1#[cfg(not(target_arch = "wasm32"))]
3mod net;
4#[cfg(not(target_arch = "wasm32"))]
5mod ai;
6use std::cell::RefCell;
7use std::collections::HashMap;
8use crate::parser::ast::*;
9use crate::gfx::{GfxState, Light};
10#[cfg(not(target_arch = "wasm32"))]
11use crate::gfx::raster::{fill_triangle, draw_line};
12#[cfg(not(target_arch = "wasm32"))]
13use ling_audio::{AudioEngine, ToneParams, Wave};
14
15#[cfg(not(target_arch = "wasm32"))]
16use ling_audio::FftAnalyzer;
17
18#[cfg(not(target_arch = "wasm32"))]
19use ling_mic;
20
21#[derive(Debug, Clone)]
24pub enum Value {
25 Str(String),
26 Number(f64),
27 Bool(bool),
28 Unit,
29 List(Vec<Value>),
30 Ok(Box<Value>),
31 Err(Box<Value>),
32 Fn(Vec<String>, Vec<Stmt>, Env),
33 Struct { name: String, fields: Vec<(String, Value)> },
35 Variant { enum_name: String, variant: String, payload: Vec<Value> },
37}
38
39type Env = HashMap<String, Value>;
40
41impl std::fmt::Display for Value {
42 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
43 match self {
44 Value::Str(s) => write!(f, "{s}"),
45 Value::Number(n) => {
46 if n.fract() == 0.0 && n.abs() < 1e15 { write!(f, "{}", *n as i64) }
47 else { write!(f, "{n}") }
48 }
49 Value::Bool(b) => write!(f, "{b}"),
50 Value::Unit => write!(f, "()"),
51 Value::List(v) => {
52 write!(f, "[")?;
53 for (i, x) in v.iter().enumerate() {
54 if i > 0 { write!(f, ", ")?; }
55 write!(f, "{x}")?;
56 }
57 write!(f, "]")
58 }
59 Value::Ok(v) => write!(f, "Ok({v})"),
60 Value::Err(v) => write!(f, "Err({v})"),
61 Value::Fn(_, _, _) => write!(f, "<fn>"),
62 Value::Struct { name, fields } => {
63 write!(f, "{name} {{ ")?;
64 for (i, (k, v)) in fields.iter().enumerate() {
65 if i > 0 { write!(f, ", ")?; }
66 write!(f, "{k}: {v}")?;
67 }
68 write!(f, " }}")
69 }
70 Value::Variant { variant, payload, .. } => {
71 write!(f, "{variant}")?;
72 if !payload.is_empty() {
73 write!(f, "(")?;
74 for (i, v) in payload.iter().enumerate() {
75 if i > 0 { write!(f, ", ")?; }
76 write!(f, "{v}")?;
77 }
78 write!(f, ")")?;
79 }
80 Ok(())
81 }
82 }
83 }
84}
85
86#[derive(Debug)]
89enum EvalErr {
90 Runtime(String),
91 Return(Value),
92 #[allow(dead_code)] Break,
94}
95
96impl From<String> for EvalErr {
97 fn from(s: String) -> Self { EvalErr::Runtime(s) }
98}
99
100type EvalResult = Result<Value, EvalErr>;
101
102struct SvgWriter {
107 path: String,
108 width: f64,
109 height: f64,
110 elements: Vec<String>,
111}
112
113impl SvgWriter {
114 fn new(path: String, width: f64, height: f64) -> Self {
115 let bg = format!(
116 "<rect width=\"{width}\" height=\"{height}\" fill=\"#0a0a0a\"/>"
117 );
118 Self { path, width, height, elements: vec![bg] }
119 }
120
121 fn save(&self) -> std::io::Result<()> {
122 let w = self.width;
123 let h = self.height;
124 let mut out = format!(
125 "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\
126 <svg xmlns=\"http://www.w3.org/2000/svg\" \
127 width=\"{w}\" height=\"{h}\" viewBox=\"0 0 {w} {h}\">\n"
128 );
129 for elem in &self.elements {
130 out.push_str(" ");
131 out.push_str(elem);
132 out.push('\n');
133 }
134 out.push_str("</svg>\n");
135 if let Some(parent) = std::path::Path::new(&self.path).parent() {
137 if !parent.as_os_str().is_empty() {
138 let _ = std::fs::create_dir_all(parent);
139 }
140 }
141 std::fs::write(&self.path, out.as_bytes())
142 }
143}
144
145fn hsl_to_hex(h: f64, s: f64, l: f64) -> String {
146 let s = s / 100.0;
147 let l = l / 100.0;
148 let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
149 let x = c * (1.0 - ((h / 60.0) % 2.0 - 1.0).abs());
150 let m = l - c / 2.0;
151 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
152 else if h < 120.0 { (x, c, 0.0) }
153 else if h < 180.0 { (0.0, c, x) }
154 else if h < 240.0 { (0.0, x, c) }
155 else if h < 300.0 { (x, 0.0, c) }
156 else { (c, 0.0, x) };
157 let r = ((r1 + m) * 255.0).round() as u8;
158 let g = ((g1 + m) * 255.0).round() as u8;
159 let b = ((b1 + m) * 255.0).round() as u8;
160 format!("#{r:02x}{g:02x}{b:02x}")
161}
162
163fn tex_hash(x: i32, y: i32, seed: u32) -> f32 {
166 let mut h = (x as u32).wrapping_add((y as u32).wrapping_mul(2654435769)).wrapping_add(seed.wrapping_mul(1234567891));
167 h ^= h >> 16; h = h.wrapping_mul(0x45d9f3b); h ^= h >> 16;
168 h as f32 / u32::MAX as f32
169}
170
171fn tex_vnoise(x: f32, y: f32, seed: u32) -> f32 {
172 let xi = x.floor() as i32; let yi = y.floor() as i32;
173 let sm = |t: f32| t * t * (3.0 - 2.0 * t);
174 let xf = sm(x - xi as f32); let yf = sm(y - yi as f32);
175 let a = tex_hash(xi, yi, seed); let b = tex_hash(xi+1, yi, seed);
176 let c = tex_hash(xi, yi+1, seed); let d = tex_hash(xi+1, yi+1, seed);
177 a + (b-a)*xf + (c-a)*yf + (a-b-c+d)*xf*yf
178}
179
180fn tex_fbm(x: f32, y: f32, octaves: u32, seed: u32) -> f32 {
181 let mut v = 0.0f32; let mut amp = 0.5f32; let mut f = 1.0f32;
182 for i in 0..octaves {
183 v += tex_vnoise(x * f, y * f, seed.wrapping_add(i * 7919)) * amp;
184 amp *= 0.5; f *= 2.0;
185 }
186 v
187}
188
189fn tex_palette(name: &str, t: f32) -> [f32; 3] {
190 let (a, b, c, d): ([f32;3],[f32;3],[f32;3],[f32;3]) = match name {
191 "fire" => ([0.8,0.4,0.1],[0.7,0.3,0.1],[1.0,0.5,0.3],[0.0,0.5,0.8]),
192 "ocean" => ([0.1,0.4,0.7],[0.3,0.3,0.4],[0.8,1.0,0.5],[0.3,0.0,0.6]),
193 "psychedelic" => ([0.5,0.5,0.5],[0.8,0.8,0.8],[1.0,1.3,0.7],[0.0,0.15,0.3]),
194 "neon" => ([0.5,0.5,0.5],[0.5,0.5,0.5],[2.0,1.0,0.0],[0.5,0.2,0.25]),
195 "forest" => ([0.3,0.5,0.2],[0.2,0.3,0.1],[1.0,0.5,0.8],[0.1,0.3,0.6]),
196 _ => ([0.5,0.5,0.5],[0.5,0.5,0.5],[1.0,1.0,1.0],[0.0,0.333,0.667]),
197 };
198 [0,1,2].map(|i| (a[i] + b[i] * (std::f32::consts::TAU * (c[i] * t + d[i])).cos()).clamp(0.0, 1.0))
199}
200
201#[cfg(not(target_arch = "wasm32"))]
203fn key_char(k: minifb::Key) -> Option<char> {
204 use minifb::Key::*;
205 Some(match k {
206 A=>'a',B=>'b',C=>'c',D=>'d',E=>'e',F=>'f',G=>'g',H=>'h',I=>'i',J=>'j',K=>'k',L=>'l',M=>'m',
207 N=>'n',O=>'o',P=>'p',Q=>'q',R=>'r',S=>'s',T=>'t',U=>'u',V=>'v',W=>'w',X=>'x',Y=>'y',Z=>'z',
208 Key0=>'0',Key1=>'1',Key2=>'2',Key3=>'3',Key4=>'4',Key5=>'5',Key6=>'6',Key7=>'7',Key8=>'8',Key9=>'9',
209 Space=>' ', Minus=>'-', Period=>'.',
210 _ => return None,
211 })
212}
213
214fn hex_encode(bytes: &[u8]) -> String {
216 let mut s = String::with_capacity(bytes.len() * 2);
217 for b in bytes { s.push_str(&format!("{b:02x}")); }
218 s
219}
220
221#[cfg(not(target_arch = "wasm32"))]
223fn decode_blob(s: &str) -> Result<Vec<u8>, String> {
224 use base64::Engine as _;
225 use std::io::Read as _;
226 let comp = base64::engine::general_purpose::STANDARD
227 .decode(s.trim())
228 .map_err(|e| format!("base64: {e}"))?;
229 let mut out = Vec::new();
230 flate2::read::ZlibDecoder::new(&comp[..])
231 .read_to_end(&mut out)
232 .map_err(|e| format!("inflate: {e}"))?;
233 Ok(out)
234}
235
236fn hex_decode(s: &str) -> Vec<u8> {
238 let s = s.trim();
239 (0..s.len() / 2)
240 .filter_map(|i| u8::from_str_radix(s.get(i * 2..i * 2 + 2)?, 16).ok())
241 .collect()
242}
243
244fn hex_to_32(s: &str) -> [u8; 32] {
246 let v = hex_decode(s);
247 let mut out = [0u8; 32];
248 let n = v.len().min(32);
249 out[..n].copy_from_slice(&v[..n]);
250 out
251}
252
253fn tex_rgb(r: f32, g: f32, b: f32) -> u32 {
254 ((r * 255.0) as u32) << 16 | ((g * 255.0) as u32) << 8 | (b * 255.0) as u32
255}
256
257const PERM: [u8; 512] = [
260 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
261 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
262 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
263 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
264 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
265 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
266 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
267 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
268 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
269 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
270 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
271 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
272 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
273 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
274 8,186,120,37,46,28,166,180,198,232,221,116,31,75,189,139,
275 138,112,62,181,102,72,3,246,14,97,53,87,185,134,193,29,
276 158,225,248,152,17,105,217,142,148,155,30,135,233,206,85,40,
277 223,140,161,137,13,191,230,66,104,153,199,167,147,99,179,92,
278 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,
280 140,36,103,30,69,142,8,99,37,240,21,10,23,190,6,148,
281 247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,
282 57,177,33,88,237,149,56,87,174,35,63,189,114,56,42,123,
283 165,38,72,93,69,139,138,78,149,159,56,89,152,78,61,140,
284 63,26,142,76,124,132,72,11,90,44,82,59,96,41,148,126,
285 157,13,49,27,176,33,47,14,97,78,71,40,87,183,4,122,
286 92,7,72,3,246,17,225,87,91,106,203,190,57,74,76,88,
287 207,208,239,170,251,67,77,51,133,69,249,2,127,80,60,159,
288 168,81,163,64,143,146,157,56,245,188,182,218,33,16,255,243,
289 210,205,12,19,236,95,151,68,23,196,167,126,61,100,93,25,
290 115,96,129,79,220,34,42,144,136,70,238,184,20,222,94,11,
291 219,224,50,58,10,73,6,36,92,194,211,172,98,145,149,228,
292 121,231,200,55,109,141,213,78,169,108,86,244,234,101,122,174,
293];
294
295fn fade(t: f32) -> f32 {
296 t * t * t * (t * (t * 6.0 - 15.0) + 10.0)
297}
298
299fn grad(hash: u8, x: f32, y: f32, z: f32) -> f32 {
300 let h = hash & 15;
301 let u = if h < 8 { x } else { y };
302 let v = if h < 8 { y } else { z };
303 (if (h & 1) == 0 { u } else { -u }) + (if (h & 2) == 0 { v } else { -v })
304}
305
306fn perlin3(x: f32, y: f32, z: f32) -> f32 {
307 let xi = (x.floor() as i32) & 255;
308 let yi = (y.floor() as i32) & 255;
309 let zi = (z.floor() as i32) & 255;
310
311 let xf = x - x.floor();
312 let yf = y - y.floor();
313 let zf = z - z.floor();
314
315 let u = fade(xf);
316 let v = fade(yf);
317 let w = fade(zf);
318
319 let p0 = PERM[xi as usize] as usize;
320 let p1 = PERM[((xi + 1) & 255) as usize] as usize;
321 let pa = PERM[(p0 + yi as usize) & 255] as usize;
322 let pb = PERM[(p0 + ((yi + 1) & 255) as usize) & 255] as usize;
323 let pc = PERM[(p1 + yi as usize) & 255] as usize;
324 let pd = PERM[(p1 + ((yi + 1) & 255) as usize) & 255] as usize;
325
326 let g000 = grad(PERM[(pa + zi as usize) & 255], xf, yf, zf);
327 let g001 = grad(PERM[(pa + ((zi + 1) & 255) as usize) & 255], xf, yf, zf - 1.0);
328 let g010 = grad(PERM[(pb + zi as usize) & 255], xf, yf - 1.0, zf);
329 let g011 = grad(PERM[(pb + ((zi + 1) & 255) as usize) & 255], xf, yf - 1.0, zf - 1.0);
330 let g100 = grad(PERM[(pc + zi as usize) & 255], xf - 1.0, yf, zf);
331 let g101 = grad(PERM[(pc + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf, zf - 1.0);
332 let g110 = grad(PERM[(pd + zi as usize) & 255], xf - 1.0, yf - 1.0, zf);
333 let g111 = grad(PERM[(pd + ((zi + 1) & 255) as usize) & 255], xf - 1.0, yf - 1.0, zf - 1.0);
334
335 let l00 = g000 + u * (g100 - g000);
336 let l01 = g001 + u * (g101 - g001);
337 let l10 = g010 + u * (g110 - g010);
338 let l11 = g011 + u * (g111 - g011);
339
340 let l0 = l00 + v * (l10 - l00);
341 let l1 = l01 + v * (l11 - l01);
342
343 l0 + w * (l1 - l0)
344}
345
346fn fast_rand_f64(state: &mut u64) -> f64 {
347 *state = state.wrapping_mul(6364136223846793005).wrapping_add(1442695040888963407);
348 ((*state >> 32) as u32) as f64 / 4294967296.0
349}
350
351#[inline]
355fn put_px(buf: &mut [u32], idx: usize, color: u32, blend: u8) {
356 if idx >= buf.len() { return; }
357 if blend == 0 {
358 buf[idx] = color;
359 } else {
360 let old = buf[idx];
361 let r = (((old >> 16) & 255) + ((color >> 16) & 255)).min(255);
362 let g = (((old >> 8) & 255) + ((color >> 8) & 255)).min(255);
363 let b = ((old & 255) + (color & 255)).min(255);
364 buf[idx] = (r << 16) | (g << 8) | b;
365 }
366}
367
368fn draw_circle_outline(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
369 let r = r.clamp(0, 20000); if r == 0 { return; }
371 let mut x = 0;
372 let mut y = r;
373 let mut d = 3 - 2 * r;
374 while x <= y {
375 plot_circle_points(buf, w, h, cx, cy, x, y, color, blend);
376 if d < 0 {
377 d += 4 * x + 6;
378 } else {
379 d += 4 * (x - y) + 10;
380 y -= 1;
381 }
382 x += 1;
383 }
384}
385
386fn plot_circle_points(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, x: i32, y: i32, color: u32, blend: u8) {
387 let points = [(cx+x, cy+y), (cx-x, cy+y), (cx+x, cy-y), (cx-x, cy-y),
388 (cx+y, cy+x), (cx-y, cy+x), (cx+y, cy-x), (cx-y, cy-x)];
389 for &(px, py) in &points {
390 if px >= 0 && px < w && py >= 0 && py < h {
391 put_px(buf, (py * w + px) as usize, color, blend);
392 }
393 }
394}
395
396fn draw_circle_filled(buf: &mut [u32], w: i32, h: i32, cx: i32, cy: i32, r: i32, color: u32, blend: u8) {
397 if r <= 0 { return; }
398 for dy in -r..=r {
399 let dx_max = ((r*r - dy*dy) as f64).sqrt() as i32;
400 let py = cy + dy;
401 if py < 0 || py >= h { continue; }
402 for dx in -dx_max..=dx_max {
403 let px = cx + dx;
404 if px >= 0 && px < w {
405 put_px(buf, (py * w + px) as usize, color, blend);
406 }
407 }
408 }
409}
410
411#[cfg(test)]
412mod draw_tests {
413 use super::*;
414
415 #[test]
416 fn filled_circle_actually_writes_pixels() {
417 let mut buf = vec![0u32; 100 * 100];
418 draw_circle_filled(&mut buf, 100, 100, 50, 50, 10, 0xFF00FF, 0);
419 assert_eq!(buf[50 * 100 + 50], 0xFF00FF, "centre pixel must be filled");
420 assert_eq!(buf[0], 0, "far corner must stay clear");
421 let n = buf.iter().filter(|&&p| p != 0).count();
422 assert!(n > 200 && n < 500, "r=10 disc area ≈ 314, got {n}");
423 }
424
425 #[test]
426 fn circle_outline_writes_a_ring() {
427 let mut buf = vec![0u32; 100 * 100];
428 draw_circle_outline(&mut buf, 100, 100, 50, 50, 20, 0x00FF00, 0);
429 assert_eq!(buf[50 * 100 + 50], 0, "outline must NOT fill the centre");
430 assert!(buf.iter().any(|&p| p == 0x00FF00), "outline must draw a ring");
431 }
432
433 #[test]
434 fn additive_blend_accumulates_channels() {
435 let mut buf = vec![0x202020u32; 1];
436 put_px(&mut buf, 0, 0x404040, 1);
437 assert_eq!(buf[0], 0x606060);
438 }
439}
440
441#[derive(Clone, Copy)]
447pub struct UiTheme {
448 pub primary: u32,
449 pub accent: u32,
450 pub track: u32,
451 pub warn: u32,
452 pub text: u32,
453 pub bg: u32,
454}
455
456impl Default for UiTheme {
457 fn default() -> Self {
458 Self {
459 primary: 0x00D2FF, accent: 0x28FFB4, track: 0x2C3E64, warn: 0xFF5A5A, text: 0xBEEBFF, bg: 0x0A1018, }
466 }
467}
468
469pub struct Interpreter {
470 globals: HashMap<String, Expr>,
471 global_seed: Env,
474 functions: HashMap<String, FnDef>,
475 structs: HashMap<String, Vec<String>>,
477 enum_variants: HashMap<String, (String, usize)>,
479 _modules: HashMap<String, Vec<FnDef>>,
480 gfx: RefCell<GfxState>,
481 svg: RefCell<Option<SvgWriter>>,
482 pub source_dir: Option<std::path::PathBuf>,
484 loaded_files: std::collections::HashSet<String>,
486 #[cfg(not(target_arch = "wasm32"))]
488 audio: Option<AudioEngine>,
489 #[cfg(not(target_arch = "wasm32"))]
490 fft: RefCell<FftAnalyzer>,
491 fft_bands_cache: RefCell<Vec<f32>>,
492 start_time: std::time::Instant,
494 frame_num: u64,
496 rand_state: u64,
498 #[cfg(not(target_arch = "wasm32"))]
500 mic: Option<ling_mic::MicInput>,
501 #[cfg(not(target_arch = "wasm32"))]
503 crypto_ids: Vec<ling_crypto::KnotIdentity>,
504 text_buffer: String,
506 record_n: u32,
508 #[cfg(not(target_arch = "wasm32"))]
510 mic_buffer: Vec<f32>,
511 #[cfg(not(target_arch = "wasm32"))]
513 fonts: Vec<ling_graphics::VectorFont>,
514 ui_theme: UiTheme,
516 mouse_was_down: bool,
518 #[cfg(not(target_arch = "wasm32"))]
520 music: Option<ling_music::MusicEngine>,
521 #[cfg(not(target_arch = "wasm32"))]
522 music_init: bool,
523 #[cfg(not(target_arch = "wasm32"))]
525 tracks: Vec<ling_music::DecodedAudio>,
526 #[cfg(not(target_arch = "wasm32"))]
528 lyrics: Vec<ling_music::Lyrics>,
529 #[cfg(not(target_arch = "wasm32"))]
531 midis: Vec<ling_music::MidiSong>,
532 soft_bodies: Vec<ling_physics::soft::SoftBody>,
534 rigid_world: ling_physics::rigid::PhysicsWorld,
536 liquids: Vec<ling_physics::liquid::LiquidGrid>,
538 dialog: Option<ling_game::dialog::Dialog>,
540 dialog_colors: [u32; 4],
542 frames: Vec<String>,
544 error_trace: Option<Vec<String>>,
547}
548
549impl Interpreter {
550 pub fn new() -> Self {
551 #[cfg(not(target_arch = "wasm32"))]
552 let audio = AudioEngine::new()
553 .map_err(|e| eprintln!("audio init failed (no sound): {e}"))
554 .ok();
555 Self {
556 globals: HashMap::new(),
557 global_seed: HashMap::new(),
558 functions: HashMap::new(),
559 structs: HashMap::new(),
560 enum_variants: HashMap::new(),
561 _modules: HashMap::new(),
562 gfx: RefCell::new(GfxState::new()),
563 svg: RefCell::new(None),
564 source_dir: None,
565 loaded_files: std::collections::HashSet::new(),
566 #[cfg(not(target_arch = "wasm32"))]
567 audio,
568 #[cfg(not(target_arch = "wasm32"))]
569 fft: RefCell::new(FftAnalyzer::new(2048, 44100)),
570 fft_bands_cache: RefCell::new(vec![]),
571 start_time: std::time::Instant::now(),
572 frame_num: 0,
573 rand_state: 0x123456789ABCDEF,
574 #[cfg(not(target_arch = "wasm32"))]
575 mic: None,
576 #[cfg(not(target_arch = "wasm32"))]
577 crypto_ids: Vec::new(),
578 text_buffer: String::new(),
579 record_n: 0,
580 #[cfg(not(target_arch = "wasm32"))]
581 mic_buffer: Vec::new(),
582 #[cfg(not(target_arch = "wasm32"))]
583 fonts: Vec::new(),
584 ui_theme: UiTheme::default(),
585 mouse_was_down: false,
586 #[cfg(not(target_arch = "wasm32"))]
587 music: None,
588 #[cfg(not(target_arch = "wasm32"))]
589 music_init: false,
590 #[cfg(not(target_arch = "wasm32"))]
591 tracks: Vec::new(),
592 #[cfg(not(target_arch = "wasm32"))]
593 lyrics: Vec::new(),
594 #[cfg(not(target_arch = "wasm32"))]
595 midis: Vec::new(),
596 soft_bodies: Vec::new(),
597 rigid_world: ling_physics::rigid::PhysicsWorld::new(),
598 liquids: Vec::new(),
599 dialog: None,
600 dialog_colors: [0xE6F2FF, 0xFFD24A, 0x4AD2FF, 0x6CFF8C], frames: Vec::new(),
602 error_trace: None,
603 }
604 }
605
606 pub fn take_error_trace(&mut self) -> Vec<String> {
609 self.error_trace.take().unwrap_or_default()
610 }
611
612 fn framed<T, F>(&mut self, name: &str, body: F) -> Result<T, EvalErr>
615 where
616 F: FnOnce(&mut Self) -> Result<T, EvalErr>,
617 {
618 self.frames.push(name.to_string());
619 let result = body(self);
620 if matches!(result, Err(EvalErr::Runtime(_))) && self.error_trace.is_none() {
621 self.error_trace = Some(self.frames.clone());
622 }
623 self.frames.pop();
624 result
625 }
626
627 #[cfg(not(target_arch = "wasm32"))]
631 fn render_dialog(&mut self, x: f32, y: f32, w: f32, h: f32, font: i64, t: f32) {
632 let (runs, typing) = match &self.dialog {
633 Some(d) if !d.is_closed() => {
634 let runs: Vec<(String, usize, bool)> = d.visible_runs().into_iter()
635 .map(|r| (r.text, r.role.index(), r.newline_before)).collect();
636 (runs, d.is_typing())
637 }
638 _ => return,
639 };
640 let colors = self.dialog_colors;
641 let b = 12.0;
643 let corners: Vec<[f32; 2]> = vec![
644 [x+b,y],[x+w-b,y],[x+w,y+b],[x+w,y+h-b],[x+w-b,y+h],[x+b,y+h],[x,y+h-b],[x,y+b],[x+b,y],
645 ];
646 {
647 let mut gfx = self.gfx.borrow_mut();
648 let (bw, bh) = (gfx.width, gfx.height);
649 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x0A1018, false, std::slice::from_ref(&corners));
650 for seg in corners.windows(2) {
651 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false, seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
652 }
653 }
654 let px = 22.0f32;
656 let pad = 20.0f32;
657 let line_h = px * 1.45;
658 let mut cx = x + pad;
659 let mut cy = y + pad;
660 let use_font = font >= 0 && (font as usize) < self.fonts.len();
661 for (text, role, nl) in &runs {
662 if *nl { cx = x + pad; cy += line_h; }
663 for word in text.split_inclusive(' ') {
664 let wpx = if use_font { self.fonts[font as usize].measure(word, px) }
665 else { ling_ui::holo::text_width(word, px * 0.6, px * 0.24) };
666 if cx + wpx > x + w - pad && cx > x + pad + 1.0 { cx = x + pad; cy += line_h; }
667 if cy + line_h > y + h { break; }
668 let col = colors[(*role).min(3)];
669 if use_font {
670 let glyphs = self.font_layout_2d_glyphs(font as usize, cx, cy, px, word);
671 let mut gfx = self.gfx.borrow_mut();
672 let (bw, bh, add) = (gfx.width, gfx.height, gfx.blend == 1);
673 for contours in &glyphs {
674 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, col, add, contours);
675 }
676 } else {
677 let segs = ling_ui::holo::text_lines(word, cx, cy, px * 0.6, px, px * 0.24);
678 let mut gfx = self.gfx.borrow_mut();
679 let (bw, bh) = (gfx.width, gfx.height);
680 for s in segs { draw_line(&mut gfx.buffer, bw, bh, col, s[0], s[1], s[2], s[3]); }
681 }
682 cx += wpx;
683 }
684 }
685 if !typing && (t * 3.0).sin() > 0.0 {
687 let ax = x + w - 26.0; let ay = y + h - 22.0;
688 let mut gfx = self.gfx.borrow_mut();
689 let (bw, bh) = (gfx.width, gfx.height);
690 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, bw, bh, 0x00D2FF, false,
691 std::slice::from_ref(&vec![[ax-7.0,ay],[ax+7.0,ay],[ax,ay+9.0],[ax-7.0,ay]]));
692 }
693 }
694
695 #[cfg(not(target_arch = "wasm32"))]
698 fn ensure_music(&mut self) -> bool {
699 if self.music.is_some() { return true; }
700 if self.music_init { return false; }
701 self.music_init = true;
702 match ling_music::MusicEngine::new() {
703 Ok(m) => { self.music = Some(m); true }
704 Err(e) => { eprintln!("music engine init failed (no music playback): {e}"); false }
705 }
706 }
707
708 #[cfg(not(target_arch = "wasm32"))]
712 fn font_layout_2d(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<[f32; 2]>> {
713 let mut out = Vec::new();
714 for g in self.font_layout_2d_glyphs(id, x, y, px, text) { out.extend(g); }
715 out
716 }
717
718 #[cfg(not(target_arch = "wasm32"))]
721 fn font_layout_2d_glyphs(&mut self, id: usize, x: f32, y: f32, px: f32, text: &str) -> Vec<Vec<Vec<[f32; 2]>>> {
722 let font = &mut self.fonts[id];
723 let asc = font.ascent();
724 let tol = 0.3 / px;
725 let mut pen = 0.0f32;
726 let mut glyphs = Vec::new();
727 for ch in text.chars() {
728 let go = font.glyph_outline(ch, tol);
729 let mut contours = Vec::with_capacity(go.polylines.len());
730 for pl in &go.polylines {
731 let mapped: Vec<[f32; 2]> = pl.iter()
732 .map(|p| [x + (pen + p[0]) * px, y + (asc - p[1]) * px])
733 .collect();
734 contours.push(mapped);
735 }
736 glyphs.push(contours);
737 pen += go.advance;
738 }
739 glyphs
740 }
741
742 pub fn run_program(&mut self, program: &Program) -> Result<(), String> {
743 for item in &program.items {
744 self.register_item("", item)?;
745 }
746 let entry = self.find_entry()
747 .ok_or("no entry point — need `bind start = do {...}` or `ผูก เริ่ม = ทำ {...}`")?;
748 let mut env = Env::new();
751 let non_do: Vec<_> = self.globals.iter()
752 .filter(|(_, e)| !matches!(e, Expr::Do(_)))
753 .map(|(k, e)| (k.clone(), e.clone()))
754 .collect();
755 let mut pending: Vec<(String, Expr)> = Vec::new();
756 for (k, expr) in &non_do {
757 let mut tmp = Env::new();
758 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
759 env.insert(k.clone(), v);
760 } else {
761 pending.push((k.clone(), expr.clone()));
762 }
763 }
764 for (k, expr) in &pending {
765 let mut tmp = env.clone();
766 if let Ok(v) = self.eval_expr(expr, &mut tmp) {
767 env.insert(k.clone(), v);
768 }
769 }
770 self.global_seed = env.clone();
773 self.framed("start", |me| me.eval_expr(&entry, &mut env)).map(|_| ()).map_err(|e| match e {
774 EvalErr::Runtime(s) => s,
775 EvalErr::Return(_) => "unexpected top-level return".to_string(),
776 EvalErr::Break => "unexpected break at top level".to_string(),
777 })
778 }
779
780 fn register_item(&mut self, ns: &str, item: &Item) -> Result<(), String> {
781 match item {
782 Item::Bind(name, expr) => {
783 let key = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
784 self.globals.insert(key, expr.clone());
785 }
786 Item::Fn(def) => {
787 let key = if ns.is_empty() { def.name.clone() } else { format!("{ns}::{}", def.name) };
788 self.functions.insert(key, def.clone());
789 }
790 Item::Mod(name, body) => {
791 let child_ns = if ns.is_empty() { name.clone() } else { format!("{ns}::{name}") };
792 for child in body {
793 self.register_item(&child_ns, child)?;
794 }
795 }
796 Item::TypeAlias(_, _) => {}
797 Item::Struct(name, fields) => {
798 self.structs.insert(name.clone(), fields.clone());
799 if !ns.is_empty() { self.structs.insert(format!("{ns}::{name}"), fields.clone()); }
800 }
801 Item::Enum(name, variants) => {
802 for v in variants {
803 self.enum_variants.insert(v.name.clone(), (name.clone(), v.arity));
804 self.enum_variants.insert(format!("{name}::{}", v.name), (name.clone(), v.arity));
805 if !ns.is_empty() {
806 self.enum_variants.insert(format!("{ns}::{name}::{}", v.name), (name.clone(), v.arity));
807 }
808 }
809 }
810 Item::Use { path, alias } => {
811 self.load_module(path, alias.as_deref(), ns)?;
812 }
813 }
814 Ok(())
815 }
816
817 fn load_module(&mut self, path: &str, alias: Option<&str>, parent_ns: &str) -> Result<(), String> {
822 let base_dir = self.source_dir.clone().unwrap_or_else(|| std::path::PathBuf::from("."));
824 let raw = std::path::Path::new(path);
825 let candidates: Vec<std::path::PathBuf> = vec![
826 base_dir.join(format!("{}.ling", path)),
827 base_dir.join(format!("{}.灵", path)),
828 base_dir.join(format!("{}.령", path)),
829 base_dir.join(format!("{}.霊", path)),
830 base_dir.join(format!("{}.ลิง", path)),
831 base_dir.join(raw),
833 std::path::PathBuf::from(format!("{}.ling", path)),
834 std::path::PathBuf::from(path),
835 ];
836
837 let resolved = candidates.into_iter().find(|p| p.exists())
838 .ok_or_else(|| format!("use: cannot find module '{path}'"))?;
839
840 let canonical = resolved.canonicalize()
841 .unwrap_or_else(|_| resolved.clone())
842 .to_string_lossy()
843 .to_string();
844
845 if self.loaded_files.contains(&canonical) {
847 return Ok(());
848 }
849 self.loaded_files.insert(canonical.clone());
