898 let tx = self.arg_num(&args, 2, 0.0)? as f32;
3899 let ty = self.arg_num(&args, 3, 0.0)? as f32;
3900 let (sh, el) = ling_animation::scalar::two_bone_ik(l1, l2, tx, ty);
3901 return Ok(Value::List(vec![Value::Number(sh as f64), Value::Number(el as f64)]));
3902 }
3903 "gear_couple" | "齿轮联动" | "歯車連動" | "기어연동" | "เฟืองทด" => {
3905 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3906 let ti = self.arg_num(&args, 1, 1.0)? as f32;
3907 let to = self.arg_num(&args, 2, 1.0)? as f32;
3908 return Ok(Value::Number(ling_animation::scalar::gear(angle, ti, to) as f64));
3909 }
3910 "gear_train" | "齿轮组" | "歯車列" | "기어열" | "ชุดเฟือง" => {
3911 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3912 let teeth: Vec<f32> = match args.get(1) {
3913 Some(Value::List(items)) => items.iter()
3914 .filter_map(|v| if let Value::Number(n) = v { Some(*n as f32) } else { None }).collect(),
3915 _ => Vec::new(),
3916 };
3917 let out = ling_animation::mechanism::gear_train(angle, &teeth);
3918 return Ok(Value::List(out.into_iter().map(|a| Value::Number(a as f64)).collect()));
3919 }
3920 "cam_lift" | "凸轮升程" | "カム揚程" | "캠리프트" | "ยกลูกเบี้ยว" => {
3921 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3922 let lift = self.arg_num(&args, 1, 1.0)? as f32;
3923 return Ok(Value::Number(ling_animation::scalar::cam_lift(angle, lift) as f64));
3924 }
3925 "piston" | "活塞" | "ピストン" | "피스톤" | "ลูกสูบ" => {
3926 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3927 let crank = self.arg_num(&args, 1, 1.0)? as f32;
3928 let rod = self.arg_num(&args, 2, 2.0)? as f32;
3929 return Ok(Value::Number(ling_animation::scalar::piston(angle, crank, rod) as f64));
3930 }
3931 "rack" | "齿条" | "ラック" | "랙" | "แร็ค" => {
3932 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3933 let radius = self.arg_num(&args, 1, 1.0)? as f32;
3934 return Ok(Value::Number(ling_animation::scalar::rack(angle, radius) as f64));
3935 }
3936 #[cfg(not(target_arch = "wasm32"))]
3937 "mouse_x" => {
3938 let gfx = self.gfx.borrow();
3939 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.0 as f64).unwrap_or(0.0);
3940 return Ok(Value::Number(v));
3941 }
3942 #[cfg(not(target_arch = "wasm32"))]
3943 "mouse_y" => {
3944 let gfx = self.gfx.borrow();
3945 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.1 as f64).unwrap_or(0.0);
3946 return Ok(Value::Number(v));
3947 }
3948 #[cfg(not(target_arch = "wasm32"))]
3949 "mouse_down" => {
3950 let gfx = self.gfx.borrow();
3951 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
3952 return Ok(Value::Bool(d));
3953 }
3954 "mouse_down_right" | "เมาส์ขวา" => {
3955 let gfx = self.gfx.borrow();
3956 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Right)).unwrap_or(false);
3957 return Ok(Value::Bool(d));
3958 }
3959 "mouse_down_middle" | "เมาส์กลาง" => {
3960 let gfx = self.gfx.borrow();
3961 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Middle)).unwrap_or(false);
3962 return Ok(Value::Bool(d));
3963 }
3964 #[cfg(not(target_arch = "wasm32"))]
3965 "ui_hot" | "热区" | "ホットエリア" | "핫존" | "พื้นที่สัมผัส" => {
3966 let x = self.arg_num(&args,0,0.0)? as f32;
3967 let y = self.arg_num(&args,1,0.0)? as f32;
3968 let w = self.arg_num(&args,2,0.0)? as f32;
3969 let h = self.arg_num(&args,3,0.0)? as f32;
3970 let gfx = self.gfx.borrow();
3971 let (mx,my) = gfx.window.as_ref().and_then(|win| win.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0,0.0));
3972 return Ok(Value::Bool(ling_ui::holo::hit_rect(mx,my,x,y,w,h)));
3973 }
3974 "ui_text" | "界面文字" | "UI文字" | "UI텍스트" | "ข้อความหน้าจอ" => {
3976 let x = self.arg_num(&args,0,0.0)? as f32;
3977 let y = self.arg_num(&args,1,0.0)? as f32;
3978 let scale = self.arg_num(&args,2,16.0)? as f32;
3979 let s = self.arg_str(&args,3,"");
3980 let segs = ling_ui::holo::text_lines(&s, x, y, scale*0.62, scale, scale*0.24);
3981 let mut gfx = self.gfx.borrow_mut();
3982 let (w,h,color) = (gfx.width, gfx.height, gfx.color);
3983 for sg in segs { draw_line(&mut gfx.buffer, w, h, color, sg[0], sg[1], sg[2], sg[3]); }
3984 return Ok(Value::Unit);
3985 }
3986 #[cfg(not(target_arch = "wasm32"))]
3989 "font_load" | "โหลดฟอนต์" | "加载字体" | "フォント読込" | "글꼴로드" => {
3990 let path = self.arg_str(&args, 0, "");
3991 let weight = match self.arg_num(&args, 1, 0.0)? {
3993 w if w > 0.0 => Some(w as f32),
3994 _ => None,
3995 };
3996 let mut loaded = ling_graphics::VectorFont::from_path_weight(&path, weight);
3998 if loaded.is_err() {
3999 if let Some(dir) = &self.source_dir {
4000 let joined = dir.join(&path);
4001 loaded = ling_graphics::VectorFont::from_path_weight(&joined.to_string_lossy(), weight);
4002 }
4003 }
4004 match loaded {
4005 Ok(f) => {
4006 let id = self.fonts.len();
4007 self.fonts.push(f);
4008 return Ok(Value::Number(id as f64));
4009 }
4010 Err(e) => {
4011 eprintln!("font_load failed ({path}): {e}");
4012 return Ok(Value::Number(-1.0));
4013 }
4014 }
4015 }
4016 #[cfg(not(target_arch = "wasm32"))]
4019 "font_text" | "ข้อความฟอนต์" | "字体文本" | "フォント文字" | "글꼴텍스트" => {
4020 let id = self.arg_num(&args, 0, 0.0)? as i64;
4021 let x = self.arg_num(&args, 1, 0.0)? as f32;
4022 let y = self.arg_num(&args, 2, 0.0)? as f32;
4023 let px = self.arg_num(&args, 3, 16.0)? as f32;
4024 let s = self.arg_str(&args, 4, "");
4025 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
4026 let strokes = self.font_layout_2d(id as usize, x, y, px, &s);
4027 let mut gfx = self.gfx.borrow_mut();
4028 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
4029 for pl in &strokes {
4030 for seg in pl.windows(2) {
4031 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, color, add,
4032 seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
4033 }
4034 }
4035 }
4036 return Ok(Value::Unit);
4037 }
4038 #[cfg(not(target_arch = "wasm32"))]
4040 "font_text_fill" | "เติมฟอนต์" | "填充字体" | "フォント塗り" | "글꼴채움" => {
4041 let id = self.arg_num(&args, 0, 0.0)? as i64;
4042 let x = self.arg_num(&args, 1, 0.0)? as f32;
4043 let y = self.arg_num(&args, 2, 0.0)? as f32;
4044 let px = self.arg_num(&args, 3, 16.0)? as f32;
4045 let s = self.arg_str(&args, 4, "");
4046 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
4047 let glyphs = self.font_layout_2d_glyphs(id as usize, x, y, px, &s);
4049 let mut gfx = self.gfx.borrow_mut();
4050 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
4051 for contours in &glyphs {
4052 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, contours);
4053 }
4054 }
4055 return Ok(Value::Unit);
4056 }
4057 #[cfg(not(target_arch = "wasm32"))]
4061 "font_text_3d" | "ข้อความฟอนต์3มิติ" | "字体3D" | "フォント3D" | "글꼴3D" => {
4062 let id = self.arg_num(&args, 0, 0.0)? as i64;
4063 let cx=self.arg_num(&args,1,0.0)? as f32; let cy=self.arg_num(&args,2,0.0)? as f32; let cz=self.arg_num(&args,3,0.0)? as f32;
4064 let ux=self.arg_num(&args,4,1.0)? as f32; let uy=self.arg_num(&args,5,0.0)? as f32; let uz=self.arg_num(&args,6,0.0)? as f32;
4065 let vx=self.arg_num(&args,7,0.0)? as f32; let vy=self.arg_num(&args,8,1.0)? as f32; let vz=self.arg_num(&args,9,0.0)? as f32;
4066 let size=self.arg_num(&args,10,1.0)? as f32;
4067 let s = self.arg_str(&args,11,"");
4068 if id >= 0 && (id as usize) < self.fonts.len() && size > 0.0 {
4069 let font = &mut self.fonts[id as usize];
4071 let asc = font.ascent();
4072 let mut pen = 0.0f32;
4073 let mut lines: Vec<[f32; 6]> = Vec::new();
4074 for ch in s.chars() {
4075 let go = font.glyph_outline(ch, 0.01);
4076 for pl in &go.polylines {
4077 for seg in pl.windows(2) {
4078 let map = |p: [f32; 2]| {
4079 let a = pen + p[0];
4080 let b = p[1] - asc; [cx + a*size*ux + b*size*vx,
4082 cy + a*size*uy + b*size*vy,
4083 cz + a*size*uz + b*size*vz]
4084 };
4085 let p0 = map(seg[0]); let p1 = map(seg[1]);
4086 lines.push([p0[0],p0[1],p0[2], p1[0],p1[1],p1[2]]);
4087 }
4088 }
4089 pen += go.advance;
4090 }
4091 let mut gfx = self.gfx.borrow_mut();
4092 let color = gfx.color;
4093 let near = -gfx.camera.zdist + 0.05;
4094 for l in &lines {
4095 let (mut ax, mut ay, mut az) = (l[0], l[1], l[2]);
4096 let (mut bx, mut by, mut bz) = (l[3], l[4], l[5]);
4097 let da = gfx.camera.depth(ax, ay, az);
4098 let db = gfx.camera.depth(bx, by, bz);
4099 if da <= near && db <= near { continue; }
4100 if da <= near {
4101 let t = (near - da) / (db - da);
4102 ax += t*(bx-ax); ay += t*(by-ay); az += t*(bz-az);
4103 } else if db <= near {
4104 let t = (near - da) / (db - da);
4105 bx = ax + t*(bx-ax); by = ay + t*(by-ay); bz = az + t*(bz-az);
4106 }
4107 let (sax, say, da2) = gfx.camera.project(ax, ay, az);
4108 let (sbx, sby, db2) = gfx.camera.project(bx, by, bz);
4109 let depth = (da2 + db2) / 2.0;
4110 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
4111 }
4112 }
4113 return Ok(Value::Unit);
4114 }
4115 #[cfg(not(target_arch = "wasm32"))]
4117 "font_width" | "ความกว้างฟอนต์" | "字体宽度" | "フォント幅" | "글꼴너비" => {
4118 let id = self.arg_num(&args, 0, 0.0)? as i64;
4119 let px = self.arg_num(&args, 1, 16.0)? as f32;
4120 let s = self.arg_str(&args, 2, "");
4121 if id >= 0 && (id as usize) < self.fonts.len() {
4122 return Ok(Value::Number(self.fonts[id as usize].measure(&s, px) as f64));
4123 }
4124 return Ok(Value::Number(0.0));
4125 }
4126 "ui_frame" | "边框" | "フレーム枠" | "프레임틀" | "กรอบ" => {
4128 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
4129 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
4130 let l=self.arg_num(&args,4,14.0)? as f32;
4131 let segs = ling_ui::holo::corner_brackets(x,y,w0,h0,l);
4132 let mut gfx = self.gfx.borrow_mut();
4133 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
4134 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
4135 return Ok(Value::Unit);
4136 }
4137 "ui_bevel" | "斜角框" | "ベベル枠" | "베벨틀" | "กรอบเฉียง" => {
4139 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
4140 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
4141 let bv=self.arg_num(&args,4,10.0)? as f32;
4142 let segs = ling_ui::holo::beveled_rect(x,y,w0,h0,bv);
4143 let mut gfx = self.gfx.borrow_mut();
4144 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
4145 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
4146 return Ok(Value::Unit);
4147 }
4148
4149 #[cfg(not(target_arch = "wasm32"))]
4155 "ui_theme" | "界面主题" | "UIテーマ" | "인터페이스테마" | "ธีมส่วนติดต่อ" => {
4156 let cur = self.ui_theme;
4157 let primary = self.color_at(&args, 0, cur.primary);
4158 let accent = self.color_at(&args, 3, cur.accent);
4159 let track = self.color_at(&args, 6, cur.track);
4160 let warn = self.color_at(&args, 9, cur.warn);
4161 let text = self.color_at(&args, 12, cur.text);
4162 let bg = self.color_at(&args, 15, cur.bg);
4163 self.ui_theme = UiTheme { primary, accent, track, warn, text, bg };
4164 return Ok(Value::Unit);
4165 }
4166
4167 #[cfg(not(target_arch = "wasm32"))]
4169 "ui_radar" | "雷达" | "レーダー" | "레이더" | "เรดาร์" => {
4170 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4171 let r=self.arg_num(&args,2,60.)? as f32; let sweep=self.arg_num(&args,3,0.)? as f32;
4172 let th=self.ui_theme;
4173 let prim=self.color_at(&args,4,th.primary);
4174 self.draw_ui(&ling_ui::widgets::radar(cx,cy,r,sweep, prim, th.accent, th.track));
4175 return Ok(Value::Unit);
4176 }
4177 #[cfg(not(target_arch = "wasm32"))]
4178 "ui_compass" | "罗盘" | "コンパス" | "나침반" | "เข็มทิศ" => {
4179 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4180 let w0=self.arg_num(&args,2,300.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
4181 let head=self.arg_num(&args,4,0.)? as f32;
4182 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
4183 self.draw_ui(&ling_ui::widgets::compass(x,y,w0,h0,head, prim, th.track));
4184 return Ok(Value::Unit);
4185 }
4186 #[cfg(not(target_arch = "wasm32"))]
4187 "ui_reticle" | "准星" | "照準" | "조준선" | "เป้าเล็ง" => {
4188 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4189 let r=self.arg_num(&args,2,30.)? as f32; let spread=self.arg_num(&args,3,0.)? as f32;
4190 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4191 self.draw_ui(&ling_ui::widgets::reticle(cx,cy,r,spread, prim));
4192 return Ok(Value::Unit);
4193 }
4194 #[cfg(not(target_arch = "wasm32"))]
4195 "ui_target" | "锁定框" | "ターゲット" | "표적" | "กรอบเป้า" => {
4196 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4197 let w0=self.arg_num(&args,2,80.)? as f32; let h0=self.arg_num(&args,3,80.)? as f32;
4198 let lock=self.arg_num(&args,4,0.)? as f32;
4199 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
4200 self.draw_ui(&ling_ui::widgets::target(x,y,w0,h0,lock, prim, th.accent));
4201 return Ok(Value::Unit);
4202 }
4203 #[cfg(not(target_arch = "wasm32"))]
4204 "ui_panel" | "面板" | "パネル" | "패널" | "แผง" => {
4205 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4206 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
4207 let bv=self.arg_num(&args,4,12.)? as f32;
4208 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
4209 self.draw_ui(&ling_ui::widgets::panel(x,y,w0,h0,bv, prim, th.bg));
4210 return Ok(Value::Unit);
4211 }
4212 #[cfg(not(target_arch = "wasm32"))]
4213 "ui_scanlines" | "扫描线" | "走査線" | "스캔라인" | "เส้นสแกน" => {
4214 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4215 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
4216 let dens=self.arg_num(&args,4,24.)? as usize;
4217 let th=self.ui_theme; let line=self.color_at(&args,5,th.track);
4218 self.draw_ui(&ling_ui::widgets::scanlines(x,y,w0,h0,dens, line));
4219 return Ok(Value::Unit);
4220 }
4221
4222 #[cfg(not(target_arch = "wasm32"))]
4224 "ui_bar" | "进度条" | "バー" | "막대" | "แถบ" => {
4225 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4226 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
4227 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4228 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
4229 self.draw_ui(&ling_ui::widgets::bar(x,y,w0,h0, val/max.max(1e-6), fill, th.track));
4230 return Ok(Value::Unit);
4231 }
4232 #[cfg(not(target_arch = "wasm32"))]
4233 "ui_segbar" | "分段条" | "分割バー" | "분할막대" | "แถบแบ่ง" => {
4234 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4235 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
4236 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4237 let segs=self.arg_num(&args,6,10.)? as usize;
4238 let th=self.ui_theme; let fill=self.color_at(&args,7,th.primary);
4239 self.draw_ui(&ling_ui::widgets::segbar(x,y,w0,h0, val/max.max(1e-6), segs, fill, th.track));
4240 return Ok(Value::Unit);
4241 }
4242 #[cfg(not(target_arch = "wasm32"))]
4243 "ui_gauge" | "仪表" | "ゲージ" | "게이지" | "มาตรวัด" => {
4244 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4245 let r=self.arg_num(&args,2,50.)? as f32;
4246 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
4247 let th=self.ui_theme; let needle=self.color_at(&args,5,th.warn);
4248 self.draw_ui(&ling_ui::widgets::gauge(cx,cy,r, val/max.max(1e-6), needle, th.accent, th.track));
4249 return Ok(Value::Unit);
4250 }
4251 #[cfg(not(target_arch = "wasm32"))]
4252 "ui_ring" | "环表" | "リングメーター" | "링미터" | "วงแหวนวัด" => {
4253 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4254 let r=self.arg_num(&args,2,40.)? as f32;
4255 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
4256 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
4257 self.draw_ui(&ling_ui::widgets::ring(cx,cy,r, val/max.max(1e-6), fill, th.track));
4258 return Ok(Value::Unit);
4259 }
4260 #[cfg(not(target_arch = "wasm32"))]
4261 "ui_vu" | "音量条" | "VUメーター" | "음량막대" | "มาตรเสียง" => {
4262 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4263 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,60.)? as f32;
4264 let levels=self.arg_list_f32(&args,4);
4265 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
4266 self.draw_ui(&ling_ui::widgets::vu(x,y,w0,h0, &levels, fill, th.warn));
4267 return Ok(Value::Unit);
4268 }
4269 #[cfg(not(target_arch = "wasm32"))]
4270 "ui_spark" | "迷你图" | "スパークライン" | "스파크라인" | "กราฟจิ๋ว" => {
4271 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4272 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
4273 let vals=self.arg_list_f32(&args,4);
4274 let th=self.ui_theme; let line=self.color_at(&args,5,th.accent);
4275 self.draw_ui(&ling_ui::widgets::spark(x,y,w0,h0, &vals, line));
4276 return Ok(Value::Unit);
4277 }
4278 #[cfg(not(target_arch = "wasm32"))]
4279 "ui_battery" | "电池" | "バッテリー" | "배터리" | "แบตเตอรี่" => {
4280 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4281 let w0=self.arg_num(&args,2,50.)? as f32; let h0=self.arg_num(&args,3,22.)? as f32;
4282 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4283 let th=self.ui_theme; let fill=self.color_at(&args,6,th.accent);
4284 self.draw_ui(&ling_ui::widgets::battery(x,y,w0,h0, val/max.max(1e-6), fill, th.track, th.warn));
4285 return Ok(Value::Unit);
4286 }
4287
4288 #[cfg(not(target_arch = "wasm32"))]
4290 "ui_button" | "按钮" | "ボタン" | "버튼" | "ปุ่ม" => {
4291 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4292 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
4293 let (mx,my,down)=self.mouse_now();
4294 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
4295 let clicked = hover && down && !self.mouse_was_down;
4296 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4297 self.draw_ui(&ling_ui::widgets::button(x,y,w0,h0, hover, down&&hover, prim, th.bg));
4298 return Ok(Value::Number(if clicked {1.0} else {0.0}));
4299 }
4300 #[cfg(not(target_arch = "wasm32"))]
4301 "ui_toggle" | "开关" | "トグル" | "토글" | "สวิตช์" => {
4302 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4303 let w0=self.arg_num(&args,2,52.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
4304 let mut state=self.arg_num(&args,4,0.)? > 0.5;
4305 let (mx,my,down)=self.mouse_now();
4306 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
4307 if hover && down && !self.mouse_was_down { state = !state; }
4308 let th=self.ui_theme; let on=self.color_at(&args,5,th.accent);
4309 self.draw_ui(&ling_ui::widgets::toggle(x,y,w0,h0, state, on, th.track));
4310 return Ok(Value::Number(if state {1.0} else {0.0}));
4311 }
4312 #[cfg(not(target_arch = "wasm32"))]
4313 "ui_slider" | "滑块" | "スライダー" | "슬라이더" | "แถบเลื่อน" => {
4314 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4315 let w0=self.arg_num(&args,2,160.)? as f32;
4316 let mut val=self.arg_num(&args,3,0.)? as f32;
4317 let mn=self.arg_num(&args,4,0.)? as f32; let mx_=self.arg_num(&args,5,1.)? as f32;
4318 let (mx,my,down)=self.mouse_now();
4319 let hover=ling_ui::holo::hit_rect(mx,my,x-8.0,y-10.0,w0+16.0,20.0);
4320 if hover && down {
4321 let frac=((mx-x)/w0).max(0.0).min(1.0);
4322 val = mn + (mx_-mn)*frac;
4323 }
4324 let frac=((val-mn)/(mx_-mn).abs().max(1e-6)).max(0.0).min(1.0);
4325 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
4326 self.draw_ui(&ling_ui::widgets::slider(x,y,w0, frac, hover, fill, th.track));
4327 return Ok(Value::Number(val as f64));
4328 }
4329 #[cfg(not(target_arch = "wasm32"))]
4330 "ui_checkbox" | "复选框" | "チェックボックス" | "체크박스" | "ช่องเลือก" => {
4331 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4332 let s=self.arg_num(&args,2,20.)? as f32;
4333 let mut checked=self.arg_num(&args,3,0.)? > 0.5;
4334 let (mx,my,down)=self.mouse_now();
4335 let hover=ling_ui::holo::hit_rect(mx,my,x,y,s,s);
4336 if hover && down && !self.mouse_was_down { checked = !checked; }
4337 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4338 self.draw_ui(&ling_ui::widgets::checkbox(x,y,s, checked, hover, prim, th.track));
4339 return Ok(Value::Number(if checked {1.0} else {0.0}));
4340 }
4341 #[cfg(not(target_arch = "wasm32"))]
4342 "ui_tabs" | "标签页" | "タブ" | "탭" | "แท็บ" => {
4343 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4344 let w0=self.arg_num(&args,2,240.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
4345 let count=self.arg_num(&args,4,3.)? as usize;
4346 let mut active=self.arg_num(&args,5,0.)? as i32;
4347 let (mx,my,down)=self.mouse_now();
4348 let mut hover=-1;
4349 if my>=y && my<=y+h0 && mx>=x && mx<=x+w0 && count>0 {
4350 hover = (((mx-x)/(w0/count as f32)) as i32).max(0).min(count as i32-1);
4351 if down && !self.mouse_was_down { active = hover; }
4352 }
4353 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