850
851 let source = std::fs::read_to_string(&resolved)
852 .map_err(|e| format!("use: failed to read '{path}': {e}"))?;
853
854 let prev_dir = self.source_dir.clone();
856 self.source_dir = resolved.parent().map(|p| p.to_path_buf());
857
858 let program = crate::parser::parse(&source)
859 .map_err(|e| format!("use: parse error in '{path}': {e}"))?;
860
861 let target_ns = match (parent_ns.is_empty(), alias) {
863 (_, Some(a)) if !parent_ns.is_empty() => format!("{parent_ns}::{a}"),
864 (_, Some(a)) => a.to_string(),
865 (false, None) => parent_ns.to_string(),
866 (true, None) => String::new(),
867 };
868
869 for item in &program.items {
870 self.register_item(&target_ns, item)?;
871 }
872
873 self.source_dir = prev_dir;
874 Ok(())
875 }
876
877 fn find_entry(&self) -> Option<Expr> {
878 for key in &[
880 "start", "main",
881 "启",
882 "เริ่ม", "시작",
884 "начать", "начало",
885 "inicio", "comenzar",
886 "début", "commencer",
887 "anfang", "starten",
888 "início",
889 "शुरू",
890 "ابدأ",
891 ] {
892 if let Some(e) = self.globals.get(*key) { return Some(e.clone()); }
893 }
894 self.globals.values().find(|e| matches!(e, Expr::Do(_))).cloned()
895 }
896
897 fn eval_expr(&mut self, expr: &Expr, env: &mut Env) -> EvalResult {
900 match expr {
901 Expr::Str(s) => Ok(Value::Str(s.clone())),
902 Expr::Number(n) => Ok(Value::Number(*n)),
903 Expr::Bool(b) => Ok(Value::Bool(*b)),
904 Expr::Unit => Ok(Value::Unit),
905 Expr::Array(elems) => {
906 let vs: Vec<_> = elems.iter()
907 .map(|e| self.eval_expr(e, env))
908 .collect::<Result<_,_>>()?;
909 Ok(Value::List(vs))
910 }
911
912 Expr::Ident(name) => self.lookup(name, env),
913
914 Expr::Path(segs) => {
915 if segs.len() == 1 { return self.lookup(&segs[0], env); }
916 Ok(Value::Str(segs.join("::")))
917 }
918
919 Expr::Ref(inner) => self.eval_expr(inner, env),
920 Expr::Await(inner) => self.eval_expr(inner, env),
921
922 Expr::Do(stmts) => {
923 let mut local = env.clone();
924 Ok(self.exec_block(stmts, &mut local)?.unwrap_or(Value::Unit))
925 }
926
927 Expr::BinOp(op, lhs, rhs) => {
928 let l = self.eval_expr(lhs, env)?;
929 let r = self.eval_expr(rhs, env)?;
930 self.apply_binop(op, l, r)
931 }
932
933 Expr::If { cond, then, elseifs, else_body } => {
934 let cond_val = self.eval_expr(cond, env)?;
935 if self.is_truthy(&cond_val) {
936 return Ok(self.exec_block(then, env)?.unwrap_or(Value::Unit));
937 }
938 for (ei_cond, ei_body) in elseifs {
939 let ei_cond_val = self.eval_expr(ei_cond, env)?;
940 if self.is_truthy(&ei_cond_val) {
941 return Ok(self.exec_block(ei_body, env)?.unwrap_or(Value::Unit));
942 }
943 }
944 if let Some(eb) = else_body {
945 return Ok(self.exec_block(eb, env)?.unwrap_or(Value::Unit));
946 }
947 Ok(Value::Unit)
948 }
949
950 Expr::While { cond, body } => {
951 loop {
955 let cv = self.eval_expr(cond, env)?;
956 if !self.is_truthy(&cv) { break; }
957 match self.exec_block(body, env) {
958 Ok(_) => {}
959 Err(EvalErr::Break) => break,
960 Err(e) => return Err(e),
961 }
962 }
963 Ok(Value::Unit)
964 }
965
966 Expr::For { var, iter, body } => {
967 let iter_val = self.eval_expr(iter, env)?;
968 let items = self.value_to_iter(iter_val)?;
969 for item in items {
970 let mut local = env.clone();
971 local.insert(var.clone(), item);
972 match self.exec_block(body, &mut local) {
973 Ok(_) => {}
974 Err(EvalErr::Break) => break,
975 Err(e) => return Err(e),
976 }
977 }
978 Ok(Value::Unit)
979 }
980
981 Expr::Match(subject, arms) => {
982 let subj = self.eval_expr(subject, env)?;
983 for arm in arms {
984 if let Some(bindings) = self.match_pattern(&arm.pattern, &subj) {
985 let mut local = env.clone();
986 local.extend(bindings);
987 return self.eval_expr(&arm.body, &mut local);
988 }
989 }
990 Ok(Value::Unit)
991 }
992
993 Expr::Range(lo, hi) => {
994 let lo_v = self.eval_expr(lo, env)?;
995 let hi_v = self.eval_expr(hi, env)?;
996 let lo_n = self.to_number(&lo_v)? as i64;
997 let hi_n = self.to_number(&hi_v)? as i64;
998 Ok(Value::List((lo_n..hi_n).map(|i| Value::Number(i as f64)).collect()))
999 }
1000
1001 Expr::Index(base, idx) => {
1002 let b = self.eval_expr(base, env)?;
1003 let i = self.eval_expr(idx, env)?;
1004 let n = self.to_number(&i)? as usize;
1005 match b {
1006 Value::List(v) => v.get(n).cloned()
1007 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
1008 Value::Str(s) => s.chars().nth(n)
1009 .map(|c| Value::Str(c.to_string()))
1010 .ok_or_else(|| EvalErr::from(format!("index {n} out of bounds"))),
1011 other => Err(EvalErr::from(format!("cannot index {:?}", other))),
1012 }
1013 }
1014
1015 Expr::Call(callee, args) => {
1016 let arg_vals: Vec<Value> = args.iter()
1017 .map(|a| self.eval_expr(a, env))
1018 .collect::<Result<_,_>>()?;
1019 match callee.as_ref() {
1020 Expr::Ident(name) => self.call_named(name, arg_vals, env),
1021 Expr::Path(segs) => self.call_named(&segs.join("::"), arg_vals, env),
1022 _ => {
1023 let v = self.eval_expr(callee, env)?;
1024 self.call_value(v, arg_vals)
1025 }
1026 }
1027 }
1028
1029 Expr::MethodCall { receiver, method, args } => {
1030 let recv = self.eval_expr(receiver, env)?;
1031 let arg_vals: Vec<Value> = args.iter()
1032 .map(|a| self.eval_expr(a, env))
1033 .collect::<Result<_,_>>()?;
1034 self.call_method(recv, method, arg_vals)
1035 }
1036
1037 Expr::Closure(params, body) => {
1038 Ok(Value::Fn(params.clone(), vec![Stmt::Expr(*body.clone())], env.clone()))
1039 }
1040 }
1041 }
1042
1043 fn exec_block(&mut self, stmts: &[Stmt], env: &mut Env) -> Result<Option<Value>, EvalErr> {
1046 let mut last: Option<Value> = None;
1047 for stmt in stmts {
1048 match stmt {
1049 Stmt::Bind(name, expr) => {
1050 let v = self.eval_expr(expr, env)?;
1051 env.insert(name.clone(), v);
1052 last = None;
1053 }
1054 Stmt::Return(expr) => {
1055 let v = self.eval_expr(expr, env)?;
1056 return Err(EvalErr::Return(v));
1057 }
1058 Stmt::Expr(expr) => {
1059 last = Some(self.eval_expr(expr, env)?);
1060 }
1061 }
1062 }
1063 Ok(last)
1064 }
1065
1066 fn lookup(&self, name: &str, env: &Env) -> EvalResult {
1069 if let Some(v) = env.get(name) { return Ok(v.clone()); }
1070 if self.functions.contains_key(name) {
1071 let def = &self.functions[name];
1072 return Ok(Value::Fn(def.params.clone(), def.body.clone(), Env::new()));
1073 }
1074 if let Some((enum_name, 0)) = self.enum_variants.get(name).cloned() {
1076 let variant = name.rsplit("::").next().unwrap_or(name).to_string();
1077 return Ok(Value::Variant { enum_name, variant, payload: Vec::new() });
1078 }
1079 match name {
1081 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1082 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1083 _ => {}
1084 }
1085 Err(EvalErr::from(format!("undefined: '{name}'")))
1086 }
1087
1088 fn call_named(&mut self, name: &str, args: Vec<Value>, env: &Env) -> EvalResult {
1089 match name {
1090 "print" | "println" | "印" | "打印" | "印刷" | "พิมพ์" | "출력" | "вывести" | "imprimir" | "afficher" => {
1092 let s = args.iter().map(|v| v.to_string()).collect::<Vec<_>>().join("");
1093 println!("{s}");
1094 return Ok(Value::Unit);
1095 }
1096 "print_color" | "พิมพ์สี" => {
1099 #[cfg(windows)]
1100 {
1101 use std::sync::Once;
1102 static VT: Once = Once::new();
1103 VT.call_once(|| {
1104 extern "system" {
1105 fn GetStdHandle(n: u32) -> *mut std::ffi::c_void;
1106 fn GetConsoleMode(h: *mut std::ffi::c_void, m: *mut u32) -> i32;
1107 fn SetConsoleMode(h: *mut std::ffi::c_void, m: u32) -> i32;
1108 }
1109 unsafe {
1110 let h = GetStdHandle(0xFFFF_FFF5u32); let mut mode = 0u32;
1112 if GetConsoleMode(h, &mut mode) != 0 {
1113 SetConsoleMode(h, mode | 0x0004); }
1115 }
1116 });
1117 }
1118 let col = self.arg_num(&args, 0, 7.0)? as i64;
1119 let s = args.iter().skip(1).map(|v| v.to_string()).collect::<Vec<_>>().join("");
1120 let code = 90 + col.clamp(0, 7);
1121 println!("\x1b[1;{code}m{s}\x1b[0m");
1122 return Ok(Value::Unit);
1123 }
1124 "format" | "格式" | "フォーマット" | "서식" | "รูปแบบ" | "форматировать" | "formatear" | "formater" => {
1126 return Ok(Value::Str(self.builtin_format(&args)?));
1127 }
1128 "格式::拼接" | "format::join" => {
1130 match args.first() {
1131 Some(Value::List(items)) => {
1132 return Ok(Value::Str(items.iter().map(|v| v.to_string()).collect()));
1133 }
1134 _ => return Ok(Value::Str(self.builtin_format(&args)?)),
1135 }
1136 }
1137 "ok" | "好" | "良し" | "좋아" | "โอเค" => {
1139 let val = args.into_iter().next().unwrap_or(Value::Unit);
1140 return Ok(Value::Ok(Box::new(val)));
1141 }
1142 "bad" | "坏" | "err" | "悪い" | "나쁨" | "ผิด" => {
1143 let val = args.into_iter().next().unwrap_or(Value::Unit);
1144 return Ok(Value::Err(Box::new(val)));
1145 }
1146 "向量::从" | "Vec::from" => {
1148 if let Some(Value::List(v)) = args.first() {
1149 return Ok(Value::List(v.clone()));
1150 }
1151 return Ok(Value::List(args));
1152 }
1153 "向量::有容量" | "Vec::with_capacity" => return Ok(Value::List(Vec::new())),
1154 "计时::获取当前小时" | "Timer::hour" => return Ok(Value::Number(14.0)),
1156 "计时::现在" | "Timer::now" => return Ok(Value::Number(1000.0)),
1157 "sleep" | "หยุด" | "นอน" | "sleep_ms" | "睡眠" | "眠る" | "スリープ" | "잠자기" | "잠" | "流水::睡眠" | "Flow::sleep" => {
1159 if let Some(ms_val) = args.first() {
1160 if let Ok(ms) = self.to_number(ms_val) {
1161 std::thread::sleep(std::time::Duration::from_millis(ms as u64));
1162 }
1163 }
1164 return Ok(Value::Unit);
1165 }
1166 "流水::并行" | "Flow::parallel" => {
1168 if let Some(Value::Fn(params, body, mut cap)) = args.first().cloned() {
1169 let _ = params;
1170 match self.exec_block(&body, &mut cap) {
1171 Ok(Some(v)) => return Ok(v),
1172 Ok(None) => return Ok(Value::Unit),
1173 Err(EvalErr::Return(v)) => return Ok(v),
1174 Err(e) => return Err(e),
1175 }
1176 }
1177 return Ok(Value::Unit);
1178 }
1179
1180 "sin" | "ไซน์" | "正弦" | "サイン" | "사인" => {
1189 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sin()));
1190 }
1191 "cos" | "โคไซน์" | "余弦" | "コサイン" | "코사인" => {
1192 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cos()));
1193 }
1194
1195 "tanh" | "tanhf" | "双曲正切" | "双曲線正接" | "쌍곡탄젠트" => {
1198 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tanh()));
1199 }
1200
1201
1202 "tan" | "แทนเจนต์" | "正切" | "タンジェント" | "탄젠트" => {
1203 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.tan()));
1204 }
1205 "asin" | "arcsin" | "反正弦" | "アークサイン" | "아크사인" | "อาร์กไซน์" => {
1206 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.asin()));
1207 }
1208 "acos" | "arccos" | "反余弦" | "アークコサイン" | "아크코사인" | "อาร์กโคไซน์" => {
1209 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.acos()));
1210 }
1211 "atan" | "arctan" | "反正切" | "アークタンジェント" | "아크탄젠트" | "อาร์กแทนเจนต์" => {
1212 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.atan()));
1213 }
1214 "atan2" | "arctan2" | "反正切2" | "アークタンジェント2" | "아크탄젠트2" => {
1215 let y = self.arg_num(&args, 0, 0.0)?;
1216 let x = self.arg_num(&args, 1, 1.0)?;
1217 return Ok(Value::Number(y.atan2(x)));
1218 }
1219
1220 "sqrt" | "รากที่สอง" | "平方根" | "根" | "제곱근" => {
1222 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.sqrt()));
1223 }
1224 "cbrt" | "立方根" | "세제곱근" | "รากที่สาม" => {
1225 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.cbrt()));
1226 }
1227 "pow" | "ยกกำลัง" | "幂" | "べき乗" | "거듭제곱" => {
1228 let base = self.arg_num(&args, 0, 0.0)?;
1229 let exp = self.arg_num(&args, 1, 1.0)?;
1230 return Ok(Value::Number(base.powf(exp)));
1231 }
1232 "exp" | "指数" | "指数関数" | "지수" => {
1233 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.exp()));
1234 }
1235 "hypot" | "斜边" | "斜辺" | "빗변" => {
1236 let x = self.arg_num(&args, 0, 0.0)?;
1237 let y = self.arg_num(&args, 1, 0.0)?;
1238 return Ok(Value::Number(x.hypot(y)));
1239 }
1240
1241 "ln" | "log" | "ลอการิทึม" | "对数" | "対数" | "로그" => {
1243 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.ln()));
1244 }
1245 "log2" | "对数2" | "対数2" | "로그2" => {
1246 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log2()));
1247 }
1248 "log10" | "对数10" | "対数10" | "로그10" => {
1249 return Ok(Value::Number(self.arg_num(&args, 0, 1.0)?.log10()));
1250 }
1251
1252 "abs" | "ค่าสัมบูรณ์" | "绝对值" | "绝对" | "絶対値" | "절댓값" | "절대값" => {
1254 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.abs()));
1255 }
1256 "floor" | "ปัดลง" | "向下取整" | "下整" | "床関数" | "내림" => {
1257 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.floor()));
1258 }
1259 "ceil" | "ปัดขึ้น" | "向上取整" | "上整" | "天井関数" | "올림" => {
1260 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.ceil()));
1261 }
1262 "round" | "ปัดเศษ" | "四舍五入" | "四舍" | "四捨五入" | "반올림" => {
1263 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.round()));
1264 }
1265 "trunc" | "int" | "ตัดทศนิยม" | "取整" | "整数化" | "整数" | "截整"
1266 | "정수화" | "정수" | "切り捨て" | "버림" => {
1267 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.trunc()));
1268 }
1269 "fract" | "小数部分" | "小数部" | "소수부" => {
1270 return Ok(Value::Number(self.arg_num(&args, 0, 0.0)?.fract()));
1271 }
1272
1273 "min" | "ต่ำสุด" | "最小" | "최솟값" => {
1275 let a = self.arg_num(&args, 0, 0.0)?;
1276 let b = self.arg_num(&args, 1, 0.0)?;
1277 return Ok(Value::Number(a.min(b)));
1278 }
1279 "max" | "สูงสุด" | "最大" | "최댓값" => {
1280 let a = self.arg_num(&args, 0, 0.0)?;
1281 let b = self.arg_num(&args, 1, 0.0)?;
1282 return Ok(Value::Number(a.max(b)));
1283 }
1284 "clamp" | "จำกัด" | "截取" | "範囲制限" | "범위제한" => {
1285 let x = self.arg_num(&args, 0, 0.0)?;
1286 let lo = self.arg_num(&args, 1, 0.0)?;
1287 let hi = self.arg_num(&args, 2, 1.0)?;
1288 return Ok(Value::Number(x.clamp(lo, hi)));
1289 }
1290
1291 "pi" | "π" | "พาย" | "圆周率" | "円周率" | "파이" => return Ok(Value::Number(std::f64::consts::PI)),
1293 "tau" | "τ" | "双周率" | "タウ" | "타우" | "ทาว" => return Ok(Value::Number(std::f64::consts::TAU)),
1294
1295 "vnoise" | "noise2" | "นอยส์2ดี" | "柏林噪声2D" | "バリューノイズ2D" | "값노이즈2D" => {
1301 let x = self.arg_num(&args, 0, 0.0)? as f32;
1302 let y = self.arg_num(&args, 1, 0.0)? as f32;
1303 let seed = self.arg_num(&args, 2, 0.0)? as u32;
1304 return Ok(Value::Number(tex_vnoise(x, y, seed) as f64));
1305 }
1306
1307 "fbm" | "นอยส์ออร์แกนิก" | "分形噪声" | "フラクタルノイズ" | "프랙탈노이즈" => {
1308 let x = self.arg_num(&args, 0, 0.0)? as f32;
1309 let y = self.arg_num(&args, 1, 0.0)? as f32;
1310 let octaves = self.arg_num(&args, 2, 4.0)? as u32;
1311 let seed = self.arg_num(&args, 3, 0.0)? as u32;
1312 return Ok(Value::Number(tex_fbm(x, y, octaves, seed) as f64));
1313 }
1314
1315 "perlin" | "perlin3" | "เพอร์ลิน3ดี" | "柏林噪声3D" | "パーリンノイズ3D" | "펄린노이즈3D" => {
1316 let x = self.arg_num(&args, 0, 0.0)? as f32;
1317 let y = self.arg_num(&args, 1, 0.0)? as f32;
1318 let z = self.arg_num(&args, 2, 0.0)? as f32;
1319 return Ok(Value::Number(perlin3(x, y, z) as f64));
1320 }
1321
1322 "lerp" | "ค่าระหว่าง" | "线性插值" | "線形補間" | "선형보간" => {
1324 let a = self.arg_num(&args, 0, 0.0)?;
1325 let b = self.arg_num(&args, 1, 1.0)?;
1326 let t = self.arg_num(&args, 2, 0.0)?;
1327 return Ok(Value::Number(a + (b - a) * t));
1328 }
1329
1330 "smoothstep" | "เปลี่ยนแบบนุ่ม" | "平滑步进" | "スムーズステップ" | "스무스스텝" => {
1331 let lo = self.arg_num(&args, 0, 0.0)?;
1332 let hi = self.arg_num(&args, 1, 1.0)?;
1333 let x = self.arg_num(&args, 2, 0.5)?;
1334 let t = ((x - lo) / (hi - lo)).clamp(0.0, 1.0);
1335 return Ok(Value::Number(t * t * (3.0 - 2.0 * t)));
1336 }
1337
1338 "rand" | "สุ่ม" | "随机" | "乱数" | "난수" => {
1339 let val = fast_rand_f64(&mut self.rand_state);
1340 return Ok(Value::Number(val));
1341 }
1342
1343 "sign" | "เครื่องหมาย" | "符号" | "符号関数" | "부호" => {
1344 let x = self.arg_num(&args, 0, 0.0)?;
1345 return Ok(Value::Number(x.signum()));
1346 }
1347
1348 "hsv_to_rgb" | "เอชเอสวีเป็นRGB" | "HSV转RGB" | "HSV変換RGB" | "HSV변환RGB" => {
1349 let h = self.arg_num(&args, 0, 0.0)?; let s = self.arg_num(&args, 1, 1.0)?; let v = self.arg_num(&args, 2, 1.0)?; let c = v * s;
1353 let x = c * (1.0 - (((h / 60.0) % 2.0) - 1.0).abs());
1354 let m = v - c;
1355 let (r1, g1, b1) = if h < 60.0 { (c, x, 0.0) }
1356 else if h < 120.0 { (x, c, 0.0) }
1357 else if h < 180.0 { (0.0, c, x) }
1358 else if h < 240.0 { (0.0, x, c) }
1359 else if h < 300.0 { (x, 0.0, c) }
1360 else { (c, 0.0, x) };
1361 let r = ((r1 + m) * 255.0).round();
1362 let g = ((g1 + m) * 255.0).round();
1363 let b = ((b1 + m) * 255.0).round();
1364 return Ok(Value::List(vec![Value::Number(r), Value::Number(g), Value::Number(b)]));
1365 }
1366
1367 "lerp_color" | "ไล่สี" | "颜色插值" | "色補間" | "색보간" => {
1368 let r1 = self.arg_num(&args, 0, 0.0)?;
1369 let g1 = self.arg_num(&args, 1, 0.0)?;
1370 let b1 = self.arg_num(&args, 2, 0.0)?;
1371 let r2 = self.arg_num(&args, 3, 255.0)?;
1372 let g2 = self.arg_num(&args, 4, 255.0)?;
1373 let b2 = self.arg_num(&args, 5, 255.0)?;
1374 let t = self.arg_num(&args, 6, 0.0)?;
1375 let r = r1 + (r2 - r1) * t;
1376 let g = g1 + (g2 - g1) * t;
1377 let b = b1 + (b2 - b1) * t;
1378 let c = ((r as u32) << 16) | ((g as u32) << 8) | (b as u32);
1379 self.gfx.borrow_mut().color = c;
1380 return Ok(Value::Unit);
1381 }
1382
1383 "time_now" | "เวลาปัจจุบัน" | "当前时间" | "経過時間" | "현재시간" => {
1385 return Ok(Value::Number(self.start_time.elapsed().as_secs_f64()));
1386 }
1387
1388 "frame_count" | "เฟรม" | "帧数" | "フレーム数" | "프레임수" => {
1389 return Ok(Value::Number(self.frame_num as f64));
1390 }
1391
1392 "mic_open" | "เปิดไมค์" | "开麦克风" | "マイク開く" | "마이크열기" => {
1394 #[cfg(not(target_arch = "wasm32"))]
1395 {
1396 match ling_mic::MicInput::open(Default::default()) {
1397 Ok(mic) => {
1398 let _ = mic.start(|_samples: &[f32]| {}); self.mic = Some(mic);
1400 return Ok(Value::Unit);
1401 }
1402 Err(e) => return Err(EvalErr::from(format!("mic_open failed: {e}"))),
1403 }
1404 }
1405 #[cfg(target_arch = "wasm32")]
1406 return Ok(Value::Unit);
1407 }
1408
1409 "mic_rms" | "เสียงRMS" | "麦克风音量" | "マイクRMS" | "마이크RMS" => {
1410 #[cfg(not(target_arch = "wasm32"))]
1411 {
1412 let rms = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.rms()).unwrap_or(0.0);
1413 return Ok(Value::Number(rms as f64));
1414 }
1415 #[cfg(target_arch = "wasm32")]
1416 return Ok(Value::Number(0.0));
1417 }
1418
1419 "mic_peak" | "เสียงพีค" | "麦克风峰值" | "マイクピーク" | "마이크피크" => {
1420 #[cfg(not(target_arch = "wasm32"))]
1421 {
1422 let peak = self.mic.as_ref().map(|m: &ling_mic::MicInput| m.peak()).unwrap_or(0.0);
1423 return Ok(Value::Number(peak as f64));
1424 }
1425 #[cfg(target_arch = "wasm32")]
1426 return Ok(Value::Number(0.0));
1427 }
1428
1429 "mic_fft" | "วิเคราะห์เสียงสด" | "实时频谱" | "リアルタイムFFT" | "실시간FFT" => {
1430 #[cfg(not(target_arch = "wasm32"))]
1431 {
1432 let n = self.arg_num(&args, 0, 8.0)? as usize;
1433 if let Some(mic) = self.mic.as_ref() {
1434 let samples = mic.latest_samples();
1435 self.fft.borrow_mut().push_samples(&samples);
1436 }
1437 let bands = self.fft.borrow().freq_bands(n);
1438 let result = bands.iter().map(|&v| Value::Number(v as f64)).collect();
1439 return Ok(Value::List(result));
1440 }
1441 #[cfg(target_arch = "wasm32")]
1442 return Ok(Value::List(vec![]));
1443 }
1444
1445 "set_blend" | "โหมดผสม" | "混合模式" | "ブレンドモード" | "블렌드모드" => {
1447 let mode = self.arg_num(&args, 0, 0.0)? as u8;
1448 self.gfx.borrow_mut().blend = mode;
1449 return Ok(Value::Unit);
1450 }
1451
1452 "draw_circle" | "วาดวงกลม" | "画圆" | "円描画" | "원그리기" => {
1454 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1455 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1456 let r = self.arg_num(&args, 2, 10.0)? as i32;
1457 let mut gfx = self.gfx.borrow_mut();
1458 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1459 draw_circle_outline(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1460 return Ok(Value::Unit);
1461 }
1462
1463 "draw_filled_circle" | "draw_disc" | "วาดวงกลมทึบ" | "画实心圆" | "塗りつぶし円" | "원채우기" => {
1464 let cx = self.arg_num(&args, 0, 0.0)? as i32;
1465 let cy = self.arg_num(&args, 1, 0.0)? as i32;
1466 let r = self.arg_num(&args, 2, 10.0)? as i32;
1467 let mut gfx = self.gfx.borrow_mut();
1468 let (w, h, color, blend) = (gfx.width as i32, gfx.height as i32, gfx.color, gfx.blend);
1469 draw_circle_filled(&mut gfx.buffer, w, h, cx, cy, r, color, blend);
1470 return Ok(Value::Unit);
1471 }
1472
1473 "เปิดหน้าต่าง" | "open_window" | "gfx_window" | "开窗" | "ウィンドウ開く" | "창열기" => {
1480 let w = self.arg_num(&args, 0, 800.0)? as usize;
1481 let h = self.arg_num(&args, 1, 600.0)? as usize;
1482 #[cfg(not(target_arch = "wasm32"))]
1483 {
1484 let title = args.get(2).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1485 let mut gfx = self.gfx.borrow_mut();
1486 let mut win = minifb::Window::new(
1487 &title, w, h,
1488 minifb::WindowOptions {
1489 resize: false,
1490 scale: minifb::Scale::X1,
1491 ..Default::default()
1492 },
1493 ).map_err(|e| EvalErr::from(format!("cannot open window: {e}")))?;
1494 #[allow(deprecated)]
1495 win.limit_update_rate(Some(std::time::Duration::from_millis(8)));
1496 gfx.buffer = vec![0u32; w * h];
1497 gfx.width = w;
1498 gfx.height = h;
1499 gfx.window = Some(win);
1500 gfx.sync_projection();
1501 hide_console_window();
1502 }
1503 #[cfg(target_arch = "wasm32")]
1504 {
1505 let mut gfx = self.gfx.borrow_mut();
1506 gfx.width = w;
1507 gfx.height = h;
1508 gfx.sync_projection();
1509 crate::gfx::webgl::resize(w as u32, h as u32);
1510 }
1511 return Ok(Value::Unit);
1512 }
1513
1514 "เติม" | "fill" | "gfx_fill" | "clear" | "填" | "塗り潰し" | "채우기" | "清" | "消去" | "지우기" => {
1516 let r = self.arg_num(&args, 0, 0.0)? as u32;
1517 let g = self.arg_num(&args, 1, 0.0)? as u32;
1518 let b = self.arg_num(&args, 2, 0.0)? as u32;
1519 #[cfg(not(target_arch = "wasm32"))]
1520 {
1521 let c = (r << 16) | (g << 8) | b;
1522 self.gfx.borrow_mut().buffer.fill(c);
1523 }
1524 #[cfg(target_arch = "wasm32")]
1525 {
1526 let mut gfx = self.gfx.borrow_mut();
1527 gfx.fill_r = r as f32 / 255.0;
1528 gfx.fill_g = g as f32 / 255.0;
1529 gfx.fill_b = b as f32 / 255.0;
1530 }
1531 return Ok(Value::Unit);
1532 }
1533
1534 "set_color_hsl" | "颜色HSL" | "色相" | "HSL色" | "HSL색설정" | "สีHSLวาด" => {
1537 let h = self.arg_num(&args, 0, 0.0)?;
1538 let s = self.arg_num(&args, 1, 70.0)?;
1539 let l = self.arg_num(&args, 2, 50.0)?;
1540 let hex = hsl_to_hex(h, s, l);
1541 let r = u32::from_str_radix(&hex[1..3], 16).unwrap_or(255);
1542 let g = u32::from_str_radix(&hex[3..5], 16).unwrap_or(255);
1543 let b = u32::from_str_radix(&hex[5..7], 16).unwrap_or(255);
1544 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1545 return Ok(Value::Unit);
1546 }
1547
1548 "สีดินสอ" | "set_color" | "gfx_color" | "color" | "设色" | "色設定" | "색설정" => {
1550 let r = self.arg_num(&args, 0, 255.0)? as u32;
1551 let g = self.arg_num(&args, 1, 255.0)? as u32;
1552 let b = self.arg_num(&args, 2, 255.0)? as u32;
1553 self.gfx.borrow_mut().color = (r << 16) | (g << 8) | b;
1554 return Ok(Value::Unit);
1555 }
1556
1557 "วาดสามเหลี่ยม" | "draw_triangle" | "gfx_triangle" | "triangle" | "画三角" | "三角形描画" | "삼각형그리기" => {
1559 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1560 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1561 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1562 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1563 let x2 = self.arg_num(&args, 4, 0.0)? as f32;
1564 let y2 = self.arg_num(&args, 5, 0.0)? as f32;
1565 let mut gfx = self.gfx.borrow_mut();
1566 let color = gfx.color;
1567 #[cfg(not(target_arch = "wasm32"))]
1568 {
1569 let w = gfx.width;
1570 let h = gfx.height;
1571 fill_triangle(&mut gfx.buffer, w, h, color, x0, y0, x1, y1, x2, y2);
1572 }
1573 #[cfg(target_arch = "wasm32")]
1574 gfx.depth_queue.push_triangle(0.0, color, x0, y0, x1, y1, x2, y2);
1575 return Ok(Value::Unit);
1576 }
1577
1578 "วาดเส้น" | "draw_line" | "gfx_line" | "line" | "画线" | "線描く" | "선그리기" => {
1580 let x0 = self.arg_num(&args, 0, 0.0)? as f32;
1581 let y0 = self.arg_num(&args, 1, 0.0)? as f32;
1582 let x1 = self.arg_num(&args, 2, 0.0)? as f32;
1583 let y1 = self.arg_num(&args, 3, 0.0)? as f32;
1584 let mut gfx = self.gfx.borrow_mut();
1585 let color = gfx.color;
1586 #[cfg(not(target_arch = "wasm32"))]
1587 {
1588 let w = gfx.width;
1589 let h = gfx.height;
1590 draw_line(&mut gfx.buffer, w, h, color, x0, y0, x1, y1);
1591 }
1592 #[cfg(target_arch = "wasm32")]
1593 gfx.depth_queue.push_line(0.0, color, x0, y0, x1, y1);
1594 return Ok(Value::Unit);
1595 }
1596
1597 "วาดจุด" | "draw_pixel" | "gfx_pixel" | "pixel" | "画点" | "点描く" | "점그리기" => {
1599 let px = self.arg_num(&args, 0, 0.0)? as i32;
1600 let py = self.arg_num(&args, 1, 0.0)? as i32;
1601 #[cfg(not(target_arch = "wasm32"))]
1602 {
1603 let mut gfx = self.gfx.borrow_mut();
1604 let color = gfx.color;
1605 let w = gfx.width;
1606 let h = gfx.height;
1607 if px >= 0 && py >= 0 && (px as usize) < w && (py as usize) < h {
1608 gfx.buffer[py as usize * w + px as usize] = color;
1609 }
1610 }
1611 #[cfg(target_arch = "wasm32")]
1612 {
1613 let mut gfx = self.gfx.borrow_mut();
1615 let color = gfx.color;
1616 let x = px as f32; let y = py as f32;
1617 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y, x+1.0, y+1.0);
1618 gfx.depth_queue.push_triangle(0.0, color, x, y, x+1.0, y+1.0, x, y+1.0);
1619 }
1620 return Ok(Value::Unit);
1621 }
1622
1623 "แสดงผล" | "present" | "gfx_present" | "show" | "显" | "呈现" | "表示" | "표시" => {
1625 #[cfg(not(target_arch = "wasm32"))]
1626 {
1627 {
1629 let mut gfx = self.gfx.borrow_mut();
1630 if !gfx.depth_queue.is_empty() {
1631 let w = gfx.width;
1632 let h = gfx.height;
1633 let queue = std::mem::take(&mut gfx.depth_queue);
1634 queue.flush(&mut gfx.buffer, w, h);
1635 }
1636 let buf = gfx.buffer.clone();
1637 let w = gfx.width;
1638 let h = gfx.height;
1639 if let Some(win) = gfx.window.as_mut() {
1640 win.update_with_buffer(&buf, w, h)
1641 .map_err(|e| EvalErr::from(format!("present error: {e}")))?;
1642 }
1643 }
1644 let mouse_pos = {
1646 let gfx = self.gfx.borrow();
1647 gfx.window.as_ref()
1648 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp))
1649 };
1650 let mut gfx = self.gfx.borrow_mut();
1651 if gfx.mouse_captured {
1652 let mut cur_my = gfx.last_my;
1653 if let Some((mx, my)) = mouse_pos {
1654 cur_my = my;
1655 if gfx.last_mx.is_nan() {
1656 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1657 } else {
1658 gfx.mouse_dx = mx - gfx.last_mx;
1659 gfx.mouse_dy = my - gfx.last_my;
1660 }
1661 } else {
1662 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1663 }
1664 #[cfg(windows)]
1667 unsafe {
1668 #[repr(C)]
1669 struct RECT { left: i32, top: i32, right: i32, bottom: i32 }
1670 #[repr(C)]
1671 struct POINT { x: i32, y: i32 }
1672 extern "system" {
1673 fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32;
1674 fn GetForegroundWindow() -> isize;
1675 fn GetWindowRect(hwnd: isize, lpRect: *mut RECT) -> i32;
1676 fn SetCursorPos(x: i32, y: i32) -> i32;
1677 fn GetCursorPos(lpPoint: *mut POINT) -> i32;
1678 }
1679 let hwnd = GetForegroundWindow();
1680 let mut rect = RECT { left: 0, top: 0, right: 0, bottom: 0 };
1681 if GetWindowRect(hwnd, &mut rect) != 0 {
1682 ClipCursor(&rect as *const RECT as *const std::ffi::c_void);
1683 let mid_x = (rect.left + rect.right) / 2;
1684 let mut p = POINT { x: 0, y: 0 };
1685 GetCursorPos(&mut p);
1686 SetCursorPos(mid_x, p.y); }
1688 }
1689 gfx.last_mx = gfx.width as f32 / 2.0;
1691 gfx.last_my = cur_my;
1692 } else if let Some((mx, my)) = mouse_pos {
1693 if gfx.last_mx.is_nan() {
1694 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1695 } else {
1696 gfx.mouse_dx = mx - gfx.last_mx;
1697 gfx.mouse_dy = my - gfx.last_my;
1698 }
1699 gfx.last_mx = mx; gfx.last_my = my;
1700 } else {
1701 gfx.mouse_dx = 0.0; gfx.mouse_dy = 0.0;
1702 }
1703 }
1704 #[cfg(target_arch = "wasm32")]
1705 {
1706 let mut gfx = self.gfx.borrow_mut();
1707 let w = gfx.width;
1708 let h = gfx.height;
1709 let fr = gfx.fill_r;
1710 let fg = gfx.fill_g;
1711 let fb = gfx.fill_b;
1712 let queue = std::mem::take(&mut gfx.depth_queue);
1713 queue.flush_to_webgl(fr, fg, fb, w, h);
1714 }
1715 #[cfg(not(target_arch = "wasm32"))]
1717 {
1718 let (_, _, down) = self.mouse_now();
1719 self.mouse_was_down = down;
1720 }
1721 self.frame_num += 1;
1723 return Ok(Value::Unit);
1724 }
1725
1726 "เปิดหน้าต่างเต็มจอ" | "open_fullscreen" | "fullscreen" | "全屏" | "全画面" | "전체화면" => {
1728 #[cfg(target_arch = "wasm32")]
1731 let (default_w, default_h) = {
1732 let (cw, ch) = crate::gfx::webgl::canvas_size();
1733 (cw as f64, ch as f64)
1734 };
1735 #[cfg(all(not(target_arch = "wasm32"), windows))]
1737 let (default_w, default_h) = unsafe {
1738 extern "system" { fn GetSystemMetrics(nIndex: i32) -> i32; }
1739 (GetSystemMetrics(0) as f64, GetSystemMetrics(1) as f64)
1740 };
1741 #[cfg(all(not(target_arch = "wasm32"), not(windows)))]
1742 let (default_w, default_h) = native_screen_size();
1743
1744 let w = args.get(1).map(|v| self.to_number(v).unwrap_or(default_w) as usize).unwrap_or(default_w as usize);
1745 let h = args.get(2).map(|v| self.to_number(v).unwrap_or(default_h) as usize).unwrap_or(default_h as usize);
1746 #[cfg(not(target_arch = "wasm32"))]
1747 {
1748 let title = args.get(0).map(|v| v.to_string()).unwrap_or_else(|| "Ling".into());
1749 let mut gfx = self.gfx.borrow_mut();
1750 let mut win = minifb::Window::new(
1751 &title, w, h,
1752 minifb::WindowOptions {
1753 borderless: true,
1754 title: false,
1755 resize: false,
1756 topmost: true,
1757 scale: minifb::Scale::X1,
1758 ..Default::default()
1759 },
1760 ).map_err(|e| EvalErr::from(format!("cannot open fullscreen: {e}")))?;
1761 win.set_target_fps(monitor_info().2.max(30) as usize);
1764 #[cfg(windows)]
1766 let hwnd = win.get_window_handle() as isize;
1767 gfx.buffer = vec![0u32; w * h];
1768 gfx.width = w;
1769 gfx.height = h;
1770 gfx.window = Some(win);
1771 gfx.sync_projection();
1772 #[cfg(windows)]
1774 make_borderless_fullscreen(hwnd, w as i32, h as i32);
1775 hide_console_window();
1776 }
1777 #[cfg(target_arch = "wasm32")]
1778 {
1779 let mut gfx = self.gfx.borrow_mut();
1780 gfx.width = w;
1781 gfx.height = h;
1782 gfx.sync_projection();
1783 crate::gfx::webgl::resize(w as u32, h as u32);
1784 }
1785 return Ok(Value::Unit);
1786 }
1787
1788 "get_width" | "ความกว้าง" | "宽" | "幅取得" | "너비" => {
1790 return Ok(Value::Number(self.gfx.borrow().width as f64));
1791 }
1792 "get_height" | "ความสูง" | "高" | "高取得" | "높이" => {
1793 return Ok(Value::Number(self.gfx.borrow().height as f64));
1794 }
1795
1796 "monitor_width" | "screen_width" | "屏宽" | "画面幅" | "화면너비" | "ความกว้างจอ" => {
1799 return Ok(Value::Number(monitor_info().0 as f64));
1800 }
1801 "monitor_height" | "screen_height" | "屏高" | "画面高" | "화면높이" | "ความสูงจอ" => {
1803 return Ok(Value::Number(monitor_info().1 as f64));
1804 }
1805 "monitor_refresh" | "monitor_hz" | "monitor_fps" | "refresh_rate"
1807 | "刷新率" | "リフレッシュレート" | "주사율" | "อัตรารีเฟรช" => {
1808 return Ok(Value::Number(monitor_info().2 as f64));
1809 }
1810 "monitor_info" | "screen_info" | "屏幕信息" | "画面情報" | "화면정보" | "ข้อมูลจอ" => {
1812 let (w, h, hz) = monitor_info();
1813 return Ok(Value::List(vec![
1814 Value::Number(w as f64),
1815 Value::Number(h as f64),
1816 Value::Number(hz as f64),
1817 ]));
1818 }
1819 "set_fps" | "set_target_fps" | "target_fps" | "设帧率" | "フレームレート設定" | "프레임설정" | "ตั้งเฟรมเรต" => {
1821 let fps = self.arg_num(&args, 0, 60.0)?.max(1.0) as usize;
1822 #[cfg(not(target_arch = "wasm32"))]
1823 {
1824 let mut gfx = self.gfx.borrow_mut();
1825 if let Some(win) = gfx.window.as_mut() {
1826 win.set_target_fps(fps);
1827 }
1828 }
1829 return Ok(Value::Unit);
1830 }
1831
1832 "หน้าต่างเปิดอยู่" | "window_is_open" | "gfx_is_open" | "is_open" | "窗开" | "開いている" | "창열림" => {
1834 #[cfg(not(target_arch = "wasm32"))]
1835 {
1836 let gfx = self.gfx.borrow();
1837 let open = gfx.window.as_ref()
1838 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
1839 .unwrap_or(false);
1840 return Ok(Value::Bool(open));
1841 }
1842 #[cfg(target_arch = "wasm32")]
1843 return Ok(Value::Bool(true));
1844 }
1845
1846 "key_down" | "กดค้าง" | "按键" | "キー押す" | "키누름" => {
1848 #[cfg(not(target_arch = "wasm32"))]
1849 {
1850 let name = self.arg_str(&args, 0, "");
1851 let gfx = self.gfx.borrow();
1852 let down = gfx.window.as_ref()
1853 .and_then(|w| str_to_minifb_key(&name).map(|k| w.is_key_down(k)))
1854 .unwrap_or(false);
1855 return Ok(Value::Bool(down));
1856 }
1857 #[cfg(target_arch = "wasm32")]
1858 return Ok(Value::Bool(false));
1859 }
1860
1861 "key_pressed" | "กดปุ่ม" | "键按" | "キー押した" | "키눌림" => {
1863 #[cfg(not(target_arch = "wasm32"))]
1864 {
1865 let name = self.arg_str(&args, 0, "");
1866 let gfx = self.gfx.borrow();
1867 let pressed = gfx.window.as_ref()
1868 .and_then(|w| str_to_minifb_key(&name)
1869 .map(|k| w.is_key_pressed(k, minifb::KeyRepeat::No)))
1870 .unwrap_or(false);
1871 return Ok(Value::Bool(pressed));
1872 }
1873 #[cfg(target_arch = "wasm32")]
1874 return Ok(Value::Bool(false));
1875 }
1876
1877 "mouse_dx" | "เมาส์X" | "鼠ΔX" | "マウスΔX" | "마우스ΔX" => {
1879 #[cfg(not(target_arch = "wasm32"))]
1880 return Ok(Value::Number(self.gfx.borrow().mouse_dx as f64));
1881 #[cfg(target_arch = "wasm32")]
1882 return Ok(Value::Number(0.0));
1883 }
1884 #[cfg(not(target_arch = "wasm32"))]
1886 "mouse_scroll" | "ล้อเมาส์" | "滚轮" | "ホイール" | "스크롤" => {
1887 let gfx = self.gfx.borrow();
1888 let s = gfx.window.as_ref()
1889 .and_then(|w| w.get_scroll_wheel())
1890 .map(|(_, y)| y as f64).unwrap_or(0.0);
1891 return Ok(Value::Number(s));
1892 }
1893 "mouse_dy" | "เมาส์Y" | "鼠ΔY" | "マウスΔY" | "마우스ΔY" => {
1894 #[cfg(not(target_arch = "wasm32"))]
1895 return Ok(Value::Number(self.gfx.borrow().mouse_dy as f64));
1896 #[cfg(target_arch = "wasm32")]
1897 return Ok(Value::Number(0.0));
1898 }
1899
1900 "set_camera_pos" | "ตั้งตำแหน่งกล้อง" | "镜坐标" | "カメラ座標" | "카메라좌표" => {
1902 let x = self.arg_num(&args, 0, 0.0)? as f32;
1903 let y = self.arg_num(&args, 1, 0.0)? as f32;
1904 let z = self.arg_num(&args, 2, 0.0)? as f32;
1905 {
1906 let mut gfx = self.gfx.borrow_mut();
1907 gfx.camera.tx = x; gfx.camera.ty = y; gfx.camera.tz = z;
1908 }
1909 if let Some(audio) = &self.audio { audio.set_listener_pos(x, y, z); }
1910 return Ok(Value::Unit);
1911 }
1912
1913 "move_camera" => {
1915 let dx = self.arg_num(&args, 0, 0.0)? as f32;
1916 let dy = self.arg_num(&args, 1, 0.0)? as f32;
1917 let dz = self.arg_num(&args, 2, 0.0)? as f32;
1918 let mut gfx = self.gfx.borrow_mut();
1919 gfx.camera.tx += dx; gfx.camera.ty += dy; gfx.camera.tz += dz;
1920 return Ok(Value::Unit);
1921 }
1922
1923 "set_zdist" | "ตั้งระยะห่าง" | "镜距" | "Z距離設定" | "Z거리설정" => {
1925 let d = self.arg_num(&args, 0, 5.0)? as f32;
1926 self.gfx.borrow_mut().camera.zdist = d;
1927 return Ok(Value::Unit);
1928 }
1929
1930 "capture_mouse" | "จับเมาส์" | "捕鼠" | "マウス捕捉" | "마우스잡기" => {
1932 #[cfg(not(target_arch = "wasm32"))]
1933 {
1934 let mut gfx = self.gfx.borrow_mut();
1935 gfx.mouse_captured = true;
1936 gfx.last_mx = f32::NAN;
1937 if let Some(win) = gfx.window.as_mut() {
1938 win.set_cursor_visibility(false);
1939 }
1940 }
1941 return Ok(Value::Unit);
1942 }
1943
1944 "release_mouse" => {
1946 #[cfg(not(target_arch = "wasm32"))]
1947 {
1948 let mut gfx = self.gfx.borrow_mut();
1949 gfx.mouse_captured = false;
1950 gfx.last_mx = f32::NAN;
1951 if let Some(win) = gfx.window.as_mut() {
1952 win.set_cursor_visibility(true);
1953 }
1954 #[cfg(windows)]
1955 unsafe {
1956 extern "system" { fn ClipCursor(lpRect: *const std::ffi::c_void) -> i32; }
1958 ClipCursor(std::ptr::null());
1959 }
1960 }
1961 return Ok(Value::Unit);
1962 }
1963
1964 "set_camera" | "ตั้งกล้อง" | "设镜" | "设置摄像机" | "カメラ設定" | "카메라설정" => {
1971 let cry = self.arg_num(&args, 0, 1.0)? as f32;
1972 let sry = self.arg_num(&args, 1, 0.0)? as f32;
1973 let crx = self.arg_num(&args, 2, 1.0)? as f32;
1974 let srx = self.arg_num(&args, 3, 0.0)? as f32;
1975 let mut gfx = self.gfx.borrow_mut();
1976 gfx.camera.cry = cry; gfx.camera.sry = sry;
1977 gfx.camera.crx = crx; gfx.camera.srx = srx;
1978 return Ok(Value::Unit);
1979 }
1980
1981 "set_projection" | "ตั้งโปรเจกชัน" | "投影" | "投影設定" | "투영설정" => {
1984 let cx = self.arg_num(&args, 0, 960.0)? as f32;
1985 let cy = self.arg_num(&args, 1, 540.0)? as f32;
1986 let focal = self.arg_num(&args, 2, 1080.0)? as f32;
1987 let zdist = self.arg_num(&args, 3, 5.0)? as f32;
1988 let mut gfx = self.gfx.borrow_mut();
1989 gfx.camera.cx = cx;
1990 gfx.camera.cy = cy;
1991 gfx.camera.focal = focal;
1992 gfx.camera.zdist = zdist;
1993 return Ok(Value::Unit);
1994 }
1995
1996 "draw_mesh" | "วาดเมช" => {
2003 let pos = match args.first() { Some(Value::List(v)) => v, _ => return Ok(Value::Unit) };
2004 let idx = match args.get(1) { Some(Value::List(v)) => v, _ => return Ok(Value::Unit) };
2005 let ox = self.arg_num(&args,2,0.0)? as f32;
2006 let oy = self.arg_num(&args,3,0.0)? as f32;
2007 let oz = self.arg_num(&args,4,0.0)? as f32;
2008 let scale = self.arg_num(&args,5,1.0)? as f32;
2009 let mode = self.arg_num(&args,6,0.0)? as i64;
2010 let nv = pos.len() / 3;
2011 if nv == 0 { return Ok(Value::Unit); }
2012 let mut world = vec![0.0f32; nv*3];
2013 for i in 0..nv {
2014 world[i*3] = ox + self.to_number(&pos[i*3]).unwrap_or(0.0) as f32 * scale;
2015 world[i*3+1] = oy + self.to_number(&pos[i*3+1]).unwrap_or(0.0) as f32 * scale;
2016 world[i*3+2] = oz + self.to_number(&pos[i*3+2]).unwrap_or(0.0) as f32 * scale;
2017 }
2018 let mut gfx = self.gfx.borrow_mut();
2019 let cp = {
2020 let c = &gfx.camera;
2021 ling_gpu::CameraParams { cry:c.cry, sry:c.sry, crx:c.crx, srx:c.srx, cx:c.cx, cy:c.cy, focal:c.focal, zdist:c.zdist, tx:c.tx, ty:c.ty, tz:c.tz }
2022 };
2023 let near = -gfx.camera.zdist + 0.02;
2024 let base = gfx.color;
2025 let ambient = gfx.ambient;
2026 let mut proj = vec![0.0f32; nv*3]; ling_gpu::backend().project_points(&world, &cp, &mut proj);
2028 let nt = idx.len() / 3;
2029 for t in 0..nt {
2030 let ia = self.to_number(&idx[t*3]).unwrap_or(0.0) as usize;
2031 let ib = self.to_number(&idx[t*3+1]).unwrap_or(0.0) as usize;
2032 let ic = self.to_number(&idx[t*3+2]).unwrap_or(0.0) as usize;
2033 if ia>=nv || ib>=nv || ic>=nv { continue; }
2034 let (da, db, dc) = (proj[ia*3+2], proj[ib*3+2], proj[ic*3+2]);
2035 if (da+db+dc)/3.0 <= near { continue; } let col = if mode == 1 {
2037 let h = t as f32 * 0.6;
2038 let r = ((h.sin()*0.5+0.5)*150.0+55.0) as u32;
2039 let g = (((h+2.094).sin()*0.5+0.5)*150.0+55.0) as u32;
2040 let b = (((h+4.189).sin()*0.5+0.5)*150.0+55.0) as u32;
2041 (r<<16)|(g<<8)|b
2042 } else {
2043 let (ax,ay,az)=(world[ia*3],world[ia*3+1],world[ia*3+2]);
2044 let (bx,by,bz)=(world[ib*3],world[ib*3+1],world[ib*3+2]);
2045 let (px,py,pz)=(world[ic*3],world[ic*3+1],world[ic*3+2]);
2046 let (ux,uy,uz)=(bx-ax,by-ay,bz-az);
2047 let (vx,vy,vz)=(px-ax,py-ay,pz-az);
2048 let normal=[uy*vz-uz*vy, uz*vx-ux*vz, ux*vy-uy*vx];
2049 let centroid=[(ax+bx+px)/3.0,(ay+by+py)/3.0,(az+bz+pz)/3.0];
2050 crate::gfx::light::compute_lit_color(base, normal, centroid, &gfx.lights, ambient)
2051 };
2052 let depth = (da+db+dc)/3.0;
2053 let col = gfx.fog_apply(col, depth);
2054 gfx.depth_queue.push_triangle(depth, col, proj[ia*3], proj[ia*3+1], proj[ib*3], proj[ib*3+1], proj[ic*3], proj[ic*3+1]);
2055 }
2056 return Ok(Value::Unit);
2057 }
2058
2059 "add_light" | "เพิ่มแสง" | "加灯" | "ライト追加" | "조명추가" => {
2063 let x = self.arg_num(&args, 0, 0.0)? as f32;
2064 let y = self.arg_num(&args, 1, -3.0)? as f32;
2065 let z = self.arg_num(&args, 2, 3.0)? as f32;
2066 let mut r = self.arg_num(&args, 3, 1.0)? as f32;
2067 let mut g = self.arg_num(&args, 4, 1.0)? as f32;
2068 let mut b = self.arg_num(&args, 5, 1.0)? as f32;
2069 if r > 1.5 || g > 1.5 || b > 1.5 { r/=255.0; g/=255.0; b/=255.0; }
2072 let intensity = self.arg_num(&args, 6, 1.0)? as f32;
2073 let radius = self.arg_num(&args, 7, 0.0)? as f32;
2074 self.gfx.borrow_mut().lights.push(Light { x, y, z, r, g, b, intensity, radius });
2075 return Ok(Value::Unit);
2076 }
2077
2078 "clear_lights" | "ล้างแสง" | "清灯" | "ライト消去" | "조명초기화" => {
2080 self.gfx.borrow_mut().lights.clear();
2081 return Ok(Value::Unit);
2082 }
2083
2084 "set_ambient" | "ตั้งแสงรอบข้าง" | "环境光" | "環境光設定" | "환경광설정" => {
2086 let v = self.arg_num(&args, 0, 0.15)? as f32;
2087 self.gfx.borrow_mut().ambient = v;
2088 return Ok(Value::Unit);
2089 }
2090
2091 "set_fog" | "ตั้งหมอก" | "雾" | "霧設定" | "안개설정" => {
2094 let r = self.arg_num(&args, 0, 0.0)?.clamp(0.0, 255.0) as u32;
2095 let g = self.arg_num(&args, 1, 0.0)?.clamp(0.0, 255.0) as u32;
2096 let b = self.arg_num(&args, 2, 0.0)?.clamp(0.0, 255.0) as u32;
2097 let start = self.arg_num(&args, 3, 0.0)? as f32;
2098 let end = self.arg_num(&args, 4, 0.0)? as f32;
2099 let mut gfx = self.gfx.borrow_mut();
2100 gfx.fog_color = (r << 16) | (g << 8) | b;
2101 gfx.fog_start = start;
2102 gfx.fog_end = end;
2103 return Ok(Value::Unit);
2104 }
2105
2106 "วาดสามเหลี่ยม3มิติ" | "draw_triangle_3d" | "triangle3d" => {
2110 let ax = self.arg_num(&args, 0, 0.0)? as f32;
2111 let ay = self.arg_num(&args, 1, 0.0)? as f32;
2112 let az = self.arg_num(&args, 2, 0.0)? as f32;
2113 let bx = self.arg_num(&args, 3, 0.0)? as f32;
2114 let by = self.arg_num(&args, 4, 0.0)? as f32;
2115 let bz = self.arg_num(&args, 5, 0.0)? as f32;
2116 let cx = self.arg_num(&args, 6, 0.0)? as f32;
2117 let cy = self.arg_num(&args, 7, 0.0)? as f32;
2118 let cz = self.arg_num(&args, 8, 0.0)? as f32;
2119
2120 let mut gfx = self.gfx.borrow_mut();
2121
2122 let ux = bx-ax; let uy = by-ay; let uz = bz-az;
2124 let vx = cx-ax; let vy = cy-ay; let vz = cz-az;
2125 let normal = [
2126 uy*vz - uz*vy,
2127 uz*vx - ux*vz,
2128 ux*vy - uy*vx,
2129 ];
2130 let centroid = [
2132 (ax+bx+cx)/3.0,
2133 (ay+by+cy)/3.0,
2134 (az+bz+cz)/3.0,
2135 ];
2136
2137 let lit_color = crate::gfx::light::compute_lit_color(
2139 gfx.color, normal, centroid, &gfx.lights, gfx.ambient,
2140 );
2141
2142 let near = -gfx.camera.zdist + 0.05;
2149 let vw = [
2150 (ax, ay, az, gfx.camera.depth(ax, ay, az)),
2151 (bx, by, bz, gfx.camera.depth(bx, by, bz)),
2152 (cx, cy, cz, gfx.camera.depth(cx, cy, cz)),
2153 ];
2154 let mut poly: Vec<(f32, f32, f32)> = Vec::with_capacity(4);
2155 let mut ei = 0;
2156 while ei < 3 {
2157 let a = vw[ei];
2158 let b = vw[(ei + 1) % 3];
2159 let ain = a.3 > near;
2160 let bin = b.3 > near;
2161 if ain { poly.push((a.0, a.1, a.2)); }
2162 if ain != bin {
2163 let tt = (near - a.3) / (b.3 - a.3);
2164 poly.push((a.0 + (b.0 - a.0) * tt, a.1 + (b.1 - a.1) * tt, a.2 + (b.2 - a.2) * tt));
2165 }
2166 ei += 1;
2167 }
2168 if poly.len() < 3 { return Ok(Value::Unit); }
2169 let proj: Vec<(f32, f32, f32)> =
2171 poly.iter().map(|p| gfx.camera.project(p.0, p.1, p.2)).collect();
2172 let mut dsum = 0.0f32;
2173 for p in &proj { dsum += p.2; }
2174 let depth = dsum / proj.len() as f32;
2175 let lit_color = gfx.fog_apply(lit_color, depth);
2176 let mut fk = 1;
2177 while fk + 1 < proj.len() {
2178 gfx.depth_queue.push_triangle(
2179 depth, lit_color,
2180 proj[0].0, proj[0].1, proj[fk].0, proj[fk].1, proj[fk + 1].0, proj[fk + 1].1,
2181 );
2182 fk += 1;
2183 }
2184 return Ok(Value::Unit);
2185 }
2186
2187 "วาดเส้น3มิติ" | "draw_line_3d" | "line3d" | "画3D线" | "3D線描く" | "3D선그리기" => {
2191 let ax = self.arg_num(&args, 0, 0.0)? as f32;
2192 let ay = self.arg_num(&args, 1, 0.0)? as f32;
2193 let az = self.arg_num(&args, 2, 0.0)? as f32;
2194 let bx = self.arg_num(&args, 3, 0.0)? as f32;
2195 let by = self.arg_num(&args, 4, 0.0)? as f32;
2196 let bz = self.arg_num(&args, 5, 0.0)? as f32;
2197
2198 let mut gfx = self.gfx.borrow_mut();
2199 let color = gfx.color;
2200 let near = -gfx.camera.zdist + 0.05;
2202 let mut lax = ax; let mut lay = ay; let mut laz = az;
2203 let mut lbx = bx; let mut lby = by; let mut lbz = bz;
2204 let da_raw = gfx.camera.depth(lax, lay, laz);
2205 let db_raw = gfx.camera.depth(lbx, lby, lbz);
2206 if da_raw <= near && db_raw <= near {
2207 return Ok(Value::Unit);
2208 }
2209 if da_raw <= near {
2210 let t = (near - da_raw) / (db_raw - da_raw);
2211 lax += t * (lbx - lax);
2212 lay += t * (lby - lay);
2213 laz += t * (lbz - laz);
2214 } else if db_raw <= near {
2215 let t = (near - da_raw) / (db_raw - da_raw);
2216 lbx = lax + t * (lbx - lax);
2217 lby = lay + t * (lby - lay);
2218 lbz = laz + t * (lbz - laz);
2219 }
2220 let (sax, say, da) = gfx.camera.project(lax, lay, laz);
2221 let (sbx, sby, db) = gfx.camera.project(lbx, lby, lbz);
2222 let depth = (da + db) / 2.0;
2223 let color = gfx.fog_apply(color, depth);
2224 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
2225 return Ok(Value::Unit);
2226 }
2227
2228 #[cfg(not(target_arch = "wasm32"))]
2238 "orb_shell" | "球壳" | "オーブ殻" | "오브껍질" | "เปลือกทรงกลม" => {
2239 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2240 let radius=self.arg_num(&args,3,1.0)? as f32;
2241 let ry=self.arg_num(&args,4,0.)? as f32; let rx=self.arg_num(&args,5,0.)? as f32;
2242 let density=(self.arg_num(&args,6,10.)? as i32).clamp(1, 48);
2243 let tr=(self.arg_num(&args,7,230.)? as f32).clamp(0.,255.);
2244 let tg=(self.arg_num(&args,8,230.)? as f32).clamp(0.,255.);
2245 let tb=(self.arg_num(&args,9,235.)? as f32).clamp(0.,255.);
2246 let (cyr, syr) = (ry.cos(), ry.sin());
2247 let (cxr, sxr) = (rx.cos(), rx.sin());
2248 let tau = std::f32::consts::TAU;
2249 let pi = std::f32::consts::PI;
2250 let turns = 6.0_f32; let nseg = 96; let inv_r = if radius.abs() > 1e-5 { 1.0 / radius } else { 0.0 };
2253 let pt = |u: f32, theta0: f32, dir: f32| -> ([f32;3], f32) {
2256 let phi = pi * u; let th = dir * turns * tau * u + theta0;
2258 let (mut x, y, mut z) = (phi.sin()*th.cos()*radius, phi.cos()*radius, phi.sin()*th.sin()*radius);
2259 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr;
2261 x = x1; z = z1;
2262 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2264 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.0, 1.0);
2266 ([cx + x, cy + y2, cz + z2], facing)
2267 };
2268 let mut gfx = self.gfx.borrow_mut();
2269 let near = -gfx.camera.zdist + 0.05;
2270 let seg = |gfx: &mut crate::gfx::GfxState, a: [f32;3], b: [f32;3], lum: f32| {
2272 let (mut lax,mut lay,mut laz)=(a[0],a[1],a[2]);
2273 let (mut lbx,mut lby,mut lbz)=(b[0],b[1],b[2]);
2274 let da=gfx.camera.depth(lax,lay,laz); let db=gfx.camera.depth(lbx,lby,lbz);
2275 if da<=near && db<=near { return; }
2276 if da<=near { let t=(near-da)/(db-da); lax+=t*(lbx-lax); lay+=t*(lby-lay); laz+=t*(lbz-laz); }
2277 else if db<=near { let t=(near-da)/(db-da); lbx=lax+t*(lbx-lax); lby=lay+t*(lby-lay); lbz=laz+t*(lbz-laz); }
2278 let (sax,say,da2)=gfx.camera.project(lax,lay,laz);
2279 let (sbx,sby,db2)=gfx.camera.project(lbx,lby,lbz);
2280 let l = (0.12 + 0.88 * lum).clamp(0.0, 1.0);
2282 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2283 let color=(cr<<16)|(cg<<8)|cb;
2284 gfx.depth_queue.push_line((da2+db2)*0.5, color, sax,say, sbx,sby);
2285 };
2286 for &dir in &[1.0_f32, -1.0_f32] {
2288 for s in 0..density {
2289 let theta0 = s as f32 * tau / density as f32;
2290 let mut prev = pt(0.0, theta0, dir);
2291 for k in 1..=nseg {
2292 let cur = pt(k as f32 / nseg as f32, theta0, dir);
2293 seg(&mut gfx, prev.0, cur.0, (prev.1 + cur.1) * 0.5);
2294 prev = cur;
2295 }
2296 }
2297 }
2298 return Ok(Value::Unit);
2299 }
2300
2301 #[cfg(not(target_arch = "wasm32"))]
2309 "orb_particles" | "球内粒子" | "オーブ粒子" | "오브입자" | "อนุภาคทรงกลม" => {
2310 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
2311 let radius=self.arg_num(&args,3,1.0)? as f32;
2312 let count=(self.arg_num(&args,4,160.)? as i32).clamp(1, 4000);
2313 let t=self.arg_num(&args,5,0.)? as f32;
2314 let tr=(self.arg_num(&args,6,255.)? as f32).clamp(0.,255.);
2315 let tg=(self.arg_num(&args,7,255.)? as f32).clamp(0.,255.);
2316 let tb=(self.arg_num(&args,8,255.)? as f32).clamp(0.,255.);
2317 let inv_r = if radius.abs() > 1e-5 { 1.0/radius } else { 0.0 };
2318 let h = |mut x: u32| -> f32 {
2320 x = x.wrapping_mul(747796405).wrapping_add(2891336453);
2321 x = ((x >> ((x >> 28).wrapping_add(4))) ^ x).wrapping_mul(277803737);
2322 (((x >> 22) ^ x) & 0xFFFFFF) as f32 / 16_777_216.0
2323 };
2324 let tau = std::f32::consts::TAU;
2325 let (cyr, syr) = ((t*0.5).cos(), (t*0.5).sin());
2327 let (cxr, sxr) = ((t*0.23).cos(), (t*0.23).sin());
2328 let mut gfx = self.gfx.borrow_mut();
2329 let near = -gfx.camera.zdist + 0.05;
2330 let (sw, sh) = (gfx.width as i32, gfx.height as i32);
2331 for i in 0..count {
2332 let i = i as u32;
2333 let u = h(i.wrapping_mul(3) + 1);
2335 let rr = u.cbrt() * radius * (0.85 + 0.15 * (t*1.3 + i as f32).sin()); let th = h(i.wrapping_mul(3) + 2) * tau + t * (0.3 + 0.5 * h(i*7+5)); let ph = (h(i.wrapping_mul(3) + 3) * 2.0 - 1.0).acos(); let (mut x, y, mut z) = (rr*ph.sin()*th.cos(), rr*ph.cos(), rr*ph.sin()*th.sin());
2339 let x1 = x*cyr + z*syr; let z1 = -x*syr + z*cyr; x = x1; z = z1;
2341 let y2 = y*cxr - z*sxr; let z2 = y*sxr + z*cxr;
2342 let (wx, wy, wz) = (cx + x, cy + y2, cz + z2);
2343 if gfx.camera.depth(wx, wy, wz) <= near { continue; }
2344 let (sx, sy, dep) = gfx.camera.project(wx, wy, wz);
2345 let sxi = sx as i32; let syi = sy as i32;
2346 if sxi < 0 || syi < 0 || sxi >= sw || syi >= sh { continue; }
2347 let facing = (0.5 - 0.5 * z2 * inv_r).clamp(0.15, 1.0);
2349 let l = facing;
2350 let cr=(tr*l) as u32; let cg=(tg*l) as u32; let cb=(tb*l) as u32;
2351 let color=(cr<<16)|(cg<<8)|cb;
2352 let len = if facing > 0.7 { 1.0 } else { 0.0 };
2354 gfx.depth_queue.push_line(dep, color, sx, sy, sx + len, sy);
2355 }
2356 return Ok(Value::Unit);
2357 }
2358
2359 "project_3d" | "投影3D" | "3D投影" | "3D투영" | "ฉาย3มิติ" => {
2363 let x = self.arg_num(&args,0,0.0)? as f32;
2364 let y = self.arg_num(&args,1,0.0)? as f32;
2365 let z = self.arg_num(&args,2,0.0)? as f32;
2366 let gfx = self.gfx.borrow();
2367 let near = -gfx.camera.zdist + 0.05;
2368 let d = gfx.camera.depth(x, y, z);
2369 if d <= near {
2370 return Ok(Value::List(vec![Value::Number(-99999.0), Value::Number(-99999.0), Value::Number(d as f64)]));
2371 }
2372 let (sx, sy, depth) = gfx.camera.project(x, y, z);
2373 return Ok(Value::List(vec![Value::Number(sx as f64), Value::Number(sy as f64), Value::Number(depth as f64)]));
2374 }
2375 #[cfg(not(target_arch = "wasm32"))]
2378 "draw_poly" | "填充多边形" | "ポリゴン塗り" | "다각형채우기" | "เติมรูปหลายเหลี่ยม" => {
2379 let mut pts: Vec<[f32; 2]> = Vec::new();
2380 if let Some(Value::List(v)) = args.first() {
2381 let mut i = 0;
2382 while i + 1 < v.len() {
2383 let x = self.to_number(&v[i]).unwrap_or(0.0) as f32;
2384 let y = self.to_number(&v[i + 1]).unwrap_or(0.0) as f32;
2385 pts.push([x, y]);
2386 i += 2;
2387 }
2388 }
2389 if pts.len() >= 3 {
2390 if pts[0] != pts[pts.len() - 1] { let p0 = pts[0]; pts.push(p0); } let mut gfx = self.gfx.borrow_mut();
2392 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
2393 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, std::slice::from_ref(&pts));
2394 }
2395 return Ok(Value::Unit);
2396 }
2397
2398 "vtex_grid" | "ลายตาราง" | "纹格" | "格子模様" | "격자무늬" => {
2407 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2408 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2409 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2410 let cols=self.arg_num(&args,9,10.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2411 let cw=self.arg_num(&args,11,1.)?as f32; let ch=self.arg_num(&args,12,1.)?as f32;
2412 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2413 let mut gfx = self.gfx.borrow_mut();
2414 let cam = gfx.camera.clone();
2415 crate::gfx::vtex::draw_grid(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch, fr,hue);
2416 return Ok(Value::Unit);
2417 }
2418
2419 "vtex_rings" | "ลายวงซ้อน" | "纹环" | "同心円" | "동심원" => {
2421 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2422 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2423 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2424 let nr=self.arg_num(&args,9,6.)?as usize; let ns=self.arg_num(&args,10,6.)?as usize;
2425 let mr=self.arg_num(&args,11,3.)?as f32; let tw=self.arg_num(&args,12,0.)?as f32;