4354 self.draw_ui(&ling_ui::widgets::tabs(x,y,w0,h0, count, active as usize, hover, prim, th.track));
4355 return Ok(Value::Number(active as f64));
4356 }
4357 #[cfg(not(target_arch = "wasm32"))]
4358 "ui_progress" | "进度" | "プログレス" | "진행바" | "ความคืบหน้า" => {
4359 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4360 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,12.)? as f32;
4361 let frac=self.arg_num(&args,4,0.)? as f32;
4362 let th=self.ui_theme; let fill=self.color_at(&args,5,th.accent);
4363 self.draw_ui(&ling_ui::widgets::progress(x,y,w0,h0, frac, fill, th.track));
4364 return Ok(Value::Unit);
4365 }
4366 #[cfg(not(target_arch = "wasm32"))]
4367 "ui_tooltip" | "提示框" | "ツールチップ" | "툴팁" | "คำแนะนำ" => {
4368 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4369 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
4370 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4371 self.draw_ui(&ling_ui::widgets::tooltip(x,y,w0,h0, prim, th.bg));
4372 return Ok(Value::Unit);
4373 }
4374 #[cfg(not(target_arch = "wasm32"))]
4375 "ui_stepper" | "步进器" | "ステッパー" | "스테퍼" | "ตัวปรับค่า" => {
4376 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4377 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
4378 let mut val=self.arg_num(&args,4,0.)? as f32; let step=self.arg_num(&args,5,1.)? as f32;
4379 let (mx,my,down)=self.mouse_now();
4380 let hm=ling_ui::holo::hit_rect(mx,my,x,y,h0,h0);
4381 let hp=ling_ui::holo::hit_rect(mx,my,x+w0-h0,y,h0,h0);
4382 if down && !self.mouse_was_down { if hm { val -= step; } if hp { val += step; } }
4383 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
4384 self.draw_ui(&ling_ui::widgets::stepper(x,y,w0,h0, hm, hp, prim, th.track));
4385 return Ok(Value::Number(val as f64));
4386 }
4387
4388 #[cfg(not(target_arch = "wasm32"))]
4390 "ui_healthbar" | "血条" | "体力バー" | "체력바" | "แถบพลังชีวิต" => {
4391 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4392 let w0=self.arg_num(&args,2,180.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
4393 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4394 let pulse=self.arg_num(&args,6,0.)? as f32;
4395 let th=self.ui_theme; let full=self.color_at(&args,7,th.accent);
4396 self.draw_ui(&ling_ui::widgets::healthbar(x,y,w0,h0, val/max.max(1e-6), pulse, full, th.warn, th.track));
4397 return Ok(Value::Unit);
4398 }
4399 #[cfg(not(target_arch = "wasm32"))]
4400 "ui_cooldown" | "冷却" | "クールダウン" | "쿨다운" | "คูลดาวน์" => {
4401 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4402 let r=self.arg_num(&args,2,28.)? as f32; let frac=self.arg_num(&args,3,0.)? as f32;
4403 let th=self.ui_theme; let fill=self.color_at(&args,4,th.primary);
4404 self.draw_ui(&ling_ui::widgets::cooldown(cx,cy,r, frac, fill, th.track));
4405 return Ok(Value::Unit);
4406 }
4407 #[cfg(not(target_arch = "wasm32"))]
4408 "ui_counter" | "计数器" | "カウンター" | "카운터" | "ตัวนับ" => {
4409 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4410 let dw=self.arg_num(&args,2,14.)? as f32; let dh=self.arg_num(&args,3,24.)? as f32;
4411 let val=self.arg_num(&args,4,0.)? as i64; let digits=self.arg_num(&args,5,4.)? as usize;
4412 let th=self.ui_theme; let on=self.color_at(&args,6,th.primary);
4413 let off=ling_ui::widgets::shade(th.track,0.5);
4414 self.draw_ui(&ling_ui::widgets::counter(x,y,dw,dh, val, digits, on, off));
4415 return Ok(Value::Unit);
4416 }
4417 #[cfg(not(target_arch = "wasm32"))]
4418 "ui_minimap" | "小地图" | "ミニマップ" | "미니맵" | "แผนที่ย่อ" => {
4419 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4420 let w0=self.arg_num(&args,2,140.)? as f32; let h0=self.arg_num(&args,3,140.)? as f32;
4421 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4422 self.draw_ui(&ling_ui::widgets::minimap(x,y,w0,h0, prim, th.bg));
4423 return Ok(Value::Unit);
4424 }
4425 #[cfg(not(target_arch = "wasm32"))]
4426 "ui_dpad" | "方向键" | "方向パッド" | "방향패드" | "ปุ่มทิศทาง" => {
4427 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4428 let r=self.arg_num(&args,2,50.)? as f32;
4429 let (mx,my,down)=self.mouse_now();
4430 let mut dir=0;
4431 if down {
4432 let (dx,dy)=(mx-cx, my-cy);
4433 if dx*dx+dy*dy <= r*r {
4434 if dx.abs() > dy.abs() { dir = if dx>0.0 {2} else {4}; }
4435 else { dir = if dy>0.0 {3} else {1}; }
4436 }
4437 }
4438 let th=self.ui_theme; let prim=self.color_at(&args,3,th.primary);
4439 self.draw_ui(&ling_ui::widgets::dpad(cx,cy,r, dir, prim, th.track));
4440 return Ok(Value::Number(dir as f64));
4441 }
4442 #[cfg(not(target_arch = "wasm32"))]
4443 "ui_slotgrid" | "物品格" | "スロットグリッド" | "슬롯격자" | "ช่องไอเทม" => {
4444 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4445 let cols=self.arg_num(&args,2,4.)? as usize; let rows=self.arg_num(&args,3,1.)? as usize;
4446 let cell=self.arg_num(&args,4,36.)? as f32; let sel=self.arg_num(&args,5,-1.)? as i32;
4447 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
4448 self.draw_ui(&ling_ui::widgets::slotgrid(x,y,cols,rows,cell, sel, prim, th.track));
4449 return Ok(Value::Unit);
4450 }
4451 #[cfg(not(target_arch = "wasm32"))]
4452 "ui_vignette" | "暗角" | "ビネット" | "비네트" | "ขอบมืด" => {
4453 let intensity=self.arg_num(&args,0,0.5)? as f32;
4454 let (w,h)={ let g=self.gfx.borrow(); (g.width as f32, g.height as f32) };
4455 let th=self.ui_theme; let col=self.color_at(&args,1,th.warn);
4456 self.draw_ui(&ling_ui::widgets::vignette(w,h, intensity, col));
4457 return Ok(Value::Unit);
4458 }
4459
4460 #[cfg(not(target_arch = "wasm32"))]
4462 "ui_gauge3d" | "立体仪表" | "立体ゲージ" | "입체게이지" | "มาตรวัด3มิติ" => {
4463 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4464 let r=self.arg_num(&args,2,50.)? as f32;
4465 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
4466 let spin=self.arg_num(&args,5,0.)? as f32;
4467 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
4468 self.draw_ui(&ling_ui::widgets::gauge3d(cx,cy,r, val/max.max(1e-6), spin, fill, th.track));
4469 return Ok(Value::Unit);
4470 }
4471 #[cfg(not(target_arch = "wasm32"))]
4472 "ui_panel3d" | "立体面板" | "立体パネル" | "입체패널" | "แผง3มิติ" => {
4473 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4474 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
4475 let depth=self.arg_num(&args,4,14.)? as f32;
4476 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
4477 self.draw_ui(&ling_ui::widgets::panel3d(x,y,w0,h0,depth, prim, th.bg));
4478 return Ok(Value::Unit);
4479 }
4480 #[cfg(not(target_arch = "wasm32"))]
4481 "ui_radar3d" | "立体雷达" | "立体レーダー" | "입체레이더" | "เรดาร์3มิติ" => {
4482 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4483 let r=self.arg_num(&args,2,60.)? as f32; let tilt=self.arg_num(&args,3,0.9)? as f32;
4484 let sweep=self.arg_num(&args,4,0.)? as f32;
4485 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
4486 self.draw_ui(&ling_ui::widgets::radar3d(cx,cy,r,tilt,sweep, prim, th.track));
4487 return Ok(Value::Unit);
4488 }
4489
4490 #[cfg(not(target_arch = "wasm32"))]
4492 "audio_blip" | "提示音" | "ビープ音" | "효과음" | "เสียงบี๊บ" => {
4493 let freq=self.arg_num(&args,0,660.)? as f32;
4494 let dur=self.arg_num(&args,1,0.08)? as f32;
4495 let wave=Wave::from_name(&self.arg_str(&args,2,"sine"));
4496 let amp=self.arg_num(&args,3,0.25)? as f32;
4497 if let Some(audio)=&self.audio { audio.blip(freq, amp, dur, wave); }
4498 return Ok(Value::Unit);
4499 }
4500 #[cfg(not(target_arch = "wasm32"))]
4501 "ui_sound" | "界面音" | "UI音" | "인터페이스음" | "เสียงปุ่ม" => {
4502 let name=self.arg_str(&args,0,"click");
4503 if let Some(audio)=&self.audio {
4504 match name.as_str() {
4505 "hover" => audio.blip(880.0, 0.10, 0.04, Wave::Sine),
4506 "confirm" => { audio.blip(660.0, 0.22, 0.07, Wave::Square); audio.blip(990.0, 0.18, 0.10, Wave::Square); }
4507 "error" => { audio.blip(180.0, 0.30, 0.16, Wave::Saw); audio.blip(140.0, 0.30, 0.18, Wave::Saw); }
4508 "toggle" => audio.blip(520.0, 0.22, 0.05, Wave::Triangle),
4509 "tick" => audio.blip(1500.0, 0.12, 0.02, Wave::Square),
4510 _ => audio.blip(720.0, 0.26, 0.05, Wave::Square), }
4512 }
4513 return Ok(Value::Unit);
4514 }
4515
4516 #[cfg(not(target_arch = "wasm32"))]
4524 "music_load" | "载入音乐" | "音楽読込" | "음악로드" | "โหลดเพลง" => {
4525 let path = self.arg_str(&args, 0, "");
4526 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4527 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4528 else { path.clone() };
4529 match ling_music::load(&resolved) {
4530 Ok(t) => { let id = self.tracks.len(); self.tracks.push(t); return Ok(Value::Number(id as f64)); }
4531 Err(e) => { eprintln!("music_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4532 }
4533 }
4534 #[cfg(not(target_arch = "wasm32"))]
4535 "music_duration" | "音乐时长" | "音楽長さ" | "음악길이" | "ความยาวเพลง" => {
4536 let id = self.arg_num(&args,0,0.0)? as i64;
4537 let d = self.tracks.get(id as usize).map(|t| t.duration).unwrap_or(0.0);
4538 return Ok(Value::Number(d as f64));
4539 }
4540 #[cfg(not(target_arch = "wasm32"))]
4541 "music_bpm" | "节拍速度" | "テンポ" | "템포" | "จังหวะต่อนาที" => {
4542 let id = self.arg_num(&args,0,0.0)? as i64;
4543 let b = self.tracks.get(id as usize).map(|t| ling_music::analysis::bpm(&t.mono, t.rate)).unwrap_or(0.0);
4544 return Ok(Value::Number(b as f64));
4545 }
4546 #[cfg(not(target_arch = "wasm32"))]
4547 "music_key" | "调性" | "調性" | "조성" | "คีย์เพลง" => {
4548 let id = self.arg_num(&args,0,0.0)? as i64;
4549 let k = self.tracks.get(id as usize).map(|t| ling_music::analysis::key_name(&t.mono, t.rate)).unwrap_or_default();
4550 return Ok(Value::Str(k));
4551 }
4552 #[cfg(not(target_arch = "wasm32"))]
4553 "music_onsets" | "音符起点" | "オンセット" | "온셋" | "จุดเริ่มเสียง" => {
4554 let id = self.arg_num(&args,0,0.0)? as i64;
4555 let v = self.tracks.get(id as usize).map(|t| ling_music::analysis::onsets(&t.mono, t.rate)).unwrap_or_default();
4556 return Ok(Value::List(v.into_iter().map(|x| Value::Number(x as f64)).collect()));
4557 }
4558 #[cfg(not(target_arch = "wasm32"))]
4559 "music_beat_grid" | "节拍网格" | "ビートグリッド" | "비트그리드" | "กริดจังหวะ" => {
4560 let id = self.arg_num(&args,0,0.0)? as i64;
4561 let beats = self.tracks.get(id as usize).map(|t| {
4562 let b = ling_music::analysis::bpm(&t.mono, t.rate);
4563 ling_music::analysis::beat_grid(&t.mono, t.rate, b)
4564 }).unwrap_or_default();
4565 return Ok(Value::List(beats.into_iter().map(|x| Value::Number(x as f64)).collect()));
4566 }
4567
4568 #[cfg(not(target_arch = "wasm32"))]
4570 "music_play" | "播放音乐" | "音楽再生" | "음악재생" | "เล่นเพลง" => {
4571 let id = self.arg_num(&args,0,0.0)? as i64;
4572 if self.ensure_music() {
4573 let track = self.tracks.get(id as usize).map(|t| (t.stereo.clone(), t.rate));
4574 if let (Some((st, rate)), Some(m)) = (track, &self.music) { m.set_track(st, rate); m.play(); }
4575 else if let Some(m) = &self.music { m.play(); }
4576 }
4577 return Ok(Value::Unit);
4578 }
4579 #[cfg(not(target_arch = "wasm32"))]
4580 "music_pause" | "暂停音乐" | "音楽一時停止" | "음악일시정지" | "หยุดเพลงชั่วคราว" => {
4581 if let Some(m) = &self.music { m.pause(); } return Ok(Value::Unit);
4582 }
4583 #[cfg(not(target_arch = "wasm32"))]
4584 "music_stop" | "停止音乐" | "音楽停止" | "음악정지" | "หยุดเพลง" => {
4585 if let Some(m) = &self.music { m.stop(); } return Ok(Value::Unit);
4586 }
4587 #[cfg(not(target_arch = "wasm32"))]
4588 "music_seek" | "定位音乐" | "音楽シーク" | "음악탐색" | "ค้นหาเพลง" => {
4589 let sec = self.arg_num(&args,0,0.0)? as f32;
4590 if let Some(m) = &self.music { m.seek(sec); } return Ok(Value::Unit);
4591 }
4592 #[cfg(not(target_arch = "wasm32"))]
4593 "music_pos" | "音乐位置" | "音楽位置" | "음악위치" | "ตำแหน่งเพลง" => {
4594 let p = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
4595 return Ok(Value::Number(p as f64));
4596 }
4597 #[cfg(not(target_arch = "wasm32"))]
4598 "music_volume" | "音乐音量" | "音楽音量" | "음악음량" | "ระดับเพลง" => {
4599 let v = self.arg_num(&args,0,0.8)? as f32;
4600 if self.ensure_music() { if let Some(m) = &self.music { m.set_volume(v); } }
4601 return Ok(Value::Unit);
4602 }
4603
4604 #[cfg(not(target_arch = "wasm32"))]
4606 "music_patch" | "乐器音色" | "音色読込" | "악기패치" | "แพตช์เครื่องดนตรี" => {
4607 let path = self.arg_str(&args, 0, "");
4608 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4609 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4610 else { path.clone() };
4611 if !self.ensure_music() { return Ok(Value::Number(-1.0)); }
4612 match ling_music::patch::from_path(&resolved) {
4613 Ok(p) => { let id = self.music.as_ref().unwrap().add_patch(p); return Ok(Value::Number(id as f64)); }
4614 Err(e) => { eprintln!("music_patch failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4615 }
4616 }
4617 #[cfg(not(target_arch = "wasm32"))]
4618 "music_note" | "弹音符" | "音符演奏" | "음표연주" | "เล่นโน้ต" => {
4619 let inst = self.arg_num(&args,0,0.0)? as usize;
4620 let midi = self.pitch_arg(&args, 1, 60);
4621 let dur = self.arg_num(&args,2,0.5)? as f32;
4622 let vel = self.arg_num(&args,3,0.9)? as f32;
4623 if self.ensure_music() { if let Some(m) = &self.music { m.note(inst, midi, vel, dur); } }
4624 return Ok(Value::Unit);
4625 }
4626 #[cfg(not(target_arch = "wasm32"))]
4627 "music_note_on" | "音符开始" | "音符オン" | "음표켜기" | "โน้ตเริ่ม" => {
4628 let inst = self.arg_num(&args,0,0.0)? as usize;
4629 let midi = self.pitch_arg(&args, 1, 60);
4630 let vel = self.arg_num(&args,2,0.9)? as f32;
4631 if self.ensure_music() { if let Some(m) = &self.music { m.note_on(inst, midi, vel); } }
4632 return Ok(Value::Unit);
4633 }
4634 #[cfg(not(target_arch = "wasm32"))]
4635 "music_note_off" | "音符结束" | "音符オフ" | "음표끄기" | "โน้ตจบ" => {
4636 let inst = self.arg_num(&args,0,0.0)? as usize;
4637 let midi = self.pitch_arg(&args, 1, 60);
4638 if let Some(m) = &self.music { m.note_off(inst, midi); }
4639 return Ok(Value::Unit);
4640 }
4641
4642 #[cfg(not(target_arch = "wasm32"))]
4644 "music_judge" | "判定" | "判定する" | "판정" | "ตัดสินจังหวะ" => {
4645 let delta_ms = self.arg_num(&args,0,9999.0)? as f32;
4646 return Ok(Value::Number(ling_music::Grade::judge(delta_ms).index() as f64));
4647 }
4648 #[cfg(not(target_arch = "wasm32"))]
4649 "music_grade_name" | "判定名" | "判定名称" | "판정이름" | "ชื่อการตัดสิน" => {
4650 let idx = self.arg_num(&args,0,4.0)? as i32;
4651 return Ok(Value::Str(ling_music::Grade::from_index(idx).name().to_string()));
4652 }
4653
4654 #[cfg(not(target_arch = "wasm32"))]
4656 "music_lrc" | "载入歌词" | "歌詞読込" | "가사로드" | "โหลดเนื้อเพลง" => {
4657 let path = self.arg_str(&args, 0, "");
4658 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4659 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4660 else { path.clone() };
4661 match std::fs::read_to_string(&resolved) {
4662 Ok(text) => { let id = self.lyrics.len(); self.lyrics.push(ling_music::Lyrics::parse(&text)); return Ok(Value::Number(id as f64)); }
4663 Err(e) => { eprintln!("music_lrc failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4664 }
4665 }
4666 #[cfg(not(target_arch = "wasm32"))]
4667 "music_lyric" | "当前歌词" | "現在歌詞" | "현재가사" | "เนื้อเพลงปัจจุบัน" => {
4668 let id = self.arg_num(&args,0,0.0)? as i64;
4669 let t = self.arg_num(&args,1,0.0)? as f32;
4670 let line = self.lyrics.get(id as usize).map(|l| l.line_at(t).to_string()).unwrap_or_default();
4671 return Ok(Value::Str(line));
4672 }
4673 #[cfg(not(target_arch = "wasm32"))]
4674 "music_mic_pitch" | "麦克风音高" | "マイク音程" | "마이크음정" | "ระดับเสียงไมค์" => {
4675 let hz = if let Some(mic) = self.mic.as_ref() {
4676 let s = mic.latest_samples();
4677 let rate = mic.sample_rate();
4678 ling_music::pitch::detect(&s, rate).unwrap_or(0.0)
4679 } else { 0.0 };
4680 return Ok(Value::Number(hz as f64));
4681 }
4682 #[cfg(not(target_arch = "wasm32"))]
4683 "music_note_name" | "音名" | "音名称" | "음이름" | "ชื่อโน้ต" => {
4684 let hz = self.arg_num(&args,0,0.0)? as f32;
4685 return Ok(Value::Str(ling_music::note::hz_to_name(hz)));
4686 }
4687 #[cfg(not(target_arch = "wasm32"))]
4688 "music_hz" | "音符频率" | "音符周波数" | "음표주파수" | "ความถี่โน้ต" => {
4689 let midi = self.pitch_arg(&args, 0, 69);
4690 return Ok(Value::Number(ling_music::note::midi_to_hz(midi as f32) as f64));
4691 }
4692 #[cfg(not(target_arch = "wasm32"))]
4693 "music_pitch_score" | "音准评分" | "音程スコア" | "음정점수" | "คะแนนเสียง" => {
4694 let hz = self.arg_num(&args,0,0.0)? as f32;
4695 let target = self.arg_num(&args,1,0.0)? as f32;
4696 return Ok(Value::Number(ling_music::karaoke::pitch_score(hz, target) as f64));
4697 }
4698
4699 #[cfg(not(target_arch = "wasm32"))]
4701 "music_midi_load" | "载入MIDI" | "MIDI読込" | "미디로드" | "โหลดมิดี" => {
4702 let path = self.arg_str(&args, 0, "");
4703 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4704 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4705 else { path.clone() };
4706 match ling_music::midi::load(&resolved) {
4707 Ok(m) => { let id = self.midis.len(); self.midis.push(m); return Ok(Value::Number(id as f64)); }
4708 Err(e) => { eprintln!("music_midi_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4709 }
4710 }
4711 #[cfg(not(target_arch = "wasm32"))]
4712 "music_midi_count" | "MIDI数量" | "MIDI数" | "미디수" | "จำนวนมิดี" => {
4713 let id = self.arg_num(&args,0,0.0)? as i64;
4714 let n = self.midis.get(id as usize).map(|m| m.notes.len()).unwrap_or(0);
4715 return Ok(Value::Number(n as f64));
4716 }
4717 #[cfg(not(target_arch = "wasm32"))]
4719 "music_midi_notes" | "MIDI音符" | "MIDIノート" | "미디음표" | "โน้ตมิดี" => {
4720 let id = self.arg_num(&args,0,0.0)? as i64;
4721 let mut out = Vec::new();
4722 if let Some(m) = self.midis.get(id as usize) {
4723 for n in &m.notes { out.push(Value::Number(n.time as f64)); out.push(Value::Number(n.midi as f64)); }
4724 }
4725 return Ok(Value::List(out));
4726 }
4727 #[cfg(not(target_arch = "wasm32"))]
4729 "music_midi_bars" | "MIDI音条" | "MIDIバー" | "미디바" | "แท่งมิดี" => {
4730 let id = self.arg_num(&args,0,0.0)? as i64;
4731 let mut out = Vec::new();
4732 if let Some(m) = self.midis.get(id as usize) {
4733 for n in &m.notes {
4734 out.push(Value::Number(n.time as f64));
4735 out.push(Value::Number(n.midi as f64));
4736 out.push(Value::Number(n.dur as f64));
4737 }
4738 }
4739 return Ok(Value::List(out));
4740 }
4741
4742 #[cfg(not(target_arch = "wasm32"))]
4744 "music_fft" | "音乐频谱" | "音楽スペクトル" | "음악스펙트럼" | "สเปกตรัมเพลง" => {
4745 let id = self.arg_num(&args,0,0.0)? as i64;
4746 let nbands = self.arg_num(&args,1,16.0)? as usize;
4747 let pos = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
4748 if let Some(t) = self.tracks.get(id as usize) {
4749 let idx = (pos * t.rate as f32) as usize;
4750 let end = (idx + 2048).min(t.mono.len());
4751 if end > idx + 64 {
4752 self.fft.borrow_mut().push_samples(&t.mono[idx..end]);
4753 }
4754 }
4755 let bands = self.fft.borrow().freq_bands(nbands);
4756 return Ok(Value::List(bands.into_iter().map(|x| Value::Number(x as f64)).collect()));
4757 }
4758
4759 #[cfg(not(target_arch = "wasm32"))]
4761 "audio_sfx" | "音效" | "空間効果音" | "공간효과음" | "เสียงเอฟเฟกต์" => {
4762 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32; let z=self.arg_num(&args,2,0.0)? as f32;
4763 let w=self.arg_num(&args,3,1.0)? as f32; let freq=self.arg_num(&args,4,440.0)? as f32;
4764 let amp=self.arg_num(&args,5,0.3)? as f32; let dur=self.arg_num(&args,6,0.15)? as f32;
4765 let wave=Wave::from_name(&self.arg_str(&args,7,"sine"));
4766 if let Some(a)=&self.audio { a.sfx(x,y,z,w,freq,amp,dur,wave); }
4767 return Ok(Value::Unit);
4768 }
4769 #[cfg(not(target_arch = "wasm32"))]
4771 "audio_sample_load" | "载入采样" | "サンプル読込" | "샘플로드" | "โหลดตัวอย่างเสียง" => {
4772 let path = self.arg_str(&args, 0, "");
4773 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4774 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4775 else { path.clone() };
4776 match ling_music::load(&resolved) {
4777 Ok(t) => {
4778 if let Some(a)=&self.audio { return Ok(Value::Number(a.add_sample(t.mono, t.rate) as f64)); }
4779 return Ok(Value::Number(-1.0));
4780 }
4781 Err(e) => { eprintln!("audio_sample_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4782 }
4783 }
4784 #[cfg(not(target_arch = "wasm32"))]
4785 "audio_sample_play" | "播放采样" | "サンプル再生" | "샘플재생" | "เล่นตัวอย่างเสียง" => {
4786 let id=self.arg_num(&args,0,0.0)? as usize;
4787 let x=self.arg_num(&args,1,0.0)? as f32; let y=self.arg_num(&args,2,0.0)? as f32; let z=self.arg_num(&args,3,0.0)? as f32;
4788 let w=self.arg_num(&args,4,1.0)? as f32; let vol=self.arg_num(&args,5,1.0)? as f32;