2426 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2427 let mut gfx = self.gfx.borrow_mut();
2428 let cam = gfx.camera.clone();
2429 crate::gfx::vtex::draw_rings(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nr,ns,mr,tw, fr,hue);
2430 return Ok(Value::Unit);
2431 }
2432
2433 "vtex_star" | "ลายดาว" | "纹星" | "星模様" | "별무늬" => {
2435 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2436 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2437 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2438 let np=self.arg_num(&args,9,6.)?as usize;
2439 let ro=self.arg_num(&args,10,2.)?as f32; let ri=self.arg_num(&args,11,1.)?as f32;
2440 let rs=self.arg_num(&args,12,0.01)?as f32;
2441 let fr=self.arg_num(&args,13,0.)?as f32; let hue=self.arg_num(&args,14,0.)?as f32;
2442 let mut gfx = self.gfx.borrow_mut();
2443 let cam = gfx.camera.clone();
2444 crate::gfx::vtex::draw_star(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, np,ro,ri,rs, fr,hue);
2445 return Ok(Value::Unit);
2446 }
2447
2448 "vtex_spiral" | "ลายเกลียว" | "纹螺" | "螺旋" | "나선" => {
2450 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2451 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2452 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2453 let nt=self.arg_num(&args,9,3.)?as f32; let mr=self.arg_num(&args,10,3.)?as f32;
2454 let st=self.arg_num(&args,11,120.)?as usize;
2455 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2456 let mut gfx = self.gfx.borrow_mut();
2457 let cam = gfx.camera.clone();
2458 crate::gfx::vtex::draw_spiral(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,mr,st, fr,hue);
2459 return Ok(Value::Unit);
2460 }
2461
2462 "vtex_flower" | "ลายดอก" | "纹花" | "花模様" | "꽃무늬" => {
2464 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2465 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2466 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2467 let r=self.arg_num(&args,9,1.)?as f32; let ns=self.arg_num(&args,10,24.)?as usize;
2468 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2469 let mut gfx = self.gfx.borrow_mut();
2470 let cam = gfx.camera.clone();
2471 crate::gfx::vtex::draw_flower(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2472 return Ok(Value::Unit);
2473 }
2474
2475 "vtex_letter_rain" | "ลายอักษรไหล" | "纹字雨" | "文字雨" | "글자비" => {
2477 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2478 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2479 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2480 let nc=self.arg_num(&args,9,16.)?as usize; let nv=self.arg_num(&args,10,14.)?as usize;
2481 let cw=self.arg_num(&args,11,0.65)?as f32; let rh=self.arg_num(&args,12,0.60)?as f32;
2482 let sp=self.arg_num(&args,13,0.025)?as f32;
2483 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2484 let mut gfx = self.gfx.borrow_mut();
2485 let cam = gfx.camera.clone();
2486 crate::gfx::vtex::draw_letter_rain(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nc,nv,cw,rh,sp, fr,hue);
2487 return Ok(Value::Unit);
2488 }
2489
2490 "vtex_hyperbolic_uv" | "ลายไฮเพอร์โบลิก" | "纹曲面" | "双曲線" | "쌍곡선" => {
2492 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2493 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2494 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2495 let mr=self.arg_num(&args,9,5.)?as f32;
2496 let nc=self.arg_num(&args,10,12.)?as usize; let nr=self.arg_num(&args,11,18.)?as usize;
2497 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2498 let mut gfx = self.gfx.borrow_mut();
2499 let cam = gfx.camera.clone();
2500 crate::gfx::vtex::draw_hyperbolic_uv(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, mr,nc,nr, fr,hue);
2501 return Ok(Value::Unit);
2502 }
2503
2504 "vtex_halftone" | "ลายจุด" | "纹半调" | "網点模様" | "망점" => {
2506 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2507 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2508 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2509 let cols=self.arg_num(&args,9,16.)?as usize; let rows=self.arg_num(&args,10,12.)?as usize;
2510 let cw=self.arg_num(&args,11,0.5)?as f32; let ch=self.arg_num(&args,12,0.5)?as f32;
2511 let dens=self.arg_num(&args,13,0.4)?as f32;
2512 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2513 let mut gfx = self.gfx.borrow_mut();
2514 let cam = gfx.camera.clone();
2515 crate::gfx::vtex::draw_halftone(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cw,ch,dens, fr,hue);
2516 return Ok(Value::Unit);
2517 }
2518
2519 "vtex_tessellated" | "ลายตาข่าย" | "纹镶嵌" | "網目模様" | "격자망" => {
2521 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2522 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2523 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2524 let cols=self.arg_num(&args,9,14.)?as usize; let rows=self.arg_num(&args,10,10.)?as usize;
2525 let cell=self.arg_num(&args,11,0.6)?as f32;
2526 let amp=self.arg_num(&args,12,0.25)?as f32; let freq=self.arg_num(&args,13,4.)?as f32;
2527 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2528 let mut gfx = self.gfx.borrow_mut();
2529 let cam = gfx.camera.clone();
2530 crate::gfx::vtex::draw_tessellated(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, cols,rows,cell,amp,freq, fr,hue);
2531 return Ok(Value::Unit);
2532 }
2533
2534 "vtex_lotus" | "ลายดอกบัว" | "纹莲" | "蓮模様" | "연꽃무늬" => {
2536 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2537 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2538 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2539 let ri=self.arg_num(&args,9,1.)?as f32; let ro=self.arg_num(&args,10,2.)?as f32;
2540 let np=self.arg_num(&args,11,12.)?as usize;
2541 let fr=self.arg_num(&args,12,0.)?as f32; let hue=self.arg_num(&args,13,0.)?as f32;
2542 let mut gfx = self.gfx.borrow_mut();
2543 let cam = gfx.camera.clone();
2544 crate::gfx::vtex::draw_lotus(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, ri,ro,np, fr,hue);
2545 return Ok(Value::Unit);
2546 }
2547
2548 "vtex_chakra" | "ลายจักร" | "纹轮" | "輪模様" | "바퀴무늬" => {
2550 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2551 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2552 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2553 let r=self.arg_num(&args,9,2.)?as f32; let ns=self.arg_num(&args,10,8.)?as usize;
2554 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2555 let mut gfx = self.gfx.borrow_mut();
2556 let cam = gfx.camera.clone();
2557 crate::gfx::vtex::draw_chakra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, r,ns, fr,hue);
2558 return Ok(Value::Unit);
2559 }
2560
2561 "vtex_yantra" | "ลายยันต์" | "纹咒" | "護符模様" | "부적무늬" => {
2563 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2564 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2565 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2566 let nl=self.arg_num(&args,9,4.)?as usize; let mr=self.arg_num(&args,10,3.)?as f32;
2567 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2568 let mut gfx = self.gfx.borrow_mut();
2569 let cam = gfx.camera.clone();
2570 crate::gfx::vtex::draw_yantra(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nl,mr, fr,hue);
2571 return Ok(Value::Unit);
2572 }
2573
2574 "vtex_spiked_cog" | "ฟันเฟืองหนาม" | "纹棘轮" | "歯車模様" | "톱니바퀴" => {
2576 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2577 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2578 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2579 let nt=self.arg_num(&args,9,12.)?as usize; let rb=self.arg_num(&args,10,1.)?as f32;
2580 let rs=self.arg_num(&args,11,1.3)?as f32; let rh=self.arg_num(&args,12,0.2)?as f32;
2581 let ns=self.arg_num(&args,13,6.)?as usize;
2582 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2583 let mut gfx = self.gfx.borrow_mut();
2584 let cam = gfx.camera.clone();
2585 crate::gfx::vtex::draw_spiked_cog(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,rb,rs,rh,ns, fr,hue);
2586 return Ok(Value::Unit);
2587 }
2588
2589 "vtex_torii" | "ประตูโทริอิ" | "纹鸟居" | "鳥居" | "도리이" => {
2591 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2592 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2593 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2594 let w=self.arg_num(&args,9,4.)?as f32; let h=self.arg_num(&args,10,5.)?as f32;
2595 let fr=self.arg_num(&args,11,0.)?as f32; let hue=self.arg_num(&args,12,0.)?as f32;
2596 let mut gfx = self.gfx.borrow_mut();
2597 let cam = gfx.camera.clone();
2598 crate::gfx::vtex::draw_torii(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, w,h, fr,hue);
2599 return Ok(Value::Unit);
2600 }
2601
2602 "vtex_pagoda" | "เจดีย์" | "纹塔" | "塔" | "탑" => {
2604 let cx=self.arg_num(&args,0,0.)?as f32; let cy=self.arg_num(&args,1,0.)?as f32; let cz=self.arg_num(&args,2,0.)?as f32;
2605 let ux=self.arg_num(&args,3,1.)?as f32; let uy=self.arg_num(&args,4,0.)?as f32; let uz=self.arg_num(&args,5,0.)?as f32;
2606 let vx=self.arg_num(&args,6,0.)?as f32; let vy=self.arg_num(&args,7,0.)?as f32; let vz=self.arg_num(&args,8,1.)?as f32;
2607 let nt=self.arg_num(&args,9,5.)?as usize; let bw=self.arg_num(&args,10,2.)?as f32;
2608 let th=self.arg_num(&args,11,1.)?as f32; let tp=self.arg_num(&args,12,0.72)?as f32;
2609 let eo=self.arg_num(&args,13,0.28)?as f32;
2610 let fr=self.arg_num(&args,14,0.)?as f32; let hue=self.arg_num(&args,15,0.)?as f32;
2611 let mut gfx = self.gfx.borrow_mut();
2612 let cam = gfx.camera.clone();
2613 crate::gfx::vtex::draw_pagoda(&mut gfx.depth_queue,&cam, cx,cy,cz, ux,uy,uz, vx,vy,vz, nt,bw,th,tp,eo, fr,hue);
2614 return Ok(Value::Unit);
2615 }
2616
2617 #[cfg(not(target_arch = "wasm32"))]
2623 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2624 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2625 let x = self.arg_num(&args, 1, 0.0)? as f32;
2626 let y = self.arg_num(&args, 2, 0.0)? as f32;
2627 let z = self.arg_num(&args, 3, 0.0)? as f32;
2628 let w = self.arg_num(&args, 4, 1.0)? as f32;
2629 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2630 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2631 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2632 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2633 if let Some(audio) = &self.audio {
2634 audio.set_tone(idx, ToneParams { x, y, z, w, freq, amp, lfo_rate, lfo_depth });
2635 }
2636 return Ok(Value::Unit);
2637 }
2638
2639 #[cfg(not(target_arch = "wasm32"))]
2640 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2641 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2642 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2643 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2644 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2645 if let Some(audio) = &self.audio {
2646 audio.set_listener(cry, sry, crx, srx);
2647 }
2648 return Ok(Value::Unit);
2649 }
2650
2651 #[cfg(not(target_arch = "wasm32"))]
2652 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2653 let path = match args.first() {
2654 Some(Value::Str(s)) => s.clone(),
2655 _ => return Ok(Value::Unit),
2656 };
2657 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2658 if let Some(audio) = &self.audio {
2659 audio.load_bgm(&path, vol);
2660 }
2661 return Ok(Value::Unit);
2662 }
2663
2664 #[cfg(not(target_arch = "wasm32"))]
2665 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2666 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2667 if let Some(audio) = &self.audio {
2668 audio.set_bgm_volume(vol);
2669 }
2670 return Ok(Value::Unit);
2671 }
2672
2673 #[cfg(not(target_arch = "wasm32"))]
2674 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2675 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2676 if let Some(audio) = &self.audio {
2677 audio.set_master_volume(vol);
2678 }
2679 return Ok(Value::Unit);
2680 }
2681
2682 #[cfg(target_arch = "wasm32")]
2684 "audio_tone" | "เสียงโทน" | "音调" | "音調" | "음조" | "空间音" | "空間音" | "공간음" => {
2685 let idx = self.arg_num(&args, 0, 0.0)? as usize;
2686 let x = self.arg_num(&args, 1, 0.0)? as f32;
2687 let y = self.arg_num(&args, 2, 0.0)? as f32;
2688 let z = self.arg_num(&args, 3, 0.0)? as f32;
2689 let w = self.arg_num(&args, 4, 1.0)? as f32;
2690 let freq = self.arg_num(&args, 5, 220.0)? as f32;
2691 let amp = self.arg_num(&args, 6, 0.15)? as f32;
2692 let lfo_rate = self.arg_num(&args, 7, 0.5)? as f32;
2693 let lfo_depth = self.arg_num(&args, 8, 0.02)? as f32;
2694 crate::gfx::audio_web::set_tone(idx, x, y, z, w, freq, amp, lfo_rate, lfo_depth);
2695 return Ok(Value::Unit);
2696 }
2697
2698 #[cfg(target_arch = "wasm32")]
2699 "audio_listener" | "ผู้ฟัง" | "音频监听" | "音声リスナー" | "오디오리스너" => {
2700 let cry = self.arg_num(&args, 0, 1.0)? as f32;
2701 let sry = self.arg_num(&args, 1, 0.0)? as f32;
2702 let crx = self.arg_num(&args, 2, 1.0)? as f32;
2703 let srx = self.arg_num(&args, 3, 0.0)? as f32;
2704 crate::gfx::audio_web::set_listener(cry, sry, crx, srx);
2705 return Ok(Value::Unit);
2706 }
2707
2708 #[cfg(target_arch = "wasm32")]
2709 "audio_bgm" | "เพลงพื้นหลัง" | "เพลงประกอบ" | "背景乐" | "BGM" | "배경음악" => {
2710 let path = self.arg_str(&args, 0, "");
2711 let vol = self.arg_num(&args, 1, 0.5)? as f32;
2712 crate::gfx::audio_web::load_bgm(&path, vol);
2713 return Ok(Value::Unit);
2714 }
2715
2716 #[cfg(target_arch = "wasm32")]
2717 "audio_bgm_volume" | "ระดับเสียงพื้นหลัง" | "ระดับเพลงประกอบ" | "背景乐音量" | "BGM音量" | "배경음악음량" => {
2718 let vol = self.arg_num(&args, 0, 0.5)? as f32;
2719 crate::gfx::audio_web::set_bgm_volume(vol);
2720 return Ok(Value::Unit);
2721 }
2722
2723 #[cfg(target_arch = "wasm32")]
2724 "audio_volume" | "ระดับเสียง" | "音量" | "음량" => {
2725 let vol = self.arg_num(&args, 0, 0.7)? as f32;
2726 crate::gfx::audio_web::set_master_volume(vol);
2727 return Ok(Value::Unit);
2728 }
2729
2730 "รอหน้าต่าง" | "wait_window" | "gfx_wait" => {
2732 #[cfg(not(target_arch = "wasm32"))]
2733 loop {
2734 let still_open = {
2735 let gfx = self.gfx.borrow();
2736 gfx.window.as_ref()
2737 .map(|w| w.is_open() && !w.is_key_down(minifb::Key::Escape))
2738 .unwrap_or(false)
2739 };
2740 if !still_open { break; }
2741 let (buf, w, h) = {
2742 let gfx = self.gfx.borrow();
2743 (gfx.buffer.clone(), gfx.width, gfx.height)
2744 };
2745 let mut gfx = self.gfx.borrow_mut();
2746 if let Some(win) = gfx.window.as_mut() {
2747 if win.update_with_buffer(&buf, w, h).is_err() { break; }
2748 }
2749 }
2750 return Ok(Value::Unit);
2751 }
2752
2753 "read_file" | "อ่านไฟล์" => {
2755 let path = self.arg_str(&args, 0, "");
2756 return std::fs::read_to_string(&path)
2757 .map(Value::Str)
2758 .map_err(|e| EvalErr::from(format!("read_file '{path}': {e}")));
2759 }
2760 #[cfg(not(target_arch = "wasm32"))]
2762 "net_host" | "เน็ตโฮสต์" => {
2763 let port = self.arg_num(&args, 0, 7777.0)? as u16;
2764 net::host(port);
2765 return Ok(Value::Unit);
2766 }
2767 #[cfg(not(target_arch = "wasm32"))]
2768 "net_join" | "เน็ตจอย" => {
2769 let ip = self.arg_str(&args, 0, "127.0.0.1");
2770 let port = self.arg_num(&args, 1, 7777.0)? as u16;
2771 net::join(&ip, port);
2772 return Ok(Value::Unit);
2773 }
2774 #[cfg(not(target_arch = "wasm32"))]
2775 "net_send" | "เน็ตส่ง" => {
2776 let s = self.arg_str(&args, 0, "");
2777 net::send(&s);
2778 return Ok(Value::Unit);
2779 }
2780 #[cfg(not(target_arch = "wasm32"))]
2781 "net_recv" | "เน็ตรับ" => {
2782 return Ok(Value::Str(net::recv()));
2783 }
2784 #[cfg(not(target_arch = "wasm32"))]
2785 "net_status" | "เน็ตสถานะ" => {
2786 return Ok(Value::Number(net::status() as f64));
2787 }
2788 #[cfg(not(target_arch = "wasm32"))]
2790 "net_announce" | "เน็ตประกาศ" => {
2791 let port = self.arg_num(&args, 0, 7778.0)? as u16;
2792 let info = self.arg_str(&args, 1, "");
2793 net::announce(port, &info);
2794 return Ok(Value::Unit);
2795 }
2796 #[cfg(not(target_arch = "wasm32"))]
2797 "net_announce_stop" | "เน็ตหยุดประกาศ" => {
2798 net::announce_stop();
2799 return Ok(Value::Unit);
2800 }
2801 #[cfg(not(target_arch = "wasm32"))]
2802 "net_discover" | "เน็ตค้นหา" => {
2803 let port = self.arg_num(&args, 0, 7778.0)? as u16;
2804 return Ok(Value::Str(net::discover(port)));
2805 }
2806
2807 #[cfg(not(target_arch = "wasm32"))]
2810 "nn_new" | "建神经网" | "ニューラル作成" | "신경망생성" | "สร้างโครงข่าย" => {
2811 let n_in = self.arg_num(&args, 0, 1.0)?.max(0.0) as usize;
2812 let seed = self.arg_num(&args, 1, 1.0)? as u64;
2813 return Ok(Value::Number(ai::nn_new(n_in, seed) as f64));
2814 }
2815 #[cfg(not(target_arch = "wasm32"))]
2817 "nn_dense" | "密集层" | "密層追加" | "밀집층" | "ชั้นหนาแน่น" => {
2818 let id = self.arg_num(&args, 0, -1.0)? as i64;
2819 let units = self.arg_num(&args, 1, 1.0)?.max(1.0) as usize;
2820 let act = self.arg_str(&args, 2, "relu");
2821 ai::nn_dense(id, units, &act);
2822 return Ok(Value::Unit);
2823 }
2824 #[cfg(not(target_arch = "wasm32"))]
2826 "nn_forward" | "神经前向" | "順伝播" | "순전파" | "ส่งต่อโครงข่าย" => {
2827 let id = self.arg_num(&args, 0, -1.0)? as i64;
2828 let input = self.arg_list_f32(&args, 1);
2829 let out = ai::nn_forward(id, &input);
2830 return Ok(Value::List(out.into_iter().map(|v| Value::Number(v as f64)).collect()));
2831 }
2832 #[cfg(not(target_arch = "wasm32"))]
2834 "nn_train" | "训练网" | "ニューラル学習" | "신경망학습" | "ฝึกโครงข่าย" => {
2835 let id = self.arg_num(&args, 0, -1.0)? as i64;
2836 let input = self.arg_list_f32(&args, 1);
2837 let target = self.arg_list_f32(&args, 2);
2838 let lr = self.arg_num(&args, 3, 0.01)? as f32;
2839 return Ok(Value::Number(ai::nn_train(id, &input, &target, lr) as f64));
2840 }
2841 #[cfg(not(target_arch = "wasm32"))]
2843 "nn_save" | "保存网" | "網保存" | "신경망저장" | "บันทึกโครงข่าย" => {
2844 let id = self.arg_num(&args, 0, -1.0)? as i64;
2845 let path = self.arg_str(&args, 1, "model.lnn");
2846 return Ok(Value::Bool(ai::nn_save(id, &path)));
2847 }
2848 #[cfg(not(target_arch = "wasm32"))]
2850 "nn_load" | "载入网" | "網読込" | "신경망불러오기" | "โหลดโครงข่าย" => {
2851 let path = self.arg_str(&args, 0, "model.lnn");
2852 return Ok(Value::Number(ai::nn_load(&path) as f64));
2853 }
2854
2855 #[cfg(not(target_arch = "wasm32"))]
2858 "bt_build" | "建行为树" | "行動木構築" | "행동트리구성" | "สร้างต้นไม้พฤติกรรม" => {
2859 let spec = self.arg_str(&args, 0, "");
2860 return Ok(Value::Number(ai::bt_build(&spec) as f64));
2861 }
2862 #[cfg(not(target_arch = "wasm32"))]
2864 "bt_set" | "设事实" | "事実設定" | "사실설정" | "ตั้งข้อเท็จจริง" => {
2865 let id = self.arg_num(&args, 0, -1.0)? as i64;
2866 let key = self.arg_str(&args, 1, "");
2867 let val = self.arg_num(&args, 2, 0.0)? as f32;
2868 ai::bt_set(id, &key, val);
2869 return Ok(Value::Unit);
2870 }
2871 #[cfg(not(target_arch = "wasm32"))]
2873 "bt_tick" | "行为树滴答" | "行動木更新" | "행동트리틱" | "เดินต้นไม้พฤติกรรม" => {
2874 let id = self.arg_num(&args, 0, -1.0)? as i64;
2875 return Ok(Value::Str(ai::bt_tick(id)));
2876 }
2877 #[cfg(not(target_arch = "wasm32"))]
2879 "bt_status" | "行为树状态" | "行動木状態" | "행동트리상태" | "สถานะต้นไม้พฤติกรรม" => {
2880 let id = self.arg_num(&args, 0, -1.0)? as i64;
2881 return Ok(Value::Number(ai::bt_status(id) as f64));
2882 }
2883
2884 #[cfg(not(target_arch = "wasm32"))]
2887 "dialog_new" | "建对话模型" | "対話モデル作成" | "대화모델생성" | "สร้างโมเดลสนทนา" => {
2888 let ctx = self.arg_num(&args, 0, 3.0)?.max(1.0) as usize;
2889 let embed = self.arg_num(&args, 1, 32.0)?.max(1.0) as usize;
2890 let hidden = self.arg_num(&args, 2, 64.0)?.max(1.0) as usize;
2891 let seed = self.arg_num(&args, 3, 1.0)? as u64;
2892 return Ok(Value::Number(ai::dialog_new(ctx, embed, hidden, seed) as f64));
2893 }
2894 #[cfg(not(target_arch = "wasm32"))]
2896 "dialog_learn" | "对话学习" | "対話学習" | "대화학습" | "เรียนรู้สนทนา" => {
2897 let id = self.arg_num(&args, 0, -1.0)? as i64;
2898 let text = self.arg_str(&args, 1, "");
2899 ai::dialog_learn(id, &text);
2900 return Ok(Value::Unit);
2901 }
2902 #[cfg(not(target_arch = "wasm32"))]
2904 "dialog_load" | "对话载入" | "対話読込" | "대화불러오기" | "โหลดชุดสนทนา" => {
2905 let id = self.arg_num(&args, 0, -1.0)? as i64;
2906 let path = self.arg_str(&args, 1, "");
2907 return Ok(Value::Number(ai::dialog_load(id, &path) as f64));
2908 }
2909 #[cfg(not(target_arch = "wasm32"))]
2911 "dialog_train" | "对话训练" | "対話訓練" | "대화훈련" | "ฝึกสนทนา" => {
2912 let id = self.arg_num(&args, 0, -1.0)? as i64;
2913 let epochs = self.arg_num(&args, 1, 20.0)?.max(1.0) as usize;
2914 let lr = self.arg_num(&args, 2, 0.1)? as f32;
2915 return Ok(Value::Number(ai::dialog_train(id, epochs, lr) as f64));
2916 }
2917 #[cfg(not(target_arch = "wasm32"))]
2919 "dialog_say" | "对话生成" | "対話生成" | "대화생성" | "พูดสนทนา" => {
2920 let id = self.arg_num(&args, 0, -1.0)? as i64;
2921 let prompt = self.arg_str(&args, 1, "");
2922 let max = self.arg_num(&args, 2, 24.0)?.max(1.0) as usize;
2923 let temp = self.arg_num(&args, 3, 0.8)? as f32;
2924 return Ok(Value::Str(ai::dialog_say(id, &prompt, max, temp)));
2925 }
2926 #[cfg(not(target_arch = "wasm32"))]
2928 "dialog_save" | "对话存模" | "対話モデル保存" | "대화모델저장" | "บันทึกโมเดลสนทนา" => {
2929 let id = self.arg_num(&args, 0, -1.0)? as i64;
2930 let path = self.arg_str(&args, 1, "model.llm");
2931 return Ok(Value::Bool(ai::dialog_save(id, &path)));
2932 }
2933 #[cfg(not(target_arch = "wasm32"))]
2935 "dialog_load_model" | "对话载模" | "対話モデル読込" | "대화모델불러오기" | "โหลดโมเดลสนทนา" => {
2936 let path = self.arg_str(&args, 0, "model.llm");
2937 return Ok(Value::Number(ai::dialog_load_model(&path) as f64));
2938 }
2939
2940 "write_file" | "เขียนไฟล์" => {
2941 let path = self.arg_str(&args, 0, "");
2942 let content = self.arg_str(&args, 1, "");
2943 std::fs::write(&path, content.as_bytes())
2944 .map_err(|e| EvalErr::from(format!("write_file '{path}': {e}")))?;
2945 return Ok(Value::Unit);
2946 }
2947 "print_file" | "พิมพ์ไฟล์" => {
2948 let content = self.arg_str(&args, 0, "");
2949 print!("{content}");
2950 return Ok(Value::Unit);
2951 }
2952
2953 "get_args" | "รับอาร์กิวเมนต์" => {
2955 let v: Vec<Value> = std::env::args().map(Value::Str).collect();
2956 return Ok(Value::List(v));
2957 }
2958
2959 "split" | "str_split" | "แยก" => {
2961 let s = self.arg_str(&args, 0, "");
2962 let sep = self.arg_str(&args, 1, "\n");
2963 let sep = if sep.is_empty() { "\n".into() } else { sep };
2964 let parts: Vec<Value> = s.split(sep.as_str())
2965 .map(|p| Value::Str(p.to_string())).collect();
2966 return Ok(Value::List(parts));
2967 }
2968 "trim" | "str_trim" | "ตัดช่องว่าง" => {
2969 let s = self.arg_str(&args, 0, "");
2970 return Ok(Value::Str(s.trim().to_string()));
2971 }
2972 "starts_with" | "str_starts_with" | "เริ่มด้วย" => {
2973 let s = self.arg_str(&args, 0, "");
2974 let prefix = self.arg_str(&args, 1, "");
2975 return Ok(Value::Bool(s.starts_with(prefix.as_str())));
2976 }
2977 "ends_with" | "str_ends_with" | "ลงท้ายด้วย" => {
2978 let s = self.arg_str(&args, 0, "");
2979 let suffix = self.arg_str(&args, 1, "");
2980 return Ok(Value::Bool(s.ends_with(suffix.as_str())));
2981 }
2982 "str_replace" | "แทนสตริง" => {
2983 let s = self.arg_str(&args, 0, "");
2984 let from = self.arg_str(&args, 1, "");
2985 let to = self.arg_str(&args, 2, "");
2986 return Ok(Value::Str(s.replace(from.as_str(), to.as_str())));
2987 }
2988 "str_find" | "หาในสตริง" => {
2989 let s = self.arg_str(&args, 0, "");
2990 let needle = self.arg_str(&args, 1, "");
2991 let pos = s.find(needle.as_str())
2993 .map(|byte_i| s[..byte_i].chars().count() as f64)
2994 .unwrap_or(-1.0);
2995 return Ok(Value::Number(pos));
2996 }
2997 "substr" | "str_slice" | "ส่วนสตริง" => {
2998 let s = self.arg_str(&args, 0, "");
2999 let start = self.arg_num(&args, 1, 0.0)? as usize;
3000 let len = args.get(2)
3001 .map(|v| self.to_number(v).unwrap_or(999999.0) as usize)
3002 .unwrap_or_else(|| s.chars().count().saturating_sub(start));
3003 let chars: Vec<char> = s.chars().collect();
3004 let end = (start + len).min(chars.len());
3005 let slice: String = chars.get(start..end).unwrap_or(&[]).iter().collect();
3006 return Ok(Value::Str(slice));
3007 }
3008 "to_str" | "str" | "num_str" | "แปลงสตริง" => {
3009 let v = args.into_iter().next().unwrap_or(Value::Unit);
3010 return Ok(Value::Str(v.to_string()));
3011 }
3012 "str_repeat" | "ทำซ้ำสตริง" => {
3013 let s = self.arg_str(&args, 0, "");
3014 let n = self.arg_num(&args, 1, 1.0)? as usize;
3015 return Ok(Value::Str(s.repeat(n)));
3016 }
3017 "str_upper" => {
3018 let s = self.arg_str(&args, 0, "");
3019 return Ok(Value::Str(s.to_uppercase()));
3020 }
3021 "str_lower" => {
3022 let s = self.arg_str(&args, 0, "");
3023 return Ok(Value::Str(s.to_lowercase()));
3024 }
3025 "str_len" | "len" | "ความยาว" | "长度" | "長さ" | "길이" => {
3026 match args.first() {
3027 Some(Value::Str(s)) => return Ok(Value::Number(s.chars().count() as f64)),
3028 Some(Value::List(v)) => return Ok(Value::Number(v.len() as f64)),
3029 _ => return Ok(Value::Number(0.0)),
3030 }
3031 }
3032
3033 "hash_str" | "แฮช" => {
3035 let s = self.arg_str(&args, 0, "");
3036 let mut h: u64 = 14695981039346656037_u64;
3037 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
3038 return Ok(Value::Number((h & 0xFFFFFF) as f64 / 16777215.0));
3039 }
3040 "hash_int" | "แฮชจำนวน" => {
3041 let s = self.arg_str(&args, 0, "");
3042 let n = self.arg_num(&args, 1, 100.0)? as u64;
3043 let mut h: u64 = 14695981039346656037_u64;
3044 for b in s.bytes() { h ^= b as u64; h = h.wrapping_mul(1099511628211); }
3045 return Ok(Value::Number((h % n.max(1)) as f64));
3046 }
3047
3048 "list_new" | "รายการใหม่" | "新建列表" | "新規リスト" | "새목록" => {
3050 return Ok(Value::List(Vec::new()));
3051 }
3052 "list_push" | "เพิ่มรายการ" | "列表添加" | "リスト追加" | "목록추가" => {
3053 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
3054 let val = args.get(1).cloned().unwrap_or(Value::Unit);
3055 if let Value::List(mut v) = lst { v.push(val); return Ok(Value::List(v)); }
3056 return Ok(Value::List(vec![val]));
3057 }
3058 "list_get" | "รับรายการ" | "取元素" | "要素取得" | "요소가져오기" => {
3059 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
3060 let i = self.arg_num(&args, 1, 0.0)? as usize;
3061 if let Value::List(v) = lst {
3062 return Ok(v.get(i).cloned().unwrap_or(Value::Str(String::new())));
3063 }