4789 let looping=self.arg_num(&args,6,0.0)? > 0.5;
4790 let v = self.audio.as_ref().map(|a| a.play_sample(id,x,y,z,w,vol,looping)).unwrap_or(0);
4791 return Ok(Value::Number(v as f64));
4792 }
4793 #[cfg(not(target_arch = "wasm32"))]
4794 "audio_sample_stop" | "停止采样" | "サンプル停止" | "샘플정지" | "หยุดตัวอย่างเสียง" => {
4795 let v=self.arg_num(&args,0,0.0)? as u32;
4796 if let Some(a)=&self.audio { a.stop_sample(v); }
4797 return Ok(Value::Unit);
4798 }
4799 #[cfg(not(target_arch = "wasm32"))]
4801 "audio_fx_delay" | "回声" | "ディレイ効果" | "딜레이" | "เสียงสะท้อน" => {
4802 let time=self.arg_num(&args,0,0.3)? as f32; let fb=self.arg_num(&args,1,0.3)? as f32; let mix=self.arg_num(&args,2,0.3)? as f32;
4803 if let Some(a)=&self.audio { a.fx_delay(time,fb,mix); }
4804 return Ok(Value::Unit);
4805 }
4806 #[cfg(not(target_arch = "wasm32"))]
4807 "audio_fx_reverb" | "混响" | "リバーブ" | "리버브" | "เสียงก้อง" => {
4808 let mix=self.arg_num(&args,0,0.3)? as f32;
4809 if let Some(a)=&self.audio { a.fx_reverb(mix); }
4810 return Ok(Value::Unit);
4811 }
4812 #[cfg(not(target_arch = "wasm32"))]
4813 "audio_fx_lowpass" | "低通滤波" | "ローパス" | "저역통과" | "กรองความถี่ต่ำ" => {
4814 let cutoff=self.arg_num(&args,0,1.0)? as f32;
4815 if let Some(a)=&self.audio { a.fx_lowpass(cutoff); }
4816 return Ok(Value::Unit);
4817 }
4818
4819 #[cfg(not(target_arch = "wasm32"))]
4826 "soft_ball" | "软球" | "ソフトボール" | "소프트볼" | "ลูกบอลนุ่ม" => {
4827 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4828 let r=self.arg_num(&args,3,1.0)? as f32;
4829 let b = ling_physics::soft::SoftBody::sphere(ling_physics::Vec3::new(x,y,z), r, 8, 12, 1.0);
4830 let id = self.soft_bodies.len(); self.soft_bodies.push(b);
4831 return Ok(Value::Number(id as f64));
4832 }
4833 #[cfg(not(target_arch = "wasm32"))]
4834 "soft_step" | "软体步进" | "ソフト更新" | "소프트스텝" | "ก้าวนุ่ม" => {
4835 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4836 let gy=self.arg_num(&args,2,15.0)? as f32;
4837 if let Some(b)=self.soft_bodies.get_mut(id) { b.integrate(dt, ling_physics::Vec3::new(0.0,gy,0.0), 4); }
4838 return Ok(Value::Unit);
4839 }
4840 #[cfg(not(target_arch = "wasm32"))]
4841 "soft_bounce" | "软体落地" | "ソフト着地" | "소프트바운스" | "เด้งนุ่ม" => {
4842 let id=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32; let rest=self.arg_num(&args,2,0.5)? as f32;
4843 if let Some(b)=self.soft_bodies.get_mut(id) { b.floor_collision(fy, rest); }
4844 return Ok(Value::Unit);
4845 }
4846 #[cfg(not(target_arch = "wasm32"))]
4847 "soft_contain" | "软体边界" | "ソフト箱" | "소프트경계" | "กล่องนุ่ม" => {
4848 let id=self.arg_num(&args,0,0.)? as usize;
4849 let nx=self.arg_num(&args,1,-5.)? as f32; let ny=self.arg_num(&args,2,-5.)? as f32; let nz=self.arg_num(&args,3,-5.)? as f32;
4850 let mx=self.arg_num(&args,4,5.)? as f32; let my=self.arg_num(&args,5,5.)? as f32; let mz=self.arg_num(&args,6,5.)? as f32;
4851 let rest=self.arg_num(&args,7,0.6)? as f32;
4852 if let Some(b)=self.soft_bodies.get_mut(id) { b.contain(ling_physics::Vec3::new(nx,ny,nz), ling_physics::Vec3::new(mx,my,mz), rest); }
4853 return Ok(Value::Unit);
4854 }
4855 #[cfg(not(target_arch = "wasm32"))]
4856 "soft_kick" | "软体踢" | "ソフト衝撃" | "소프트킥" | "เตะนุ่ม" => {
4857 let id=self.arg_num(&args,0,0.)? as usize;
4858 let dx=self.arg_num(&args,1,0.)? as f32; let dy=self.arg_num(&args,2,0.)? as f32; let dz=self.arg_num(&args,3,0.)? as f32;
4859 let s=self.arg_num(&args,4,0.1)? as f32;
4860 if let Some(b)=self.soft_bodies.get_mut(id) { b.kick(ling_physics::Vec3::new(dx,dy,dz), s); }
4861 return Ok(Value::Unit);
4862 }
4863 #[cfg(not(target_arch = "wasm32"))]
4866 "soft_spin" | "软体自旋" | "ソフト回転" | "소프트회전" | "หมุนนุ่ม" => {
4867 let id=self.arg_num(&args,0,0.)? as usize;
4868 let ax=self.arg_num(&args,1,0.)? as f32; let ay=self.arg_num(&args,2,0.)? as f32; let az=self.arg_num(&args,3,0.)? as f32;
4869 let rate=self.arg_num(&args,4,0.1)? as f32;
4870 if let Some(b)=self.soft_bodies.get_mut(id) { b.spin(ling_physics::Vec3::new(ax,ay,az), rate); }
4871 return Ok(Value::Unit);
4872 }
4873 #[cfg(not(target_arch = "wasm32"))]
4874 "soft_deform" | "形变量" | "変形量" | "변형량" | "ความบิดเบี้ยว" => {
4875 let id=self.arg_num(&args,0,0.)? as usize;
4876 let d=self.soft_bodies.get(id).map(|b| b.deformation()).unwrap_or(0.0);
4877 return Ok(Value::Number(d as f64));
4878 }
4879 #[cfg(not(target_arch = "wasm32"))]
4882 "soft_angular_speed" | "软体角速" | "ソフト角速度" | "소프트각속도" | "ความเร็วเชิงมุมนุ่ม" => {
4883 let id=self.arg_num(&args,0,0.)? as usize;
4884 let w=self.soft_bodies.get(id).map(|b| b.angular_speed()).unwrap_or(0.0);
4885 return Ok(Value::Number(w as f64));
4886 }
4887 #[cfg(not(target_arch = "wasm32"))]
4888 "soft_centroid" | "软体质心" | "ソフト重心" | "소프트중심" | "จุดศูนย์กลางนุ่ม" => {
4889 let id=self.arg_num(&args,0,0.)? as usize;
4890 let c=self.soft_bodies.get(id).map(|b| b.centroid()).unwrap_or(ling_physics::Vec3::ZERO);
4891 return Ok(Value::List(vec![Value::Number(c.x as f64),Value::Number(c.y as f64),Value::Number(c.z as f64)]));
4892 }
4893 #[cfg(not(target_arch = "wasm32"))]
4895 "soft_nodes" | "软体节点" | "ソフト節点" | "소프트노드" | "จุดนุ่ม" => {
4896 let id=self.arg_num(&args,0,0.)? as usize;
4897 let mut out=Vec::new();
4898 if let Some(b)=self.soft_bodies.get(id) {
4899 for n in &b.nodes { out.push(Value::Number(n.pos.x as f64)); out.push(Value::Number(n.pos.y as f64)); out.push(Value::Number(n.pos.z as f64)); }
4900 }
4901 return Ok(Value::List(out));
4902 }
4903
4904 #[cfg(not(target_arch = "wasm32"))]
4906 "rb_add" | "刚体添加" | "剛体追加" | "강체추가" | "เพิ่มวัตถุแข็ง" => {
4907 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4908 let mass=self.arg_num(&args,3,1.0)? as f32;
4909 let mut b = ling_physics::rigid::RigidBody::new(ling_physics::Vec3::new(x,y,z), mass);
4910 b.restitution = 0.6;
4911 return Ok(Value::Number(self.rigid_world.add(b) as f64));
4912 }
4913 #[cfg(not(target_arch = "wasm32"))]
4914 "rb_torque" | "扭矩" | "トルク" | "토크" | "แรงบิด" => {
4915 let i=self.arg_num(&args,0,0.)? as usize;
4916 let tx=self.arg_num(&args,1,0.)? as f32; let ty=self.arg_num(&args,2,0.)? as f32; let tz=self.arg_num(&args,3,0.)? as f32;
4917 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_torque(ling_physics::Vec3::new(tx,ty,tz)); }
4918 return Ok(Value::Unit);
4919 }
4920 #[cfg(not(target_arch = "wasm32"))]
4921 "rb_spin" | "自旋" | "スピン" | "스핀" | "หมุน" => {
4922 let i=self.arg_num(&args,0,0.)? as usize;
4923 let wx=self.arg_num(&args,1,0.)? as f32; let wy=self.arg_num(&args,2,0.)? as f32; let wz=self.arg_num(&args,3,0.)? as f32;
4924 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_spin(ling_physics::Vec3::new(wx,wy,wz)); }
4925 return Ok(Value::Unit);
4926 }
4927 #[cfg(not(target_arch = "wasm32"))]
4928 "rb_impulse" | "刚体冲量" | "剛体インパルス" | "강체충격" | "แรงดลแข็ง" => {
4929 let i=self.arg_num(&args,0,0.)? as usize;
4930 let ix=self.arg_num(&args,1,0.)? as f32; let iy=self.arg_num(&args,2,0.)? as f32; let iz=self.arg_num(&args,3,0.)? as f32;
4931 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_impulse(ling_physics::Vec3::new(ix,iy,iz)); }
4932 return Ok(Value::Unit);
4933 }
4934 #[cfg(not(target_arch = "wasm32"))]
4935 "rb_floor" | "刚体落地" | "剛体着地" | "강체바닥" | "พื้นแข็ง" => {
4936 let i=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32;
4937 let rest=self.arg_num(&args,2,0.6)? as f32; let fric=self.arg_num(&args,3,0.6)? as f32;
4938 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.bounce_floor(fy, rest, fric); }
4939 return Ok(Value::Unit);
4940 }
4941 #[cfg(not(target_arch = "wasm32"))]
4942 "rb_gravity" | "刚体重力" | "剛体重力" | "강체중력" | "แรงโน้มถ่วงแข็ง" => {
4943 let gx=self.arg_num(&args,0,0.)? as f32; let gy=self.arg_num(&args,1,9.81)? as f32; let gz=self.arg_num(&args,2,0.)? as f32;
4944 self.rigid_world.gravity = ling_physics::Vec3::new(gx,gy,gz);
4945 return Ok(Value::Unit);
4946 }
4947 #[cfg(not(target_arch = "wasm32"))]
4948 "rb_step" | "刚体步进" | "剛体更新" | "강체스텝" | "ก้าวแข็ง" => {
4949 let dt=self.arg_num(&args,0,0.016)? as f32;
4950 self.rigid_world.step(dt);
4951 return Ok(Value::Unit);
4952 }
4953 #[cfg(not(target_arch = "wasm32"))]
4954 "rb_pos" | "刚体位置" | "剛体位置" | "강체위치" | "ตำแหน่งแข็ง" => {
4955 let i=self.arg_num(&args,0,0.)? as usize;
4956 let p=self.rigid_world.bodies.get(i).map(|b| b.pos).unwrap_or(ling_physics::Vec3::ZERO);
4957 return Ok(Value::List(vec![Value::Number(p.x as f64),Value::Number(p.y as f64),Value::Number(p.z as f64)]));
4958 }
4959 #[cfg(not(target_arch = "wasm32"))]
4960 "rb_rot" | "刚体旋转" | "剛体回転" | "강체회전" | "การหมุนแข็ง" => {
4961 let i=self.arg_num(&args,0,0.)? as usize;
4962 let q=self.rigid_world.bodies.get(i).map(|b| b.orientation).unwrap_or(ling_physics::Quat::IDENTITY);
4963 return Ok(Value::List(vec![Value::Number(q.x as f64),Value::Number(q.y as f64),Value::Number(q.z as f64),Value::Number(q.w as f64)]));
4964 }
4965
4966 #[cfg(not(target_arch = "wasm32"))]
4968 "liquid_new" | "新建液体" | "液体新規" | "액체생성" | "สร้างของเหลว" => {
4969 let w=self.arg_num(&args,0,64.)? as usize; let h=self.arg_num(&args,1,64.)? as usize;
4970 let id=self.liquids.len(); self.liquids.push(ling_physics::liquid::LiquidGrid::new(w,h));
4971 return Ok(Value::Number(id as f64));
4972 }
4973 #[cfg(not(target_arch = "wasm32"))]
4974 "liquid_splat" | "液体注入" | "液体追加" | "액체분사" | "หยดของเหลว" => {
4975 let id=self.arg_num(&args,0,0.)? as usize;
4976 let x=self.arg_num(&args,1,0.)? as f32; let y=self.arg_num(&args,2,0.)? as f32;
4977 let kind=self.arg_num(&args,3,0.)? as i32; let amt=self.arg_num(&args,4,1.0)? as f32; let rad=self.arg_num(&args,5,4.0)? as f32;
4978 if let Some(g)=self.liquids.get_mut(id) { g.splat(x,y,kind,amt,rad); }
4979 return Ok(Value::Unit);
4980 }
4981 #[cfg(not(target_arch = "wasm32"))]
4982 "liquid_gravity" | "液体重力" | "液体重力ベクトル" | "액체중력" | "แรงโน้มถ่วงเหลว" => {
4983 let id=self.arg_num(&args,0,0.)? as usize;
4984 let gx=self.arg_num(&args,1,0.)? as f32; let gy=self.arg_num(&args,2,60.)? as f32;
4985 if let Some(g)=self.liquids.get_mut(id) { g.set_gravity(gx,gy); }
4986 return Ok(Value::Unit);
4987 }
4988 #[cfg(not(target_arch = "wasm32"))]
4989 "liquid_step" | "液体步进" | "液体更新" | "액체스텝" | "ก้าวของเหลว" => {
4990 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4991 if let Some(g)=self.liquids.get_mut(id) { g.step(dt); }
4992 return Ok(Value::Unit);
4993 }
4994 #[cfg(not(target_arch = "wasm32"))]
4996 "liquid_rainbow" | "液体彩虹" | "液体虹" | "액체무지개" | "ของเหลวสายรุ้ง" => {
4997 let id=self.arg_num(&args,0,0.)? as usize;
4998 let on=self.arg_num(&args,1,1.0)? > 0.5;
4999 if let Some(g)=self.liquids.get_mut(id) { g.rainbow = on; }
5000 return Ok(Value::Unit);
5001 }
5002 #[cfg(not(target_arch = "wasm32"))]
5004 "liquid_mix" | "液体混合" | "液体混合度" | "액체혼합" | "การผสมของเหลว" => {
5005 let id=self.arg_num(&args,0,0.)? as usize;
5006 let m=self.liquids.get(id).map(|g| g.mix_amount()).unwrap_or(0.0);
5007 return Ok(Value::Number(m as f64));
5008 }
5009 #[cfg(not(target_arch = "wasm32"))]
5011 "liquid_draw" | "绘制液体" | "液体描画" | "액체그리기" | "วาดของเหลว" => {
5012 let id=self.arg_num(&args,0,0.)? as usize;
5013 let sx=self.arg_num(&args,1,0.)? as i32; let sy=self.arg_num(&args,2,0.)? as i32;
5014 let scale=(self.arg_num(&args,3,4.)? as i32).max(1);
5015 if id < self.liquids.len() {
5016 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
5017 let mut gfx=self.gfx.borrow_mut(); let (w,h)=(gfx.width as i32, gfx.height as i32);
5018 let g=&self.liquids[id];
5019 for cy in 0..gh { for cx in 0..gw {
5020 let col=g.sample_rgb(cx,cy);
5021 let bx=sx + cx as i32*scale; let by=sy + cy as i32*scale;
5022 for dy in 0..scale { for dx in 0..scale {
5023 let px=bx+dx; let py=by+dy;
5024 if px>=0 && py>=0 && px<w && py<h { gfx.buffer[(py*w+px) as usize]=col; }
5025 }}
5026 }}
5027 }
5028 return Ok(Value::Unit);
5029 }
5030 #[cfg(not(target_arch = "wasm32"))]
5033 "liquid_draw_surface" | "液体贴面" | "液体曲面" | "액체곡면" | "ของเหลวบนพื้นผิว" => {
5034 let id=self.arg_num(&args,0,0.)? as usize;
5035 let kind=self.arg_num(&args,1,1.)? as i32;
5036 let cx=self.arg_num(&args,2,0.)? as f32; let cy=self.arg_num(&args,3,0.)? as f32; let cz=self.arg_num(&args,4,0.)? as f32;
5037 let radius=self.arg_num(&args,5,2.0)? as f32; let height=self.arg_num(&args,6,3.0)? as f32;
5038 if id < self.liquids.len() {
5039 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
5040 let mut gfx=self.gfx.borrow_mut();
5041 let (w,h,add)=(gfx.width, gfx.height, gfx.blend==1);
5042 let cam=gfx.camera.clone();
5043 let near = -cam.zdist + 0.05;
5044 let g=&self.liquids[id];
5045 let tau=std::f32::consts::TAU; let pi=std::f32::consts::PI;
5046 let sp = |u:f32, v:f32| -> [f32;3] {
5048 if kind==0 { [cx+(u-0.5)*2.0*radius, cy, cz+(v-0.5)*2.0*radius] }
5049 else if kind==2 { let th=u*tau; [cx+th.cos()*radius, cy+(v-0.5)*height, cz+th.sin()*radius] }
5050 else if kind==3 { let th=u*tau; let rr=radius*(1.0-v); [cx+th.cos()*rr, cy+(v-0.5)*height, cz+th.sin()*rr] }
5051 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [cx+ph.sin()*th.cos()*radius, cy-ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
5052 else { let th=u*tau; let ph=v*pi; [cx+ph.sin()*th.cos()*radius, cy+ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
5053 };
5054 let nrm = |u:f32, v:f32| -> [f32;3] {
5055 if kind==0 { [0.0,-1.0,0.0] }
5056 else if kind==2 { let th=u*tau; [th.cos(),0.0,th.sin()] }
5057 else if kind==3 { let th=u*tau; let s=(radius/height.max(0.01)).atan(); [th.cos()*s.cos(), s.sin(), th.sin()*s.cos()] }
5058 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [ph.sin()*th.cos(),-ph.cos(),ph.sin()*th.sin()] }
5059 else { let th=u*tau; let ph=v*pi; [ph.sin()*th.cos(),ph.cos(),ph.sin()*th.sin()] }
5060 };
5061 let gwf=gw as f32; let ghf=gh as f32;
5062 let mut cyc=0usize;
5063 while cyc<gh {
5064 let mut cxc=0usize;
5065 while cxc<gw {
5066 let uc=(cxc as f32+0.5)/gwf; let vc=(cyc as f32+0.5)/ghf;
5068 let c=sp(uc,vc); let n=nrm(uc,vc);
5069 let dc=cam.depth(c[0],c[1],c[2]);
5070 if dc>near {
5071 let cull = kind!=0 && cam.depth(c[0]+n[0]*0.06,c[1]+n[1]*0.06,c[2]+n[2]*0.06) > dc;
5072 if !cull {
5073 let u0=cxc as f32/gwf; let u1=(cxc+1) as f32/gwf;
5075 let v0=cyc as f32/ghf; let v1=(cyc+1) as f32/ghf;
5076 let q=[sp(u0,v0),sp(u1,v0),sp(u1,v1),sp(u0,v1)];
5077 let mut poly: Vec<[f32;2]> = Vec::with_capacity(5);
5078 let mut ok=true;
5079 for p in &q { if cam.depth(p[0],p[1],p[2])<=near { ok=false; break; } let (sx,sy,_)=cam.project(p[0],p[1],p[2]); poly.push([sx,sy]); }
5080 if ok { let p0=poly[0]; poly.push(p0);
5081 let col=g.sample_rgb(cxc,cyc);
5082 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, col, add, std::slice::from_ref(&poly));
5083 }
5084 }
5085 }
5086 cxc+=1;
5087 }
5088 cyc+=1;
5089 }
5090 }
5091 return Ok(Value::Unit);
5092 }
5093 #[cfg(not(target_arch = "wasm32"))]
5096 "sparkle" | "闪光" | "きらめき" | "반짝임" | "ประกาย" => {
5097 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
5098 let ww=self.arg_num(&args,2,200.)? as f32; let hh=self.arg_num(&args,3,200.)? as f32;
5099 let count=self.arg_num(&args,4,40.)? as i32;
5100 let t=self.arg_num(&args,5,0.)? as f32;
5101 let mut gfx=self.gfx.borrow_mut();
5102 let (w,h,add,color)=(gfx.width, gfx.height, gfx.blend==1, gfx.color);
5103 let (cr,cg,cb)=((color>>16&0xFF) as f32,(color>>8&0xFF) as f32,(color&0xFF) as f32);
5104 let mut n=0i32;
5105 while n<count {
5106 let hsh=(n as u32).wrapping_mul(2654435761).wrapping_add(0x9E3779B9);
5107 let u=((hsh>>8)&1023) as f32/1023.0;
5108 let v=((hsh>>18)&1023) as f32/1023.0;
5109 let phase=(hsh&255) as f32/255.0;
5110 let tw=(t*3.0 + phase*6.2831 + n as f32).sin()*0.5+0.5;
5111 let sz=1.5+tw*5.0;
5112 let px=x+u*ww; let py=y+v*hh;
5113 let b=tw*tw; let col=(((cr*b)as u32)<<16)|(((cg*b)as u32)<<8)|((cb*b)as u32);
5115 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-sz,py, px+sz,py);
5116 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px,py-sz, px,py+sz);
5117 let d=sz*0.55;
5118 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py-d, px+d,py+d);
5119 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py+d, px+d,py-d);
5120 n+=1;
5121 }
5122 return Ok(Value::Unit);
5123 }
5124
5125 #[cfg(not(target_arch = "wasm32"))]
5131 "dialog_show" | "对话显示" | "会話表示" | "대화표시" | "แสดงบทสนทนา" => {
5132 let text = self.arg_str(&args, 0, "");
5133 let cps = self.arg_num(&args, 1, 32.0)? as f32;
5134 self.dialog = Some(ling_game::dialog::Dialog::new(&text, cps));
5135 return Ok(Value::Unit);
5136 }
5137 #[cfg(not(target_arch = "wasm32"))]
5138 "dialog_step" | "对话步进" | "会話更新" | "대화스텝" | "ก้าวบทสนทนา" => {
5139 let dt = self.arg_num(&args, 0, 0.016)? as f32;
5140 if let Some(d) = self.dialog.as_mut() { d.update(dt); }
5141 return Ok(Value::Unit);
5142 }
5143 #[cfg(not(target_arch = "wasm32"))]
5144 "dialog_advance" | "对话推进" | "会話送り" | "대화진행" | "เลื่อนบทสนทนา" => {
5145 if let Some(d) = self.dialog.as_mut() { d.advance(); }
5146 return Ok(Value::Unit);
5147 }
5148 #[cfg(not(target_arch = "wasm32"))]
5149 "dialog_active" | "对话激活" | "会話中" | "대화중" | "บทสนทนาทำงาน" => {
5150 let a = self.dialog.as_ref().map(|d| !d.is_closed()).unwrap_or(false);
5151 return Ok(Value::Bool(a));
5152 }
5153 #[cfg(not(target_arch = "wasm32"))]
5154 "dialog_typing" | "对话打字" | "会話タイプ中" | "대화타이핑" | "กำลังพิมพ์บทสนทนา" => {
5155 use ling_game::dialog::Dialog;
5156
5157 let a = self.dialog.as_ref().map(|d: &Dialog | !d.is_closed() && d.is_typing()).unwrap_or(false);
5158 return Ok(Value::Bool(a))
5159 }
5160 #[cfg(not(target_arch = "wasm32"))]
5161 "dialog_close" | "对话关闭" | "会話閉じる" | "대화닫기" | "ปิดบทสนทนา" => {
5162 self.dialog = None;
5163 return Ok(Value::Unit);
5164 }
5165 #[cfg(not(target_arch = "wasm32"))]
5167 "dialog_color" | "对话颜色" | "会話色" | "대화색" | "สีบทสนทนา" => {
5168 let role = (self.arg_num(&args,0,0.0)? as usize).min(3);
5169 let r = self.arg_num(&args,1,255.0)? as u32 & 0xFF;
5170 let g = self.arg_num(&args,2,255.0)? as u32 & 0xFF;
5171 let b = self.arg_num(&args,3,255.0)? as u32 & 0xFF;
5172 self.dialog_colors[role] = (r<<16)|(g<<8)|b;
5173 return Ok(Value::Unit);
5174 }
5175 #[cfg(not(target_arch = "wasm32"))]
5177 "dialog_draw" | "对话绘制" | "会話描画" | "대화그리기" | "วาดบทสนทนา" => {
5178 let x=self.arg_num(&args,0,40.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
5179 let ww=self.arg_num(&args,2,720.0)? as f32; let hh=self.arg_num(&args,3,150.0)? as f32;
5180 let font = self.arg_num(&args,4,-1.0)? as i64;
5181 let t = self.start_time.elapsed().as_secs_f32();
5182 self.render_dialog(x, y, ww, hh, font, t);
5183 return Ok(Value::Unit);
5184 }
5185
5186 #[cfg(not(target_arch = "wasm32"))]
5188 "text_poll" => {
5189 let keys = { let gfx = self.gfx.borrow(); gfx.window.as_ref().map(|w| w.get_keys_pressed(minifb::KeyRepeat::No)).unwrap_or_default() };
5190 for k in keys {
5191 if k == minifb::Key::Backspace { self.text_buffer.pop(); }
5192 else if let Some(c) = key_char(k) { self.text_buffer.push(c); }
5193 }
5194 return Ok(Value::Str(self.text_buffer.clone()));
5195 }
5196 "text_get" => return Ok(Value::Str(self.text_buffer.clone())),
5197 "text_set" => { self.text_buffer = self.arg_str(&args,0,""); return Ok(Value::Unit); }
5198 "text_clear" => { self.text_buffer.clear(); return Ok(Value::Unit); }
5199 #[cfg(not(target_arch = "wasm32"))]
5201 "record_frame" => {
5202 let n = self.record_n;
5203 let (buf, w, h) = { let gfx = self.gfx.borrow(); (gfx.buffer.clone(), gfx.width, gfx.height) };
5204 let _ = std::fs::create_dir_all("recordings");
5205 let mut out = Vec::with_capacity(w*h*3 + 32);
5206 out.extend_from_slice(format!("P6\n{w} {h}\n255\n").as_bytes());
5207 for px in &buf { let p = *px; out.push((p>>16) as u8); out.push((p>>8) as u8); out.push(p as u8); }
5208 let _ = std::fs::write(format!("recordings/frame_{n:05}.ppm"), out);
5209 self.record_n += 1;
5210 return Ok(Value::Number(n as f64));
5211 }
5212 "record_count" => return Ok(Value::Number(self.record_n as f64)),
5213 #[cfg(not(target_arch = "wasm32"))]
5215 "screenshot" | "บันทึกภาพ" => {
5216 let mode = self.arg_str(&args, 0, "game");
5217 let (buf, w, h) = { let gfx = self.gfx.borrow(); (gfx.buffer.clone(), gfx.width, gfx.height) };
5218 let _ = std::fs::create_dir_all("screenshots");