3064 return Ok(Value::Str(String::new()));
3065 }
3066 "list_join" | "join" | "รวมรายการ" | "连接" | "連結" | "연결" => {
3067 let lst = args.first().cloned().unwrap_or(Value::List(vec![]));
3068 let sep = args.get(1).map(|v| v.to_string()).unwrap_or_default();
3069 if let Value::List(v) = lst {
3070 return Ok(Value::Str(v.iter().map(|x| x.to_string())
3071 .collect::<Vec<_>>().join(&sep)));
3072 }
3073 return Ok(Value::Str(String::new()));
3074 }
3075 #[cfg(not(target_arch = "wasm32"))]
3079 "blob_f32" | "blob_i32" => {
3080 let s = self.arg_str(&args, 0, "");
3081 let is_i32 = name == "blob_i32";
3082 match decode_blob(&s) {
3083 Ok(bytes) => {
3084 let mut out = Vec::with_capacity(bytes.len() / 4);
3085 for ch in bytes.chunks_exact(4) {
3086 let arr = [ch[0], ch[1], ch[2], ch[3]];
3087 let n = if is_i32 {
3088 i32::from_le_bytes(arr) as f64
3089 } else {
3090 f32::from_le_bytes(arr) as f64
3091 };
3092 out.push(Value::Number(n));
3093 }
3094 return Ok(Value::List(out));
3095 }
3096 Err(e) => {
3097 eprintln!("blob decode failed: {e}");
3098 return Ok(Value::List(vec![]));
3099 }
3100 }
3101 }
3102
3103 "svg_begin" | "开始SVG" | "เริ่มSVG" => {
3111 let path = self.arg_str(&args, 0, "output.svg");
3112 let width = self.arg_num(&args, 1, 800.0)?;
3113 let height = self.arg_num(&args, 2, 600.0)?;
3114 *self.svg.borrow_mut() = Some(SvgWriter::new(path, width, height));
3115 return Ok(Value::Unit);
3116 }
3117
3118 "svg_rect" | "SVG矩形" | "SVGสี่เหลี่ยม" => {
3119 let x = self.arg_num(&args, 0, 0.0)?;
3120 let y = self.arg_num(&args, 1, 0.0)?;
3121 let w = self.arg_num(&args, 2, 10.0)?;
3122 let h = self.arg_num(&args, 3, 10.0)?;
3123 let fill = self.arg_str(&args, 4, "#ffffff");
3124 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3125 svg.elements.push(format!(
3126 "<rect x=\"{x:.1}\" y=\"{y:.1}\" width=\"{w:.1}\" \
3127 height=\"{h:.1}\" fill=\"{fill}\"/>"));
3128 }
3129 return Ok(Value::Unit);
3130 }
3131
3132 "svg_circle" | "SVG圆形" | "SVGวงกลม" => {
3133 let cx = self.arg_num(&args, 0, 0.0)?;
3134 let cy = self.arg_num(&args, 1, 0.0)?;
3135 let r = self.arg_num(&args, 2, 5.0)?;
3136 let fill = self.arg_str(&args, 3, "#ffffff");
3137 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3138 svg.elements.push(format!(
3139 "<circle cx=\"{cx:.1}\" cy=\"{cy:.1}\" r=\"{r:.1}\" fill=\"{fill}\"/>"));
3140 }
3141 return Ok(Value::Unit);
3142 }
3143
3144 "svg_line" | "SVG线段" | "SVGเส้น" => {
3145 let x1 = self.arg_num(&args, 0, 0.0)?;
3146 let y1 = self.arg_num(&args, 1, 0.0)?;
3147 let x2 = self.arg_num(&args, 2, 0.0)?;
3148 let y2 = self.arg_num(&args, 3, 0.0)?;
3149 let stroke = self.arg_str(&args, 4, "#ffffff");
3150 let sw = self.arg_num(&args, 5, 1.0)?;
3151 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3152 svg.elements.push(format!(
3153 "<line x1=\"{x1:.1}\" y1=\"{y1:.1}\" x2=\"{x2:.1}\" y2=\"{y2:.1}\" \
3154 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
3155 }
3156 return Ok(Value::Unit);
3157 }
3158
3159 "svg_polyline" | "SVG折线" | "SVGเส้นหัก" => {
3160 let pts = self.arg_str(&args, 0, "");
3161 let stroke = self.arg_str(&args, 1, "#ffffff");
3162 let sw = self.arg_num(&args, 2, 1.0)?;
3163 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3164 svg.elements.push(format!(
3165 "<polyline points=\"{pts}\" fill=\"none\" \
3166 stroke=\"{stroke}\" stroke-width=\"{sw:.1}\"/>"));
3167 }
3168 return Ok(Value::Unit);
3169 }
3170
3171 "svg_text" | "SVG文本" | "SVGข้อความ" => {
3172 let x = self.arg_num(&args, 0, 0.0)?;
3173 let y = self.arg_num(&args, 1, 0.0)?;
3174 let text = self.arg_str(&args, 2, "");
3175 let fill = self.arg_str(&args, 3, "#ffffff");
3176 let size = self.arg_num(&args, 4, 12.0)?;
3177 if let Some(svg) = self.svg.borrow_mut().as_mut() {
3178 let safe = text.replace('&', "&").replace('<', "<").replace('>', ">");
3179 svg.elements.push(format!(
3180 "<text x=\"{x:.1}\" y=\"{y:.1}\" fill=\"{fill}\" \
3181 font-family=\"monospace\" font-size=\"{size:.0}\">{safe}</text>"));
3182 }
3183 return Ok(Value::Unit);
3184 }
3185
3186 "svg_end" | "结束SVG" | "จบSVG" => {
3187 {
3188 let borrow = self.svg.borrow();
3189 if let Some(svg) = borrow.as_ref() {
3190 svg.save().map_err(|e| EvalErr::from(format!("svg_end: {e}")))?;
3191 }
3192 }
3193 *self.svg.borrow_mut() = None;
3194 return Ok(Value::Unit);
3195 }
3196
3197 "hsl_color" | "HSL颜色" | "สีHSL" => {
3198 let h = self.arg_num(&args, 0, 0.0)?;
3199 let s = self.arg_num(&args, 1, 70.0)?;
3200 let l = self.arg_num(&args, 2, 50.0)?;
3201 return Ok(Value::Str(hsl_to_hex(h, s, l)));
3202 }
3203
3204 #[cfg(not(target_arch = "wasm32"))]
3210 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => {
3211 if let Some(Value::List(v)) = args.first() {
3212 let samples: Vec<f32> = v.iter()
3213 .filter_map(|x| if let Value::Number(n) = x { Some(*n as f32) } else { None })
3214 .collect();
3215 self.fft.borrow_mut().push_samples(&samples);
3216 }
3217 return Ok(Value::Unit);
3218 }
3219
3220 #[cfg(not(target_arch = "wasm32"))]
3222 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
3223 let n = self.arg_num(&args, 0, 32.0)? as usize;
3224 let bands = self.fft.borrow().freq_bands(n);
3225 *self.fft_bands_cache.borrow_mut() = bands.clone();
3226 return Ok(Value::List(bands.into_iter().map(|v| Value::Number(v as f64)).collect()));
3227 }
3228
3229 #[cfg(not(target_arch = "wasm32"))]
3231 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => {
3232 return Ok(Value::Bool(self.fft.borrow().is_beat()));
3233 }
3234
3235 #[cfg(not(target_arch = "wasm32"))]
3237 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => {
3238 return Ok(Value::Number(self.fft.borrow().beat_ratio() as f64));
3239 }
3240
3241 #[cfg(not(target_arch = "wasm32"))]
3243 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => {
3244 return Ok(Value::Number(self.fft.borrow().rms() as f64));
3245 }
3246
3247 #[cfg(not(target_arch = "wasm32"))]
3249 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => {
3250 return Ok(Value::Number(self.fft.borrow().dominant_freq() as f64));
3251 }
3252
3253 #[cfg(target_arch = "wasm32")]
3255 "fft_push" | "วิเคราะห์เสียง" | "频谱输入" | "FFT入力" | "FFT입력" => { return Ok(Value::Unit); }
3256 #[cfg(target_arch = "wasm32")]
3257 "fft_bands" | "แถบความถี่" | "频段" | "周波数帯" | "주파수대" => {
3258 let n = self.arg_num(&args, 0, 32.0)? as usize;
3259 return Ok(Value::List(vec![Value::Number(0.0); n]));
3260 }
3261 #[cfg(target_arch = "wasm32")]
3262 "fft_beat" | "จังหวะเสียง" | "节拍检测" | "ビート検出" | "비트" => { return Ok(Value::Bool(false)); }
3263 #[cfg(target_arch = "wasm32")]
3264 "fft_beat_ratio" | "อัตราจังหวะ" | "节拍比" | "ビート比" | "비트비율" => { return Ok(Value::Number(1.0)); }
3265 #[cfg(target_arch = "wasm32")]
3266 "fft_rms" | "ระดับRMS" | "均方根" | "二乗平均" | "RMS레벨" => { return Ok(Value::Number(0.0)); }
3267 #[cfg(target_arch = "wasm32")]
3268 "fft_dominant_freq" | "ความถี่หลัก" | "主频" | "主要周波数" | "주파수" => { return Ok(Value::Number(0.0)); }
3269
3270 "tex_checkerboard" | "ลายตารางหมากรุก" => {
3278 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3279 let tiles = self.arg_num(&args, 4, 8.0)? as u32;
3280 let (r1,g1,b1) = (self.arg_num(&args,5,255.)? as u32, self.arg_num(&args,6,255.)? as u32, self.arg_num(&args,7,255.)? as u32);
3281 let (r2,g2,b2) = (self.arg_num(&args,8,0.)? as u32, self.arg_num(&args,9,0.)? as u32, self.arg_num(&args,10,0.)? as u32);
3282 let c1 = (r1<<16)|(g1<<8)|b1; let c2 = (r2<<16)|(g2<<8)|b2;
3283 let mut gfx = self.gfx.borrow_mut();
3284 let (bw, bh) = (gfx.width, gfx.height);
3285 for row in 0..th { for col in 0..tw {
3286 let cx = col as u32 * tiles / tw as u32;
3287 let cy = row as u32 * tiles / th as u32;
3288 let (dx, dy) = (tx+col, ty+row);
3289 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = if (cx+cy)%2==0 { c1 } else { c2 }; }
3290 }}
3291 return Ok(Value::Unit);
3292 }
3293
3294 "tex_gradient" | "ลายไล่สี" => {
3296 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3297 let angle = self.arg_num(&args, 4, 0.0)? as f32;
3298 let (r1,g1,b1) = (self.arg_num(&args,5,0.)? as f32/255., self.arg_num(&args,6,0.)? as f32/255., self.arg_num(&args,7,0.)? as f32/255.);
3299 let (r2,g2,b2) = (self.arg_num(&args,8,255.)? as f32/255., self.arg_num(&args,9,255.)? as f32/255., self.arg_num(&args,10,255.)? as f32/255.);
3300 let (ca, sa) = (angle.to_radians().cos(), angle.to_radians().sin());
3301 let mut gfx = self.gfx.borrow_mut();
3302 let (bw, bh) = (gfx.width, gfx.height);
3303 for row in 0..th { for col in 0..tw {
3304 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
3305 let t = ((nx*ca + ny*sa + 0.707)/1.414).clamp(0.,1.);
3306 let (dx, dy) = (tx+col, ty+row);
3307 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r1+(r2-r1)*t, g1+(g2-g1)*t, b1+(b2-b1)*t); }
3308 }}
3309 return Ok(Value::Unit);
3310 }
3311
3312 "tex_noise" | "ลายนอยส์" => {
3314 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3315 let scale = self.arg_num(&args, 4, 4.0)? as f32;
3316 let octaves = self.arg_num(&args, 5, 4.0)? as u32;
3317 let seed = self.arg_num(&args, 6, 0.0)? as u32;
3318 let palette = self.arg_str(&args, 7, "rainbow");
3319 let mut gfx = self.gfx.borrow_mut();
3320 let (bw, bh) = (gfx.width, gfx.height);
3321 for row in 0..th { for col in 0..tw {
3322 let v = tex_fbm(col as f32*scale/tw as f32, row as f32*scale/th as f32, octaves, seed);
3323 let [r,g,b] = tex_palette(&palette, v);
3324 let (dx, dy) = (tx+col, ty+row);
3325 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r, g, b); }
3326 }}
3327 return Ok(Value::Unit);
3328 }
3329
3330 "tex_freq_map" | "ลายความถี่" => {
3333 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3334 let time = self.arg_num(&args, 4, 0.0)? as f32;
3335 let speed = self.arg_num(&args, 5, 0.3)? as f32;
3336 let palette = self.arg_str(&args, 6, "rainbow");
3337 let bands: Vec<f32> = {
3338 let c = self.fft_bands_cache.borrow();
3339 if c.is_empty() { vec![0.0; 32] } else { c.clone() }
3340 };
3341 let n = bands.len().max(1);
3342 let mut gfx = self.gfx.borrow_mut();
3343 let (bw, bh) = (gfx.width, gfx.height);
3344 for row in 0..th { for col in 0..tw {
3345 let band_idx = (col * n / tw.max(1)).min(n-1);
3346 let mag = bands[band_idx].clamp(0.,1.);
3347 let fill_y = (mag * th as f32) as usize;
3348 if row >= th.saturating_sub(fill_y) {
3349 let t = (col as f32/tw as f32 + time*speed) % 1.0;
3350 let [r,g,b] = tex_palette(&palette, t);
3351 let bright = mag * (1.0 - row as f32/th as f32 * 0.5);
3352 let (dx, dy) = (tx+col, ty+row);
3353 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(r*bright, g*bright, b*bright); }
3354 }
3355 }}
3356 return Ok(Value::Unit);
3357 }
3358
3359 "tex_spiral" | "ลายเกลียวหมุน" => {
3361 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3362 let freq = self.arg_num(&args, 4, 5.0)? as f32;
3363 let n_bands = self.arg_num(&args, 5, 8.0)? as f32;
3364 let time = self.arg_num(&args, 6, 0.0)? as f32;
3365 let palette = self.arg_str(&args, 7, "rainbow");
3366 let mut gfx = self.gfx.borrow_mut();
3367 let (bw, bh) = (gfx.width, gfx.height);
3368 for row in 0..th { for col in 0..tw {
3369 let nx = col as f32/tw as f32 - 0.5; let ny = row as f32/th as f32 - 0.5;
3370 let r = (nx*nx + ny*ny).sqrt();
3371 let theta = ny.atan2(nx);
3372 let t = ((r*freq - theta/std::f32::consts::TAU + time*0.5) * n_bands % 1.0).abs();
3373 let [cr,cg,cb] = tex_palette(&palette, t);
3374 let (dx, dy) = (tx+col, ty+row);
3375 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3376 }}
3377 return Ok(Value::Unit);
3378 }
3379
3380 "tex_ripple" | "ลายระลอก" => {
3382 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3383 let freq = self.arg_num(&args, 4, 10.0)? as f32;
3384 let rcx = self.arg_num(&args, 5, 0.5)? as f32;
3385 let rcy = self.arg_num(&args, 6, 0.5)? as f32;
3386 let time = self.arg_num(&args, 7, 0.0)? as f32;
3387 let palette = self.arg_str(&args, 8, "ocean");
3388 let mut gfx = self.gfx.borrow_mut();
3389 let (bw, bh) = (gfx.width, gfx.height);
3390 for row in 0..th { for col in 0..tw {
3391 let nx = col as f32/tw as f32 - rcx; let ny = row as f32/th as f32 - rcy;
3392 let r = (nx*nx + ny*ny).sqrt();
3393 let t = ((r*freq - time) % 1.0).abs();
3394 let [cr,cg,cb] = tex_palette(&palette, t);
3395 let (dx, dy) = (tx+col, ty+row);
3396 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3397 }}
3398 return Ok(Value::Unit);
3399 }
3400
3401 "tex_mandelbrot" | "ลายแมนเดลบรอต" => {
3403 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3404 let zoom = self.arg_num(&args, 4, 1.0)?;
3405 let mcx = self.arg_num(&args, 5, -0.5)?;
3406 let mcy = self.arg_num(&args, 6, 0.0)?;
3407 let max_iter = self.arg_num(&args, 7, 64.0)? as u32;
3408 let palette = self.arg_str(&args, 8, "psychedelic");
3409 let mut gfx = self.gfx.borrow_mut();
3410 let (bw, bh) = (gfx.width, gfx.height);
3411 for row in 0..th { for col in 0..tw {
3412 let zx0 = (col as f64/tw as f64 - 0.5)/zoom + mcx;
3413 let zy0 = (row as f64/th as f64 - 0.5)/zoom + mcy;
3414 let mut x = 0.0f64; let mut y = 0.0f64; let mut i = 0u32;
3415 while i < max_iter && x*x+y*y < 4.0 { let t=x*x-y*y+zx0; y=2.0*x*y+zy0; x=t; i+=1; }
3416 let t = if i==max_iter { 0.0f32 } else {
3417 (i as f32 - (x as f32*x as f32+y as f32*y as f32).ln().ln()/2.0f32.ln()) / max_iter as f32
3418 };
3419 let [cr,cg,cb] = tex_palette(&palette, t.clamp(0.,1.));
3420 let (dx, dy) = (tx+col, ty+row);
3421 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3422 }}
3423 return Ok(Value::Unit);
3424 }
3425
3426 "tex_julia" | "ลายจูเลีย" => {
3428 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3429 let c_re = self.arg_num(&args, 4, -0.7)?;
3430 let c_im = self.arg_num(&args, 5, 0.27)?;
3431 let max_iter = self.arg_num(&args, 6, 64.0)? as u32;
3432 let palette = self.arg_str(&args, 7, "neon");
3433 let mut gfx = self.gfx.borrow_mut();
3434 let (bw, bh) = (gfx.width, gfx.height);
3435 for row in 0..th { for col in 0..tw {
3436 let mut zx = (col as f64/tw as f64 - 0.5)*3.5;
3437 let mut zy = (row as f64/th as f64 - 0.5)*3.5;
3438 let mut i = 0u32;
3439 while i < max_iter && zx*zx+zy*zy < 4.0 { let t=zx*zx-zy*zy+c_re; zy=2.0*zx*zy+c_im; zx=t; i+=1; }
3440 let t = i as f32 / max_iter as f32;
3441 let [cr,cg,cb] = tex_palette(&palette, t);
3442 let (dx, dy) = (tx+col, ty+row);
3443 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3444 }}
3445 return Ok(Value::Unit);
3446 }
3447
3448 "tex_voronoi" | "ลายโวโรนอย" => {
3450 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3451 let cells = self.arg_num(&args, 4, 16.0)? as u32;
3452 let seed = self.arg_num(&args, 5, 42.0)? as u32;
3453 let palette = self.arg_str(&args, 6, "rainbow");
3454 let pts: Vec<[f32;2]> = (0..cells).map(|i| [tex_hash(i as i32,0,seed), tex_hash(i as i32,1,seed+999)]).collect();
3455 let mut gfx = self.gfx.borrow_mut();
3456 let (bw, bh) = (gfx.width, gfx.height);
3457 for row in 0..th { for col in 0..tw {
3458 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
3459 let (min_d, nearest) = pts.iter().enumerate().fold((f32::MAX,0usize), |(d,idx),(i,&[cx,cy])| {
3460 let dd = (fx-cx).powi(2)+(fy-cy).powi(2);
3461 if dd < d { (dd,i) } else { (d,idx) }
3462 });
3463 let t = (nearest as f32/cells as f32 + min_d*4.0) % 1.0;
3464 let [cr,cg,cb] = tex_palette(&palette, t);
3465 let (dx, dy) = (tx+col, ty+row);
3466 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3467 }}
3468 return Ok(Value::Unit);
3469 }
3470
3471 "tex_halftone" | "ลายฮาล์ฟโทน" => {
3473 let (tx,ty,tw,th) = self.tex_rect(&args)?;
3474 let dot_size = self.arg_num(&args, 4, 0.05)? as f32;
3475 let time = self.arg_num(&args, 5, 0.0)? as f32;
3476 let palette = self.arg_str(&args, 6, "rainbow");
3477 let mut gfx = self.gfx.borrow_mut();
3478 let (bw, bh) = (gfx.width, gfx.height);
3479 for row in 0..th { for col in 0..tw {
3480 let (fx, fy) = (col as f32/tw as f32, row as f32/th as f32);
3481 let gx = (fx/dot_size).floor(); let gy = (fy/dot_size).floor();
3482 let lx = (fx/dot_size - gx - 0.5)*2.0; let ly = (fy/dot_size - gy - 0.5)*2.0;
3483 let r = (lx*lx + ly*ly).sqrt();
3484 let t = (gx/(1.0/dot_size) + time*0.1) % 1.0;
3485 let a = if r < 0.7 { ((0.7-r)/0.7).clamp(0.,1.) } else { 0.0 };
3486 if a > 0.0 {
3487 let [cr,cg,cb] = tex_palette(&palette, t);
3488 let (dx, dy) = (tx+col, ty+row);
3489 if dx < bw && dy < bh { gfx.buffer[dy*bw+dx] = tex_rgb(cr, cg, cb); }
3490 }
3491 }}
3492 return Ok(Value::Unit);
3493 }
3494
3495 "set_shade_mode" | "设置着色" | "シェード設定" | "셰이드모드" | "ตั้งการแรเงา" => {
3500 let m = self.arg_num(&args, 0, 2.0)? as u8;
3501 self.gfx.borrow_mut().shade_mode = m;
3502 return Ok(Value::Unit);
3503 }
3504 "set_cel_bands" | "设置色阶" | "セル段数" | "셀밴드" | "ตั้งระดับสี" => {
3506 let n = (self.arg_num(&args, 0, 4.0)? as u32).max(2);
3507 self.gfx.borrow_mut().shade.bands = n;
3508 return Ok(Value::Unit);
3509 }
3510 "set_shadow_color" | "设置阴影色" | "影の色" | "그림자색" | "ตั้งสีเงา" => {
3512 let r=self.arg_num(&args,0,26.)? as f32/255.0;
3513 let g=self.arg_num(&args,1,33.)? as f32/255.0;
3514 let b=self.arg_num(&args,2,77.)? as f32/255.0;
3515 self.gfx.borrow_mut().shade.shadow = [r,g,b];
3516 return Ok(Value::Unit);
3517 }
3518 #[cfg(not(target_arch = "wasm32"))]
3524 "crypto_hash" | "แฮชเข้ารหัส" | "几何哈希" | "幾何ハッシュ" | "기하해시" => {
3525 let s = self.arg_str(&args, 0, "");
3526 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(s.as_bytes()))));
3527 }
3528 #[cfg(not(target_arch = "wasm32"))]
3530 "knot_points" | "จุดปม" | "结点坐标" | "結び目点" | "매듭점" => {
3531 let s = self.arg_str(&args, 0, "");
3532 let shape = ling_crypto::geo::KnotShape::from_bytes(s.as_bytes());
3533 let mut out = Vec::with_capacity(shape.points.len() * 3);
3534 for p in &shape.points {
3535 out.push(Value::Number(p[0] as f64));
3536 out.push(Value::Number(p[1] as f64));
3537 out.push(Value::Number(p[2] as f64));
3538 }
3539 return Ok(Value::List(out));
3540 }
3541 #[cfg(not(target_arch = "wasm32"))]
3542 "knot_label" | "ป้ายปม" | "结点标签" | "結び目ラベル" | "매듭라벨" => {
3543 let s = self.arg_str(&args, 0, "");
3544 return Ok(Value::Str(ling_crypto::geo::KnotShape::from_bytes(s.as_bytes()).label()));
3545 }
3546 #[cfg(not(target_arch = "wasm32"))]
3548 "knot_keygen" | "hybrid_keygen" | "สร้างกุญแจปม" | "生成密钥" | "鍵生成" | "키생성" => {
3549 self.crypto_ids.push(ling_crypto::KnotIdentity::generate());
3550 return Ok(Value::Number((self.crypto_ids.len() - 1) as f64));
3551 }
3552 #[cfg(not(target_arch = "wasm32"))]
3553 "knot_public" | "hybrid_public" | "กุญแจสาธารณะปม" | "公钥" | "公開鍵" | "공개키" => {
3554 let h = self.arg_num(&args, 0, 0.0)? as usize;
3555 let pk = self.crypto_ids.get(h).map(|id| hex_encode(id.public_key())).unwrap_or_default();
3556 return Ok(Value::Str(pk));
3557 }
3558 #[cfg(not(target_arch = "wasm32"))]
3560 "knot_encapsulate" | "hybrid_encapsulate" | "ห่อกุญแจปม" | "封装密钥" | "カプセル化" | "캡슐화" => {
3561 let pk = hex_decode(&self.arg_str(&args, 0, ""));
3562 match ling_crypto::geo::knot_encapsulate(&pk) {
3563 Ok((ct, ss)) => return Ok(Value::List(vec![Value::Str(hex_encode(&ct)), Value::Str(hex_encode(&ss))])),
3564 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3565 }
3566 }
3567 #[cfg(not(target_arch = "wasm32"))]
3569 "knot_decapsulate" | "hybrid_decapsulate" | "แกะกุญแจปม" | "解封装密钥" | "カプセル解除" | "캡슐해제" => {
3570 let h = self.arg_num(&args, 0, 0.0)? as usize;
3571 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3572 let ss = self.crypto_ids.get(h)
3573 .and_then(|id| id.decapsulate(&ct).ok())
3574 .map(|s| hex_encode(&s)).unwrap_or_default();
3575 return Ok(Value::Str(ss));
3576 }
3577 #[cfg(not(target_arch = "wasm32"))]
3579 "crypto_seal" | "ผนึก" | "封印" | "封印する" | "봉인" => {
3580 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3581 let pt = self.arg_str(&args, 1, "");
3582 match ling_crypto::geo::holo_seal(key, pt.as_bytes()) {
3583 Ok(ct) => return Ok(Value::Str(hex_encode(&ct))),
3584 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3585 }
3586 }
3587 #[cfg(not(target_arch = "wasm32"))]
3588 "crypto_open" | "เปิดผนึก" | "解封" | "封印解除" | "봉인해제" => {
3589 let key = hex_to_32(&self.arg_str(&args, 0, ""));
3590 let ct = hex_decode(&self.arg_str(&args, 1, ""));
3591 match ling_crypto::geo::holo_open(key, &ct) {
3592 Ok(pt) => return Ok(Value::Str(String::from_utf8_lossy(&pt).into_owned())),
3593 Err(e) => return Ok(Value::Err(Box::new(Value::Str(e.to_string())))),
3594 }
3595 }
3596 #[cfg(not(target_arch = "wasm32"))]
3598 "holo_points" | "จุดโฮโลแกรม" | "全息点" | "ホログラム点" | "홀로그램점" => {
3599 let s = self.arg_str(&args, 0, "");
3600 let frags = ling_crypto::geo::scatter(s.as_bytes());
3601 let mut out = Vec::with_capacity(frags.len() * 4);
3602 for f in &frags { for c in f.coord { out.push(Value::Number(c as f64)); } }
3603 return Ok(Value::List(out));
3604 }
3605 #[cfg(not(target_arch = "wasm32"))]
3606 "holo_fragment_count" | "จำนวนชิ้นโฮโลแกรม" | "全息碎片数" | "ホログラム断片数" | "홀로그램조각수" => {
3607 let s = self.arg_str(&args, 0, "");
3608 return Ok(Value::Number(ling_crypto::geo::scatter(s.as_bytes()).len() as f64));
3609 }
3610
3611 "ease" => {
3615 let name = self.arg_str(&args, 0, "ease");
3616 let t = self.arg_num(&args, 1, 0.0)? as f32;
3617 return Ok(Value::Number(ling_ui::Easing::from_name(&name).apply(t) as f64));
3618 }
3619
3620 "tween" | "补间" | "補間" | "트윈" | "แทรกค่า" => {
3625 let a = self.arg_num(&args, 0, 0.0)?;
3626 let b = self.arg_num(&args, 1, 0.0)?;
3627 let t = self.arg_num(&args, 2, 0.0)?.clamp(0.0, 1.0);
3628 return Ok(Value::Number(a + (b - a) * t));
3629 }
3630 "tween_ease" | "缓动补间" | "緩和補間" | "이징트윈" | "แทรกนุ่ม" => {
3631 let a = self.arg_num(&args, 0, 0.0)? as f32;
3632 let b = self.arg_num(&args, 1, 0.0)? as f32;
3633 let t = self.arg_num(&args, 2, 0.0)? as f32;
3634 let kind = self.arg_str(&args, 3, "linear");
3635 let e = ling_animation::EaseFunction::from_name(&kind);
3636 return Ok(Value::Number(ling_animation::ease::tween_ease(&a, &b, t, e) as f64));
3637 }
3638 "breathe" | "呼吸" | "호흡" | "หายใจ" => {
3640 let t = self.arg_num(&args, 0, 0.0)? as f32;
3641 let rate = self.arg_num(&args, 1, 1.0)? as f32;
3642 let depth = self.arg_num(&args, 2, 0.1)? as f32;
3643 return Ok(Value::Number(ling_animation::scalar::breathe(t, rate, depth) as f64));
3644 }
3645 "wobble" | "摆动" | "揺れ" | "흔들림" | "โยก" => {
3646 let t = self.arg_num(&args, 0, 0.0)? as f32;
3647 let freq = self.arg_num(&args, 1, 1.0)? as f32;
3648 let amp = self.arg_num(&args, 2, 1.0)? as f32;
3649 let phase = self.arg_num(&args, 3, 0.0)? as f32;
3650 return Ok(Value::Number(ling_animation::scalar::wobble(t, freq, amp, phase) as f64));
3651 }
3652 "gait_phase" | "步相" | "歩相" | "걸음위상" | "เฟสก้าว" => {
3653 let t = self.arg_num(&args, 0, 0.0)? as f32;
3654 let speed = self.arg_num(&args, 1, 1.0)? as f32;
3655 return Ok(Value::Number(ling_animation::scalar::gait_phase(t, speed) as f64));
3656 }
3657 "gait_swing" | "步摆" | "歩振り" | "걸음흔들" | "ก้าวแกว่ง" => {
3658 let t = self.arg_num(&args, 0, 0.0)? as f32;
3659 let speed = self.arg_num(&args, 1, 1.0)? as f32;
3660 let stride = self.arg_num(&args, 2, 1.0)? as f32;
3661 return Ok(Value::Number(ling_animation::scalar::gait_swing(t, speed, stride) as f64));
3662 }
3663 "gait_lift" | "抬脚" | "足上げ" | "발들기" | "ยกเท้า" => {
3664 let t = self.arg_num(&args, 0, 0.0)? as f32;
3665 let speed = self.arg_num(&args, 1, 1.0)? as f32;
3666 let height = self.arg_num(&args, 2, 1.0)? as f32;
3667 return Ok(Value::Number(ling_animation::scalar::gait_lift(t, speed, height) as f64));
3668 }
3669 "spring_to" | "弹向" | "バネ寄せ" | "스프링이동" | "สปริงไป" => {
3670 let pos = self.arg_num(&args, 0, 0.0)? as f32;
3671 let vel = self.arg_num(&args, 1, 0.0)? as f32;
3672 let target = self.arg_num(&args, 2, 0.0)? as f32;
3673 let stiffness = self.arg_num(&args, 3, 120.0)? as f32;
3674 let damping = self.arg_num(&args, 4, 14.0)? as f32;
3675 let dt = self.arg_num(&args, 5, 1.0 / 60.0)? as f32;
3676 let (np, nv) = ling_animation::scalar::spring_step(pos, vel, target, stiffness, damping, dt);
3677 return Ok(Value::List(vec![Value::Number(np as f64), Value::Number(nv as f64)]));
3678 }
3679 "ik2" | "反解" | "逆運動" | "역운동" | "ไอเค2" => {
3680 let l1 = self.arg_num(&args, 0, 1.0)? as f32;
3681 let l2 = self.arg_num(&args, 1, 1.0)? as f32;
3682 let tx = self.arg_num(&args, 2, 0.0)? as f32;
3683 let ty = self.arg_num(&args, 3, 0.0)? as f32;
3684 let (sh, el) = ling_animation::scalar::two_bone_ik(l1, l2, tx, ty);
3685 return Ok(Value::List(vec![Value::Number(sh as f64), Value::Number(el as f64)]));
3686 }
3687 "gear_couple" | "齿轮联动" | "歯車連動" | "기어연동" | "เฟืองทด" => {
3689 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3690 let ti = self.arg_num(&args, 1, 1.0)? as f32;
3691 let to = self.arg_num(&args, 2, 1.0)? as f32;
3692 return Ok(Value::Number(ling_animation::scalar::gear(angle, ti, to) as f64));
3693 }
3694 "gear_train" | "齿轮组" | "歯車列" | "기어열" | "ชุดเฟือง" => {
3695 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3696 let teeth: Vec<f32> = match args.get(1) {
3697 Some(Value::List(items)) => items.iter()
3698 .filter_map(|v| if let Value::Number(n) = v { Some(*n as f32) } else { None }).collect(),
3699 _ => Vec::new(),
3700 };
3701 let out = ling_animation::mechanism::gear_train(angle, &teeth);
3702 return Ok(Value::List(out.into_iter().map(|a| Value::Number(a as f64)).collect()));
3703 }
3704 "cam_lift" | "凸轮升程" | "カム揚程" | "캠리프트" | "ยกลูกเบี้ยว" => {
3705 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3706 let lift = self.arg_num(&args, 1, 1.0)? as f32;
3707 return Ok(Value::Number(ling_animation::scalar::cam_lift(angle, lift) as f64));
3708 }
3709 "piston" | "活塞" | "ピストン" | "피스톤" | "ลูกสูบ" => {
3710 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3711 let crank = self.arg_num(&args, 1, 1.0)? as f32;
3712 let rod = self.arg_num(&args, 2, 2.0)? as f32;
3713 return Ok(Value::Number(ling_animation::scalar::piston(angle, crank, rod) as f64));
3714 }
3715 "rack" | "齿条" | "ラック" | "랙" | "แร็ค" => {
3716 let angle = self.arg_num(&args, 0, 0.0)? as f32;
3717 let radius = self.arg_num(&args, 1, 1.0)? as f32;
3718 return Ok(Value::Number(ling_animation::scalar::rack(angle, radius) as f64));
3719 }
3720 #[cfg(not(target_arch = "wasm32"))]
3721 "mouse_x" => {
3722 let gfx = self.gfx.borrow();
3723 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.0 as f64).unwrap_or(0.0);
3724 return Ok(Value::Number(v));
3725 }
3726 #[cfg(not(target_arch = "wasm32"))]
3727 "mouse_y" => {
3728 let gfx = self.gfx.borrow();
3729 let v = gfx.window.as_ref().and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).map(|p| p.1 as f64).unwrap_or(0.0);
3730 return Ok(Value::Number(v));
3731 }
3732 #[cfg(not(target_arch = "wasm32"))]
3733 "mouse_down" => {
3734 let gfx = self.gfx.borrow();
3735 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
3736 return Ok(Value::Bool(d));
3737 }
3738 "mouse_down_right" | "เมาส์ขวา" => {
3739 let gfx = self.gfx.borrow();
3740 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Right)).unwrap_or(false);
3741 return Ok(Value::Bool(d));
3742 }
3743 "mouse_down_middle" | "เมาส์กลาง" => {
3744 let gfx = self.gfx.borrow();
3745 let d = gfx.window.as_ref().map(|w| w.get_mouse_down(minifb::MouseButton::Middle)).unwrap_or(false);
3746 return Ok(Value::Bool(d));
3747 }
3748 #[cfg(not(target_arch = "wasm32"))]
3749 "ui_hot" | "热区" | "ホットエリア" | "핫존" | "พื้นที่สัมผัส" => {
3750 let x = self.arg_num(&args,0,0.0)? as f32;
3751 let y = self.arg_num(&args,1,0.0)? as f32;
3752 let w = self.arg_num(&args,2,0.0)? as f32;
3753 let h = self.arg_num(&args,3,0.0)? as f32;
3754 let gfx = self.gfx.borrow();
3755 let (mx,my) = gfx.window.as_ref().and_then(|win| win.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0,0.0));
3756 return Ok(Value::Bool(ling_ui::holo::hit_rect(mx,my,x,y,w,h)));
3757 }
3758 "ui_text" | "界面文字" | "UI文字" | "UI텍스트" | "ข้อความหน้าจอ" => {
3760 let x = self.arg_num(&args,0,0.0)? as f32;
3761 let y = self.arg_num(&args,1,0.0)? as f32;
3762 let scale = self.arg_num(&args,2,16.0)? as f32;
3763 let s = self.arg_str(&args,3,"");
3764 let segs = ling_ui::holo::text_lines(&s, x, y, scale*0.62, scale, scale*0.24);
3765 let mut gfx = self.gfx.borrow_mut();
3766 let (w,h,color) = (gfx.width, gfx.height, gfx.color);
3767 for sg in segs { draw_line(&mut gfx.buffer, w, h, color, sg[0], sg[1], sg[2], sg[3]); }
3768 return Ok(Value::Unit);
3769 }
3770 #[cfg(not(target_arch = "wasm32"))]
3773 "font_load" | "โหลดฟอนต์" | "加载字体" | "フォント読込" | "글꼴로드" => {
3774 let path = self.arg_str(&args, 0, "");
3775 let weight = match self.arg_num(&args, 1, 0.0)? {
3777 w if w > 0.0 => Some(w as f32),
3778 _ => None,
3779 };
3780 let mut loaded = ling_graphics::VectorFont::from_path_weight(&path, weight);
3782 if loaded.is_err() {
3783 if let Some(dir) = &self.source_dir {
3784 let joined = dir.join(&path);
3785 loaded = ling_graphics::VectorFont::from_path_weight(&joined.to_string_lossy(), weight);
3786 }
3787 }
3788 match loaded {
3789 Ok(f) => {
3790 let id = self.fonts.len();
3791 self.fonts.push(f);
3792 return Ok(Value::Number(id as f64));
3793 }
3794 Err(e) => {
3795 eprintln!("font_load failed ({path}): {e}");
3796 return Ok(Value::Number(-1.0));
3797 }
3798 }
3799 }
3800 #[cfg(not(target_arch = "wasm32"))]
3803 "font_text" | "ข้อความฟอนต์" | "字体文本" | "フォント文字" | "글꼴텍스트" => {
3804 let id = self.arg_num(&args, 0, 0.0)? as i64;
3805 let x = self.arg_num(&args, 1, 0.0)? as f32;
3806 let y = self.arg_num(&args, 2, 0.0)? as f32;
3807 let px = self.arg_num(&args, 3, 16.0)? as f32;
3808 let s = self.arg_str(&args, 4, "");
3809 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3810 let strokes = self.font_layout_2d(id as usize, x, y, px, &s);
3811 let mut gfx = self.gfx.borrow_mut();
3812 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3813 for pl in &strokes {
3814 for seg in pl.windows(2) {
3815 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, color, add,
3816 seg[0][0], seg[0][1], seg[1][0], seg[1][1]);
3817 }
3818 }
3819 }
3820 return Ok(Value::Unit);
3821 }
3822 #[cfg(not(target_arch = "wasm32"))]
3824 "font_text_fill" | "เติมฟอนต์" | "填充字体" | "フォント塗り" | "글꼴채움" => {
3825 let id = self.arg_num(&args, 0, 0.0)? as i64;
3826 let x = self.arg_num(&args, 1, 0.0)? as f32;
3827 let y = self.arg_num(&args, 2, 0.0)? as f32;
3828 let px = self.arg_num(&args, 3, 16.0)? as f32;
3829 let s = self.arg_str(&args, 4, "");
3830 if id >= 0 && (id as usize) < self.fonts.len() && px > 0.0 {
3831 let glyphs = self.font_layout_2d_glyphs(id as usize, x, y, px, &s);
3833 let mut gfx = self.gfx.borrow_mut();
3834 let (w, h, color, add) = (gfx.width, gfx.height, gfx.color, gfx.blend == 1);
3835 for contours in &glyphs {
3836 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, color, add, contours);
3837 }
3838 }
3839 return Ok(Value::Unit);
3840 }
3841 #[cfg(not(target_arch = "wasm32"))]
3845 "font_text_3d" | "ข้อความฟอนต์3มิติ" | "字体3D" | "フォント3D" | "글꼴3D" => {
3846 let id = self.arg_num(&args, 0, 0.0)? as i64;
3847 let cx=self.arg_num(&args,1,0.0)? as f32; let cy=self.arg_num(&args,2,0.0)? as f32; let cz=self.arg_num(&args,3,0.0)? as f32;
3848 let ux=self.arg_num(&args,4,1.0)? as f32; let uy=self.arg_num(&args,5,0.0)? as f32; let uz=self.arg_num(&args,6,0.0)? as f32;
3849 let vx=self.arg_num(&args,7,0.0)? as f32; let vy=self.arg_num(&args,8,1.0)? as f32; let vz=self.arg_num(&args,9,0.0)? as f32;
3850 let size=self.arg_num(&args,10,1.0)? as f32;
3851 let s = self.arg_str(&args,11,"");
3852 if id >= 0 && (id as usize) < self.fonts.len() && size > 0.0 {
3853 let font = &mut self.fonts[id as usize];
3855 let asc = font.ascent();
3856 let mut pen = 0.0f32;
3857 let mut lines: Vec<[f32; 6]> = Vec::new();
3858 for ch in s.chars() {
3859 let go = font.glyph_outline(ch, 0.01);
3860 for pl in &go.polylines {
3861 for seg in pl.windows(2) {
3862 let map = |p: [f32; 2]| {
3863 let a = pen + p[0];
3864 let b = p[1] - asc; [cx + a*size*ux + b*size*vx,
3866 cy + a*size*uy + b*size*vy,
3867 cz + a*size*uz + b*size*vz]
3868 };
3869 let p0 = map(seg[0]); let p1 = map(seg[1]);
3870 lines.push([p0[0],p0[1],p0[2], p1[0],p1[1],p1[2]]);
3871 }
3872 }
3873 pen += go.advance;
3874 }
3875 let mut gfx = self.gfx.borrow_mut();
3876 let color = gfx.color;
3877 let near = -gfx.camera.zdist + 0.05;
3878 for l in &lines {
3879 let (mut ax, mut ay, mut az) = (l[0], l[1], l[2]);
3880 let (mut bx, mut by, mut bz) = (l[3], l[4], l[5]);
3881 let da = gfx.camera.depth(ax, ay, az);
3882 let db = gfx.camera.depth(bx, by, bz);
3883 if da <= near && db <= near { continue; }
3884 if da <= near {
3885 let t = (near - da) / (db - da);
3886 ax += t*(bx-ax); ay += t*(by-ay); az += t*(bz-az);
3887 } else if db <= near {
3888 let t = (near - da) / (db - da);
3889 bx = ax + t*(bx-ax); by = ay + t*(by-ay); bz = az + t*(bz-az);
3890 }
3891 let (sax, say, da2) = gfx.camera.project(ax, ay, az);
3892 let (sbx, sby, db2) = gfx.camera.project(bx, by, bz);
3893 let depth = (da2 + db2) / 2.0;
3894 gfx.depth_queue.push_line(depth, color, sax, say, sbx, sby);
3895 }
3896 }
3897 return Ok(Value::Unit);
3898 }
3899 #[cfg(not(target_arch = "wasm32"))]
3901 "font_width" | "ความกว้างฟอนต์" | "字体宽度" | "フォント幅" | "글꼴너비" => {
3902 let id = self.arg_num(&args, 0, 0.0)? as i64;
3903 let px = self.arg_num(&args, 1, 16.0)? as f32;
3904 let s = self.arg_str(&args, 2, "");
3905 if id >= 0 && (id as usize) < self.fonts.len() {
3906 return Ok(Value::Number(self.fonts[id as usize].measure(&s, px) as f64));
3907 }
3908 return Ok(Value::Number(0.0));
3909 }
3910 "ui_frame" | "边框" | "フレーム枠" | "프레임틀" | "กรอบ" => {
3912 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3913 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3914 let l=self.arg_num(&args,4,14.0)? as f32;
3915 let segs = ling_ui::holo::corner_brackets(x,y,w0,h0,l);
3916 let mut gfx = self.gfx.borrow_mut();
3917 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3918 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3919 return Ok(Value::Unit);
3920 }
3921 "ui_bevel" | "斜角框" | "ベベル枠" | "베벨틀" | "กรอบเฉียง" => {
3923 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
3924 let w0=self.arg_num(&args,2,0.0)? as f32; let h0=self.arg_num(&args,3,0.0)? as f32;
3925 let bv=self.arg_num(&args,4,10.0)? as f32;
3926 let segs = ling_ui::holo::beveled_rect(x,y,w0,h0,bv);
3927 let mut gfx = self.gfx.borrow_mut();
3928 let (w,h,color)=(gfx.width,gfx.height,gfx.color);
3929 for sg in segs { draw_line(&mut gfx.buffer, w,h,color, sg[0],sg[1],sg[2],sg[3]); }
3930 return Ok(Value::Unit);
3931 }
3932
3933 #[cfg(not(target_arch = "wasm32"))]
3939 "ui_theme" | "界面主题" | "UIテーマ" | "인터페이스테마" | "ธีมส่วนติดต่อ" => {
3940 let cur = self.ui_theme;
3941 let primary = self.color_at(&args, 0, cur.primary);
3942 let accent = self.color_at(&args, 3, cur.accent);
3943 let track = self.color_at(&args, 6, cur.track);
3944 let warn = self.color_at(&args, 9, cur.warn);
3945 let text = self.color_at(&args, 12, cur.text);
3946 let bg = self.color_at(&args, 15, cur.bg);
3947 self.ui_theme = UiTheme { primary, accent, track, warn, text, bg };
3948 return Ok(Value::Unit);
3949 }
3950
3951 #[cfg(not(target_arch = "wasm32"))]
3953 "ui_radar" | "雷达" | "レーダー" | "레이더" | "เรดาร์" => {
3954 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3955 let r=self.arg_num(&args,2,60.)? as f32; let sweep=self.arg_num(&args,3,0.)? as f32;
3956 let th=self.ui_theme;
3957 let prim=self.color_at(&args,4,th.primary);
3958 self.draw_ui(&ling_ui::widgets::radar(cx,cy,r,sweep, prim, th.accent, th.track));
3959 return Ok(Value::Unit);
3960 }
3961 #[cfg(not(target_arch = "wasm32"))]
3962 "ui_compass" | "罗盘" | "コンパス" | "나침반" | "เข็มทิศ" => {
3963 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3964 let w0=self.arg_num(&args,2,300.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
3965 let head=self.arg_num(&args,4,0.)? as f32;
3966 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3967 self.draw_ui(&ling_ui::widgets::compass(x,y,w0,h0,head, prim, th.track));
3968 return Ok(Value::Unit);
3969 }
3970 #[cfg(not(target_arch = "wasm32"))]
3971 "ui_reticle" | "准星" | "照準" | "조준선" | "เป้าเล็ง" => {
3972 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
3973 let r=self.arg_num(&args,2,30.)? as f32; let spread=self.arg_num(&args,3,0.)? as f32;
3974 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
3975 self.draw_ui(&ling_ui::widgets::reticle(cx,cy,r,spread, prim));
3976 return Ok(Value::Unit);
3977 }
3978 #[cfg(not(target_arch = "wasm32"))]
3979 "ui_target" | "锁定框" | "ターゲット" | "표적" | "กรอบเป้า" => {
3980 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3981 let w0=self.arg_num(&args,2,80.)? as f32; let h0=self.arg_num(&args,3,80.)? as f32;
3982 let lock=self.arg_num(&args,4,0.)? as f32;
3983 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3984 self.draw_ui(&ling_ui::widgets::target(x,y,w0,h0,lock, prim, th.accent));
3985 return Ok(Value::Unit);
3986 }
3987 #[cfg(not(target_arch = "wasm32"))]
3988 "ui_panel" | "面板" | "パネル" | "패널" | "แผง" => {
3989 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3990 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
3991 let bv=self.arg_num(&args,4,12.)? as f32;
3992 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
3993 self.draw_ui(&ling_ui::widgets::panel(x,y,w0,h0,bv, prim, th.bg));
3994 return Ok(Value::Unit);
3995 }
3996 #[cfg(not(target_arch = "wasm32"))]
3997 "ui_scanlines" | "扫描线" | "走査線" | "스캔라인" | "เส้นสแกน" => {
3998 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
3999 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
4000 let dens=self.arg_num(&args,4,24.)? as usize;
4001 let th=self.ui_theme; let line=self.color_at(&args,5,th.track);
4002 self.draw_ui(&ling_ui::widgets::scanlines(x,y,w0,h0,dens, line));
4003 return Ok(Value::Unit);
4004 }
4005
4006 #[cfg(not(target_arch = "wasm32"))]
4008 "ui_bar" | "进度条" | "バー" | "막대" | "แถบ" => {
4009 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4010 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
4011 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4012 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
4013 self.draw_ui(&ling_ui::widgets::bar(x,y,w0,h0, val/max.max(1e-6), fill, th.track));
4014 return Ok(Value::Unit);
4015 }
4016 #[cfg(not(target_arch = "wasm32"))]
4017 "ui_segbar" | "分段条" | "分割バー" | "분할막대" | "แถบแบ่ง" => {
4018 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4019 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
4020 let val=self.arg_num(&args,4,0.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4021 let segs=self.arg_num(&args,6,10.)? as usize;
4022 let th=self.ui_theme; let fill=self.color_at(&args,7,th.primary);
4023 self.draw_ui(&ling_ui::widgets::segbar(x,y,w0,h0, val/max.max(1e-6), segs, fill, th.track));
4024 return Ok(Value::Unit);
4025 }
4026 #[cfg(not(target_arch = "wasm32"))]
4027 "ui_gauge" | "仪表" | "ゲージ" | "게이지" | "มาตรวัด" => {
4028 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4029 let r=self.arg_num(&args,2,50.)? as f32;
4030 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
4031 let th=self.ui_theme; let needle=self.color_at(&args,5,th.warn);
4032 self.draw_ui(&ling_ui::widgets::gauge(cx,cy,r, val/max.max(1e-6), needle, th.accent, th.track));
4033 return Ok(Value::Unit);
4034 }
4035 #[cfg(not(target_arch = "wasm32"))]
4036 "ui_ring" | "环表" | "リングメーター" | "링미터" | "วงแหวนวัด" => {
4037 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4038 let r=self.arg_num(&args,2,40.)? as f32;
4039 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
4040 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
4041 self.draw_ui(&ling_ui::widgets::ring(cx,cy,r, val/max.max(1e-6), fill, th.track));
4042 return Ok(Value::Unit);
4043 }
4044 #[cfg(not(target_arch = "wasm32"))]
4045 "ui_vu" | "音量条" | "VUメーター" | "음량막대" | "มาตรเสียง" => {
4046 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4047 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,60.)? as f32;
4048 let levels=self.arg_list_f32(&args,4);
4049 let th=self.ui_theme; let fill=self.color_at(&args,5,th.primary);
4050 self.draw_ui(&ling_ui::widgets::vu(x,y,w0,h0, &levels, fill, th.warn));
4051 return Ok(Value::Unit);
4052 }
4053 #[cfg(not(target_arch = "wasm32"))]
4054 "ui_spark" | "迷你图" | "スパークライン" | "스파크라인" | "กราฟจิ๋ว" => {
4055 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4056 let w0=self.arg_num(&args,2,160.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
4057 let vals=self.arg_list_f32(&args,4);
4058 let th=self.ui_theme; let line=self.color_at(&args,5,th.accent);
4059 self.draw_ui(&ling_ui::widgets::spark(x,y,w0,h0, &vals, line));
4060 return Ok(Value::Unit);
4061 }
4062 #[cfg(not(target_arch = "wasm32"))]
4063 "ui_battery" | "电池" | "バッテリー" | "배터리" | "แบตเตอรี่" => {
4064 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4065 let w0=self.arg_num(&args,2,50.)? as f32; let h0=self.arg_num(&args,3,22.)? as f32;
4066 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4067 let th=self.ui_theme; let fill=self.color_at(&args,6,th.accent);
4068 self.draw_ui(&ling_ui::widgets::battery(x,y,w0,h0, val/max.max(1e-6), fill, th.track, th.warn));
4069 return Ok(Value::Unit);
4070 }
4071
4072 #[cfg(not(target_arch = "wasm32"))]
4074 "ui_button" | "按钮" | "ボタン" | "버튼" | "ปุ่ม" => {
4075 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4076 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,40.)? as f32;
4077 let (mx,my,down)=self.mouse_now();
4078 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
4079 let clicked = hover && down && !self.mouse_was_down;
4080 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4081 self.draw_ui(&ling_ui::widgets::button(x,y,w0,h0, hover, down&&hover, prim, th.bg));
4082 return Ok(Value::Number(if clicked {1.0} else {0.0}));
4083 }
4084 #[cfg(not(target_arch = "wasm32"))]
4085 "ui_toggle" | "开关" | "トグル" | "토글" | "สวิตช์" => {
4086 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4087 let w0=self.arg_num(&args,2,52.)? as f32; let h0=self.arg_num(&args,3,24.)? as f32;
4088 let mut state=self.arg_num(&args,4,0.)? > 0.5;
4089 let (mx,my,down)=self.mouse_now();
4090 let hover=ling_ui::holo::hit_rect(mx,my,x,y,w0,h0);
4091 if hover && down && !self.mouse_was_down { state = !state; }
4092 let th=self.ui_theme; let on=self.color_at(&args,5,th.accent);
4093 self.draw_ui(&ling_ui::widgets::toggle(x,y,w0,h0, state, on, th.track));
4094 return Ok(Value::Number(if state {1.0} else {0.0}));
4095 }
4096 #[cfg(not(target_arch = "wasm32"))]
4097 "ui_slider" | "滑块" | "スライダー" | "슬라이더" | "แถบเลื่อน" => {
4098 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4099 let w0=self.arg_num(&args,2,160.)? as f32;
4100 let mut val=self.arg_num(&args,3,0.)? as f32;
4101 let mn=self.arg_num(&args,4,0.)? as f32; let mx_=self.arg_num(&args,5,1.)? as f32;
4102 let (mx,my,down)=self.mouse_now();
4103 let hover=ling_ui::holo::hit_rect(mx,my,x-8.0,y-10.0,w0+16.0,20.0);
4104 if hover && down {
4105 let frac=((mx-x)/w0).max(0.0).min(1.0);
4106 val = mn + (mx_-mn)*frac;
4107 }
4108 let frac=((val-mn)/(mx_-mn).abs().max(1e-6)).max(0.0).min(1.0);
4109 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
4110 self.draw_ui(&ling_ui::widgets::slider(x,y,w0, frac, hover, fill, th.track));
4111 return Ok(Value::Number(val as f64));
4112 }
4113 #[cfg(not(target_arch = "wasm32"))]
4114 "ui_checkbox" | "复选框" | "チェックボックス" | "체크박스" | "ช่องเลือก" => {
4115 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4116 let s=self.arg_num(&args,2,20.)? as f32;
4117 let mut checked=self.arg_num(&args,3,0.)? > 0.5;
4118 let (mx,my,down)=self.mouse_now();
4119 let hover=ling_ui::holo::hit_rect(mx,my,x,y,s,s);
4120 if hover && down && !self.mouse_was_down { checked = !checked; }
4121 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4122 self.draw_ui(&ling_ui::widgets::checkbox(x,y,s, checked, hover, prim, th.track));
4123 return Ok(Value::Number(if checked {1.0} else {0.0}));
4124 }
4125 #[cfg(not(target_arch = "wasm32"))]
4126 "ui_tabs" | "标签页" | "タブ" | "탭" | "แท็บ" => {
4127 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4128 let w0=self.arg_num(&args,2,240.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
4129 let count=self.arg_num(&args,4,3.)? as usize;
4130 let mut active=self.arg_num(&args,5,0.)? as i32;
4131 let (mx,my,down)=self.mouse_now();
4132 let mut hover=-1;
4133 if my>=y && my<=y+h0 && mx>=x && mx<=x+w0 && count>0 {
4134 hover = (((mx-x)/(w0/count as f32)) as i32).max(0).min(count as i32-1);
4135 if down && !self.mouse_was_down { active = hover; }
4136 }
4137 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
4138 self.draw_ui(&ling_ui::widgets::tabs(x,y,w0,h0, count, active as usize, hover, prim, th.track));
4139 return Ok(Value::Number(active as f64));
4140 }
4141 #[cfg(not(target_arch = "wasm32"))]
4142 "ui_progress" | "进度" | "プログレス" | "진행바" | "ความคืบหน้า" => {
4143 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4144 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,12.)? as f32;
4145 let frac=self.arg_num(&args,4,0.)? as f32;
4146 let th=self.ui_theme; let fill=self.color_at(&args,5,th.accent);
4147 self.draw_ui(&ling_ui::widgets::progress(x,y,w0,h0, frac, fill, th.track));
4148 return Ok(Value::Unit);
4149 }
4150 #[cfg(not(target_arch = "wasm32"))]
4151 "ui_tooltip" | "提示框" | "ツールチップ" | "툴팁" | "คำแนะนำ" => {
4152 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4153 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
4154 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4155 self.draw_ui(&ling_ui::widgets::tooltip(x,y,w0,h0, prim, th.bg));
4156 return Ok(Value::Unit);
4157 }
4158 #[cfg(not(target_arch = "wasm32"))]
4159 "ui_stepper" | "步进器" | "ステッパー" | "스테퍼" | "ตัวปรับค่า" => {
4160 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4161 let w0=self.arg_num(&args,2,120.)? as f32; let h0=self.arg_num(&args,3,28.)? as f32;
4162 let mut val=self.arg_num(&args,4,0.)? as f32; let step=self.arg_num(&args,5,1.)? as f32;
4163 let (mx,my,down)=self.mouse_now();
4164 let hm=ling_ui::holo::hit_rect(mx,my,x,y,h0,h0);
4165 let hp=ling_ui::holo::hit_rect(mx,my,x+w0-h0,y,h0,h0);
4166 if down && !self.mouse_was_down { if hm { val -= step; } if hp { val += step; } }
4167 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
4168 self.draw_ui(&ling_ui::widgets::stepper(x,y,w0,h0, hm, hp, prim, th.track));
4169 return Ok(Value::Number(val as f64));
4170 }
4171
4172 #[cfg(not(target_arch = "wasm32"))]
4174 "ui_healthbar" | "血条" | "体力バー" | "체력바" | "แถบพลังชีวิต" => {
4175 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4176 let w0=self.arg_num(&args,2,180.)? as f32; let h0=self.arg_num(&args,3,16.)? as f32;
4177 let val=self.arg_num(&args,4,1.)? as f32; let max=self.arg_num(&args,5,1.)? as f32;
4178 let pulse=self.arg_num(&args,6,0.)? as f32;
4179 let th=self.ui_theme; let full=self.color_at(&args,7,th.accent);
4180 self.draw_ui(&ling_ui::widgets::healthbar(x,y,w0,h0, val/max.max(1e-6), pulse, full, th.warn, th.track));
4181 return Ok(Value::Unit);
4182 }
4183 #[cfg(not(target_arch = "wasm32"))]
4184 "ui_cooldown" | "冷却" | "クールダウン" | "쿨다운" | "คูลดาวน์" => {
4185 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4186 let r=self.arg_num(&args,2,28.)? as f32; let frac=self.arg_num(&args,3,0.)? as f32;
4187 let th=self.ui_theme; let fill=self.color_at(&args,4,th.primary);
4188 self.draw_ui(&ling_ui::widgets::cooldown(cx,cy,r, frac, fill, th.track));
4189 return Ok(Value::Unit);
4190 }
4191 #[cfg(not(target_arch = "wasm32"))]
4192 "ui_counter" | "计数器" | "カウンター" | "카운터" | "ตัวนับ" => {
4193 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4194 let dw=self.arg_num(&args,2,14.)? as f32; let dh=self.arg_num(&args,3,24.)? as f32;
4195 let val=self.arg_num(&args,4,0.)? as i64; let digits=self.arg_num(&args,5,4.)? as usize;
4196 let th=self.ui_theme; let on=self.color_at(&args,6,th.primary);
4197 let off=ling_ui::widgets::shade(th.track,0.5);
4198 self.draw_ui(&ling_ui::widgets::counter(x,y,dw,dh, val, digits, on, off));
4199 return Ok(Value::Unit);
4200 }
4201 #[cfg(not(target_arch = "wasm32"))]
4202 "ui_minimap" | "小地图" | "ミニマップ" | "미니맵" | "แผนที่ย่อ" => {
4203 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4204 let w0=self.arg_num(&args,2,140.)? as f32; let h0=self.arg_num(&args,3,140.)? as f32;
4205 let th=self.ui_theme; let prim=self.color_at(&args,4,th.primary);
4206 self.draw_ui(&ling_ui::widgets::minimap(x,y,w0,h0, prim, th.bg));
4207 return Ok(Value::Unit);
4208 }
4209 #[cfg(not(target_arch = "wasm32"))]
4210 "ui_dpad" | "方向键" | "方向パッド" | "방향패드" | "ปุ่มทิศทาง" => {
4211 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4212 let r=self.arg_num(&args,2,50.)? as f32;
4213 let (mx,my,down)=self.mouse_now();
4214 let mut dir=0;
4215 if down {
4216 let (dx,dy)=(mx-cx, my-cy);
4217 if dx*dx+dy*dy <= r*r {
4218 if dx.abs() > dy.abs() { dir = if dx>0.0 {2} else {4}; }
4219 else { dir = if dy>0.0 {3} else {1}; }
4220 }
4221 }
4222 let th=self.ui_theme; let prim=self.color_at(&args,3,th.primary);
4223 self.draw_ui(&ling_ui::widgets::dpad(cx,cy,r, dir, prim, th.track));
4224 return Ok(Value::Number(dir as f64));
4225 }
4226 #[cfg(not(target_arch = "wasm32"))]
4227 "ui_slotgrid" | "物品格" | "スロットグリッド" | "슬롯격자" | "ช่องไอเทม" => {
4228 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4229 let cols=self.arg_num(&args,2,4.)? as usize; let rows=self.arg_num(&args,3,1.)? as usize;
4230 let cell=self.arg_num(&args,4,36.)? as f32; let sel=self.arg_num(&args,5,-1.)? as i32;
4231 let th=self.ui_theme; let prim=self.color_at(&args,6,th.primary);
4232 self.draw_ui(&ling_ui::widgets::slotgrid(x,y,cols,rows,cell, sel, prim, th.track));
4233 return Ok(Value::Unit);
4234 }
4235 #[cfg(not(target_arch = "wasm32"))]
4236 "ui_vignette" | "暗角" | "ビネット" | "비네트" | "ขอบมืด" => {
4237 let intensity=self.arg_num(&args,0,0.5)? as f32;
4238 let (w,h)={ let g=self.gfx.borrow(); (g.width as f32, g.height as f32) };
4239 let th=self.ui_theme; let col=self.color_at(&args,1,th.warn);
4240 self.draw_ui(&ling_ui::widgets::vignette(w,h, intensity, col));
4241 return Ok(Value::Unit);
4242 }
4243
4244 #[cfg(not(target_arch = "wasm32"))]
4246 "ui_gauge3d" | "立体仪表" | "立体ゲージ" | "입체게이지" | "มาตรวัด3มิติ" => {
4247 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4248 let r=self.arg_num(&args,2,50.)? as f32;
4249 let val=self.arg_num(&args,3,0.)? as f32; let max=self.arg_num(&args,4,1.)? as f32;
4250 let spin=self.arg_num(&args,5,0.)? as f32;
4251 let th=self.ui_theme; let fill=self.color_at(&args,6,th.primary);
4252 self.draw_ui(&ling_ui::widgets::gauge3d(cx,cy,r, val/max.max(1e-6), spin, fill, th.track));
4253 return Ok(Value::Unit);
4254 }
4255 #[cfg(not(target_arch = "wasm32"))]
4256 "ui_panel3d" | "立体面板" | "立体パネル" | "입체패널" | "แผง3มิติ" => {
4257 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4258 let w0=self.arg_num(&args,2,200.)? as f32; let h0=self.arg_num(&args,3,120.)? as f32;
4259 let depth=self.arg_num(&args,4,14.)? as f32;
4260 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
4261 self.draw_ui(&ling_ui::widgets::panel3d(x,y,w0,h0,depth, prim, th.bg));
4262 return Ok(Value::Unit);
4263 }
4264 #[cfg(not(target_arch = "wasm32"))]
4265 "ui_radar3d" | "立体雷达" | "立体レーダー" | "입체레이더" | "เรดาร์3มิติ" => {
4266 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32;
4267 let r=self.arg_num(&args,2,60.)? as f32; let tilt=self.arg_num(&args,3,0.9)? as f32;
4268 let sweep=self.arg_num(&args,4,0.)? as f32;
4269 let th=self.ui_theme; let prim=self.color_at(&args,5,th.primary);
4270 self.draw_ui(&ling_ui::widgets::radar3d(cx,cy,r,tilt,sweep, prim, th.track));
4271 return Ok(Value::Unit);
4272 }
4273
4274 #[cfg(not(target_arch = "wasm32"))]
4276 "audio_blip" | "提示音" | "ビープ音" | "효과음" | "เสียงบี๊บ" => {
4277 let freq=self.arg_num(&args,0,660.)? as f32;
4278 let dur=self.arg_num(&args,1,0.08)? as f32;
4279 let wave=Wave::from_name(&self.arg_str(&args,2,"sine"));