5219 let ts = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).map(|d| d.as_secs()).unwrap_or(0);
5220 let safe: String = mode.chars().map(|c| if c.is_alphanumeric() { c } else { '_' }).collect();
5221 let path = format!("screenshots/ss_{ts}_{safe}_{w}x{h}.png");
5222 let mut rgb = Vec::with_capacity(w * h * 3);
5223 for px in &buf { let p = *px; rgb.push((p >> 16) as u8); rgb.push((p >> 8) as u8); rgb.push(p as u8); }
5224 if let Some(img) = image::RgbImage::from_raw(w as u32, h as u32, rgb) {
5225 let _ = img.save(&path);
5226 }
5227 return Ok(Value::Str(path));
5228 }
5229 #[cfg(not(target_arch = "wasm32"))]
5233 "mic_capture" => {
5234 if let Some(mic) = self.mic.as_ref() {
5235 let s = mic.latest_samples();
5236 self.mic_buffer.extend_from_slice(&s);
5237 let cap = 96_000usize; if self.mic_buffer.len() > cap {
5239 let drop = self.mic_buffer.len() - cap;
5240 self.mic_buffer.drain(0..drop);
5241 }
5242 }
5243 return Ok(Value::Number(self.mic_buffer.len() as f64));
5244 }
5245 #[cfg(not(target_arch = "wasm32"))]
5247 "mic_seed" => {
5248 let mut bytes = Vec::with_capacity(self.mic_buffer.len() * 4);
5249 for f in &self.mic_buffer { bytes.extend_from_slice(&f.to_le_bytes()); }
5250 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(&bytes))));
5251 }
5252 #[cfg(not(target_arch = "wasm32"))]
5253 "mic_clear" => { self.mic_buffer.clear(); return Ok(Value::Number(0.0)); }
5254 #[cfg(not(target_arch = "wasm32"))]
5257 "flush_3d" | "render_3d" => {
5258 let mut gfx = self.gfx.borrow_mut();
5259 if !gfx.depth_queue.is_empty() {
5260 let w = gfx.width; let h = gfx.height;
5261 let queue = std::mem::take(&mut gfx.depth_queue);
5262 queue.flush(&mut gfx.buffer, w, h);
5263 }
5264 return Ok(Value::Unit);
5265 }
5266
5267 "set_rim" | "设置边缘光" | "リム設定" | "림라이트" | "ตั้งขอบเรือง" => {
5268 let s=self.arg_num(&args,0,0.6)? as f32;
5269 let r=self.arg_num(&args,1,115.)? as f32/255.0;
5270 let g=self.arg_num(&args,2,217.)? as f32/255.0;
5271 let b=self.arg_num(&args,3,255.)? as f32/255.0;
5272 let mut gfx=self.gfx.borrow_mut();
5273 gfx.shade.rim = s; gfx.shade.rim_color = [r,g,b];
5274 return Ok(Value::Unit);
5275 }
5276
5277 n if crate::gfx::shapes::canon(n).is_some() => {
5286 let kind = crate::gfx::shapes::canon(n).unwrap();
5287 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
5288 let sx=self.arg_num(&args,3,1.)? as f32; let sy=self.arg_num(&args,4,1.)? as f32; let sz=self.arg_num(&args,5,1.)? as f32;
5289 let rx=self.arg_num(&args,6,0.)? as f32; let ry=self.arg_num(&args,7,0.)? as f32; let rz=self.arg_num(&args,8,0.)? as f32;
5290 let mode=self.arg_num(&args,9,0.)? as i32;
5291 let e0=self.arg_num(&args,10,0.)? as f32; let e1=self.arg_num(&args,11,0.)? as f32; let e2=self.arg_num(&args,12,0.)? as f32;
5292 if let Some(mesh)=crate::gfx::shapes::build(kind,[cx,cy,cz,sx,sy,sz,rx,ry,rz],e0,e1,e2){
5293 let mut gfx=self.gfx.borrow_mut();
5294 gfx.emit_mesh(&mesh,mode);
5295 }
5296 return Ok(Value::Unit);
5297 }
5298
5299 _ => {}
5300 }
5301
5302 if let Some(def) = self.functions.get(name).cloned() {
5304 let mut call_env = self.global_seed.clone();
5308 let _ = env; for (param, arg) in def.params.iter().zip(args) {
5310 call_env.insert(param.clone(), arg);
5311 }
5312 return match self.framed(name, |me| me.exec_block(&def.body, &mut call_env)) {
5313 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
5314 Err(EvalErr::Return(v)) => Ok(v),
5315 Err(e) => Err(e),
5316 };
5317 }
5318
5319 if let Some(field_names) = self.structs.get(name).cloned() {
5321 if args.len() != field_names.len() {
5322 return Err(EvalErr::from(format!(
5323 "{name} expects {} field(s), got {}", field_names.len(), args.len())));
5324 }
5325 let fields = field_names.into_iter().zip(args).collect();
5326 return Ok(Value::Struct { name: name.to_string(), fields });
5327 }
5328
5329 if let Some((enum_name, arity)) = self.enum_variants.get(name).cloned() {
5331 if args.len() != arity {
5332 return Err(EvalErr::from(format!(
5333 "{name} expects {arity} value(s), got {}", args.len())));
5334 }
5335 let variant = name.rsplit("::").next().unwrap_or(name).to_string();
5336 return Ok(Value::Variant { enum_name, variant, payload: args });
5337 }
5338
5339 Err(EvalErr::from(format!("unknown function '{name}'")))
5340 }
5341
5342 fn call_value(&mut self, v: Value, args: Vec<Value>) -> EvalResult {
5343 match v {
5344 Value::Fn(params, body, mut captured) => {
5345 for (p, a) in params.iter().zip(args) {
5346 captured.insert(p.clone(), a);
5347 }
5348 match self.framed("<closure>", |me| me.exec_block(&body, &mut captured)) {
5349 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
5350 Err(EvalErr::Return(v)) => Ok(v),
5351 Err(e) => Err(e),
5352 }
5353 }
5354 other => Err(EvalErr::from(format!("cannot call {:?}", other))),
5355 }
5356 }
5357
5358 fn call_method(&self, recv: Value, method: &str, args: Vec<Value>) -> EvalResult {
5359 match (&recv, method) {
5360 (Value::Str(s), "is_empty" | "是空") => Ok(Value::Bool(s.is_empty())),
5361 (Value::Str(s), "len" | "长") => Ok(Value::Number(s.len() as f64)),
5362 (Value::Str(s), "to_string" | "转文") => Ok(Value::Str(s.clone())),
5363 (Value::Str(s), "contains" | "包含") => {
5364 if let Some(Value::Str(sub)) = args.first() {
5365 Ok(Value::Bool(s.contains(sub.as_str())))
5366 } else { Ok(Value::Bool(false)) }
5367 }
5368 (Value::Str(s), "push_str" | "推_文") => {
5369 let mut s2 = s.clone();
5370 if let Some(Value::Str(a)) = args.first() { s2.push_str(a); }
5371 Ok(Value::Str(s2))
5372 }
5373 (Value::List(v), "len" | "长") => Ok(Value::Number(v.len() as f64)),
5374 (Value::List(v), "push" | "推") => {
5375 let mut v2 = v.clone();
5376 if let Some(a) = args.first() { v2.push(a.clone()); }
5377 Ok(Value::List(v2))
5378 }
5379 (Value::Struct { fields, .. }, _) if args.is_empty() => {
5381 fields.iter().find(|(k, _)| k == method).map(|(_, v)| v.clone())
5382 .ok_or_else(|| EvalErr::from(format!("no field '{method}' on {recv}")))
5383 }
5384 (Value::Variant { variant, .. }, "tag" | "标签" | "タグ" | "태그" | "ป้าย") if args.is_empty() =>
5386 Ok(Value::Str(variant.clone())),
5387 (Value::Ok(inner), _) | (Value::Err(inner), _) => Ok(*inner.clone()),
5388 _ => Err(EvalErr::from(format!("no method '{method}' on {recv}"))),
5389 }
5390 }
5391
5392 fn match_pattern(&self, pat: &Pattern, val: &Value) -> Option<Env> {
5395 match (pat, val) {
5396 (Pattern::Wildcard, _) => Some(Env::new()),
5397 (Pattern::Str(s), Value::Str(v)) if s == v => Some(Env::new()),
5398 (Pattern::Number(n), Value::Number(v)) if (n - v).abs() < 1e-12 => Some(Env::new()),
5399 (Pattern::Bool(b), Value::Bool(v)) if b == v => Some(Env::new()),
5400 (Pattern::Ident(name), _) => {
5401 let mut e = Env::new();
5402 e.insert(name.clone(), val.clone());
5403 Some(e)
5404 }
5405 (Pattern::Constructor(ctor, inner_pat), _) => {
5406 let (matches, inner_val) = match (ctor.as_str(), val) {
5407 ("ok" | "好", Value::Ok(v)) => (true, Some(v.as_ref().clone())),
5408 ("bad" | "坏", Value::Err(v)) => (true, Some(v.as_ref().clone())),
5409 ("ok" | "好", v) if !matches!(v, Value::Err(_)) => (true, Some(v.clone())),
5410 _ => (false, None),
5411 };
5412 if !matches { return None; }
5413 match (inner_pat, inner_val) {
5414 (Some(p), Some(v)) => self.match_pattern(p, &v),
5415 (None, _) => Some(Env::new()),
5416 (Some(p), None) => self.match_pattern(p, &Value::Unit),
5417 }
5418 }
5419 (Pattern::Variant(vname, sub_pats), Value::Variant { variant, payload, .. }) => {
5421 if vname != variant || sub_pats.len() != payload.len() { return None; }
5422 let mut bindings = Env::new();
5423 for (p, v) in sub_pats.iter().zip(payload.iter()) {
5424 bindings.extend(self.match_pattern(p, v)?);
5425 }
5426 Some(bindings)
5427 }
5428 (Pattern::Variant(vname, sub), Value::Ok(v)) if (vname == "ok" || vname == "好") => {
5431 match sub.as_slice() {
5432 [] => Some(Env::new()),
5433 [p] => self.match_pattern(p, v),
5434 _ => None,
5435 }
5436 }
5437 (Pattern::Variant(vname, sub), Value::Err(v)) if (vname == "bad" || vname == "坏" || vname == "err") => {
5438 match sub.as_slice() {
5439 [] => Some(Env::new()),
5440 [p] => self.match_pattern(p, v),
5441 _ => None,
5442 }
5443 }
5444 _ => None,
5445 }
5446 }
5447
5448 fn value_to_iter(&self, val: Value) -> Result<Vec<Value>, EvalErr> {
5451 match val {
5452 Value::List(v) => Ok(v),
5453 Value::Str(s) => Ok(s.chars().map(|c| Value::Str(c.to_string())).collect()),
5454 Value::Number(n) => Ok((0..n as i64).map(|i| Value::Number(i as f64)).collect()),
5455 other => Err(EvalErr::from(format!("cannot iterate over {:?}", other))),
5456 }
5457 }
5458
5459 fn is_truthy(&self, val: &Value) -> bool {
5460 match val {
5461 Value::Bool(b) => *b,
5462 Value::Unit => false,
5463 Value::Number(n) => *n != 0.0,
5464 Value::Str(s) => !s.is_empty(),
5465 Value::List(v) => !v.is_empty(),
5466 Value::Ok(_) => true,
5467 Value::Err(_) => false,
5468 Value::Fn(_, _, _) => true,
5469 Value::Struct { .. } => true,
5470 Value::Variant { .. } => true,
5471 }
5472 }
5473
5474 fn to_number(&self, val: &Value) -> Result<f64, EvalErr> {
5475 match val {
5476 Value::Number(n) => Ok(*n),
5477 Value::Str(s) => s.parse().map_err(|_| EvalErr::from(format!("cannot convert '{s}' to number"))),
5478 other => Err(EvalErr::from(format!("expected number, got {:?}", other))),
5479 }
5480 }
5481
5482 fn arg_num(&self, args: &[Value], n: usize, default: f64) -> Result<f64, EvalErr> {
5484 match args.get(n) {
5485 Some(v) => self.to_number(v),
5486 None => Ok(default),
5487 }
5488 }
5489
5490 fn arg_str(&self, args: &[Value], n: usize, default: &str) -> String {
5491 args.get(n).map(|v| v.to_string()).unwrap_or_else(|| default.to_string())
5492 }
5493
5494 #[allow(dead_code)]
5496 fn arg_list_f32(&self, args: &[Value], n: usize) -> Vec<f32> {
5497 match args.get(n) {
5498 Some(Value::List(v)) => v.iter().filter_map(|x| match x {
5499 Value::Number(n) => Some(*n as f32),
5500 _ => None,
5501 }).collect(),
5502 _ => Vec::new(),
5503 }
5504 }
5505
5506 #[cfg(not(target_arch = "wasm32"))]
5509 fn color_at(&self, args: &[Value], i: usize, default: u32) -> u32 {