4280 let amp=self.arg_num(&args,3,0.25)? as f32;
4281 if let Some(audio)=&self.audio { audio.blip(freq, amp, dur, wave); }
4282 return Ok(Value::Unit);
4283 }
4284 #[cfg(not(target_arch = "wasm32"))]
4285 "ui_sound" | "界面音" | "UI音" | "인터페이스음" | "เสียงปุ่ม" => {
4286 let name=self.arg_str(&args,0,"click");
4287 if let Some(audio)=&self.audio {
4288 match name.as_str() {
4289 "hover" => audio.blip(880.0, 0.10, 0.04, Wave::Sine),
4290 "confirm" => { audio.blip(660.0, 0.22, 0.07, Wave::Square); audio.blip(990.0, 0.18, 0.10, Wave::Square); }
4291 "error" => { audio.blip(180.0, 0.30, 0.16, Wave::Saw); audio.blip(140.0, 0.30, 0.18, Wave::Saw); }
4292 "toggle" => audio.blip(520.0, 0.22, 0.05, Wave::Triangle),
4293 "tick" => audio.blip(1500.0, 0.12, 0.02, Wave::Square),
4294 _ => audio.blip(720.0, 0.26, 0.05, Wave::Square), }
4296 }
4297 return Ok(Value::Unit);
4298 }
4299
4300 #[cfg(not(target_arch = "wasm32"))]
4308 "music_load" | "载入音乐" | "音楽読込" | "음악로드" | "โหลดเพลง" => {
4309 let path = self.arg_str(&args, 0, "");
4310 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4311 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4312 else { path.clone() };
4313 match ling_music::load(&resolved) {
4314 Ok(t) => { let id = self.tracks.len(); self.tracks.push(t); return Ok(Value::Number(id as f64)); }
4315 Err(e) => { eprintln!("music_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4316 }
4317 }
4318 #[cfg(not(target_arch = "wasm32"))]
4319 "music_duration" | "音乐时长" | "音楽長さ" | "음악길이" | "ความยาวเพลง" => {
4320 let id = self.arg_num(&args,0,0.0)? as i64;
4321 let d = self.tracks.get(id as usize).map(|t| t.duration).unwrap_or(0.0);
4322 return Ok(Value::Number(d as f64));
4323 }
4324 #[cfg(not(target_arch = "wasm32"))]
4325 "music_bpm" | "节拍速度" | "テンポ" | "템포" | "จังหวะต่อนาที" => {
4326 let id = self.arg_num(&args,0,0.0)? as i64;
4327 let b = self.tracks.get(id as usize).map(|t| ling_music::analysis::bpm(&t.mono, t.rate)).unwrap_or(0.0);
4328 return Ok(Value::Number(b as f64));
4329 }
4330 #[cfg(not(target_arch = "wasm32"))]
4331 "music_key" | "调性" | "調性" | "조성" | "คีย์เพลง" => {
4332 let id = self.arg_num(&args,0,0.0)? as i64;
4333 let k = self.tracks.get(id as usize).map(|t| ling_music::analysis::key_name(&t.mono, t.rate)).unwrap_or_default();
4334 return Ok(Value::Str(k));
4335 }
4336 #[cfg(not(target_arch = "wasm32"))]
4337 "music_onsets" | "音符起点" | "オンセット" | "온셋" | "จุดเริ่มเสียง" => {
4338 let id = self.arg_num(&args,0,0.0)? as i64;
4339 let v = self.tracks.get(id as usize).map(|t| ling_music::analysis::onsets(&t.mono, t.rate)).unwrap_or_default();
4340 return Ok(Value::List(v.into_iter().map(|x| Value::Number(x as f64)).collect()));
4341 }
4342 #[cfg(not(target_arch = "wasm32"))]
4343 "music_beat_grid" | "节拍网格" | "ビートグリッド" | "비트그리드" | "กริดจังหวะ" => {
4344 let id = self.arg_num(&args,0,0.0)? as i64;
4345 let beats = self.tracks.get(id as usize).map(|t| {
4346 let b = ling_music::analysis::bpm(&t.mono, t.rate);
4347 ling_music::analysis::beat_grid(&t.mono, t.rate, b)
4348 }).unwrap_or_default();
4349 return Ok(Value::List(beats.into_iter().map(|x| Value::Number(x as f64)).collect()));
4350 }
4351
4352 #[cfg(not(target_arch = "wasm32"))]
4354 "music_play" | "播放音乐" | "音楽再生" | "음악재생" | "เล่นเพลง" => {
4355 let id = self.arg_num(&args,0,0.0)? as i64;
4356 if self.ensure_music() {
4357 let track = self.tracks.get(id as usize).map(|t| (t.stereo.clone(), t.rate));
4358 if let (Some((st, rate)), Some(m)) = (track, &self.music) { m.set_track(st, rate); m.play(); }
4359 else if let Some(m) = &self.music { m.play(); }
4360 }
4361 return Ok(Value::Unit);
4362 }
4363 #[cfg(not(target_arch = "wasm32"))]
4364 "music_pause" | "暂停音乐" | "音楽一時停止" | "음악일시정지" | "หยุดเพลงชั่วคราว" => {
4365 if let Some(m) = &self.music { m.pause(); } return Ok(Value::Unit);
4366 }
4367 #[cfg(not(target_arch = "wasm32"))]
4368 "music_stop" | "停止音乐" | "音楽停止" | "음악정지" | "หยุดเพลง" => {
4369 if let Some(m) = &self.music { m.stop(); } return Ok(Value::Unit);
4370 }
4371 #[cfg(not(target_arch = "wasm32"))]
4372 "music_seek" | "定位音乐" | "音楽シーク" | "음악탐색" | "ค้นหาเพลง" => {
4373 let sec = self.arg_num(&args,0,0.0)? as f32;
4374 if let Some(m) = &self.music { m.seek(sec); } return Ok(Value::Unit);
4375 }
4376 #[cfg(not(target_arch = "wasm32"))]
4377 "music_pos" | "音乐位置" | "音楽位置" | "음악위치" | "ตำแหน่งเพลง" => {
4378 let p = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
4379 return Ok(Value::Number(p as f64));
4380 }
4381 #[cfg(not(target_arch = "wasm32"))]
4382 "music_volume" | "音乐音量" | "音楽音量" | "음악음량" | "ระดับเพลง" => {
4383 let v = self.arg_num(&args,0,0.8)? as f32;
4384 if self.ensure_music() { if let Some(m) = &self.music { m.set_volume(v); } }
4385 return Ok(Value::Unit);
4386 }
4387
4388 #[cfg(not(target_arch = "wasm32"))]
4390 "music_patch" | "乐器音色" | "音色読込" | "악기패치" | "แพตช์เครื่องดนตรี" => {
4391 let path = self.arg_str(&args, 0, "");
4392 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4393 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4394 else { path.clone() };
4395 if !self.ensure_music() { return Ok(Value::Number(-1.0)); }
4396 match ling_music::patch::from_path(&resolved) {
4397 Ok(p) => { let id = self.music.as_ref().unwrap().add_patch(p); return Ok(Value::Number(id as f64)); }
4398 Err(e) => { eprintln!("music_patch failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4399 }
4400 }
4401 #[cfg(not(target_arch = "wasm32"))]
4402 "music_note" | "弹音符" | "音符演奏" | "음표연주" | "เล่นโน้ต" => {
4403 let inst = self.arg_num(&args,0,0.0)? as usize;
4404 let midi = self.pitch_arg(&args, 1, 60);
4405 let dur = self.arg_num(&args,2,0.5)? as f32;
4406 let vel = self.arg_num(&args,3,0.9)? as f32;
4407 if self.ensure_music() { if let Some(m) = &self.music { m.note(inst, midi, vel, dur); } }
4408 return Ok(Value::Unit);
4409 }
4410 #[cfg(not(target_arch = "wasm32"))]
4411 "music_note_on" | "音符开始" | "音符オン" | "음표켜기" | "โน้ตเริ่ม" => {
4412 let inst = self.arg_num(&args,0,0.0)? as usize;
4413 let midi = self.pitch_arg(&args, 1, 60);
4414 let vel = self.arg_num(&args,2,0.9)? as f32;
4415 if self.ensure_music() { if let Some(m) = &self.music { m.note_on(inst, midi, vel); } }
4416 return Ok(Value::Unit);
4417 }
4418 #[cfg(not(target_arch = "wasm32"))]
4419 "music_note_off" | "音符结束" | "音符オフ" | "음표끄기" | "โน้ตจบ" => {
4420 let inst = self.arg_num(&args,0,0.0)? as usize;
4421 let midi = self.pitch_arg(&args, 1, 60);
4422 if let Some(m) = &self.music { m.note_off(inst, midi); }
4423 return Ok(Value::Unit);
4424 }
4425
4426 #[cfg(not(target_arch = "wasm32"))]
4428 "music_judge" | "判定" | "判定する" | "판정" | "ตัดสินจังหวะ" => {
4429 let delta_ms = self.arg_num(&args,0,9999.0)? as f32;
4430 return Ok(Value::Number(ling_music::Grade::judge(delta_ms).index() as f64));
4431 }
4432 #[cfg(not(target_arch = "wasm32"))]
4433 "music_grade_name" | "判定名" | "判定名称" | "판정이름" | "ชื่อการตัดสิน" => {
4434 let idx = self.arg_num(&args,0,4.0)? as i32;
4435 return Ok(Value::Str(ling_music::Grade::from_index(idx).name().to_string()));
4436 }
4437
4438 #[cfg(not(target_arch = "wasm32"))]
4440 "music_lrc" | "载入歌词" | "歌詞読込" | "가사로드" | "โหลดเนื้อเพลง" => {
4441 let path = self.arg_str(&args, 0, "");
4442 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4443 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4444 else { path.clone() };
4445 match std::fs::read_to_string(&resolved) {
4446 Ok(text) => { let id = self.lyrics.len(); self.lyrics.push(ling_music::Lyrics::parse(&text)); return Ok(Value::Number(id as f64)); }
4447 Err(e) => { eprintln!("music_lrc failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4448 }
4449 }
4450 #[cfg(not(target_arch = "wasm32"))]
4451 "music_lyric" | "当前歌词" | "現在歌詞" | "현재가사" | "เนื้อเพลงปัจจุบัน" => {
4452 let id = self.arg_num(&args,0,0.0)? as i64;
4453 let t = self.arg_num(&args,1,0.0)? as f32;
4454 let line = self.lyrics.get(id as usize).map(|l| l.line_at(t).to_string()).unwrap_or_default();
4455 return Ok(Value::Str(line));
4456 }
4457 #[cfg(not(target_arch = "wasm32"))]
4458 "music_mic_pitch" | "麦克风音高" | "マイク音程" | "마이크음정" | "ระดับเสียงไมค์" => {
4459 let hz = if let Some(mic) = self.mic.as_ref() {
4460 let s = mic.latest_samples();
4461 let rate = mic.sample_rate();
4462 ling_music::pitch::detect(&s, rate).unwrap_or(0.0)
4463 } else { 0.0 };
4464 return Ok(Value::Number(hz as f64));
4465 }
4466 #[cfg(not(target_arch = "wasm32"))]
4467 "music_note_name" | "音名" | "音名称" | "음이름" | "ชื่อโน้ต" => {
4468 let hz = self.arg_num(&args,0,0.0)? as f32;
4469 return Ok(Value::Str(ling_music::note::hz_to_name(hz)));
4470 }
4471 #[cfg(not(target_arch = "wasm32"))]
4472 "music_hz" | "音符频率" | "音符周波数" | "음표주파수" | "ความถี่โน้ต" => {
4473 let midi = self.pitch_arg(&args, 0, 69);
4474 return Ok(Value::Number(ling_music::note::midi_to_hz(midi as f32) as f64));
4475 }
4476 #[cfg(not(target_arch = "wasm32"))]
4477 "music_pitch_score" | "音准评分" | "音程スコア" | "음정점수" | "คะแนนเสียง" => {
4478 let hz = self.arg_num(&args,0,0.0)? as f32;
4479 let target = self.arg_num(&args,1,0.0)? as f32;
4480 return Ok(Value::Number(ling_music::karaoke::pitch_score(hz, target) as f64));
4481 }
4482
4483 #[cfg(not(target_arch = "wasm32"))]
4485 "music_midi_load" | "载入MIDI" | "MIDI読込" | "미디로드" | "โหลดมิดี" => {
4486 let path = self.arg_str(&args, 0, "");
4487 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4488 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4489 else { path.clone() };
4490 match ling_music::midi::load(&resolved) {
4491 Ok(m) => { let id = self.midis.len(); self.midis.push(m); return Ok(Value::Number(id as f64)); }
4492 Err(e) => { eprintln!("music_midi_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4493 }
4494 }
4495 #[cfg(not(target_arch = "wasm32"))]
4496 "music_midi_count" | "MIDI数量" | "MIDI数" | "미디수" | "จำนวนมิดี" => {
4497 let id = self.arg_num(&args,0,0.0)? as i64;
4498 let n = self.midis.get(id as usize).map(|m| m.notes.len()).unwrap_or(0);
4499 return Ok(Value::Number(n as f64));
4500 }
4501 #[cfg(not(target_arch = "wasm32"))]
4503 "music_midi_notes" | "MIDI音符" | "MIDIノート" | "미디음표" | "โน้ตมิดี" => {
4504 let id = self.arg_num(&args,0,0.0)? as i64;
4505 let mut out = Vec::new();
4506 if let Some(m) = self.midis.get(id as usize) {
4507 for n in &m.notes { out.push(Value::Number(n.time as f64)); out.push(Value::Number(n.midi as f64)); }
4508 }
4509 return Ok(Value::List(out));
4510 }
4511 #[cfg(not(target_arch = "wasm32"))]
4513 "music_midi_bars" | "MIDI音条" | "MIDIバー" | "미디바" | "แท่งมิดี" => {
4514 let id = self.arg_num(&args,0,0.0)? as i64;
4515 let mut out = Vec::new();
4516 if let Some(m) = self.midis.get(id as usize) {
4517 for n in &m.notes {
4518 out.push(Value::Number(n.time as f64));
4519 out.push(Value::Number(n.midi as f64));
4520 out.push(Value::Number(n.dur as f64));
4521 }
4522 }
4523 return Ok(Value::List(out));
4524 }
4525
4526 #[cfg(not(target_arch = "wasm32"))]
4528 "music_fft" | "音乐频谱" | "音楽スペクトル" | "음악스펙트럼" | "สเปกตรัมเพลง" => {
4529 let id = self.arg_num(&args,0,0.0)? as i64;
4530 let nbands = self.arg_num(&args,1,16.0)? as usize;
4531 let pos = self.music.as_ref().map(|m| m.position()).unwrap_or(0.0);
4532 if let Some(t) = self.tracks.get(id as usize) {
4533 let idx = (pos * t.rate as f32) as usize;
4534 let end = (idx + 2048).min(t.mono.len());
4535 if end > idx + 64 {
4536 self.fft.borrow_mut().push_samples(&t.mono[idx..end]);
4537 }
4538 }
4539 let bands = self.fft.borrow().freq_bands(nbands);
4540 return Ok(Value::List(bands.into_iter().map(|x| Value::Number(x as f64)).collect()));
4541 }
4542
4543 #[cfg(not(target_arch = "wasm32"))]
4545 "audio_sfx" | "音效" | "空間効果音" | "공간효과음" | "เสียงเอฟเฟกต์" => {
4546 let x=self.arg_num(&args,0,0.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32; let z=self.arg_num(&args,2,0.0)? as f32;
4547 let w=self.arg_num(&args,3,1.0)? as f32; let freq=self.arg_num(&args,4,440.0)? as f32;
4548 let amp=self.arg_num(&args,5,0.3)? as f32; let dur=self.arg_num(&args,6,0.15)? as f32;
4549 let wave=Wave::from_name(&self.arg_str(&args,7,"sine"));
4550 if let Some(a)=&self.audio { a.sfx(x,y,z,w,freq,amp,dur,wave); }
4551 return Ok(Value::Unit);
4552 }
4553 #[cfg(not(target_arch = "wasm32"))]
4555 "audio_sample_load" | "载入采样" | "サンプル読込" | "샘플로드" | "โหลดตัวอย่างเสียง" => {
4556 let path = self.arg_str(&args, 0, "");
4557 let resolved = if std::path::Path::new(&path).exists() { path.clone() }
4558 else if let Some(d) = &self.source_dir { d.join(&path).to_string_lossy().into_owned() }
4559 else { path.clone() };
4560 match ling_music::load(&resolved) {
4561 Ok(t) => {
4562 if let Some(a)=&self.audio { return Ok(Value::Number(a.add_sample(t.mono, t.rate) as f64)); }
4563 return Ok(Value::Number(-1.0));
4564 }
4565 Err(e) => { eprintln!("audio_sample_load failed ({path}): {e}"); return Ok(Value::Number(-1.0)); }
4566 }
4567 }
4568 #[cfg(not(target_arch = "wasm32"))]
4569 "audio_sample_play" | "播放采样" | "サンプル再生" | "샘플재생" | "เล่นตัวอย่างเสียง" => {
4570 let id=self.arg_num(&args,0,0.0)? as usize;
4571 let x=self.arg_num(&args,1,0.0)? as f32; let y=self.arg_num(&args,2,0.0)? as f32; let z=self.arg_num(&args,3,0.0)? as f32;
4572 let w=self.arg_num(&args,4,1.0)? as f32; let vol=self.arg_num(&args,5,1.0)? as f32;
4573 let looping=self.arg_num(&args,6,0.0)? > 0.5;
4574 let v = self.audio.as_ref().map(|a| a.play_sample(id,x,y,z,w,vol,looping)).unwrap_or(0);
4575 return Ok(Value::Number(v as f64));
4576 }
4577 #[cfg(not(target_arch = "wasm32"))]
4578 "audio_sample_stop" | "停止采样" | "サンプル停止" | "샘플정지" | "หยุดตัวอย่างเสียง" => {
4579 let v=self.arg_num(&args,0,0.0)? as u32;
4580 if let Some(a)=&self.audio { a.stop_sample(v); }
4581 return Ok(Value::Unit);
4582 }
4583 #[cfg(not(target_arch = "wasm32"))]
4585 "audio_fx_delay" | "回声" | "ディレイ効果" | "딜레이" | "เสียงสะท้อน" => {
4586 let time=self.arg_num(&args,0,0.3)? as f32; let fb=self.arg_num(&args,1,0.3)? as f32; let mix=self.arg_num(&args,2,0.3)? as f32;
4587 if let Some(a)=&self.audio { a.fx_delay(time,fb,mix); }
4588 return Ok(Value::Unit);
4589 }
4590 #[cfg(not(target_arch = "wasm32"))]
4591 "audio_fx_reverb" | "混响" | "リバーブ" | "리버브" | "เสียงก้อง" => {
4592 let mix=self.arg_num(&args,0,0.3)? as f32;
4593 if let Some(a)=&self.audio { a.fx_reverb(mix); }
4594 return Ok(Value::Unit);
4595 }
4596 #[cfg(not(target_arch = "wasm32"))]
4597 "audio_fx_lowpass" | "低通滤波" | "ローパス" | "저역통과" | "กรองความถี่ต่ำ" => {
4598 let cutoff=self.arg_num(&args,0,1.0)? as f32;
4599 if let Some(a)=&self.audio { a.fx_lowpass(cutoff); }
4600 return Ok(Value::Unit);
4601 }
4602
4603 #[cfg(not(target_arch = "wasm32"))]
4610 "soft_ball" | "软球" | "ソフトボール" | "소프트볼" | "ลูกบอลนุ่ม" => {
4611 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4612 let r=self.arg_num(&args,3,1.0)? as f32;
4613 let b = ling_physics::soft::SoftBody::sphere(ling_physics::Vec3::new(x,y,z), r, 8, 12, 1.0);
4614 let id = self.soft_bodies.len(); self.soft_bodies.push(b);
4615 return Ok(Value::Number(id as f64));
4616 }
4617 #[cfg(not(target_arch = "wasm32"))]
4618 "soft_step" | "软体步进" | "ソフト更新" | "소프트스텝" | "ก้าวนุ่ม" => {
4619 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4620 let gy=self.arg_num(&args,2,15.0)? as f32;
4621 if let Some(b)=self.soft_bodies.get_mut(id) { b.integrate(dt, ling_physics::Vec3::new(0.0,gy,0.0), 4); }
4622 return Ok(Value::Unit);
4623 }
4624 #[cfg(not(target_arch = "wasm32"))]
4625 "soft_bounce" | "软体落地" | "ソフト着地" | "소프트바운스" | "เด้งนุ่ม" => {
4626 let id=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32; let rest=self.arg_num(&args,2,0.5)? as f32;
4627 if let Some(b)=self.soft_bodies.get_mut(id) { b.floor_collision(fy, rest); }
4628 return Ok(Value::Unit);
4629 }
4630 #[cfg(not(target_arch = "wasm32"))]
4631 "soft_contain" | "软体边界" | "ソフト箱" | "소프트경계" | "กล่องนุ่ม" => {
4632 let id=self.arg_num(&args,0,0.)? as usize;
4633 let nx=self.arg_num(&args,1,-5.)? as f32; let ny=self.arg_num(&args,2,-5.)? as f32; let nz=self.arg_num(&args,3,-5.)? as f32;
4634 let mx=self.arg_num(&args,4,5.)? as f32; let my=self.arg_num(&args,5,5.)? as f32; let mz=self.arg_num(&args,6,5.)? as f32;
4635 let rest=self.arg_num(&args,7,0.6)? as f32;
4636 if let Some(b)=self.soft_bodies.get_mut(id) { b.contain(ling_physics::Vec3::new(nx,ny,nz), ling_physics::Vec3::new(mx,my,mz), rest); }
4637 return Ok(Value::Unit);
4638 }
4639 #[cfg(not(target_arch = "wasm32"))]
4640 "soft_kick" | "软体踢" | "ソフト衝撃" | "소프트킥" | "เตะนุ่ม" => {
4641 let id=self.arg_num(&args,0,0.)? as usize;
4642 let dx=self.arg_num(&args,1,0.)? as f32; let dy=self.arg_num(&args,2,0.)? as f32; let dz=self.arg_num(&args,3,0.)? as f32;
4643 let s=self.arg_num(&args,4,0.1)? as f32;
4644 if let Some(b)=self.soft_bodies.get_mut(id) { b.kick(ling_physics::Vec3::new(dx,dy,dz), s); }
4645 return Ok(Value::Unit);
4646 }
4647 #[cfg(not(target_arch = "wasm32"))]
4650 "soft_spin" | "软体自旋" | "ソフト回転" | "소프트회전" | "หมุนนุ่ม" => {
4651 let id=self.arg_num(&args,0,0.)? as usize;
4652 let ax=self.arg_num(&args,1,0.)? as f32; let ay=self.arg_num(&args,2,0.)? as f32; let az=self.arg_num(&args,3,0.)? as f32;
4653 let rate=self.arg_num(&args,4,0.1)? as f32;
4654 if let Some(b)=self.soft_bodies.get_mut(id) { b.spin(ling_physics::Vec3::new(ax,ay,az), rate); }
4655 return Ok(Value::Unit);
4656 }
4657 #[cfg(not(target_arch = "wasm32"))]
4658 "soft_deform" | "形变量" | "変形量" | "변형량" | "ความบิดเบี้ยว" => {
4659 let id=self.arg_num(&args,0,0.)? as usize;
4660 let d=self.soft_bodies.get(id).map(|b| b.deformation()).unwrap_or(0.0);
4661 return Ok(Value::Number(d as f64));
4662 }
4663 #[cfg(not(target_arch = "wasm32"))]
4666 "soft_angular_speed" | "软体角速" | "ソフト角速度" | "소프트각속도" | "ความเร็วเชิงมุมนุ่ม" => {
4667 let id=self.arg_num(&args,0,0.)? as usize;
4668 let w=self.soft_bodies.get(id).map(|b| b.angular_speed()).unwrap_or(0.0);
4669 return Ok(Value::Number(w as f64));
4670 }
4671 #[cfg(not(target_arch = "wasm32"))]
4672 "soft_centroid" | "软体质心" | "ソフト重心" | "소프트중심" | "จุดศูนย์กลางนุ่ม" => {
4673 let id=self.arg_num(&args,0,0.)? as usize;
4674 let c=self.soft_bodies.get(id).map(|b| b.centroid()).unwrap_or(ling_physics::Vec3::ZERO);
4675 return Ok(Value::List(vec![Value::Number(c.x as f64),Value::Number(c.y as f64),Value::Number(c.z as f64)]));
4676 }
4677 #[cfg(not(target_arch = "wasm32"))]
4679 "soft_nodes" | "软体节点" | "ソフト節点" | "소프트노드" | "จุดนุ่ม" => {
4680 let id=self.arg_num(&args,0,0.)? as usize;
4681 let mut out=Vec::new();
4682 if let Some(b)=self.soft_bodies.get(id) {
4683 for n in &b.nodes { out.push(Value::Number(n.pos.x as f64)); out.push(Value::Number(n.pos.y as f64)); out.push(Value::Number(n.pos.z as f64)); }
4684 }
4685 return Ok(Value::List(out));
4686 }
4687
4688 #[cfg(not(target_arch = "wasm32"))]
4690 "rb_add" | "刚体添加" | "剛体追加" | "강체추가" | "เพิ่มวัตถุแข็ง" => {
4691 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32; let z=self.arg_num(&args,2,0.)? as f32;
4692 let mass=self.arg_num(&args,3,1.0)? as f32;
4693 let mut b = ling_physics::rigid::RigidBody::new(ling_physics::Vec3::new(x,y,z), mass);
4694 b.restitution = 0.6;
4695 return Ok(Value::Number(self.rigid_world.add(b) as f64));
4696 }
4697 #[cfg(not(target_arch = "wasm32"))]
4698 "rb_torque" | "扭矩" | "トルク" | "토크" | "แรงบิด" => {
4699 let i=self.arg_num(&args,0,0.)? as usize;
4700 let tx=self.arg_num(&args,1,0.)? as f32; let ty=self.arg_num(&args,2,0.)? as f32; let tz=self.arg_num(&args,3,0.)? as f32;
4701 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_torque(ling_physics::Vec3::new(tx,ty,tz)); }
4702 return Ok(Value::Unit);
4703 }
4704 #[cfg(not(target_arch = "wasm32"))]
4705 "rb_spin" | "自旋" | "スピン" | "스핀" | "หมุน" => {
4706 let i=self.arg_num(&args,0,0.)? as usize;
4707 let wx=self.arg_num(&args,1,0.)? as f32; let wy=self.arg_num(&args,2,0.)? as f32; let wz=self.arg_num(&args,3,0.)? as f32;
4708 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_spin(ling_physics::Vec3::new(wx,wy,wz)); }
4709 return Ok(Value::Unit);
4710 }
4711 #[cfg(not(target_arch = "wasm32"))]
4712 "rb_impulse" | "刚体冲量" | "剛体インパルス" | "강체충격" | "แรงดลแข็ง" => {
4713 let i=self.arg_num(&args,0,0.)? as usize;
4714 let ix=self.arg_num(&args,1,0.)? as f32; let iy=self.arg_num(&args,2,0.)? as f32; let iz=self.arg_num(&args,3,0.)? as f32;
4715 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.apply_impulse(ling_physics::Vec3::new(ix,iy,iz)); }
4716 return Ok(Value::Unit);
4717 }
4718 #[cfg(not(target_arch = "wasm32"))]
4719 "rb_floor" | "刚体落地" | "剛体着地" | "강체바닥" | "พื้นแข็ง" => {
4720 let i=self.arg_num(&args,0,0.)? as usize; let fy=self.arg_num(&args,1,0.)? as f32;
4721 let rest=self.arg_num(&args,2,0.6)? as f32; let fric=self.arg_num(&args,3,0.6)? as f32;
4722 if let Some(b)=self.rigid_world.bodies.get_mut(i) { b.bounce_floor(fy, rest, fric); }
4723 return Ok(Value::Unit);
4724 }
4725 #[cfg(not(target_arch = "wasm32"))]
4726 "rb_gravity" | "刚体重力" | "剛体重力" | "강체중력" | "แรงโน้มถ่วงแข็ง" => {
4727 let gx=self.arg_num(&args,0,0.)? as f32; let gy=self.arg_num(&args,1,9.81)? as f32; let gz=self.arg_num(&args,2,0.)? as f32;
4728 self.rigid_world.gravity = ling_physics::Vec3::new(gx,gy,gz);
4729 return Ok(Value::Unit);
4730 }
4731 #[cfg(not(target_arch = "wasm32"))]
4732 "rb_step" | "刚体步进" | "剛体更新" | "강체스텝" | "ก้าวแข็ง" => {
4733 let dt=self.arg_num(&args,0,0.016)? as f32;
4734 self.rigid_world.step(dt);
4735 return Ok(Value::Unit);
4736 }
4737 #[cfg(not(target_arch = "wasm32"))]
4738 "rb_pos" | "刚体位置" | "剛体位置" | "강체위치" | "ตำแหน่งแข็ง" => {
4739 let i=self.arg_num(&args,0,0.)? as usize;
4740 let p=self.rigid_world.bodies.get(i).map(|b| b.pos).unwrap_or(ling_physics::Vec3::ZERO);
4741 return Ok(Value::List(vec![Value::Number(p.x as f64),Value::Number(p.y as f64),Value::Number(p.z as f64)]));
4742 }
4743 #[cfg(not(target_arch = "wasm32"))]
4744 "rb_rot" | "刚体旋转" | "剛体回転" | "강체회전" | "การหมุนแข็ง" => {
4745 let i=self.arg_num(&args,0,0.)? as usize;
4746 let q=self.rigid_world.bodies.get(i).map(|b| b.orientation).unwrap_or(ling_physics::Quat::IDENTITY);
4747 return Ok(Value::List(vec![Value::Number(q.x as f64),Value::Number(q.y as f64),Value::Number(q.z as f64),Value::Number(q.w as f64)]));
4748 }
4749
4750 #[cfg(not(target_arch = "wasm32"))]
4752 "liquid_new" | "新建液体" | "液体新規" | "액체생성" | "สร้างของเหลว" => {
4753 let w=self.arg_num(&args,0,64.)? as usize; let h=self.arg_num(&args,1,64.)? as usize;
4754 let id=self.liquids.len(); self.liquids.push(ling_physics::liquid::LiquidGrid::new(w,h));
4755 return Ok(Value::Number(id as f64));
4756 }
4757 #[cfg(not(target_arch = "wasm32"))]
4758 "liquid_splat" | "液体注入" | "液体追加" | "액체분사" | "หยดของเหลว" => {
4759 let id=self.arg_num(&args,0,0.)? as usize;
4760 let x=self.arg_num(&args,1,0.)? as f32; let y=self.arg_num(&args,2,0.)? as f32;
4761 let kind=self.arg_num(&args,3,0.)? as i32; let amt=self.arg_num(&args,4,1.0)? as f32; let rad=self.arg_num(&args,5,4.0)? as f32;
4762 if let Some(g)=self.liquids.get_mut(id) { g.splat(x,y,kind,amt,rad); }
4763 return Ok(Value::Unit);
4764 }
4765 #[cfg(not(target_arch = "wasm32"))]
4766 "liquid_gravity" | "液体重力" | "液体重力ベクトル" | "액체중력" | "แรงโน้มถ่วงเหลว" => {
4767 let id=self.arg_num(&args,0,0.)? as usize;
4768 let gx=self.arg_num(&args,1,0.)? as f32; let gy=self.arg_num(&args,2,60.)? as f32;
4769 if let Some(g)=self.liquids.get_mut(id) { g.set_gravity(gx,gy); }
4770 return Ok(Value::Unit);
4771 }
4772 #[cfg(not(target_arch = "wasm32"))]
4773 "liquid_step" | "液体步进" | "液体更新" | "액체스텝" | "ก้าวของเหลว" => {
4774 let id=self.arg_num(&args,0,0.)? as usize; let dt=self.arg_num(&args,1,0.016)? as f32;
4775 if let Some(g)=self.liquids.get_mut(id) { g.step(dt); }
4776 return Ok(Value::Unit);
4777 }
4778 #[cfg(not(target_arch = "wasm32"))]
4780 "liquid_rainbow" | "液体彩虹" | "液体虹" | "액체무지개" | "ของเหลวสายรุ้ง" => {
4781 let id=self.arg_num(&args,0,0.)? as usize;
4782 let on=self.arg_num(&args,1,1.0)? > 0.5;
4783 if let Some(g)=self.liquids.get_mut(id) { g.rainbow = on; }
4784 return Ok(Value::Unit);
4785 }
4786 #[cfg(not(target_arch = "wasm32"))]
4788 "liquid_mix" | "液体混合" | "液体混合度" | "액체혼합" | "การผสมของเหลว" => {
4789 let id=self.arg_num(&args,0,0.)? as usize;
4790 let m=self.liquids.get(id).map(|g| g.mix_amount()).unwrap_or(0.0);
4791 return Ok(Value::Number(m as f64));
4792 }
4793 #[cfg(not(target_arch = "wasm32"))]
4795 "liquid_draw" | "绘制液体" | "液体描画" | "액체그리기" | "วาดของเหลว" => {
4796 let id=self.arg_num(&args,0,0.)? as usize;
4797 let sx=self.arg_num(&args,1,0.)? as i32; let sy=self.arg_num(&args,2,0.)? as i32;
4798 let scale=(self.arg_num(&args,3,4.)? as i32).max(1);
4799 if id < self.liquids.len() {
4800 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4801 let mut gfx=self.gfx.borrow_mut(); let (w,h)=(gfx.width as i32, gfx.height as i32);
4802 let g=&self.liquids[id];
4803 for cy in 0..gh { for cx in 0..gw {
4804 let col=g.sample_rgb(cx,cy);
4805 let bx=sx + cx as i32*scale; let by=sy + cy as i32*scale;
4806 for dy in 0..scale { for dx in 0..scale {
4807 let px=bx+dx; let py=by+dy;
4808 if px>=0 && py>=0 && px<w && py<h { gfx.buffer[(py*w+px) as usize]=col; }
4809 }}
4810 }}
4811 }
4812 return Ok(Value::Unit);
4813 }
4814 #[cfg(not(target_arch = "wasm32"))]
4817 "liquid_draw_surface" | "液体贴面" | "液体曲面" | "액체곡면" | "ของเหลวบนพื้นผิว" => {
4818 let id=self.arg_num(&args,0,0.)? as usize;
4819 let kind=self.arg_num(&args,1,1.)? as i32;
4820 let cx=self.arg_num(&args,2,0.)? as f32; let cy=self.arg_num(&args,3,0.)? as f32; let cz=self.arg_num(&args,4,0.)? as f32;
4821 let radius=self.arg_num(&args,5,2.0)? as f32; let height=self.arg_num(&args,6,3.0)? as f32;
4822 if id < self.liquids.len() {
4823 let (gw,gh)={ let g=&self.liquids[id]; (g.w,g.h) };
4824 let mut gfx=self.gfx.borrow_mut();
4825 let (w,h,add)=(gfx.width, gfx.height, gfx.blend==1);
4826 let cam=gfx.camera.clone();
4827 let near = -cam.zdist + 0.05;
4828 let g=&self.liquids[id];
4829 let tau=std::f32::consts::TAU; let pi=std::f32::consts::PI;
4830 let sp = |u:f32, v:f32| -> [f32;3] {
4832 if kind==0 { [cx+(u-0.5)*2.0*radius, cy, cz+(v-0.5)*2.0*radius] }
4833 else if kind==2 { let th=u*tau; [cx+th.cos()*radius, cy+(v-0.5)*height, cz+th.sin()*radius] }
4834 else if kind==3 { let th=u*tau; let rr=radius*(1.0-v); [cx+th.cos()*rr, cy+(v-0.5)*height, cz+th.sin()*rr] }
4835 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [cx+ph.sin()*th.cos()*radius, cy-ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4836 else { let th=u*tau; let ph=v*pi; [cx+ph.sin()*th.cos()*radius, cy+ph.cos()*radius, cz+ph.sin()*th.sin()*radius] }
4837 };
4838 let nrm = |u:f32, v:f32| -> [f32;3] {
4839 if kind==0 { [0.0,-1.0,0.0] }
4840 else if kind==2 { let th=u*tau; [th.cos(),0.0,th.sin()] }
4841 else if kind==3 { let th=u*tau; let s=(radius/height.max(0.01)).atan(); [th.cos()*s.cos(), s.sin(), th.sin()*s.cos()] }
4842 else if kind==4 { let th=u*tau; let ph=v*pi*0.5; [ph.sin()*th.cos(),-ph.cos(),ph.sin()*th.sin()] }
4843 else { let th=u*tau; let ph=v*pi; [ph.sin()*th.cos(),ph.cos(),ph.sin()*th.sin()] }
4844 };
4845 let gwf=gw as f32; let ghf=gh as f32;
4846 let mut cyc=0usize;
4847 while cyc<gh {
4848 let mut cxc=0usize;
4849 while cxc<gw {
4850 let uc=(cxc as f32+0.5)/gwf; let vc=(cyc as f32+0.5)/ghf;
4852 let c=sp(uc,vc); let n=nrm(uc,vc);
4853 let dc=cam.depth(c[0],c[1],c[2]);
4854 if dc>near {
4855 let cull = kind!=0 && cam.depth(c[0]+n[0]*0.06,c[1]+n[1]*0.06,c[2]+n[2]*0.06) > dc;
4856 if !cull {
4857 let u0=cxc as f32/gwf; let u1=(cxc+1) as f32/gwf;
4859 let v0=cyc as f32/ghf; let v1=(cyc+1) as f32/ghf;
4860 let q=[sp(u0,v0),sp(u1,v0),sp(u1,v1),sp(u0,v1)];
4861 let mut poly: Vec<[f32;2]> = Vec::with_capacity(5);
4862 let mut ok=true;
4863 for p in &q { if cam.depth(p[0],p[1],p[2])<=near { ok=false; break; } let (sx,sy,_)=cam.project(p[0],p[1],p[2]); poly.push([sx,sy]); }
4864 if ok { let p0=poly[0]; poly.push(p0);
4865 let col=g.sample_rgb(cxc,cyc);
4866 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, col, add, std::slice::from_ref(&poly));
4867 }
4868 }
4869 }
4870 cxc+=1;
4871 }
4872 cyc+=1;
4873 }
4874 }
4875 return Ok(Value::Unit);
4876 }
4877 #[cfg(not(target_arch = "wasm32"))]
4880 "sparkle" | "闪光" | "きらめき" | "반짝임" | "ประกาย" => {
4881 let x=self.arg_num(&args,0,0.)? as f32; let y=self.arg_num(&args,1,0.)? as f32;
4882 let ww=self.arg_num(&args,2,200.)? as f32; let hh=self.arg_num(&args,3,200.)? as f32;
4883 let count=self.arg_num(&args,4,40.)? as i32;
4884 let t=self.arg_num(&args,5,0.)? as f32;
4885 let mut gfx=self.gfx.borrow_mut();
4886 let (w,h,add,color)=(gfx.width, gfx.height, gfx.blend==1, gfx.color);
4887 let (cr,cg,cb)=((color>>16&0xFF) as f32,(color>>8&0xFF) as f32,(color&0xFF) as f32);
4888 let mut n=0i32;
4889 while n<count {
4890 let hsh=(n as u32).wrapping_mul(2654435761).wrapping_add(0x9E3779B9);
4891 let u=((hsh>>8)&1023) as f32/1023.0;
4892 let v=((hsh>>18)&1023) as f32/1023.0;
4893 let phase=(hsh&255) as f32/255.0;
4894 let tw=(t*3.0 + phase*6.2831 + n as f32).sin()*0.5+0.5;
4895 let sz=1.5+tw*5.0;
4896 let px=x+u*ww; let py=y+v*hh;
4897 let b=tw*tw; let col=(((cr*b)as u32)<<16)|(((cg*b)as u32)<<8)|((cb*b)as u32);
4899 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-sz,py, px+sz,py);
4900 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px,py-sz, px,py+sz);
4901 let d=sz*0.55;
4902 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py-d, px+d,py+d);
4903 crate::gfx::raster::draw_line_aa(&mut gfx.buffer,w,h,col,add, px-d,py+d, px+d,py-d);
4904 n+=1;
4905 }
4906 return Ok(Value::Unit);
4907 }
4908
4909 #[cfg(not(target_arch = "wasm32"))]
4915 "dialog_show" | "对话显示" | "会話表示" | "대화표시" | "แสดงบทสนทนา" => {
4916 let text = self.arg_str(&args, 0, "");
4917 let cps = self.arg_num(&args, 1, 32.0)? as f32;
4918 self.dialog = Some(ling_game::dialog::Dialog::new(&text, cps));
4919 return Ok(Value::Unit);
4920 }
4921 #[cfg(not(target_arch = "wasm32"))]
4922 "dialog_step" | "对话步进" | "会話更新" | "대화스텝" | "ก้าวบทสนทนา" => {
4923 let dt = self.arg_num(&args, 0, 0.016)? as f32;
4924 if let Some(d) = self.dialog.as_mut() { d.update(dt); }
4925 return Ok(Value::Unit);
4926 }
4927 #[cfg(not(target_arch = "wasm32"))]
4928 "dialog_advance" | "对话推进" | "会話送り" | "대화진행" | "เลื่อนบทสนทนา" => {
4929 if let Some(d) = self.dialog.as_mut() { d.advance(); }
4930 return Ok(Value::Unit);
4931 }
4932 #[cfg(not(target_arch = "wasm32"))]
4933 "dialog_active" | "对话激活" | "会話中" | "대화중" | "บทสนทนาทำงาน" => {
4934 let a = self.dialog.as_ref().map(|d| !d.is_closed()).unwrap_or(false);
4935 return Ok(Value::Bool(a));
4936 }
4937 #[cfg(not(target_arch = "wasm32"))]
4938 "dialog_typing" | "对话打字" | "会話タイプ中" | "대화타이핑" | "กำลังพิมพ์บทสนทนา" => {
4939 use ling_game::dialog::Dialog;
4940
4941 let a = self.dialog.as_ref().map(|d: &Dialog | !d.is_closed() && d.is_typing()).unwrap_or(false);
4942 return Ok(Value::Bool(a))
4943 }
4944 #[cfg(not(target_arch = "wasm32"))]
4945 "dialog_close" | "对话关闭" | "会話閉じる" | "대화닫기" | "ปิดบทสนทนา" => {
4946 self.dialog = None;
4947 return Ok(Value::Unit);
4948 }
4949 #[cfg(not(target_arch = "wasm32"))]
4951 "dialog_color" | "对话颜色" | "会話色" | "대화색" | "สีบทสนทนา" => {
4952 let role = (self.arg_num(&args,0,0.0)? as usize).min(3);
4953 let r = self.arg_num(&args,1,255.0)? as u32 & 0xFF;
4954 let g = self.arg_num(&args,2,255.0)? as u32 & 0xFF;
4955 let b = self.arg_num(&args,3,255.0)? as u32 & 0xFF;
4956 self.dialog_colors[role] = (r<<16)|(g<<8)|b;
4957 return Ok(Value::Unit);
4958 }
4959 #[cfg(not(target_arch = "wasm32"))]
4961 "dialog_draw" | "对话绘制" | "会話描画" | "대화그리기" | "วาดบทสนทนา" => {
4962 let x=self.arg_num(&args,0,40.0)? as f32; let y=self.arg_num(&args,1,0.0)? as f32;
4963 let ww=self.arg_num(&args,2,720.0)? as f32; let hh=self.arg_num(&args,3,150.0)? as f32;
4964 let font = self.arg_num(&args,4,-1.0)? as i64;
4965 let t = self.start_time.elapsed().as_secs_f32();
4966 self.render_dialog(x, y, ww, hh, font, t);
4967 return Ok(Value::Unit);
4968 }
4969
4970 #[cfg(not(target_arch = "wasm32"))]
4972 "text_poll" => {
4973 let keys = { let gfx = self.gfx.borrow(); gfx.window.as_ref().map(|w| w.get_keys_pressed(minifb::KeyRepeat::No)).unwrap_or_default() };
4974 for k in keys {
4975 if k == minifb::Key::Backspace { self.text_buffer.pop(); }
4976 else if let Some(c) = key_char(k) { self.text_buffer.push(c); }
4977 }
4978 return Ok(Value::Str(self.text_buffer.clone()));
4979 }
4980 "text_get" => return Ok(Value::Str(self.text_buffer.clone())),
4981 "text_set" => { self.text_buffer = self.arg_str(&args,0,""); return Ok(Value::Unit); }
4982 "text_clear" => { self.text_buffer.clear(); return Ok(Value::Unit); }
4983 #[cfg(not(target_arch = "wasm32"))]
4985 "record_frame" => {
4986 let n = self.record_n;
4987 let (buf, w, h) = { let gfx = self.gfx.borrow(); (gfx.buffer.clone(), gfx.width, gfx.height) };
4988 let _ = std::fs::create_dir_all("recordings");
4989 let mut out = Vec::with_capacity(w*h*3 + 32);
4990 out.extend_from_slice(format!("P6\n{w} {h}\n255\n").as_bytes());
4991 for px in &buf { let p = *px; out.push((p>>16) as u8); out.push((p>>8) as u8); out.push(p as u8); }
4992 let _ = std::fs::write(format!("recordings/frame_{n:05}.ppm"), out);
4993 self.record_n += 1;
4994 return Ok(Value::Number(n as f64));
4995 }
4996 "record_count" => return Ok(Value::Number(self.record_n as f64)),
4997 #[cfg(not(target_arch = "wasm32"))]
5001 "mic_capture" => {
5002 if let Some(mic) = self.mic.as_ref() {
5003 let s = mic.latest_samples();
5004 self.mic_buffer.extend_from_slice(&s);
5005 let cap = 96_000usize; if self.mic_buffer.len() > cap {
5007 let drop = self.mic_buffer.len() - cap;
5008 self.mic_buffer.drain(0..drop);
5009 }
5010 }
5011 return Ok(Value::Number(self.mic_buffer.len() as f64));
5012 }
5013 #[cfg(not(target_arch = "wasm32"))]
5015 "mic_seed" => {
5016 let mut bytes = Vec::with_capacity(self.mic_buffer.len() * 4);
5017 for f in &self.mic_buffer { bytes.extend_from_slice(&f.to_le_bytes()); }
5018 return Ok(Value::Str(hex_encode(&ling_crypto::geo::holo_hash(&bytes))));
5019 }
5020 #[cfg(not(target_arch = "wasm32"))]
5021 "mic_clear" => { self.mic_buffer.clear(); return Ok(Value::Number(0.0)); }
5022 #[cfg(not(target_arch = "wasm32"))]
5025 "flush_3d" | "render_3d" => {
5026 let mut gfx = self.gfx.borrow_mut();
5027 if !gfx.depth_queue.is_empty() {
5028 let w = gfx.width; let h = gfx.height;
5029 let queue = std::mem::take(&mut gfx.depth_queue);
5030 queue.flush(&mut gfx.buffer, w, h);
5031 }
5032 return Ok(Value::Unit);
5033 }
5034
5035 "set_rim" | "设置边缘光" | "リム設定" | "림라이트" | "ตั้งขอบเรือง" => {
5036 let s=self.arg_num(&args,0,0.6)? as f32;
5037 let r=self.arg_num(&args,1,115.)? as f32/255.0;
5038 let g=self.arg_num(&args,2,217.)? as f32/255.0;
5039 let b=self.arg_num(&args,3,255.)? as f32/255.0;
5040 let mut gfx=self.gfx.borrow_mut();
5041 gfx.shade.rim = s; gfx.shade.rim_color = [r,g,b];
5042 return Ok(Value::Unit);
5043 }
5044
5045 n if crate::gfx::shapes::canon(n).is_some() => {
5054 let kind = crate::gfx::shapes::canon(n).unwrap();
5055 let cx=self.arg_num(&args,0,0.)? as f32; let cy=self.arg_num(&args,1,0.)? as f32; let cz=self.arg_num(&args,2,0.)? as f32;
5056 let sx=self.arg_num(&args,3,1.)? as f32; let sy=self.arg_num(&args,4,1.)? as f32; let sz=self.arg_num(&args,5,1.)? as f32;
5057 let rx=self.arg_num(&args,6,0.)? as f32; let ry=self.arg_num(&args,7,0.)? as f32; let rz=self.arg_num(&args,8,0.)? as f32;
5058 let mode=self.arg_num(&args,9,0.)? as i32;
5059 let e0=self.arg_num(&args,10,0.)? as f32; let e1=self.arg_num(&args,11,0.)? as f32; let e2=self.arg_num(&args,12,0.)? as f32;
5060 if let Some(mesh)=crate::gfx::shapes::build(kind,[cx,cy,cz,sx,sy,sz,rx,ry,rz],e0,e1,e2){
5061 let mut gfx=self.gfx.borrow_mut();
5062 gfx.emit_mesh(&mesh,mode);
5063 }
5064 return Ok(Value::Unit);
5065 }
5066
5067 _ => {}
5068 }
5069
5070 if let Some(def) = self.functions.get(name).cloned() {
5072 let mut call_env = self.global_seed.clone();
5076 let _ = env; for (param, arg) in def.params.iter().zip(args) {
5078 call_env.insert(param.clone(), arg);
5079 }
5080 return match self.framed(name, |me| me.exec_block(&def.body, &mut call_env)) {
5081 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
5082 Err(EvalErr::Return(v)) => Ok(v),
5083 Err(e) => Err(e),
5084 };
5085 }
5086
5087 if let Some(field_names) = self.structs.get(name).cloned() {
5089 if args.len() != field_names.len() {
5090 return Err(EvalErr::from(format!(
5091 "{name} expects {} field(s), got {}", field_names.len(), args.len())));
5092 }
5093 let fields = field_names.into_iter().zip(args).collect();
5094 return Ok(Value::Struct { name: name.to_string(), fields });
5095 }
5096
5097 if let Some((enum_name, arity)) = self.enum_variants.get(name).cloned() {
5099 if args.len() != arity {
5100 return Err(EvalErr::from(format!(
5101 "{name} expects {arity} value(s), got {}", args.len())));
5102 }
5103 let variant = name.rsplit("::").next().unwrap_or(name).to_string();
5104 return Ok(Value::Variant { enum_name, variant, payload: args });
5105 }
5106
5107 Err(EvalErr::from(format!("unknown function '{name}'")))
5108 }
5109
5110 fn call_value(&mut self, v: Value, args: Vec<Value>) -> EvalResult {
5111 match v {
5112 Value::Fn(params, body, mut captured) => {
5113 for (p, a) in params.iter().zip(args) {
5114 captured.insert(p.clone(), a);
5115 }
5116 match self.framed("<closure>", |me| me.exec_block(&body, &mut captured)) {
5117 Ok(v) => Ok(v.unwrap_or(Value::Unit)),
5118 Err(EvalErr::Return(v)) => Ok(v),
5119 Err(e) => Err(e),
5120 }
5121 }
5122 other => Err(EvalErr::from(format!("cannot call {:?}", other))),
5123 }
5124 }
5125
5126 fn call_method(&self, recv: Value, method: &str, args: Vec<Value>) -> EvalResult {
5127 match (&recv, method) {
5128 (Value::Str(s), "is_empty" | "是空") => Ok(Value::Bool(s.is_empty())),
5129 (Value::Str(s), "len" | "长") => Ok(Value::Number(s.len() as f64)),
5130 (Value::Str(s), "to_string" | "转文") => Ok(Value::Str(s.clone())),
5131 (Value::Str(s), "contains" | "包含") => {
5132 if let Some(Value::Str(sub)) = args.first() {
5133 Ok(Value::Bool(s.contains(sub.as_str())))
5134 } else { Ok(Value::Bool(false)) }
5135 }
5136 (Value::Str(s), "push_str" | "推_文") => {
5137 let mut s2 = s.clone();
5138 if let Some(Value::Str(a)) = args.first() { s2.push_str(a); }
5139 Ok(Value::Str(s2))
5140 }
5141 (Value::List(v), "len" | "长") => Ok(Value::Number(v.len() as f64)),
5142 (Value::List(v), "push" | "推") => {
5143 let mut v2 = v.clone();
5144 if let Some(a) = args.first() { v2.push(a.clone()); }
5145 Ok(Value::List(v2))
5146 }
5147 (Value::Struct { fields, .. }, _) if args.is_empty() => {
5149 fields.iter().find(|(k, _)| k == method).map(|(_, v)| v.clone())
5150 .ok_or_else(|| EvalErr::from(format!("no field '{method}' on {recv}")))
5151 }
5152 (Value::Variant { variant, .. }, "tag" | "标签" | "タグ" | "태그" | "ป้าย") if args.is_empty() =>
5154 Ok(Value::Str(variant.clone())),
5155 (Value::Ok(inner), _) | (Value::Err(inner), _) => Ok(*inner.clone()),
5156 _ => Err(EvalErr::from(format!("no method '{method}' on {recv}"))),
5157 }
5158 }
5159
5160 fn match_pattern(&self, pat: &Pattern, val: &Value) -> Option<Env> {
5163 match (pat, val) {
5164 (Pattern::Wildcard, _) => Some(Env::new()),
5165 (Pattern::Str(s), Value::Str(v)) if s == v => Some(Env::new()),
5166 (Pattern::Number(n), Value::Number(v)) if (n - v).abs() < 1e-12 => Some(Env::new()),
5167 (Pattern::Bool(b), Value::Bool(v)) if b == v => Some(Env::new()),
5168 (Pattern::Ident(name), _) => {
5169 let mut e = Env::new();
5170 e.insert(name.clone(), val.clone());
5171 Some(e)
5172 }
5173 (Pattern::Constructor(ctor, inner_pat), _) => {
5174 let (matches, inner_val) = match (ctor.as_str(), val) {
5175 ("ok" | "好", Value::Ok(v)) => (true, Some(v.as_ref().clone())),
5176 ("bad" | "坏", Value::Err(v)) => (true, Some(v.as_ref().clone())),
5177 ("ok" | "好", v) if !matches!(v, Value::Err(_)) => (true, Some(v.clone())),
5178 _ => (false, None),
5179 };
5180 if !matches { return None; }
5181 match (inner_pat, inner_val) {
5182 (Some(p), Some(v)) => self.match_pattern(p, &v),
5183 (None, _) => Some(Env::new()),
5184 (Some(p), None) => self.match_pattern(p, &Value::Unit),
5185 }
5186 }
5187 (Pattern::Variant(vname, sub_pats), Value::Variant { variant, payload, .. }) => {
5189 if vname != variant || sub_pats.len() != payload.len() { return None; }
5190 let mut bindings = Env::new();
5191 for (p, v) in sub_pats.iter().zip(payload.iter()) {
5192 bindings.extend(self.match_pattern(p, v)?);
5193 }
5194 Some(bindings)
5195 }
5196 (Pattern::Variant(vname, sub), Value::Ok(v)) if (vname == "ok" || vname == "好") => {
5199 match sub.as_slice() {
5200 [] => Some(Env::new()),
5201 [p] => self.match_pattern(p, v),
5202 _ => None,
5203 }
5204 }
5205 (Pattern::Variant(vname, sub), Value::Err(v)) if (vname == "bad" || vname == "坏" || vname == "err") => {
5206 match sub.as_slice() {
5207 [] => Some(Env::new()),
5208 [p] => self.match_pattern(p, v),
5209 _ => None,
5210 }
5211 }
5212 _ => None,
5213 }
5214 }
5215
5216 fn value_to_iter(&self, val: Value) -> Result<Vec<Value>, EvalErr> {
5219 match val {
5220 Value::List(v) => Ok(v),
5221 Value::Str(s) => Ok(s.chars().map(|c| Value::Str(c.to_string())).collect()),
5222 Value::Number(n) => Ok((0..n as i64).map(|i| Value::Number(i as f64)).collect()),
5223 other => Err(EvalErr::from(format!("cannot iterate over {:?}", other))),
5224 }
5225 }
5226
5227 fn is_truthy(&self, val: &Value) -> bool {
5228 match val {
5229 Value::Bool(b) => *b,
5230 Value::Unit => false,
5231 Value::Number(n) => *n != 0.0,
5232 Value::Str(s) => !s.is_empty(),
5233 Value::List(v) => !v.is_empty(),
5234 Value::Ok(_) => true,
5235 Value::Err(_) => false,
5236 Value::Fn(_, _, _) => true,
5237 Value::Struct { .. } => true,
5238 Value::Variant { .. } => true,
5239 }
5240 }
5241
5242 fn to_number(&self, val: &Value) -> Result<f64, EvalErr> {
5243 match val {
5244 Value::Number(n) => Ok(*n),
5245 Value::Str(s) => s.parse().map_err(|_| EvalErr::from(format!("cannot convert '{s}' to number"))),
5246 other => Err(EvalErr::from(format!("expected number, got {:?}", other))),
5247 }
5248 }
5249
5250 fn arg_num(&self, args: &[Value], n: usize, default: f64) -> Result<f64, EvalErr> {
5252 match args.get(n) {
5253 Some(v) => self.to_number(v),
5254 None => Ok(default),
5255 }
5256 }
5257
5258 fn arg_str(&self, args: &[Value], n: usize, default: &str) -> String {
5259 args.get(n).map(|v| v.to_string()).unwrap_or_else(|| default.to_string())
5260 }
5261
5262 #[allow(dead_code)]
5264 fn arg_list_f32(&self, args: &[Value], n: usize) -> Vec<f32> {
5265 match args.get(n) {
5266 Some(Value::List(v)) => v.iter().filter_map(|x| match x {
5267 Value::Number(n) => Some(*n as f32),
5268 _ => None,
5269 }).collect(),
5270 _ => Vec::new(),
5271 }
5272 }
5273
5274 #[cfg(not(target_arch = "wasm32"))]
5277 fn color_at(&self, args: &[Value], i: usize, default: u32) -> u32 {
5278 match (args.get(i), args.get(i + 1), args.get(i + 2)) {
5279 (Some(a), Some(b), Some(c)) => match (self.to_number(a), self.to_number(b), self.to_number(c)) {
5280 (Ok(r), Ok(g), Ok(bl)) =>
5281 ((r as u32 & 0xFF) << 16) | ((g as u32 & 0xFF) << 8) | (bl as u32 & 0xFF),
5282 _ => default,
5283 },
5284 _ => default,
5285 }
5286 }
5287
5288 #[cfg(not(target_arch = "wasm32"))]
5290 fn pitch_arg(&self, args: &[Value], i: usize, default: i32) -> i32 {
5291 match args.get(i) {
5292 Some(Value::Str(s)) => ling_music::note::parse_pitch(s).unwrap_or(default),
5293 Some(Value::Number(n)) => *n as i32,
5294 _ => default,
5295 }
5296 }
5297
5298 #[cfg(not(target_arch = "wasm32"))]
5300 fn mouse_now(&self) -> (f32, f32, bool) {
5301 let gfx = self.gfx.borrow();
5302 let (mx, my) = gfx.window.as_ref()
5303 .and_then(|w| w.get_mouse_pos(minifb::MouseMode::Clamp)).unwrap_or((0.0, 0.0));
5304 let down = gfx.window.as_ref()
5305 .map(|w| w.get_mouse_down(minifb::MouseButton::Left)).unwrap_or(false);
5306 (mx, my, down)
5307 }
5308
5309 #[cfg(not(target_arch = "wasm32"))]
5313 fn draw_ui(&self, d: &ling_ui::widgets::Draw) {
5314 let mut gfx = self.gfx.borrow_mut();
5315 let (w, h, add) = (gfx.width, gfx.height, gfx.blend == 1);
5316 for (c, poly) in &d.fills {
5317 crate::gfx::raster::fill_contours_aa(&mut gfx.buffer, w, h, *c, add, std::slice::from_ref(poly));
5318 }
5319 for (c, pl) in &d.strokes {
5320 for s in pl.windows(2) {
5321 crate::gfx::raster::draw_line_aa(&mut gfx.buffer, w, h, *c, add, s[0][0], s[0][1], s[1][0], s[1][1]);
5322 }
5323 }
5324 }
5325
5326 fn tex_rect(&self, args: &[Value]) -> Result<(usize, usize, usize, usize), EvalErr> {
5328 let tx = self.arg_num(args, 0, 0.0)? as usize;
5329 let ty = self.arg_num(args, 1, 0.0)? as usize;
5330 let tw = self.arg_num(args, 2, 256.0)? as usize;
5331 let th = self.arg_num(args, 3, 256.0)? as usize;
5332 Ok((tx, ty, tw.max(1), th.max(1)))
5333 }
5334
5335 fn apply_binop(&self, op: &BinOp, l: Value, r: Value) -> EvalResult {
5336 match op {
5337 BinOp::Add => match (l, r) {
5338 (Value::Number(a), Value::Number(b)) => Ok(Value::Number(a + b)),
5339 (Value::Str(a), Value::Str(b)) => Ok(Value::Str(a + &b)),
5340 (Value::Str(a), b) => Ok(Value::Str(a + &b.to_string())),
5341 (a, Value::Str(b)) => Ok(Value::Str(a.to_string() + &b)),
5342 (a, b) => Err(EvalErr::from(format!("cannot add {:?} and {:?}", a, b))),
5343 },
5344 BinOp::Sub => Ok(Value::Number(self.to_number(&l)? - self.to_number(&r)?)),
5345 BinOp::Mul => Ok(Value::Number(self.to_number(&l)? * self.to_number(&r)?)),
5346 BinOp::Div => Ok(Value::Number(self.to_number(&l)? / self.to_number(&r)?)),
5347 BinOp::Rem => Ok(Value::Number(self.to_number(&l)? % self.to_number(&r)?)),
5348 BinOp::Eq => Ok(Value::Bool(values_equal(&l, &r))),
5349 BinOp::Ne => Ok(Value::Bool(!values_equal(&l, &r))),
5350 BinOp::Lt => Ok(Value::Bool(self.to_number(&l)? < self.to_number(&r)?)),
5351 BinOp::Gt => Ok(Value::Bool(self.to_number(&l)? > self.to_number(&r)?)),
5352 BinOp::Le => Ok(Value::Bool(self.to_number(&l)? <= self.to_number(&r)?)),
5353 BinOp::Ge => Ok(Value::Bool(self.to_number(&l)? >= self.to_number(&r)?)),
5354 BinOp::And => Ok(Value::Bool(self.is_truthy(&l) && self.is_truthy(&r))),
5355 BinOp::Or => Ok(Value::Bool(self.is_truthy(&l) || self.is_truthy(&r))),
5356 }
5357 }
5358
5359 fn builtin_format(&self, args: &[Value]) -> Result<String, EvalErr> {
5360 if args.is_empty() { return Ok(String::new()); }
5361 let fmt = match &args[0] {
5362 Value::Str(s) => s.clone(),
5363 other => return Ok(other.to_string()),
5364 };
5365
5366 let mut result = String::new();
5367 let mut arg_idx = 1usize;
5368 let mut chars = fmt.chars().peekable();
5369 while let Some(c) = chars.next() {
5370 if c == '{' {
5371 if chars.peek() == Some(&'}') {
5372 chars.next();
5373 if arg_idx < args.len() {
5374 result.push_str(&args[arg_idx].to_string());
5375 arg_idx += 1;
5376 }
5377 } else {
5378 let mut spec = String::new();
5379 for ch in chars.by_ref() {
5380 if ch == '}' { break; }
5381 spec.push(ch);
5382 }
5383 if arg_idx < args.len() {
5384 if spec.starts_with(":.") {
5385 if let Value::Number(n) = &args[arg_idx] {
5386 let prec: usize = spec[2..].trim_end_matches('f')
5387 .parse().unwrap_or(2);
5388 result.push_str(&format!("{:.prec$}", n));
5389 arg_idx += 1;
5390 continue;
5391 }
5392 }
5393 result.push_str(&args[arg_idx].to_string());
5394 arg_idx += 1;
5395 }
5396 }
5397 } else {
5398 result.push(c);
5399 }
5400 }
5401 Ok(result)
5402 }
5403}
5404
5405#[cfg(not(target_arch = "wasm32"))]
5406fn str_to_minifb_key(name: &str) -> Option<minifb::Key> {
5407 use minifb::Key;
5408 Some(match name {
5409 "numpad0" | "kp0" => Key::NumPad0,
5410 "numpad1" | "kp1" => Key::NumPad1,
5411 "numpad2" | "kp2" => Key::NumPad2,
5412 "numpad3" | "kp3" => Key::NumPad3,
5413 "numpad4" | "kp4" => Key::NumPad4,
5414 "numpad5" | "kp5" => Key::NumPad5,
5415 "numpad6" | "kp6" => Key::NumPad6,
5416 "numpad7" | "kp7" => Key::NumPad7,
5417 "numpad8" | "kp8" => Key::NumPad8,
5418 "numpad9" | "kp9" => Key::NumPad9,
5419 "numpad+" | "kp+" => Key::NumPadPlus,
5420 "numpad-" | "kp-" => Key::NumPadMinus,
5421 "numpad*" | "kp*" => Key::NumPadAsterisk,
5422 "numpad/" | "kp/" => Key::NumPadSlash,
5423 "left" => Key::Left,
5424 "right" => Key::Right,
5425 "up" => Key::Up,
5426 "down" => Key::Down,
5427 "space" => Key::Space,
5428 "enter" => Key::Enter,
5429 "escape" => Key::Escape,
5430 "pageup" => Key::PageUp,
5431 "pagedown" => Key::PageDown,
5432 "lshift" | "leftshift" => Key::LeftShift,
5433 "rshift" | "rightshift" => Key::RightShift,
5434 "lctrl" | "leftctrl" => Key::LeftCtrl,
5435 "rctrl" | "rightctrl" => Key::RightCtrl,
5436 "lalt" | "leftalt" => Key::LeftAlt,
5437 "ralt" | "rightalt" => Key::RightAlt,
5438 "tab" => Key::Tab,
5439 "backspace" => Key::Backspace,
5440 "delete" => Key::Delete,
5441 "insert" => Key::Insert,
5442 "home" => Key::Home,
5443 "end" => Key::End,
5444 "a" => Key::A, "b" => Key::B, "c" => Key::C, "d" => Key::D,
5445 "e" => Key::E, "f" => Key::F, "g" => Key::G, "h" => Key::H,
5446 "i" => Key::I, "j" => Key::J, "k" => Key::K, "l" => Key::L,
5447 "m" => Key::M, "n" => Key::N, "o" => Key::O, "p" => Key::P,
5448 "q" => Key::Q, "r" => Key::R, "s" => Key::S, "t" => Key::T,
5449 "u" => Key::U, "v" => Key::V, "w" => Key::W, "x" => Key::X,
5450 "y" => Key::Y, "z" => Key::Z,
5451 "0" => Key::Key0, "1" => Key::Key1, "2" => Key::Key2,
5452 "3" => Key::Key3, "4" => Key::Key4, "5" => Key::Key5,
5453 "6" => Key::Key6, "7" => Key::Key7, "8" => Key::Key8,
5454 "9" => Key::Key9,
5455 _ => return None,
5456 })
5457}
5458
5459fn values_equal(a: &Value, b: &Value) -> bool {
5460 match (a, b) {
5461 (Value::Number(x), Value::Number(y)) => (x - y).abs() < 1e-12,
5462 (Value::Str(x), Value::Str(y)) => x == y,
5463 (Value::Bool(x), Value::Bool(y)) => x == y,
5464 (Value::Unit, Value::Unit) => true,
5465 _ => false,
5466 }
5467}
5468
5469#[cfg(not(target_arch = "wasm32"))]
5476fn hide_console_window() {
5477 #[cfg(windows)]
5478 unsafe {
5479 extern "system" {
5480 fn GetConsoleWindow() -> isize;
5481 fn ShowWindow(hwnd: isize, nCmdShow: i32) -> i32;
5482 }
5483 let hwnd = GetConsoleWindow();
5484 if hwnd != 0 {
5485 ShowWindow(hwnd, 0); }
5487 }
5488}
5489
5490#[cfg(all(not(target_arch = "wasm32"), windows))]
5495fn make_borderless_fullscreen(hwnd: isize, screen_w: i32, screen_h: i32) {
5496 if hwnd == 0 {
5497 return;
5498 }
5499 unsafe {
5500 extern "system" {
5501 fn SetWindowLongPtrW(hwnd: isize, index: i32, new: isize) -> isize;
5502 fn SetWindowPos(hwnd: isize, insert_after: isize,
5503 x: i32, y: i32, cx: i32, cy: i32,
5504 flags: u32) -> i32;
5505 fn ShowWindow(hwnd: isize, cmd: i32) -> i32;
5506 }
5507 const GWL_STYLE: i32 = -16;
5508 const GWL_EXSTYLE: i32 = -20;
5509 SetWindowLongPtrW(hwnd, GWL_STYLE, 0x9000_0000isize);
5512 SetWindowLongPtrW(hwnd, GWL_EXSTYLE, 0);
5514 SetWindowPos(hwnd, -1isize, 0, 0, screen_w, screen_h, 0x0020 | 0x0040);
5516 ShowWindow(hwnd, 3); }
5518}
5519
5520#[cfg(all(not(target_arch = "wasm32"), windows))]
5523fn monitor_info() -> (i32, i32, i32) {
5524 unsafe {
5525 extern "system" {
5526 fn GetSystemMetrics(index: i32) -> i32;
5527 fn GetDC(hwnd: isize) -> isize;
5528 fn ReleaseDC(hwnd: isize, hdc: isize) -> i32;
5529 fn GetDeviceCaps(hdc: isize, index: i32) -> i32;
5530 }
5531 let w = GetSystemMetrics(0).max(1); let h = GetSystemMetrics(1).max(1); let hdc = GetDC(0);
5534 let mut hz = if hdc != 0 { GetDeviceCaps(hdc, 116) } else { 0 }; if hdc != 0 {
5536 ReleaseDC(0, hdc);
5537 }
5538 if hz <= 1 {
5539 hz = 60; }
5541 (w, h, hz)
5542 }
5543}
5544
5545#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
5547fn monitor_info() -> (i32, i32, i32) {
5548 let (w, h) = native_screen_size();
5549 (w as i32, h as i32, 60)
5550}
5551
5552#[cfg(target_arch = "wasm32")]
5554fn monitor_info() -> (i32, i32, i32) {
5555 let (w, h) = crate::gfx::webgl::canvas_size();
5556 (w as i32, h as i32, 60)
5557}
5558
5559#[cfg(all(not(target_arch = "wasm32"), not(windows)))]
5562fn native_screen_size() -> (f64, f64) {
5563 (1920.0, 1080.0)
5566}