5510 match (args.get(i), args.get(i + 1), args.get(i + 2)) {
5511 (Some(a), Some(b), Some(c)) => match (self.to_number(a), self.to_number(b), self.to_number(c)) {
5512 (Ok(r), Ok(g), Ok(bl)) =>
5513 ((r as u32 & 0xFF) << 16) | ((g as u32 & 0xFF) << 8) | (bl as u32 & 0xFF),
5514 _ => default,
5515 },
5516 _ => default,
5517 }
5518 }
5519
5520 #[cfg(not(target_arch = "wasm32"))]
5522 fn pitch_arg(&self, args: &[Value], i: usize, default: i32) -> i32 {
5523 match args.get(i) {
5524 Some(Value::Str(s)) => ling_music::note::parse_pitch(s).unwrap_or(default),
5525 Some(Value::Number(n)) => *n as i32,
5526 _ => default,
5527 }
5528 }
5529
5530 #[cfg(not(target_arch = "wasm32"))]
5532 fn mouse_now(&self) -> (f32, f32, bool) {
5533 let gfx = self.gfx.borrow();
5534 let (mx, my) = gfx.window.as_ref()
5535 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0, 0.0));
5536 let down = gfx.window.as_ref()
5537 .map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
5538 (mx, my, down)
5539 }
5540
5541 #[cfg(not(target_arch = "wasm32"))]
5545 fn draw_ui(&self, d: &ling_ui::widgets::Draw) {
5546 let mut gfx = self.gfx.borrow_mut();
5547 let (w, h, add) = (gfx.width, gfx.height, gfx.blend == 1);
5548 for (c, poly) in &d.fills {
5549 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, *c, add, std::slice::from_ref(poly));
5550 }
5551 for (c, pl) in &d.strokes {
5552 for s in pl.windows(2) {
5553 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, *c, add, s[0][0], s[0][1], s[1][0], s[1][1]);
5554 }
5555 }
5556 }
5557
5558 fn tex_rect(&self, args: &[Value]) -> Result<(usize, usize, usize, usize), EvalErr> {
5560 let tx = self.arg_num(args, 0, 0.0)? as usize;
5561 let ty = self.arg_num(args, 1, 0.0)? as usize;
5562 let tw = self.arg_num(args, 2, 256.0)? as usize;
5563 let th = self.arg_num(args, 3, 256.0)? as usize;
5564 Ok((tx, ty, tw.max(1), th.max(1)))
5565 }
5566
5567 fn apply_binop(&self, op: &BinOp, l: Value, r: Value) -> EvalResult {
5568 match op {
5569 BinOp::Add => match (l, r) {
5570 (Value::Number(a), Value::Number(b)) => Ok(Value::Number(a + b)),
5571 (Value::Str(a), Value::Str(b)) => Ok(Value::Str(a + &b)),
5572 (Value::Str(a), b) => Ok(Value::Str(a + &b.to_string())),
5573 (a, Value::Str(b)) => Ok(Value::Str(a.to_string() + &b)),
5574 (a, b) => Err(EvalErr::from(format!("cannot add {:?} and {:?}", a, b))),
5575 },
5576 BinOp::Sub => Ok(Value::Number(self.to_number(&l)? - self.to_number(&r)?)),
5577 BinOp::Mul => Ok(Value::Number(self.to_number(&l)? * self.to_number(&r)?)),
5578 BinOp::Div => Ok(Value::Number(self.to_number(&l)? / self.to_number(&r)?)),
5579 BinOp::Rem => Ok(Value::Number(self.to_number(&l)? % self.to_number(&r)?)),
5580 BinOp::Eq => Ok(Value::Bool(values_equal(&l, &r))),
5581 BinOp::Ne => Ok(Value::Bool(!values_equal(&l, &r))),
5582 BinOp::Lt => Ok(Value::Bool(self.to_number(&l)? < self.to_number(&r)?)),
5583 BinOp::Gt => Ok(Value::Bool(self.to_number(&l)? > self.to_number(&r)?)),
5584 BinOp::Le => Ok(Value::Bool(self.to_number(&l)? <= self.to_number(&r)?)),
5585 BinOp::Ge => Ok(Value::Bool(self.to_number(&l)? >= self.to_number(&r)?)),
5586 BinOp::And => Ok(Value::Bool(self.is_truthy(&l) && self.is_truthy(&r))),
5587 BinOp::Or => Ok(Value::Bool(self.is_truthy(&l) || self.is_truthy(&r))),
5588 }
5589 }
5590
5591 fn builtin_format(&self, args: &[Value]) -> Result<String, EvalErr> {
5592 if args.is_empty() { return Ok(String::new()); }
5593 let fmt = match &args[0] {
5594 Value::Str(s) => s.clone(),
5595 other => return Ok(other.to_string()),
5596 };
5597
5598 let mut result = String::new();
5599 let mut arg_idx = 1usize;
5600 let mut chars = fmt.chars().peekable();
5601 while let Some(c) = chars.next() {
5602 if c == '{' {
5603 if chars.peek() == Some(&'}') {
5604 chars.next();
5605 if arg_idx < args.len() {
5606 result.push_str(&args[arg_idx].to_string());
5607 arg_idx += 1;
5608 }
5609 } else {
5610 let mut spec = String::new();
5611 for ch in chars.by_ref() {
5612 if ch == '}' { break; }
5613 spec.push(ch);
5614 }
5615 if arg_idx < args.len() {
5616 if spec.starts_with(":.") {
5617 if let Value::Number(n) = &args[arg_idx] {
5618 let prec: usize = spec[2..].trim_end_matches('f')
5619 .parse().unwrap_or(2);
5620 result.push_str(&format!("{:.prec$}", n));
5621 arg_idx += 1;
5622 continue;
5623 }
5624 }
5625 result.push_str(&args[arg_idx].to_string());
5626 arg_idx += 1;
5627 }
5628 }
5629 } else {
5630 result.push(c);
5631 }
5632 }
5633 Ok(result)
5634 }
5635}
5636
5637#[cfg(not(target_arch = "wasm32"))]
5638#[cfg(not(target_arch = "wasm32"))]
5640fn parse_pad_button(name: &str) -> Option<ling_input::GamepadButton> {
5641 use ling_input::GamepadButton as B;
5642 Some(match name.to_ascii_lowercase().as_str() {
5643 "a" | "south" | "cross" => B::South,
5644 "b" | "east" | "circle" => B::East,
5645 "x" | "west" | "square" => B::West,
5646 "y" | "north" | "triangle" => B::North,
5647 "lb" | "l1" | "left_shoulder" => B::LeftShoulder,
5648 "rb" | "r1" | "right_shoulder" => B::RightShoulder,
5649 "lt" | "l2" | "left_trigger" => B::LeftTrigger,
5650 "rt" | "r2" | "right_trigger" => B::RightTrigger,
5651 "start" | "menu" | "options" => B::Start,
5652 "select" | "back" | "share" | "view" => B::Select,
5653 "guide" | "home" => B::Guide,
5654 "l3" | "left_stick" => B::LeftStick,
5655 "r3" | "right_stick" => B::RightStick,
5656 "up" | "dpad_up" => B::DpadUp,
5657 "down" | "dpad_down" => B::DpadDown,
5658 "left" | "dpad_left" => B::DpadLeft,
5659 "right" | "dpad_right" => B::DpadRight,
5660 _ => return None,
5661 })
5662}
5663
5664fn str_to_minifb_key(name: &str) -> Option<minifb::Key> {
5665 use minifb::Key;
5666 Some(match name {
5667 "numpad0" | "kp0" => Key::NumPad0,
5668 "numpad1" | "kp1" => Key::NumPad1,
5669 "numpad2" | "kp2" => Key::NumPad2,
5670 "numpad3" | "kp3" => Key::NumPad3,
5671 "numpad4" | "kp4" => Key::NumPad4,
5672 "numpad5" | "kp5" => Key::NumPad5,
5673 "numpad6" | "kp6" => Key::NumPad6,
5674 "numpad7" | "kp7" => Key::NumPad7,
5675 "numpad8" | "kp8" => Key::NumPad8,
5676 "numpad9" | "kp9" => Key::NumPad9,
5677 "numpad+" | "kp+" => Key::NumPadPlus,
5678 "numpad-" | "kp-" => Key::NumPadMinus,
5679 "numpad*" | "kp*" => Key::NumPadAsterisk,
5680 "numpad/" | "kp/" => Key::NumPadSlash,
5681 "left" => Key::Left,
5682 "right" => Key::Right,
5683 "up" => Key::Up,
5684 "down" => Key::Down,
5685 "space" => Key::Space,
5686 "enter" => Key::Enter,
5687 "escape" => Key::Escape,
5688 "pageup" => Key::PageUp,
5689 "pagedown" => Key::PageDown,
5690 "lshift" | "leftshift" => Key::LeftShift,
5691 "rshift" | "rightshift" => Key::RightShift,
5692 "lctrl" | "leftctrl" => Key::LeftCtrl,
5693 "rctrl" | "rightctrl" => Key::RightCtrl,
5694 "lalt" | "leftalt" => Key::LeftAlt,
5695 "ralt" | "rightalt" => Key::RightAlt,
5696 "tab" => Key::Tab,
5697 "backspace" => Key::Backspace,
5698 "delete" => Key::Delete,
5699 "insert" => Key::Insert,
5700 "home" => Key::Home,
5701 "end" => Key::End,
5702 "a" => Key::A, "b" => Key::B, "c" => Key::C, "d" => Key::D,
5703 "e" => Key::E, "f" => Key::F, "g" => Key::G, "h" => Key::H,
5704 "i" => Key::I, "j" => Key::J, "k" => Key::K, "l" => Key::L,
5705 "m" => Key::M, "n" => Key::N, "o" => Key::O, "p" => Key::P,
5706 "q" => Key::Q, "r" => Key::R, "s" => Key::S, "t" => Key::T,
5707 "u" => Key::U, "v" => Key::V, "w" => Key::W, "x" => Key::X,
5708 "y" => Key::Y, "z" => Key::Z,
5709 "0" => Key::Key0, "1" => Key::Key1, "2" => Key::Key2,
5710 "3" => Key::Key3, "4" => Key::Key4, "5" => Key::Key5,
5711 "6" => Key::Key6, "7" => Key::Key7, "8" => Key::Key8,
5712 "9" => Key::Key9,
5713 _ => return None,
5714 })
5715}
5716
5717fn values_equal(a: &Value, b: &Value) -> bool {
5718 match (a, b) {
5719 (Value::Number(x), Value::Number(y)) => (x - y).abs() < 1e-12,
5720 (Value::Str(x), Value::Str(y)) => x == y,
5721 (Value::Bool(x), Value::Bool(y)) => x == y,
5722 (Value::Unit, Value::Unit) => true,
5723 _ => false,
5724 }
5725}
5726
5727#[cfg(not(target_arch = "wasm32"))]
5734fn hide_console_window() {
5735 #[cfg(windows)]
5736 unsafe {
5737 extern "system" {
5738 fn GetConsoleWindow() -> isize;
5739 fn ShowWindow(hwnd: isize, nCmdShow: i32) -> i32;
5740 }
5741 let hwnd = GetConsoleWindow();
5742 if hwnd != 0 {
5743 ShowWindow(hwnd, 0); }
5745 }
5746}
5747
5748#[cfg(all(not(target_arch = "wasm32"), windows))]
5753fn make_borderless_fullscreen(hwnd: isize, screen_w: i32, screen_h: i32) {
5754 if hwnd == 0 {
5755 return;
5756 }
5757 unsafe {
5758 extern "system" {
5759 fn SetWindowLongPtrW(hwnd: isize, index: i32, new: isize) -> isize;
5760 fn SetWindowPos(hwnd: isize, insert_after: isize,
5761 x: i32, y: i32, cx: i32, cy: i32,
5762 flags: u32) -> i32;
5763 fn ShowWindow(hwnd: isize, cmd: i32) -> i32;
5764 }
5765 const GWL_STYLE: i32 = -16;
5766 const GWL_EXSTYLE: i32 = -20;
5767 SetWindowLongPtrW(hwnd, GWL_STYLE, 0x9000_0000isize);
5770 SetWindowLongPtrW(hwnd, GWL_EXSTYLE, 0);
5772 SetWindowPos(hwnd, -1isize, 0, 0, screen_w, screen_h, 0x0020 | 0x0040);
5774 ShowWindow(hwnd, 3); }
5776}
5777
5778#[cfg(all(not(target_arch = "wasm32"), windows))]
5781fn monitor_info() -> (i32, i32, i32) {
5782 unsafe {
5783 extern "system" {
5784 fn GetSystemMetrics(index: i32) -> i32;
5785 fn GetDC(hwnd: isize) -> isize;
5786 fn ReleaseDC(hwnd: isize, hdc: isize) -> i32;
5787 fn GetDeviceCaps(hdc: isize, index: i32) -> i32;
5788 }
5789 let w = GetSystemMetrics(0).max(1); let h = GetSystemMetrics(1).max(1); let hdc = GetDC(0);
5792 let mut hz = if hdc != 0 { GetDeviceCaps(hdc, 116) } else { 0 }; if hdc != 0 {
5794 ReleaseDC(0, hdc);
5795 }
5796 if hz <= 1 {
5797 hz = 60; }
5799 (w, h, hz)
5800 }
5801}
5802
5803#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
5805fn monitor_info() -> (i32, i32, i32) {
5806 let (w, h) = native_screen_size();
5807 (w as i32, h as i32, 60)
5808}
5809
5810#[cfg(target_arch = "wasm32")]
5812fn monitor_info() -> (i32, i32, i32) {
5813 let (w, h) = crate::gfx::webgl::canvas_size();
5814 (w as i32, h as i32, 60)
5815}
5816
5817#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
5820fn native_screen_size() -> (f64, f64) {
5821 (1920.0, 1080.0)
5824}